zba-tests/build.zig

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const std = @import("std");
const GBABuilder = @import("lib/ZigGBA/GBA/builder.zig");
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pub fn build(b: *std.build.Builder) void {
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const exe = GBABuilder.addGBAExecutable(b, "sprite2d", "src/sprite2d/main.zig");
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exe.emit_asm = if (b.option(bool, "asm", "emit assembly") orelse false) .emit else .default;
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const run_cmd = b.addSystemCommand(&.{"zba"});
run_cmd.step.dependOn(b.getInstallStep());
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if (b.args) |args| run_cmd.addArgs(args);
const run_step = b.step("run", "Run test ROM in ZBA");
run_step.dependOn(&run_cmd.step);
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}