style(flash): move flash code into it's own file
This commit is contained in:
parent
bfe97c671e
commit
08d27520e0
|
@ -3,6 +3,7 @@ const Allocator = std.mem.Allocator;
|
|||
const log = std.log.scoped(.Backup);
|
||||
|
||||
const Eeprom = @import("backup/eeprom.zig").Eeprom;
|
||||
const Flash = @import("backup/Flash.zig");
|
||||
|
||||
const escape = @import("../../util.zig").escape;
|
||||
const span = @import("../../util.zig").span;
|
||||
|
@ -56,7 +57,7 @@ pub const Backup = struct {
|
|||
.kind = kind,
|
||||
.title = title,
|
||||
.save_path = path,
|
||||
.flash = Flash.init(),
|
||||
.flash = Flash.create(),
|
||||
.eeprom = Eeprom.create(allocator),
|
||||
};
|
||||
|
||||
|
@ -186,7 +187,7 @@ pub const Backup = struct {
|
|||
switch (self.kind) {
|
||||
.Flash, .Flash1M => {
|
||||
if (self.flash.prep_write) return self.flash.write(self.buf, addr, byte);
|
||||
if (self.flash.shouldEraseSector(addr, byte)) return self.flash.eraseSector(self.buf, addr);
|
||||
if (self.flash.shouldEraseSector(addr, byte)) return self.flash.erase(self.buf, addr);
|
||||
|
||||
switch (addr) {
|
||||
0x0000 => if (self.kind == .Flash1M and self.flash.set_bank) {
|
||||
|
@ -230,75 +231,3 @@ const Needle = struct {
|
|||
const SaveError = error{
|
||||
UnsupportedBackupKind,
|
||||
};
|
||||
|
||||
const Flash = struct {
|
||||
const Self = @This();
|
||||
|
||||
state: State,
|
||||
|
||||
id_mode: bool,
|
||||
set_bank: bool,
|
||||
prep_erase: bool,
|
||||
prep_write: bool,
|
||||
|
||||
bank: u1,
|
||||
|
||||
const State = enum {
|
||||
Ready,
|
||||
Set,
|
||||
Command,
|
||||
};
|
||||
|
||||
fn init() Self {
|
||||
return .{
|
||||
.state = .Ready,
|
||||
.id_mode = false,
|
||||
.set_bank = false,
|
||||
.prep_erase = false,
|
||||
.prep_write = false,
|
||||
.bank = 0,
|
||||
};
|
||||
}
|
||||
|
||||
fn handleCommand(self: *Self, buf: []u8, byte: u8) void {
|
||||
switch (byte) {
|
||||
0x90 => self.id_mode = true,
|
||||
0xF0 => self.id_mode = false,
|
||||
0xB0 => self.set_bank = true,
|
||||
0x80 => self.prep_erase = true,
|
||||
0x10 => {
|
||||
std.mem.set(u8, buf, 0xFF);
|
||||
self.prep_erase = false;
|
||||
},
|
||||
0xA0 => self.prep_write = true,
|
||||
else => std.debug.panic("Unhandled Flash Command: 0x{X:0>2}", .{byte}),
|
||||
}
|
||||
|
||||
self.state = .Ready;
|
||||
}
|
||||
|
||||
fn shouldEraseSector(self: *const Self, addr: usize, byte: u8) bool {
|
||||
return self.state == .Command and self.prep_erase and byte == 0x30 and addr & 0xFFF == 0x000;
|
||||
}
|
||||
|
||||
fn write(self: *Self, buf: []u8, idx: usize, byte: u8) void {
|
||||
buf[self.baseAddress() + idx] = byte;
|
||||
self.prep_write = false;
|
||||
}
|
||||
|
||||
fn read(self: *const Self, buf: []u8, idx: usize) u8 {
|
||||
return buf[self.baseAddress() + idx];
|
||||
}
|
||||
|
||||
fn eraseSector(self: *Self, buf: []u8, idx: usize) void {
|
||||
const start = self.baseAddress() + (idx & 0xF000);
|
||||
|
||||
std.mem.set(u8, buf[start..][0..0x1000], 0xFF);
|
||||
self.prep_erase = false;
|
||||
self.state = .Ready;
|
||||
}
|
||||
|
||||
inline fn baseAddress(self: *const Self) usize {
|
||||
return if (self.bank == 1) 0x10000 else @as(usize, 0);
|
||||
}
|
||||
};
|
||||
|
|
|
@ -0,0 +1,72 @@
|
|||
const std = @import("std");
|
||||
|
||||
const Self = @This();
|
||||
|
||||
state: State,
|
||||
|
||||
id_mode: bool,
|
||||
set_bank: bool,
|
||||
prep_erase: bool,
|
||||
prep_write: bool,
|
||||
|
||||
bank: u1,
|
||||
|
||||
const State = enum {
|
||||
Ready,
|
||||
Set,
|
||||
Command,
|
||||
};
|
||||
|
||||
pub fn read(self: *const Self, buf: []u8, idx: usize) u8 {
|
||||
return buf[self.address() + idx];
|
||||
}
|
||||
|
||||
pub fn write(self: *Self, buf: []u8, idx: usize, byte: u8) void {
|
||||
buf[self.address() + idx] = byte;
|
||||
self.prep_write = false;
|
||||
}
|
||||
|
||||
pub fn create() Self {
|
||||
return .{
|
||||
.state = .Ready,
|
||||
.id_mode = false,
|
||||
.set_bank = false,
|
||||
.prep_erase = false,
|
||||
.prep_write = false,
|
||||
.bank = 0,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn handleCommand(self: *Self, buf: []u8, byte: u8) void {
|
||||
switch (byte) {
|
||||
0x90 => self.id_mode = true,
|
||||
0xF0 => self.id_mode = false,
|
||||
0xB0 => self.set_bank = true,
|
||||
0x80 => self.prep_erase = true,
|
||||
0x10 => {
|
||||
std.mem.set(u8, buf, 0xFF);
|
||||
self.prep_erase = false;
|
||||
},
|
||||
0xA0 => self.prep_write = true,
|
||||
else => std.debug.panic("Unhandled Flash Command: 0x{X:0>2}", .{byte}),
|
||||
}
|
||||
|
||||
self.state = .Ready;
|
||||
}
|
||||
|
||||
pub fn shouldEraseSector(self: *const Self, addr: usize, byte: u8) bool {
|
||||
return self.state == .Command and self.prep_erase and byte == 0x30 and addr & 0xFFF == 0x000;
|
||||
}
|
||||
|
||||
pub fn erase(self: *Self, buf: []u8, sector: usize) void {
|
||||
const start = self.address() + (sector & 0xF000);
|
||||
|
||||
std.mem.set(u8, buf[start..][0..0x1000], 0xFF);
|
||||
self.prep_erase = false;
|
||||
self.state = .Ready;
|
||||
}
|
||||
|
||||
/// Base Address
|
||||
inline fn address(self: *const Self) usize {
|
||||
return if (self.bank == 1) 0x10000 else @as(usize, 0);
|
||||
}
|
Loading…
Reference in New Issue