chore(ui): don't crash on unexpected scheduler pqueue len
This commit is contained in:
@@ -225,9 +225,9 @@ pub const Gui = struct {
|
||||
SDL.SDL_LockAudioDevice(self.audio.device);
|
||||
defer SDL.SDL_UnlockAudioDevice(self.audio.device);
|
||||
|
||||
zgui_redraw = imgui.draw(sync, &self.state, win_dim, out_tex, cpu);
|
||||
zgui_redraw = imgui.draw(&self.state, sync, win_dim, cpu, out_tex);
|
||||
},
|
||||
.Inactive => zgui_redraw = imgui.draw(sync, &self.state, win_dim, out_tex, cpu),
|
||||
.Inactive => zgui_redraw = imgui.draw(&self.state, sync, win_dim, cpu, out_tex),
|
||||
}
|
||||
|
||||
if (zgui_redraw) {
|
||||
|
Reference in New Issue
Block a user