feat: integrate zig-clap with ZBA

This commit is contained in:
Rekai Nyangadzayi Musuka 2022-10-21 05:12:13 -03:00
parent 3e786d02ac
commit 17b91db2ef
6 changed files with 73 additions and 25 deletions

3
.gitmodules vendored
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@ -1,3 +1,6 @@
[submodule "lib/SDL.zig"]
path = lib/SDL.zig
url = https://github.com/MasterQ32/SDL.zig
[submodule "lib/zig-clap"]
path = lib/zig-clap
url = https://github.com/Hejsil/zig-clap

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@ -15,7 +15,11 @@ pub fn build(b: *std.build.Builder) void {
const exe = b.addExecutable("zba", "src/main.zig");
// Bitfield type from FlorenceOS: https://github.com/FlorenceOS/
exe.addPackage(.{ .name = "bitfield", .path = .{ .path = "lib/util/bitfield.zig" } });
// exe.addPackage(.{ .name = "bitfield", .path = .{ .path = "lib/util/bitfield.zig" } });
exe.addPackagePath("bitfield", "lib/util/bitfield.zig");
// Argument Parsing Library
exe.addPackagePath("clap", "lib/zig-clap/clap.zig");
// Zig SDL Bindings: https://github.com/MasterQ32/SDL.zig
const sdk = Sdk.init(b);

1
lib/zig-clap Submodule

@ -0,0 +1 @@
Subproject commit a2af4a9267c547ec0f91ea1a84b2a50760ca5483

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@ -18,10 +18,10 @@ iwram: Iwram,
ewram: Ewram,
io: Io,
pub fn init(alloc: Allocator, sched: *Scheduler, path: []const u8) !Self {
pub fn init(alloc: Allocator, sched: *Scheduler, rom_path: []const u8, maybe_bios: ?[]const u8) !Self {
return Self{
.pak = try GamePak.init(alloc, path),
.bios = try Bios.init(alloc, "./bin/gba_bios.bin"), // TODO: don't hardcode this + bundle open-sorce Boot ROM
.pak = try GamePak.init(alloc, rom_path),
.bios = try Bios.init(alloc, maybe_bios),
.ppu = try Ppu.init(alloc, sched),
.iwram = try Iwram.init(alloc),
.ewram = try Ewram.init(alloc),

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@ -3,33 +3,46 @@ const std = @import("std");
const Allocator = std.mem.Allocator;
const Self = @This();
buf: []u8,
buf: ?[]u8,
alloc: Allocator,
pub fn init(alloc: Allocator, path: []const u8) !Self {
pub fn init(alloc: Allocator, maybe_path: ?[]const u8) !Self {
var buf: ?[]u8 = null;
if (maybe_path) |path| {
const file = try std.fs.cwd().openFile(path, .{});
defer file.close();
const len = try file.getEndPos();
buf = try file.readToEndAlloc(alloc, len);
}
return Self{
.buf = try file.readToEndAlloc(alloc, len),
.buf = buf,
.alloc = alloc,
};
}
pub fn deinit(self: Self) void {
self.alloc.free(self.buf);
if (self.buf) |buf| self.alloc.free(buf);
}
pub fn get32(self: *const Self, idx: usize) u32 {
return (@as(u32, self.buf[idx + 3]) << 24) | (@as(u32, self.buf[idx + 2]) << 16) | (@as(u32, self.buf[idx + 1]) << 8) | (@as(u32, self.buf[idx]));
if (self.buf) |buf|
return (@as(u32, buf[idx + 3]) << 24) | (@as(u32, buf[idx + 2]) << 16) | (@as(u32, buf[idx + 1]) << 8) | (@as(u32, buf[idx]));
std.debug.panic("[CPU|BIOS:32] ZBA tried to read from 0x{X:0>8} but no BIOS was provided.", .{idx});
}
pub fn get16(self: *const Self, idx: usize) u16 {
return (@as(u16, self.buf[idx + 1]) << 8) | @as(u16, self.buf[idx]);
if (self.buf) |buf|
return (@as(u16, buf[idx + 1]) << 8) | @as(u16, buf[idx]);
std.debug.panic("[CPU|BIOS:16] ZBA tried to read from 0x{X:0>8} but no BIOS was provided.", .{idx});
}
pub fn get8(self: *const Self, idx: usize) u8 {
return self.buf[idx];
if (self.buf) |buf|
return buf[idx];
std.debug.panic("[CPU|BIOS:8] ZBA tried to read from 0x{X:0>8} but no BIOS was provided.", .{idx});
}

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@ -1,5 +1,6 @@
const std = @import("std");
const SDL = @import("sdl2");
const clap = @import("clap");
const emu = @import("emu.zig");
const Bus = @import("Bus.zig");
@ -25,25 +26,46 @@ pub fn main() anyerror!void {
const alloc = gpa.allocator();
defer std.debug.assert(!gpa.deinit());
// Handle CLI Arguments
const args = try std.process.argsAlloc(alloc);
defer std.process.argsFree(alloc, args);
// Parse CLI Arguments
const params = comptime [_]clap.Param(clap.Help){
clap.parseParam("-h, --help Display this help and exit. ") catch unreachable,
clap.parseParam("-b, --bios <PATH> Optional Path to GBA BIOS ROM. ") catch unreachable,
clap.parseParam("<PATH> Path to GBA GamePak ROM ") catch unreachable,
};
const zba_args: []const []const u8 = args[1..];
var args = try clap.parse(clap.Help, &params, .{});
defer args.deinit();
if (zba_args.len == 0) {
std.log.err("Expected PATH to Gameboy Advance ROM as a CLI argument", .{});
return;
} else if (zba_args.len > 1) {
std.log.err("Too many CLI arguments were provided", .{});
return;
if (args.flag("--help")) {
return clap.help(std.io.getStdErr().writer(), &params);
}
var maybe_bios: ?[]const u8 = null;
if (args.option("--bios")) |path| {
maybe_bios = path;
}
const positionals = args.positionals();
const stderr = std.io.getStdErr();
defer stderr.close();
const rom_path = switch (positionals.len) {
1 => positionals[0],
0 => {
try stderr.writeAll("ZBA requires a positional path to a GamePak ROM.\n");
return CliError.InsufficientOptions;
},
else => {
try stderr.writeAll("ZBA received too many arguments.\n");
return CliError.UnneededOptions;
},
};
// Initialize Emulator
var scheduler = Scheduler.init(alloc);
defer scheduler.deinit();
var bus = try Bus.init(alloc, &scheduler, zba_args[0]);
var bus = try Bus.init(alloc, &scheduler, rom_path, maybe_bios);
defer bus.deinit();
var cpu = Arm7tdmi.init(&scheduler, &bus);
@ -158,3 +180,8 @@ fn sdlPanic() noreturn {
const str = @as(?[*:0]const u8, SDL.SDL_GetError()) orelse "unknown error";
@panic(std.mem.sliceTo(str, 0));
}
const CliError = error{
InsufficientOptions,
UnneededOptions,
};