chore: misc style changes
This commit is contained in:
parent
caaa60d1a8
commit
0cec779545
|
@ -60,9 +60,8 @@ allocator: Allocator,
|
|||
pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi, paths: FilePaths) !void {
|
||||
const tables = try allocator.alloc(?*anyopaque, 3 * table_len); // Allocate all tables
|
||||
|
||||
const read_table: *[table_len]?*const anyopaque = tables[0..table_len];
|
||||
const left_write: *[table_len]?*anyopaque = tables[table_len .. 2 * table_len];
|
||||
const right_write: *[table_len]?*anyopaque = tables[2 * table_len .. 3 * table_len];
|
||||
const read_table = tables[0..table_len];
|
||||
const write_tables = .{ tables[table_len .. 2 * table_len], tables[2 * table_len .. 3 * table_len] };
|
||||
|
||||
self.* = .{
|
||||
.pak = try GamePak.init(allocator, cpu, paths.rom, paths.save),
|
||||
|
@ -78,18 +77,15 @@ pub fn init(self: *Self, allocator: Allocator, sched: *Scheduler, cpu: *Arm7tdmi
|
|||
.sched = sched,
|
||||
|
||||
.read_table = read_table,
|
||||
.write_tables = .{ left_write, right_write },
|
||||
.write_tables = write_tables,
|
||||
.allocator = allocator,
|
||||
};
|
||||
|
||||
// read_table, write_tables, and *Self are not restricted to the lifetime
|
||||
// of this init function so we can initialize our tables here
|
||||
fillReadTable(self, read_table);
|
||||
self.fillReadTable(read_table);
|
||||
|
||||
// Internal Display Memory behavious unusually on 8-bit reads
|
||||
// so we have two different tables depending on whether there's an 8-bit read or not
|
||||
fillWriteTable(u32, self, left_write);
|
||||
fillWriteTable(u8, self, right_write);
|
||||
// Internal Display Memory behaves differently on 8-bit reads
|
||||
self.fillWriteTable(u32, write_tables[0]);
|
||||
self.fillWriteTable(u8, write_tables[1]);
|
||||
}
|
||||
|
||||
pub fn deinit(self: *Self) void {
|
||||
|
@ -106,50 +102,50 @@ pub fn deinit(self: *Self) void {
|
|||
self.* = undefined;
|
||||
}
|
||||
|
||||
fn fillReadTable(bus: *Self, table: *[table_len]?*const anyopaque) void {
|
||||
fn fillReadTable(self: *Self, table: *[table_len]?*const anyopaque) void {
|
||||
const vramMirror = @import("ppu/Vram.zig").mirror;
|
||||
|
||||
for (table) |*ptr, i| {
|
||||
const addr = page_size * i;
|
||||
const addr = @intCast(u32, page_size * i);
|
||||
|
||||
ptr.* = switch (addr) {
|
||||
// General Internal Memory
|
||||
0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks
|
||||
0x0200_0000...0x02FF_FFFF => &bus.ewram.buf[addr & 0x3FFFF],
|
||||
0x0300_0000...0x03FF_FFFF => &bus.iwram.buf[addr & 0x7FFF],
|
||||
0x0200_0000...0x02FF_FFFF => &self.ewram.buf[addr & 0x3FFFF],
|
||||
0x0300_0000...0x03FF_FFFF => &self.iwram.buf[addr & 0x7FFF],
|
||||
0x0400_0000...0x0400_03FF => null, // I/O
|
||||
|
||||
// Internal Display Memory
|
||||
0x0500_0000...0x05FF_FFFF => &bus.ppu.palette.buf[addr & 0x3FF],
|
||||
0x0600_0000...0x06FF_FFFF => &bus.ppu.vram.buf[vramMirror(addr)],
|
||||
0x0700_0000...0x07FF_FFFF => &bus.ppu.oam.buf[addr & 0x3FF],
|
||||
0x0500_0000...0x05FF_FFFF => &self.ppu.palette.buf[addr & 0x3FF],
|
||||
0x0600_0000...0x06FF_FFFF => &self.ppu.vram.buf[vramMirror(addr)],
|
||||
0x0700_0000...0x07FF_FFFF => &self.ppu.oam.buf[addr & 0x3FF],
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x0800_0000...0x0DFF_FFFF => fillTableExternalMemory(bus, addr),
|
||||
0x0800_0000...0x0DFF_FFFF => self.fillReadTableExternal(addr),
|
||||
0x0E00_0000...0x0FFF_FFFF => null, // SRAM
|
||||
