chore: dont allocate not-small ?Sprite array on stack
use memset like most other allocations in this emu
This commit is contained in:
parent
b753ceef8e
commit
0a78587d8e
|
@ -269,7 +269,7 @@ pub const Ppu = struct {
|
|||
sched.push(.Draw, 240 * 4);
|
||||
|
||||
const sprites = try allocator.create([128]?Sprite);
|
||||
sprites.* = [_]?Sprite{null} ** 128;
|
||||
std.mem.set(?Sprite, sprites, null);
|
||||
|
||||
return Self{
|
||||
.vram = try Vram.init(allocator),
|
||||
|
|
Loading…
Reference in New Issue