zba/src/apu.zig

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const std = @import("std");
const SoundFifo = std.fifo.LinearFifo(u8, .{ .Static = 0x20 });
const io = @import("bus/io.zig");
pub const Apu = struct {
const Self = @This();
ch1: ToneSweep,
ch2: Tone,
ch3: Wave,
ch4: Noise,
chA: DmaSound,
chB: DmaSound,
bias: io.SoundBias,
ch_vol_cnt: io.ChannelVolumeControl,
dma_cnt: io.DmaSoundControl,
cnt: io.SoundControl,
pub fn init() Self {
return .{
.ch1 = ToneSweep.init(),
.ch2 = Tone.init(),
.ch3 = Wave.init(),
.ch4 = Noise.init(),
.chA = DmaSound.init(),
.chB = DmaSound.init(),
.ch_vol_cnt = .{ .raw = 0 },
.dma_cnt = .{ .raw = 0 },
.cnt = .{ .raw = 0 },
.bias = .{ .raw = 0x0200 },
};
}
pub fn setSoundCntX(self: *Self, value: bool) void {
self.cnt.apu_enable.write(value);
}
pub fn setSoundCntLLow(self: *Self, byte: u8) void {
self.ch_vol_cnt.raw = (self.ch_vol_cnt.raw & 0xFF00) | byte;
}
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pub fn setSoundCntLHigh(self: *Self, byte: u8) void {
self.ch_vol_cnt.raw = @as(u16, byte) << 8 | (self.ch_vol_cnt.raw & 0xFF);
}
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pub fn setBiasHigh(self: *Self, byte: u8) void {
self.bias.raw = (@as(u16, byte) << 8) | (self.bias.raw & 0xFF);
}
};
const ToneSweep = struct {
const Self = @This();
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/// NR10
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sweep: io.Sweep,
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/// NR11
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duty: io.Duty,
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/// NR12
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envelope: io.Envelope,
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/// NR13, NR14
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freq: io.Frequency,
fn init() Self {
return .{
.sweep = .{ .raw = 0 },
.duty = .{ .raw = 0 },
.envelope = .{ .raw = 0 },
.freq = .{ .raw = 0 },
};
}
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pub fn setFreqLow(self: *Self, byte: u8) void {
self.freq.raw = (self.freq.raw & 0xFF00) | byte;
}
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pub fn setFreqHigh(self: *Self, byte: u8) void {
self.freq.raw = (@as(u16, byte) << 8) | (self.freq.raw & 0xFF);
}
};
const Tone = struct {
const Self = @This();
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/// NR21
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duty: io.Duty,
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/// NR22
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envelope: io.Envelope,
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/// NR23, NR24
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freq: io.Frequency,
fn init() Self {
return .{
.duty = .{ .raw = 0 },
.envelope = .{ .raw = 0 },
.freq = .{ .raw = 0 },
};
}
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pub fn setFreqLow(self: *Self, byte: u8) void {
self.freq.raw = (self.freq.raw & 0xFF00) | byte;
}
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pub fn setFreqHigh(self: *Self, byte: u8) void {
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self.freq.raw = @as(u16, byte) << 8 | (self.freq.raw & 0xFF);
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}
};
const Wave = struct {
const Self = @This();
/// Write-only
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/// NR30
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select: io.WaveSelect,
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/// NR31
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length: u8,
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/// NR32
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vol: io.WaveVolume,
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/// NR33, NR34
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freq: io.Frequency,
fn init() Self {
return .{
.select = .{ .raw = 0 },
.vol = .{ .raw = 0 },
.freq = .{ .raw = 0 },
.length = 0,
};
}
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pub fn setFreqLow(self: *Self, byte: u8) void {
self.freq.raw = (self.freq.raw & 0xFF00) | byte;
}
pub fn setFreqHigh(self: *Self, byte: u8) void {
self.freq.raw = @as(u16, byte) << 8 | (self.freq.raw & 0xFF);
}
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};
const Noise = struct {
const Self = @This();
/// Write-only
/// NR41
len: u6,
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/// NR42
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envelope: io.Envelope,
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/// NR43
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poly: io.PolyCounter,
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/// NR44
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cnt: io.NoiseControl,
fn init() Self {
return .{
.len = 0,
.envelope = .{ .raw = 0 },
.poly = .{ .raw = 0 },
.cnt = .{ .raw = 0 },
};
}
};
const DmaSound = struct {
const Self = @This();
a: SoundFifo,
b: SoundFifo,
fn init() Self {
return .{
.a = SoundFifo.init(),
.b = SoundFifo.init(),
};
}
};