else => null,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
fn fillWriteTable(comptime T: type, bus: *Self, table: *[table_len]?*const anyopaque) void {
|
||||
fn fillWriteTable(self: *Self, comptime T: type, table: *[table_len]?*const anyopaque) void {
|
||||
comptime std.debug.assert(T == u32 or T == u16 or T == u8);
|
||||
const vramMirror = @import("ppu/Vram.zig").mirror;
|
||||
|
||||
for (table) |*ptr, i| {
|
||||
const addr = page_size * i;
|
||||
const addr = @intCast(u32, page_size * i);
|
||||
|
||||
ptr.* = switch (addr) {
|
||||
// General Internal Memory
|
||||
0x0000_0000...0x0000_3FFF => null, // BIOS has it's own checks
|
||||
0x0200_0000...0x02FF_FFFF => &bus.ewram.buf[addr & 0x3FFFF],
|
||||
0x0300_0000...0x03FF_FFFF => &bus.iwram.buf[addr & 0x7FFF],
|
||||
0x0200_0000...0x02FF_FFFF => &self.ewram.buf[addr & 0x3FFFF],
|
||||
0x0300_0000...0x03FF_FFFF => &self.iwram.buf[addr & 0x7FFF],
|
||||
0x0400_0000...0x0400_03FF => null, // I/O
|
||||
|
||||
// Internal Display Memory
|
||||
0x0500_0000...0x05FF_FFFF => if (T != u8) &bus.ppu.palette.buf[addr & 0x3FF] else null,
|
||||
0x0600_0000...0x06FF_FFFF => if (T != u8) &bus.ppu.vram.buf[vramMirror(addr)] else null,
|
||||
0x0700_0000...0x07FF_FFFF => if (T != u8) &bus.ppu.oam.buf[addr & 0x3FF] else null,
|
||||
0x0500_0000...0x05FF_FFFF => if (T != u8) &self.ppu.palette.buf[addr & 0x3FF] else null,
|
||||
0x0600_0000...0x06FF_FFFF => if (T != u8) &self.ppu.vram.buf[vramMirror(addr)] else null,
|
||||
0x0700_0000...0x07FF_FFFF => if (T != u8) &self.ppu.oam.buf[addr & 0x3FF] else null,
|
||||
|
||||
// External Memory (Game Pak)
|
||||
0x0800_0000...0x0DFF_FFFF => null, // ROM
|
||||
|
@ -159,24 +155,29 @@ fn fillWriteTable(comptime T: type, bus: *Self, table: *[table_len]?*const anyop
|
|||
}
|
||||
}
|
||||
|
||||
fn fillTableExternalMemory(bus: *Self, addr: usize) ?*anyopaque {
|
||||
fn fillReadTableExternal(self: *Self, addr: u32) ?*anyopaque {
|
||||
// see `GamePak.zig` for more information about what conditions need to be true
|
||||
// so that a simple pointer dereference isn't possible
|
||||
|
||||
std.debug.assert(addr & @as(u32, page_size - 1) == 0); // addr is guaranteed to be page-aligned
|
||||
|
||||
const start_addr = addr;
|
||||
const end_addr = addr + page_size;
|
||||
const end_addr = start_addr + page_size;
|
||||
|
||||
const gpio_data = start_addr <= 0x0800_00C4 and 0x0800_00C4 < end_addr;
|
||||
const gpio_direction = start_addr <= 0x0800_00C6 and 0x0800_00C6 < end_addr;
|
||||
const gpio_control = start_addr <= 0x0800_00C8 and 0x0800_00C8 < end_addr;
|
||||
{
|
||||
const data = start_addr <= 0x0800_00C4 and 0x0800_00C4 < end_addr; // GPIO Data
|
||||
const direction = start_addr <= 0x0800_00C6 and 0x0800_00C6 < end_addr; // GPIO Direction
|
||||
const control = start_addr <= 0x0800_00C8 and 0x0800_00C8 < end_addr; // GPIO Control
|
||||
|
||||
if (bus.pak.gpio.device.kind != .None and (gpio_data or gpio_direction or gpio_control)) {
|
||||
// We found a GPIO device, and this page a GPIO register. We want to handle this in slowmem
|
||||
return null;
|
||||
const has_gpio = data or direction or control;
|
||||
const gpio_kind = self.pak.gpio.device.kind;
|
||||
|
||||
// There is a GPIO Device, and the current page contains at least one memory-mapped GPIO register
|
||||
if (gpio_kind != .None and has_gpio) return null;
|
||||
}
|
||||
|
||||
if (bus.pak.backup.kind == .Eeprom) {
|
||||
if (bus.pak.buf.len > 0x100_000) {
|
||||
