feat: upgrade to Zig v0.13.0
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30
build.zig
30
build.zig
@@ -1,16 +1,16 @@
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const std = @import("std");
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const builtin = @import("builtin");
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const Sdk = @import("lib/SDL.zig/build.zig");
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const sdl = @import("lib/SDL.zig/build.zig");
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const SemVer = std.SemanticVersion;
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const expected_zig_version = "0.12.0-dev.2063+804cee3b9";
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const target_version = "0.13.0";
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pub fn build(b: *std.Build) void {
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const attempted_zig_version = builtin.zig_version;
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if (comptime attempted_zig_version.order(SemVer.parse(expected_zig_version) catch unreachable) != .eq) {
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@compileError("ZBA must be built with Zig v" ++ expected_zig_version ++ ".");
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const actual_version = builtin.zig_version;
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if (comptime actual_version.order(SemVer.parse(target_version) catch unreachable) != .eq) {
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@compileError("ZBA must be built with Zig v" ++ target_version ++ ".");
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}
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const target = b.standardTargetOptions(.{});
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@@ -18,12 +18,12 @@ pub fn build(b: *std.Build) void {
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const exe = b.addExecutable(.{
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.name = "zba",
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.root_source_file = .{ .path = "src/main.zig" },
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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});
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const sdk = Sdk.init(b, null); // https://github.com/MasterQ32/SDL.zig
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const sdk = sdl.init(b, null, null);
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const zgui = b.dependency("zgui", .{ .shared = false, .with_implot = true, .backend = .sdl2_opengl3 });
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const imgui = zgui.artifact("imgui");
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@@ -33,17 +33,17 @@ pub fn build(b: *std.Build) void {
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exe.root_module.addImport("zba-util", b.dependency("zba-util", .{}).module("zba-util")); // https://git.musuka.dev/paoda/zba-util
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exe.root_module.addImport("tomlz", b.dependency("tomlz", .{}).module("tomlz")); // https://github.com/mattyhall/tomlz
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exe.root_module.addImport("arm32", b.dependency("arm32", .{}).module("arm32")); // https://git.musuka.dev/paoda/arm32
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exe.root_module.addImport("gdbstub", b.dependency("zba-gdbstub", .{}).module("gdbstub")); // https://git.musuka.dev/paoda/gdbstub
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exe.root_module.addImport("gdbstub", b.dependency("zba-gdbstub", .{}).module("zba-gdbstub")); // https://git.musuka.dev/paoda/gdbstub
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exe.root_module.addImport("nfd", b.dependency("nfd", .{}).module("nfd")); // https://github.com/fabioarnold/nfd-zig
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exe.root_module.addImport("zgui", zgui.module("root")); // https://git.musuka.dev/paoda/zgui
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exe.root_module.addImport("sdl2", sdk.getNativeModule());
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exe.root_module.addImport("sdl2", sdk.getNativeModule()); // https://github.com/MasterQ32/SDL.zig
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exe.root_module.addAnonymousImport("bitfield", .{ .root_source_file = .{ .path = "lib/bitfield.zig" } }); // https://github.com/FlorenceOS/
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exe.root_module.addAnonymousImport("gl", .{ .root_source_file = .{ .path = "lib/gl.zig" } }); // https://github.com/MasterQ32/zig-opengl
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exe.root_module.addAnonymousImport("example.toml", .{ .root_source_file = .{ .path = "example.toml" } });
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exe.root_module.addAnonymousImport("bitfield", .{ .root_source_file = b.path("lib/bitfield.zig") }); // https://github.com/FlorenceOS/
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exe.root_module.addAnonymousImport("gl", .{ .root_source_file = b.path("lib/gl.zig") }); // https://github.com/MasterQ32/zig-opengl
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exe.root_module.addAnonymousImport("example.toml", .{ .root_source_file = b.path("example.toml") });
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sdk.link(exe, .dynamic);
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sdk.link(imgui, .dynamic);
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sdk.link(exe, .dynamic, .SDL2);
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sdk.link(imgui, .dynamic, .SDL2);
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exe.linkLibrary(imgui);
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b.installArtifact(exe);
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@@ -56,7 +56,7 @@ pub fn build(b: *std.Build) void {
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run_step.dependOn(&run_cmd.step);
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const exe_tests = b.addTest(.{
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.root_source_file = .{ .path = "src/main.zig" },
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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});
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