feat: write default config.toml if it doesn't exist
also resolves panic on missing /zba or /zba/save directory by ensuring those directories exist as soon as we know the data directory
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143ffd95f7
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16f8f4c953
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@ -13,6 +13,7 @@ pub fn build(b: *std.build.Builder) void {
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const mode = b.standardReleaseOptions();
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const exe = b.addExecutable("zba", "src/main.zig");
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exe.setMainPkgPath("."); // Necessary so that src/main.zig can embed example.toml
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exe.setTarget(target);
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// Known Folders (%APPDATA%, XDG, etc.)
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27
src/main.zig
27
src/main.zig
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@ -37,7 +37,10 @@ pub fn main() anyerror!void {
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const data_path = blk: {
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const result = known_folders.getPath(allocator, .data);
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const option = result catch |e| exitln("interrupted while attempting to find a data directory: {}", .{e});
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break :blk option orelse exitln("no valid data directory could be found", .{});
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const path = option orelse exitln("no valid data directory could be found", .{});
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ensureDirectoriesExist(path) catch |e| exitln("failed to create directories under \"{s}\": {}", .{ path, e });
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break :blk path;
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};
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defer allocator.free(data_path);
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@ -86,7 +89,7 @@ pub fn handleArguments(allocator: Allocator, data_path: []const u8, result: *con
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const bios_path = result.args.bios;
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if (bios_path) |path| log.info("BIOS path: {s}", .{path}) else log.warn("No BIOS provided", .{});
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const save_path = try savePath(allocator, data_path);
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const save_path = try std.fs.path.join(allocator, &[_][]const u8{ data_path, "zba", "save" });
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log.info("Save path: {s}", .{save_path});
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return .{
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@ -103,25 +106,27 @@ fn configFilePath(allocator: Allocator, data_path: []const u8) ![]const u8 {
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// We try to create the file exclusively, meaning that we err out if the file already exists.
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// All we care about is a file being there so we can just ignore that error in particular and
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// continue down the happy pathj
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std.fs.accessAbsolute(path, .{}) catch {
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const file_handle = try std.fs.createFileAbsolute(path, .{});
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defer file_handle.close();
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std.fs.accessAbsolute(path, .{}) catch |e| {
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if (e != error.FileNotFound) return e;
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// TODO: Write Default valeus to config file
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const config_file = try std.fs.createFileAbsolute(path, .{});
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defer config_file.close();
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try config_file.writeAll(@embedFile("../example.toml"));
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};
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return path;
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}
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fn savePath(allocator: Allocator, data_path: []const u8) ![]const u8 {
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fn ensureDirectoriesExist(data_path: []const u8) !void {
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var dir = try std.fs.openDirAbsolute(data_path, .{});
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defer dir.close();
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// Will either make the path recursively, or just exit early since it already exists
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try dir.makePath("zba" ++ [_]u8{std.fs.path.sep} ++ "save");
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// We want to make sure: %APPDATA%/zba and %APPDATA%/zba/save exist
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// (~/.local/share/zba/save for linux, ??? for macOS)
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// FIXME: Do we have to allocate? :sad:
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return try std.fs.path.join(allocator, &[_][]const u8{ data_path, "zba", "save" });
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// Will recursively create directories
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try dir.makePath("zba" ++ [_]u8{std.fs.path.sep} ++ "save");
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}
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fn romPath(result: *const clap.Result(clap.Help, ¶ms, clap.parsers.default)) []const u8 {
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