if (self.pak.backup.kind == .Eeprom) {
|
||||
if (self.pak.buf.len > 0x100_000) {
|
||||
// We are using a "large" EEPROM which means that if the below check is true
|
||||
// this page has an address that's reserved for the EEPROM and therefore must
|
||||
// be handled in slowmem
|
||||
|
@ -192,9 +193,9 @@ fn fillTableExternalMemory(bus: *Self, addr: usize) ?*anyopaque {
|
|||
// Finally, the GamePak has some unique behaviour for reads past the end of the ROM,
|
||||
// so those will be handled by slowmem as well
|
||||
const masked_addr = addr & 0x1FF_FFFF;
|
||||
if (masked_addr >= bus.pak.buf.len) return null;
|
||||
if (masked_addr >= self.pak.buf.len) return null;
|
||||
|
||||
return &bus.pak.buf[masked_addr];
|
||||
return &self.pak.buf[masked_addr];
|
||||
}
|
||||
|
||||
pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
||||
|
@ -208,8 +209,7 @@ pub fn dbgRead(self: *const Self, comptime T: type, unaligned_address: u32) T {
|
|||
if (self.read_table[page]) |some_ptr| {
|
||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||
const Ptr = [*]const T;
|
||||
const alignment = @alignOf(std.meta.Child(Ptr));
|
||||
const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr));
|
||||
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
|
||||
|
||||
// Note: We don't check array length, since we force align the
|
||||
// lower bits of the address as the GBA would
|
||||
|
@ -326,8 +326,7 @@ pub fn read(self: *Self, comptime T: type, unaligned_address: u32) T {
|
|||
if (self.read_table[page]) |some_ptr| {
|
||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||
const Ptr = [*]const T;
|
||||
const alignment = @alignOf(std.meta.Child(Ptr));
|
||||
const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr));
|
||||
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
|
||||
|
||||
// Note: We don't check array length, since we force align the
|
||||
// lower bits of the address as the GBA would
|
||||
|
@ -394,8 +393,7 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
|
|||
if (self.write_tables[@boolToInt(T == u8)][page]) |some_ptr| {
|
||||
// We have a pointer to a page, cast the pointer to it's underlying type
|
||||
const Ptr = [*]T;
|
||||
const alignment = @alignOf(std.meta.Child(Ptr));
|
||||
const ptr = @ptrCast(Ptr, @alignCast(alignment, some_ptr));
|
||||
const ptr = @ptrCast(Ptr, @alignCast(@alignOf(std.meta.Child(Ptr)), some_ptr));
|
||||
|
||||
// Note: We don't check array length, since we force align the
|
||||
// lower bits of the address as the GBA would
|
||||
|
@ -408,8 +406,9 @@ pub fn write(self: *Self, comptime T: type, unaligned_address: u32, value: T) vo
|
|||
}
|
||||
}
|
||||
|
||||
pub fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
|
||||
// @setCold(true);
|
||||
fn slowWrite(self: *Self, comptime T: type, unaligned_address: u32, value: T) void {
|
||||
@setCold(true);
|
||||
|
||||
const page = @truncate(u8, unaligned_address >> 24);
|
||||
const address = forceAlign(T, unaligned_address);
|
||||
|
||||
|
|
|
@ -94,7 +94,7 @@ pub fn runFrame(sched: *Scheduler, cpu: *Arm7tdmi) void {
|
|||
if (!cpu.stepDmaTransfer()) {
|
||||
if (cpu.isHalted()) {
|
||||
// Fast-forward to next Event
|
||||
sched.tick = sched.queue.peek().?.tick;
|
||||
sched.tick = sched.nextTimestamp();
|
||||
} else {
|
||||
cpu.step();
|
||||
}
|
||||
|
|
|
@ -31,61 +31,55 @@ pub const Scheduler = struct {
|
|||
}
|
||||
|
||||
pub fn handleEvent(self: *Self, cpu: *Arm7tdmi) void {
|
