chore: move audio sync, video sync variables
This commit is contained in:
parent
e7b5410509
commit
0939d6d7bc
17
src/emu.zig
17
src/emu.zig
|
@ -10,7 +10,8 @@ const Timer = std.time.Timer;
|
||||||
const Thread = std.Thread;
|
const Thread = std.Thread;
|
||||||
const Atomic = std.atomic.Atomic;
|
const Atomic = std.atomic.Atomic;
|
||||||
|
|
||||||
const audio_sync = true;
|
const sync_audio = false;
|
||||||
|
const sync_video: RunKind = .UnlimitedFPS;
|
||||||
|
|
||||||
// 228 Lines which consist of 308 dots (which are 4 cycles long)
|
// 228 Lines which consist of 308 dots (which are 4 cycles long)
|
||||||
const cycles_per_frame: u64 = 228 * (308 * 4); //280896
|
const cycles_per_frame: u64 = 228 * (308 * 4); //280896
|
||||||
|
@ -35,10 +36,10 @@ const RunKind = enum {
|
||||||
LimitedBusy,
|
LimitedBusy,
|
||||||
};
|
};
|
||||||
|
|
||||||
pub fn run(kind: RunKind, quit: *Atomic(bool), fps: *FpsTracker, sched: *Scheduler, cpu: *Arm7tdmi) void {
|
pub fn run(quit: *Atomic(bool), fps: *FpsTracker, sched: *Scheduler, cpu: *Arm7tdmi) void {
|
||||||
if (audio_sync) log.info("Audio sync enabled", .{});
|
if (sync_audio) log.info("Audio sync enabled", .{});
|
||||||
|
|
||||||
switch (kind) {
|
switch (sync_video) {
|
||||||
.Unlimited => runUnsynchronized(quit, sched, cpu, null),
|
.Unlimited => runUnsynchronized(quit, sched, cpu, null),
|
||||||
.Limited => runSynchronized(quit, sched, cpu, null),
|
.Limited => runSynchronized(quit, sched, cpu, null),
|
||||||
.UnlimitedFPS => runUnsynchronized(quit, sched, cpu, fps),
|
.UnlimitedFPS => runUnsynchronized(quit, sched, cpu, fps),
|
||||||
|
@ -77,14 +78,14 @@ pub fn runUnsynchronized(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi,
|
||||||
|
|
||||||
while (!quit.load(.SeqCst)) {
|
while (!quit.load(.SeqCst)) {
|
||||||
runFrame(sched, cpu);
|
runFrame(sched, cpu);
|
||||||
if (audio_sync) syncToAudio(cpu);
|
if (sync_audio) syncToAudio(cpu);
|
||||||
|
|
||||||
tracker.tick();
|
tracker.tick();
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
while (!quit.load(.SeqCst)) {
|
while (!quit.load(.SeqCst)) {
|
||||||
runFrame(sched, cpu);
|
runFrame(sched, cpu);
|
||||||
if (audio_sync) syncToAudio(cpu);
|
if (sync_audio) syncToAudio(cpu);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -105,7 +106,7 @@ pub fn runSynchronized(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, f
|
||||||
// If we happen to also be syncing to audio, we choose to spin on
|
// If we happen to also be syncing to audio, we choose to spin on
|
||||||
// the amount of time needed for audio to catch up rather than
|
// the amount of time needed for audio to catch up rather than
|
||||||
// our expected wake-up time
|
// our expected wake-up time
|
||||||
if (audio_sync) syncToAudio(cpu) else spinLoop(&timer, wake_time);
|
if (sync_audio) syncToAudio(cpu) else spinLoop(&timer, wake_time);
|
||||||
wake_time = new_wake_time;
|
wake_time = new_wake_time;
|
||||||
|
|
||||||
tracker.tick();
|
tracker.tick();
|
||||||
|
@ -115,7 +116,7 @@ pub fn runSynchronized(quit: *Atomic(bool), sched: *Scheduler, cpu: *Arm7tdmi, f
|
||||||
runFrame(sched, cpu);
|
runFrame(sched, cpu);
|
||||||
const new_wake_time = syncToVideo(&timer, wake_time);
|
const new_wake_time = syncToVideo(&timer, wake_time);
|
||||||
// see above comment
|
// see above comment
|
||||||
if (audio_sync) syncToAudio(cpu) else spinLoop(&timer, wake_time);
|
if (sync_audio) syncToAudio(cpu) else spinLoop(&timer, wake_time);
|
||||||
|
|
||||||
wake_time = new_wake_time;
|
wake_time = new_wake_time;
|
||||||
}
|
}
|
||||||
|
|
|
@ -99,7 +99,7 @@ pub fn main() anyerror!void {
|
||||||
// Run Emulator in it's separate thread
|
// Run Emulator in it's separate thread
|
||||||
// From this point on, interacting with Arm7tdmi or Scheduler
|
// From this point on, interacting with Arm7tdmi or Scheduler
|
||||||
// be justified, as it will require to be thread-afe
|
// be justified, as it will require to be thread-afe
|
||||||
const emu_thread = try Thread.spawn(.{}, emu.run, .{ .LimitedFPS, &quit, &emu_rate, &scheduler, &cpu });
|
const emu_thread = try Thread.spawn(.{}, emu.run, .{ &quit, &emu_rate, &scheduler, &cpu });
|
||||||
defer emu_thread.join();
|
defer emu_thread.join();
|
||||||
|
|
||||||
var title_buf: [0x20]u8 = std.mem.zeroes([0x20]u8);
|
var title_buf: [0x20]u8 = std.mem.zeroes([0x20]u8);
|
||||||
|
|
Loading…
Reference in New Issue