||||
if (self.queue.removeOrNull()) |event| {
|
||||
const late = self.tick - event.tick;
|
||||
const event = self.queue.remove();
|
||||
const late = self.tick - event.tick;
|
||||
|
||||
switch (event.kind) {
|
||||
.HeatDeath => {
|
||||
log.err("u64 overflow. This *actually* should never happen.", .{});
|
||||
unreachable;
|
||||
},
|
||||
.Draw => {
|
||||
// The end of a VDraw
|
||||
cpu.bus.ppu.drawScanline();
|
||||
cpu.bus.ppu.onHdrawEnd(cpu, late);
|
||||
},
|
||||
.TimerOverflow => |id| {
|
||||
switch (id) {
|
||||
inline 0...3 => |idx| cpu.bus.tim[idx].onTimerExpire(cpu, late),
|
||||
}
|
||||
},
|
||||
.ApuChannel => |id| {
|
||||
switch (id) {
|
||||
0 => cpu.bus.apu.ch1.onToneSweepEvent(late),
|
||||
1 => cpu.bus.apu.ch2.onToneEvent(late),
|
||||
2 => cpu.bus.apu.ch3.onWaveEvent(late),
|
||||
3 => cpu.bus.apu.ch4.onNoiseEvent(late),
|
||||
}
|
||||
},
|
||||
.RealTimeClock => {
|
||||
const device = &cpu.bus.pak.gpio.device;
|
||||
if (device.kind != .Rtc or device.ptr == null) return;
|
||||
switch (event.kind) {
|
||||
.HeatDeath => {
|
||||
log.err("u64 overflow. This *actually* should never happen.", .{});
|
||||
unreachable;
|
||||
},
|
||||
.Draw => {
|
||||
// The end of a VDraw
|
||||
cpu.bus.ppu.drawScanline();
|
||||
cpu.bus.ppu.onHdrawEnd(cpu, late);
|
||||
},
|
||||
.TimerOverflow => |id| {
|
||||
switch (id) {
|
||||
inline 0...3 => |idx| cpu.bus.tim[idx].onTimerExpire(cpu, late),
|
||||
}
|
||||
},
|
||||
.ApuChannel => |id| {
|
||||
switch (id) {
|
||||
0 => cpu.bus.apu.ch1.onToneSweepEvent(late),
|
||||
1 => cpu.bus.apu.ch2.onToneEvent(late),
|
||||
2 => cpu.bus.apu.ch3.onWaveEvent(late),
|
||||
3 => cpu.bus.apu.ch4.onNoiseEvent(late),
|
||||
}
|
||||
},
|
||||
.RealTimeClock => {
|
||||
const device = &cpu.bus.pak.gpio.device;
|
||||
if (device.kind != .Rtc or device.ptr == null) return;
|
||||
|
||||
const clock = @ptrCast(*Clock, @alignCast(@alignOf(*Clock), device.ptr.?));
|
||||
clock.onClockUpdate(late);
|
||||
},
|
||||
.FrameSequencer => cpu.bus.apu.onSequencerTick(late),
|
||||
.SampleAudio => cpu.bus.apu.sampleAudio(late),
|
||||
.HBlank => cpu.bus.ppu.onHblankEnd(cpu, late), // The end of a HBlank
|
||||
.VBlank => cpu.bus.ppu.onHdrawEnd(cpu, late), // The end of a VBlank
|
||||
}
|
||||
const clock = @ptrCast(*Clock, @alignCast(@alignOf(*Clock), device.ptr.?));
|
||||
clock.onClockUpdate(late);
|
||||
},
|
||||
.FrameSequencer => cpu.bus.apu.onSequencerTick(late),
|
||||
.SampleAudio => cpu.bus.apu.sampleAudio(late),
|
||||
.HBlank => cpu.bus.ppu.onHblankEnd(cpu, late), // The end of a HBlank
|
||||
.VBlank => cpu.bus.ppu.onHdrawEnd(cpu, late), // The end of a VBlank
|
||||
}
|
||||
}
|
||||
|
||||
/// Removes the **first** scheduled event of type `needle`
|
||||
pub fn removeScheduledEvent(self: *Self, needle: EventKind) void {
|
||||
var it = self.queue.iterator();
|
||||
|
||||
var i: usize = 0;
|
||||
while (it.next()) |event| : (i += 1) {
|
||||
for (self.queue.items) |event, i| {
|
||||
if (std.meta.eql(event.kind, needle)) {
|
||||
|
||||
// This invalidates the iterator
|
||||
// invalidates the slice we're iterating over
|
||||
_ = self.queue.removeIndex(i);
|
||||
|
||||
// Since removing something from the PQ invalidates the iterator,
|
||||
// this implementation can safely only remove the first instance of
|
||||
// a Scheduled Event. Exit Early
|
||||
log.debug("Removed {?}@{}", .{ event.kind, event.tick });
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue