2021-03-27 17:10:18 +00:00
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use crate::Cycle;
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2021-03-21 01:22:31 +00:00
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use crate::GB_HEIGHT;
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use crate::GB_WIDTH;
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2021-03-16 05:27:27 +00:00
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use bitfield::bitfield;
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2021-04-11 07:07:25 +00:00
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use std::collections::VecDeque;
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use std::convert::TryInto;
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2021-01-19 04:54:38 +00:00
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2021-04-09 01:28:16 +00:00
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const VRAM_SIZE: usize = 0x2000;
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const OAM_SIZE: usize = 0xA0;
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2021-03-21 01:22:31 +00:00
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const PPU_START_ADDRESS: usize = 0x8000;
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2021-04-11 07:07:25 +00:00
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// OAM Scan
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2021-04-18 06:45:09 +00:00
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const OBJECT_LIMIT: usize = 10;
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2021-04-11 07:07:25 +00:00
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2021-04-21 04:39:16 +00:00
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// // White
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2021-04-21 04:15:54 +00:00
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// const WHITE: [u8; 4] = 0xFFFFFFFFu32.to_be_bytes();
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// const LIGHT_GRAY: [u8; 4] = 0xB6B6B6FFu32.to_be_bytes();
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// const DARK_GRAY: [u8; 4] = 0x676767FFu32.to_be_bytes();
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// const BLACK: [u8; 4] = 0x000000FFu32.to_be_bytes();
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// Green
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const WHITE: [u8; 4] = 0xE3EEC0FFu32.to_be_bytes();
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const LIGHT_GRAY: [u8; 4] = 0xAEBA89FFu32.to_be_bytes();
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const DARK_GRAY: [u8; 4] = 0x5E6745FFu32.to_be_bytes();
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const BLACK: [u8; 4] = 0x202020FFu32.to_be_bytes();
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2021-03-21 01:22:31 +00:00
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2020-12-24 06:27:06 +00:00
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#[derive(Debug, Clone)]
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2021-03-16 06:05:13 +00:00
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pub struct Ppu {
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2021-04-04 06:52:53 +00:00
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pub int: Interrupt,
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2021-04-09 05:35:41 +00:00
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pub control: LCDControl,
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2021-01-18 01:25:53 +00:00
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pub monochrome: Monochrome,
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2021-01-18 08:22:45 +00:00
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pub pos: ScreenPosition,
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2021-03-21 01:22:31 +00:00
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pub vram: Box<[u8; VRAM_SIZE]>,
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2021-01-18 08:22:45 +00:00
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pub stat: LCDStatus,
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2021-04-18 06:45:09 +00:00
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pub oam: ObjectAttributeTable,
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2021-04-21 05:03:17 +00:00
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clock: TimingClock,
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2021-04-11 07:07:25 +00:00
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fetcher: PixelFetcher,
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fifo: FifoRenderer,
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2021-04-18 06:45:09 +00:00
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obj_buffer: ObjectBuffer,
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2021-04-14 03:55:11 +00:00
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frame_buf: Box<[u8; GB_WIDTH * GB_HEIGHT * 4]>,
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2021-04-11 07:07:25 +00:00
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x_pos: u8,
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2021-03-27 17:10:18 +00:00
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cycles: Cycle,
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2020-12-24 03:24:27 +00:00
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}
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2021-03-17 05:29:36 +00:00
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impl Ppu {
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pub fn read_byte(&self, addr: u16) -> u8 {
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2021-03-21 01:22:31 +00:00
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self.vram[addr as usize - PPU_START_ADDRESS]
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2021-03-17 05:29:36 +00:00
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}
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pub fn write_byte(&mut self, addr: u16, byte: u8) {
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2021-03-21 01:22:31 +00:00
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self.vram[addr as usize - PPU_START_ADDRESS] = byte;
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2021-03-17 05:29:36 +00:00
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}
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}
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2021-03-16 06:05:13 +00:00
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impl Ppu {
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2021-03-27 17:10:18 +00:00
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pub fn step(&mut self, cycles: Cycle) {
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2021-04-11 07:07:25 +00:00
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let start: u32 = self.cycles.into();
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let end: u32 = cycles.into();
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2021-01-19 04:54:38 +00:00
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2021-04-14 06:21:45 +00:00
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for _ in start..(start + end) {
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2021-04-11 07:07:25 +00:00
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self.cycles += 1;
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match self.stat.mode() {
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Mode::OamScan => {
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if self.cycles >= 80.into() {
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self.stat.set_mode(Mode::Drawing);
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2021-03-21 05:01:21 +00:00
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}
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2021-04-11 07:07:25 +00:00
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self.scan_oam(self.cycles.into());
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2021-01-19 06:30:10 +00:00
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}
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2021-04-11 07:07:25 +00:00
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Mode::Drawing => {
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if self.x_pos >= 160 {
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if self.stat.hblank_int() {
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// Enable HBlank LCDStat Interrupt
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2021-04-04 06:52:53 +00:00
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self.int.set_lcd_stat(true);
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2021-03-21 05:01:21 +00:00
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}
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2021-04-11 07:07:25 +00:00
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// Done with rendering this frame,
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// we can reset the ppu x_pos and fetcher state now
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self.x_pos = 0;
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self.fetcher.hblank_reset();
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2021-04-20 08:12:39 +00:00
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self.obj_buffer.clear();
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2021-03-16 07:35:01 +00:00
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2021-04-11 07:07:25 +00:00
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self.stat.set_mode(Mode::HBlank);
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} else {
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2021-04-21 05:03:17 +00:00
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if self.control.lcd_enabled() {
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// Only Draw when the LCD Is Enabled
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self.draw(self.cycles.into());
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} else {
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self.reset();
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}
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2021-03-21 05:01:21 +00:00
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}
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2021-01-19 06:30:10 +00:00
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}
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2021-04-11 07:07:25 +00:00
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Mode::HBlank => {
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// This mode will always end at 456 cycles
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2021-03-16 07:35:01 +00:00
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2021-04-11 07:07:25 +00:00
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if self.cycles >= 456.into() {
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self.cycles %= 456;
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self.pos.line_y += 1;
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2021-01-19 06:30:10 +00:00
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2021-04-11 07:07:25 +00:00
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// New Scanline is next, check for LYC=LY
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if self.stat.coincidence_int() {
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let are_equal = self.pos.line_y == self.pos.ly_compare;
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self.stat.set_coincidence(are_equal);
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2021-04-04 06:50:49 +00:00
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}
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2021-04-11 07:07:25 +00:00
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let next_mode = if self.pos.line_y >= 144 {
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// Request VBlank Interrupt
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self.int.set_vblank(true);
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2021-03-21 05:01:21 +00:00
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2021-04-11 07:07:25 +00:00
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// Reset Window Line Counter in Fetcher
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self.fetcher.vblank_reset();
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2021-04-08 22:00:10 +00:00
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2021-04-11 07:07:25 +00:00
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if self.stat.vblank_int() {
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// Enable Vblank LCDStat Interrupt
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self.int.set_lcd_stat(true);
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}
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2021-04-08 22:00:10 +00:00
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2021-04-11 07:07:25 +00:00
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Mode::VBlank
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} else {
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if self.stat.oam_int() {
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// Enable OAM LCDStat Interrupt
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self.int.set_lcd_stat(true);
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}
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2021-03-18 00:43:34 +00:00
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2021-04-11 07:07:25 +00:00
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Mode::OamScan
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};
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2021-04-08 22:00:10 +00:00
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2021-04-11 07:07:25 +00:00
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self.stat.set_mode(next_mode);
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}
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}
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Mode::VBlank => {
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if self.cycles > 456.into() {
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self.cycles %= 456;
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self.pos.line_y += 1;
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// New Scanline is next, check for LYC=LY
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if self.stat.coincidence_int() {
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let are_equal = self.pos.line_y == self.pos.ly_compare;
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self.stat.set_coincidence(are_equal);
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}
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2021-03-21 04:24:06 +00:00
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2021-04-11 07:07:25 +00:00
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if self.pos.line_y == 154 {
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self.pos.line_y = 0;
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2021-03-18 00:43:34 +00:00
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2021-04-11 07:07:25 +00:00
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if self.stat.oam_int() {
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// Enable OAM LCDStat Interrupt
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self.int.set_lcd_stat(true);
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}
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2021-04-08 22:00:10 +00:00
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2021-04-11 07:07:25 +00:00
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self.stat.set_mode(Mode::OamScan);
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}
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}
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2021-04-08 22:00:10 +00:00
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}
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}
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2021-04-21 05:03:17 +00:00
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// The TimingClock is either Tick or Tock, and it changes
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// every other cycle, which means that we can use it to ensure
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// that things run every other cycle
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self.clock_next();
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2021-04-11 07:07:25 +00:00
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}
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}
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2021-03-21 04:24:06 +00:00
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2021-04-11 07:07:25 +00:00
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fn scan_oam(&mut self, cycle: u32) {
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2021-04-21 05:03:17 +00:00
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if self.clock == TimingClock::Tock {
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2021-04-11 07:07:25 +00:00
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// This is run 50% of the time, or 40 times
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// which is the number of sprites in OAM
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2021-03-18 00:43:34 +00:00
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2021-04-11 07:07:25 +00:00
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let sprite_height = match self.control.obj_size() {
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2021-04-21 05:03:17 +00:00
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ObjectSize::Eight => 8,
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ObjectSize::Sixteen => 16,
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2021-03-18 00:43:34 +00:00
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};
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2021-04-11 07:07:25 +00:00
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let attr = self.oam.attribute((cycle / 2) as usize);
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let line_y = self.pos.line_y + 16;
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2021-03-18 00:43:34 +00:00
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2021-04-14 06:21:45 +00:00
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if attr.x > 0
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&& line_y >= attr.y
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&& line_y < (attr.y + sprite_height)
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2021-04-24 04:42:47 +00:00
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&& !self.obj_buffer.is_full()
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2021-04-14 06:21:45 +00:00
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{
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2021-04-18 06:45:09 +00:00
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self.obj_buffer.add(attr);
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2021-04-11 07:07:25 +00:00
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}
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2021-03-18 00:43:34 +00:00
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}
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2021-04-09 05:35:41 +00:00
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}
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2021-03-18 00:43:34 +00:00
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2021-04-11 07:07:25 +00:00
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fn draw(&mut self, cycle: u32) {
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use FetcherState::*;
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2021-04-20 08:14:00 +00:00
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let control = &self.control;
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let pos = &self.pos;
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2021-04-09 05:35:41 +00:00
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2021-04-20 08:14:00 +00:00
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let line_y = self.pos.line_y;
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let window_y = self.pos.window_y;
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let is_window = self.control.window_enabled() && window_y <= line_y;
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// Determine whether we need to enable sprite fetching
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let mut obj_attr = None;
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2021-04-24 07:13:35 +00:00
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for attr in self.obj_buffer.iter().flatten() {
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if attr.x <= (self.x_pos + 8) {
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// self.fetcher.obj.resume(); TODO: Try running only when there's a sprite
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self.fetcher.bg.reset();
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self.fetcher.bg.pause();
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self.fifo.pause();
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obj_attr = Some(*attr);
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break;
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2021-04-20 06:27:32 +00:00
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}
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2021-04-20 08:14:00 +00:00
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}
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2021-04-09 05:35:41 +00:00
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2021-04-20 08:14:00 +00:00
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if let Some(attr) = obj_attr {
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match self.fetcher.obj.state {
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TileNumber => {
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2021-04-21 05:03:17 +00:00
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if self.clock == TimingClock::Tick {
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2021-04-20 06:27:32 +00:00
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self.fetcher.obj.tile.with_id(attr.tile_index);
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2021-04-09 05:35:41 +00:00
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2021-04-20 06:27:32 +00:00
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self.fetcher.obj.next(TileDataLow);
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}
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2021-04-20 08:14:00 +00:00
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}
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TileDataLow => {
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2021-04-21 05:03:17 +00:00
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if self.clock == TimingClock::Tick {
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2021-04-20 08:14:00 +00:00
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let obj_size = match self.control.obj_size() {
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2021-04-21 05:03:17 +00:00
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ObjectSize::Eight => 8,
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ObjectSize::Sixteen => 16,
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2021-04-20 08:14:00 +00:00
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};
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2021-04-20 09:26:28 +00:00
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let addr = PixelFetcher::get_obj_low_addr(&attr, &self.pos, obj_size);
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2021-04-09 05:35:41 +00:00
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2021-04-20 06:27:32 +00:00
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let byte = self.read_byte(addr);
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self.fetcher.obj.tile.with_low_byte(byte);
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2021-04-09 05:35:41 +00:00
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2021-04-20 06:27:32 +00:00
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self.fetcher.obj.next(TileDataHigh);
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}
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2021-04-20 08:14:00 +00:00
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}
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TileDataHigh => {
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2021-04-21 05:03:17 +00:00
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if self.clock == TimingClock::Tick {
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2021-04-20 08:14:00 +00:00
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let obj_size = match self.control.obj_size() {
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2021-04-21 05:03:17 +00:00
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ObjectSize::Eight => 8,
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ObjectSize::Sixteen => 16,
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2021-04-20 08:14:00 +00:00
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};
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2021-04-20 09:26:28 +00:00
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let addr = PixelFetcher::get_obj_low_addr(&attr, &self.pos, obj_size);
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2021-04-09 05:35:41 +00:00
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2021-04-20 06:27:32 +00:00
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let byte = self.read_byte(addr + 1);
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self.fetcher.obj.tile.with_high_byte(byte);
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self.fetcher.obj.next(SendToFifo);
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}
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2021-04-20 08:14:00 +00:00
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}
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SendToFifo => {
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self.fetcher.obj.fifo_count += 1;
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2021-04-20 06:27:32 +00:00
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2021-04-20 08:14:00 +00:00
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if self.fetcher.obj.fifo_count == 1 {
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// Load into Fifo
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let tile_bytes = self.fetcher.obj.tile.low.zip(self.fetcher.obj.tile.high);
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2021-04-20 06:27:32 +00:00
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2021-04-20 08:14:00 +00:00
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if let Some(bytes) = tile_bytes {
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let low = bytes.0;
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let high = bytes.1;
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2021-04-20 06:27:32 +00:00
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2021-04-20 08:14:00 +00:00
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let pixel = TwoBitsPerPixel::from_bytes(high, low);
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2021-04-20 06:27:32 +00:00
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2021-04-20 08:14:00 +00:00
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let palette = match attr.flags.palette() {
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2021-04-21 05:03:17 +00:00
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ObjectPaletteId::Zero => self.monochrome.obj_palette_0,
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ObjectPaletteId::One => self.monochrome.obj_palette_1,
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2021-04-20 08:14:00 +00:00
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};
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2021-04-20 06:27:32 +00:00
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2021-04-20 08:14:00 +00:00
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let num_to_add = 8 - self.fifo.object.len();
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2021-04-20 06:27:32 +00:00
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2021-04-20 08:14:00 +00:00
|
|
|
for i in 0..num_to_add {
|
|
|
|
let bit = 7 - i;
|
2021-04-20 06:27:32 +00:00
|
|
|
|
2021-04-20 08:14:00 +00:00
|
|
|
let priority = attr.flags.priority();
|
2021-04-11 07:07:25 +00:00
|
|
|
|
2021-04-20 08:14:00 +00:00
|
|
|
let shade = palette.colour(pixel.pixel(bit));
|
2021-04-09 05:35:41 +00:00
|
|
|
|
2021-04-20 08:14:00 +00:00
|
|
|
let fifo_pixel = ObjectFifoPixel {
|
|
|
|
shade,
|
|
|
|
palette,
|
|
|
|
priority,
|
|
|
|
};
|
2021-04-20 06:27:32 +00:00
|
|
|
|
2021-04-20 08:14:00 +00:00
|
|
|
self.fifo.object.push_back(fifo_pixel);
|
2021-04-20 06:27:32 +00:00
|
|
|
}
|
2021-04-20 08:14:00 +00:00
|
|
|
|
2021-04-20 06:27:32 +00:00
|
|
|
self.fetcher.bg.resume();
|
|
|
|
self.fifo.resume();
|
2021-04-24 06:48:15 +00:00
|
|
|
self.obj_buffer.remove(&attr);
|
2021-04-20 06:27:32 +00:00
|
|
|
}
|
2021-04-20 08:14:00 +00:00
|
|
|
} else if self.fetcher.obj.fifo_count == 2 {
|
|
|
|
self.fetcher.obj.reset();
|
|
|
|
} else {
|
|
|
|
panic!("Object FIFO Logic Error has occurred :angry:");
|
2021-04-20 06:27:32 +00:00
|
|
|
}
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
2021-04-20 06:27:32 +00:00
|
|
|
}
|
2021-04-20 08:14:00 +00:00
|
|
|
}
|
2021-04-20 06:27:32 +00:00
|
|
|
|
2021-04-20 08:14:00 +00:00
|
|
|
// By only running on odd cycles, we can ensure that we draw every two T cycles
|
2021-04-21 05:03:17 +00:00
|
|
|
if self.clock == TimingClock::Tick && self.fetcher.bg.is_enabled() {
|
2021-04-20 09:26:28 +00:00
|
|
|
match self.fetcher.bg.state {
|
|
|
|
TileNumber => {
|
|
|
|
// Increment Window line counter if scanline had any window pixels on it
|
|
|
|
// only increment once per scanline though
|
|
|
|
if is_window && !self.fetcher.bg.window_line.checked() {
|
|
|
|
self.fetcher.bg.window_line.increment();
|
|
|
|
}
|
2021-04-20 06:27:32 +00:00
|
|
|
|
2021-04-20 09:26:28 +00:00
|
|
|
let x_pos = self.fetcher.x_pos;
|
2021-04-20 06:27:32 +00:00
|
|
|
|
2021-04-20 09:26:28 +00:00
|
|
|
let addr = self
|
|
|
|
.fetcher
|
|
|
|
.bg_tile_num_addr(control, pos, x_pos, is_window);
|
2021-04-20 06:27:32 +00:00
|
|
|
|
2021-04-20 09:26:28 +00:00
|
|
|
let id = self.read_byte(addr);
|
|
|
|
self.fetcher.bg.tile.with_id(id);
|
2021-04-20 06:27:32 +00:00
|
|
|
|
2021-04-20 09:26:28 +00:00
|
|
|
// Move on to the Next state in 2 T-cycles
|
|
|
|
self.fetcher.bg.next(TileDataLow);
|
|
|
|
}
|
|
|
|
TileDataLow => {
|
|
|
|
let addr = self.fetcher.bg_byte_low_addr(control, pos, is_window);
|
2021-04-11 07:07:25 +00:00
|
|
|
|
2021-04-20 09:26:28 +00:00
|
|
|
let low = self.read_byte(addr);
|
|
|
|
self.fetcher.bg.tile.with_low_byte(low);
|
2021-04-20 06:27:32 +00:00
|
|
|
|
2021-04-20 09:26:28 +00:00
|
|
|
self.fetcher.bg.next(TileDataHigh);
|
|
|
|
}
|
|
|
|
TileDataHigh => {
|
|
|
|
let addr = self.fetcher.bg_byte_low_addr(control, pos, is_window);
|
2021-04-20 06:27:32 +00:00
|
|
|
|
2021-04-20 09:26:28 +00:00
|
|
|
let high = self.read_byte(addr + 1);
|
|
|
|
self.fetcher.bg.tile.with_high_byte(high);
|
2021-04-20 06:27:32 +00:00
|
|
|
|
2021-04-20 09:26:28 +00:00
|
|
|
self.fetcher.bg.next(SendToFifo);
|
|
|
|
}
|
|
|
|
SendToFifo => {
|
|
|
|
let palette = &self.monochrome.bg_palette;
|
|
|
|
self.fetcher.send_to_fifo(&mut self.fifo, palette);
|
2021-04-20 06:27:32 +00:00
|
|
|
|
2021-04-20 09:26:28 +00:00
|
|
|
// FIXME: Should this be equivalent to a reset?
|
|
|
|
self.fetcher.bg.next(TileNumber);
|
2021-04-09 05:35:41 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2021-04-11 07:07:25 +00:00
|
|
|
|
2021-04-20 06:27:32 +00:00
|
|
|
if self.fifo.is_enabled() {
|
|
|
|
// Handle Background Pixel and Sprite FIFO
|
|
|
|
if let Some(bg_pixel) = self.fifo.background.pop_front() {
|
2021-04-20 09:26:28 +00:00
|
|
|
let rgba = match self.fifo.object.pop_front() {
|
|
|
|
Some(obj_pixel) => match obj_pixel.shade {
|
|
|
|
Some(obj_shade) => {
|
|
|
|
if let RenderPriority::BackgroundAndWindow = obj_pixel.priority {
|
|
|
|
match bg_pixel.shade {
|
|
|
|
GrayShade::White => obj_shade.into_rgba(),
|
|
|
|
_ => bg_pixel.shade.into_rgba(),
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
obj_shade.into_rgba()
|
|
|
|
}
|
|
|
|
}
|
|
|
|
None => bg_pixel.shade.into_rgba(),
|
|
|
|
},
|
|
|
|
None => {
|
|
|
|
// Only Background Pixels will be rendered
|
|
|
|
bg_pixel.shade.into_rgba()
|
|
|
|
}
|
|
|
|
};
|
2021-04-11 07:07:25 +00:00
|
|
|
|
2021-04-20 09:26:28 +00:00
|
|
|
let y = self.pos.line_y as usize;
|
|
|
|
let x = self.x_pos as usize;
|
2021-04-11 07:07:25 +00:00
|
|
|
|
2021-04-20 09:26:28 +00:00
|
|
|
let i = (GB_WIDTH * 4) * y + (x * 4);
|
|
|
|
self.frame_buf[i..(i + rgba.len())].copy_from_slice(&rgba);
|
2021-04-11 07:07:25 +00:00
|
|
|
|
2021-04-20 06:27:32 +00:00
|
|
|
self.x_pos += 1;
|
|
|
|
}
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
2021-03-18 00:43:34 +00:00
|
|
|
}
|
|
|
|
|
2021-04-21 05:03:17 +00:00
|
|
|
fn clock_next(&mut self) {
|
|
|
|
use TimingClock::*;
|
|
|
|
|
|
|
|
self.clock = match self.clock {
|
|
|
|
Tick => Tock,
|
|
|
|
Tock => Tick,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
fn reset(&mut self) {
|
|
|
|
// FIXME: Discover what actually is supposed to be reset here
|
|
|
|
|
|
|
|
self.clock = Default::default();
|
|
|
|
self.cycles = Cycle::new(0);
|
|
|
|
|
|
|
|
self.x_pos = 0;
|
|
|
|
self.stat.set_mode(Mode::OamScan);
|
|
|
|
self.pos.line_y = 0;
|
|
|
|
|
|
|
|
self.fetcher.bg.reset();
|
|
|
|
self.fetcher.obj.reset();
|
|
|
|
self.obj_buffer.clear();
|
|
|
|
}
|
|
|
|
|
2021-03-18 00:43:34 +00:00
|
|
|
pub fn copy_to_gui(&self, frame: &mut [u8]) {
|
2021-04-14 03:55:11 +00:00
|
|
|
frame.copy_from_slice(self.frame_buf.as_ref());
|
2021-01-19 02:47:09 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-03-16 06:05:13 +00:00
|
|
|
impl Default for Ppu {
|
2020-12-24 06:27:06 +00:00
|
|
|
fn default() -> Self {
|
|
|
|
Self {
|
2021-04-11 07:07:25 +00:00
|
|
|
vram: Box::new([0u8; VRAM_SIZE]),
|
|
|
|
cycles: 0.into(),
|
2021-04-14 03:55:11 +00:00
|
|
|
frame_buf: Box::new([0; GB_WIDTH * GB_HEIGHT * 4]),
|
2021-04-11 07:07:25 +00:00
|
|
|
int: Default::default(),
|
2021-04-09 05:35:41 +00:00
|
|
|
control: Default::default(),
|
2021-01-18 01:25:53 +00:00
|
|
|
monochrome: Default::default(),
|
2021-01-18 08:22:45 +00:00
|
|
|
pos: Default::default(),
|
|
|
|
stat: Default::default(),
|
2021-04-09 01:28:16 +00:00
|
|
|
oam: Default::default(),
|
2021-04-21 05:03:17 +00:00
|
|
|
clock: Default::default(),
|
2021-04-11 07:07:25 +00:00
|
|
|
fetcher: Default::default(),
|
|
|
|
fifo: Default::default(),
|
2021-04-18 06:45:09 +00:00
|
|
|
obj_buffer: Default::default(),
|
2021-04-11 07:07:25 +00:00
|
|
|
x_pos: Default::default(),
|
2020-12-24 06:27:06 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2021-03-21 00:53:56 +00:00
|
|
|
|
2021-04-21 05:03:17 +00:00
|
|
|
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
|
|
|
enum TimingClock {
|
|
|
|
Tick = 0,
|
|
|
|
Tock = 1,
|
|
|
|
}
|
|
|
|
|
|
|
|
impl Default for TimingClock {
|
|
|
|
fn default() -> Self {
|
|
|
|
Self::Tick
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-03-21 00:53:56 +00:00
|
|
|
#[derive(Debug, Clone, Copy, Default)]
|
|
|
|
pub struct Interrupt {
|
|
|
|
_vblank: bool,
|
|
|
|
_lcd_stat: bool,
|
|
|
|
}
|
|
|
|
|
|
|
|
impl Interrupt {
|
|
|
|
pub fn vblank(&self) -> bool {
|
|
|
|
self._vblank
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn set_vblank(&mut self, enabled: bool) {
|
|
|
|
self._vblank = enabled;
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn lcd_stat(&self) -> bool {
|
|
|
|
self._lcd_stat
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn set_lcd_stat(&mut self, enabled: bool) {
|
|
|
|
self._lcd_stat = enabled;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-03-16 05:27:27 +00:00
|
|
|
bitfield! {
|
|
|
|
pub struct LCDStatus(u8);
|
|
|
|
impl Debug;
|
2021-04-04 06:31:31 +00:00
|
|
|
pub coincidence_int, set_coincidence_int: 6;
|
|
|
|
pub oam_int, set_oam_int: 5;
|
|
|
|
pub vblank_int, set_vblank_int: 4;
|
|
|
|
pub hblank_int, set_hblank_int: 3;
|
2021-03-21 05:01:21 +00:00
|
|
|
pub coincidence, set_coincidence: 2; // LYC == LY Flag
|
2021-03-16 07:35:01 +00:00
|
|
|
from into Mode, _mode, set_mode: 1, 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
impl LCDStatus {
|
|
|
|
pub fn mode(&self) -> Mode {
|
|
|
|
self._mode()
|
|
|
|
}
|
2021-03-16 05:27:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
impl Copy for LCDStatus {}
|
|
|
|
impl Clone for LCDStatus {
|
|
|
|
fn clone(&self) -> Self {
|
|
|
|
*self
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl Default for LCDStatus {
|
|
|
|
fn default() -> Self {
|
2021-03-21 05:01:21 +00:00
|
|
|
Self(0x80) // bit 7 is always 1
|
2021-03-16 05:27:27 +00:00
|
|
|
}
|
2021-01-18 08:22:45 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
impl From<u8> for LCDStatus {
|
|
|
|
fn from(byte: u8) -> Self {
|
2021-03-16 05:27:27 +00:00
|
|
|
Self(byte)
|
2021-01-18 08:22:45 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl From<LCDStatus> for u8 {
|
|
|
|
fn from(status: LCDStatus) -> Self {
|
2021-03-16 05:27:27 +00:00
|
|
|
status.0
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Debug, Clone, Copy)]
|
2021-03-16 07:35:01 +00:00
|
|
|
pub enum Mode {
|
2021-03-16 05:27:27 +00:00
|
|
|
HBlank = 0,
|
|
|
|
VBlank = 1,
|
2021-03-16 07:35:01 +00:00
|
|
|
OamScan = 2,
|
|
|
|
Drawing = 3,
|
2021-03-16 05:27:27 +00:00
|
|
|
}
|
|
|
|
|
2021-03-16 07:35:01 +00:00
|
|
|
impl From<u8> for Mode {
|
2021-03-16 05:27:27 +00:00
|
|
|
fn from(byte: u8) -> Self {
|
|
|
|
match byte {
|
|
|
|
0b00 => Self::HBlank,
|
|
|
|
0b01 => Self::VBlank,
|
2021-03-16 07:35:01 +00:00
|
|
|
0b10 => Self::OamScan,
|
|
|
|
0b11 => Self::Drawing,
|
2021-03-16 05:27:27 +00:00
|
|
|
_ => unreachable!("{:#04X} is not a valid value for LCDMode", byte),
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-03-16 07:35:01 +00:00
|
|
|
impl From<Mode> for u8 {
|
|
|
|
fn from(mode: Mode) -> Self {
|
2021-03-21 02:10:48 +00:00
|
|
|
mode as Self
|
2021-03-16 07:35:01 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl Default for Mode {
|
2021-03-16 05:27:27 +00:00
|
|
|
fn default() -> Self {
|
|
|
|
Self::HBlank
|
2021-01-18 08:22:45 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Debug, Clone, Copy, Default)]
|
|
|
|
pub struct ScreenPosition {
|
|
|
|
pub scroll_y: u8,
|
|
|
|
pub scroll_x: u8,
|
|
|
|
pub line_y: u8,
|
2021-03-21 05:01:21 +00:00
|
|
|
pub ly_compare: u8,
|
2021-03-17 03:52:43 +00:00
|
|
|
pub window_y: u8,
|
|
|
|
pub window_x: u8,
|
2021-01-18 08:22:45 +00:00
|
|
|
}
|
|
|
|
|
2021-03-16 05:27:27 +00:00
|
|
|
bitfield! {
|
|
|
|
pub struct LCDControl(u8);
|
|
|
|
impl Debug;
|
|
|
|
lcd_enabled, set_lcd_enabled: 7;
|
2021-03-18 00:43:34 +00:00
|
|
|
from into TileMapAddress, win_tile_map_addr, set_win_tile_map_addr: 6, 6;
|
2021-03-16 05:27:27 +00:00
|
|
|
window_enabled, set_window_enabled: 5;
|
2021-03-18 00:43:34 +00:00
|
|
|
from into TileDataAddress, tile_data_addr, set_tile_data_addr: 4, 4;
|
|
|
|
from into TileMapAddress, bg_tile_map_addr, set_bg_tile_map_addr: 3, 3;
|
2021-04-09 05:35:41 +00:00
|
|
|
from into ObjectSize, obj_size, set_obj_size: 2, 2;
|
2021-03-16 05:27:27 +00:00
|
|
|
obj_enabled, set_obj_enabled: 1;
|
|
|
|
bg_win_enabled, set_bg_win_enabled: 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
impl Copy for LCDControl {}
|
|
|
|
impl Clone for LCDControl {
|
|
|
|
fn clone(&self) -> Self {
|
|
|
|
*self
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl Default for LCDControl {
|
|
|
|
fn default() -> Self {
|
|
|
|
Self(0)
|
|
|
|
}
|
2020-12-24 03:24:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
impl From<u8> for LCDControl {
|
|
|
|
fn from(byte: u8) -> Self {
|
2021-03-16 05:27:27 +00:00
|
|
|
Self(byte)
|
2020-12-24 03:24:27 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl From<LCDControl> for u8 {
|
2021-03-16 00:19:40 +00:00
|
|
|
fn from(ctrl: LCDControl) -> Self {
|
2021-03-16 05:27:27 +00:00
|
|
|
ctrl.0
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Debug, Clone, Copy)]
|
2021-03-18 00:43:34 +00:00
|
|
|
enum TileMapAddress {
|
2021-03-16 05:27:27 +00:00
|
|
|
X9800 = 0,
|
|
|
|
X9C00 = 1,
|
|
|
|
}
|
|
|
|
|
2021-04-08 22:00:10 +00:00
|
|
|
impl TileMapAddress {
|
|
|
|
pub fn into_address(self) -> u16 {
|
|
|
|
match self {
|
|
|
|
TileMapAddress::X9800 => 0x9800,
|
|
|
|
TileMapAddress::X9C00 => 0x9C00,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-03-18 00:43:34 +00:00
|
|
|
impl From<u8> for TileMapAddress {
|
2021-03-16 05:27:27 +00:00
|
|
|
fn from(byte: u8) -> Self {
|
|
|
|
match byte {
|
|
|
|
0b00 => Self::X9800,
|
|
|
|
0b01 => Self::X9C00,
|
|
|
|
_ => unreachable!("{:#04X} is not a valid value for TileMapRegister", byte),
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-03-18 00:43:34 +00:00
|
|
|
impl From<TileMapAddress> for u8 {
|
|
|
|
fn from(reg: TileMapAddress) -> Self {
|
2021-03-21 02:10:48 +00:00
|
|
|
reg as Self
|
2021-03-18 00:43:34 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl Default for TileMapAddress {
|
2021-03-16 05:27:27 +00:00
|
|
|
fn default() -> Self {
|
|
|
|
Self::X9800
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Debug, Clone, Copy)]
|
2021-03-18 00:43:34 +00:00
|
|
|
enum TileDataAddress {
|
2021-03-16 05:27:27 +00:00
|
|
|
X8800 = 0,
|
|
|
|
X8000 = 1,
|
|
|
|
}
|
|
|
|
|
2021-03-18 00:43:34 +00:00
|
|
|
impl From<u8> for TileDataAddress {
|
2021-03-16 05:27:27 +00:00
|
|
|
fn from(byte: u8) -> Self {
|
|
|
|
match byte {
|
|
|
|
0b00 => Self::X8800,
|
|
|
|
0b01 => Self::X8000,
|
|
|
|
_ => unreachable!("{:#04X} is not a valid value for TileDataRegister", byte),
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-03-18 00:43:34 +00:00
|
|
|
impl From<TileDataAddress> for u8 {
|
|
|
|
fn from(reg: TileDataAddress) -> Self {
|
2021-03-21 02:10:48 +00:00
|
|
|
reg as Self
|
2021-03-18 00:43:34 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl Default for TileDataAddress {
|
2021-03-16 05:27:27 +00:00
|
|
|
fn default() -> Self {
|
|
|
|
Self::X8800
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Debug, Clone, Copy)]
|
2021-03-18 00:43:34 +00:00
|
|
|
enum ObjectSize {
|
2021-04-21 05:03:17 +00:00
|
|
|
Eight = 0,
|
|
|
|
Sixteen = 1,
|
2021-03-16 05:27:27 +00:00
|
|
|
}
|
|
|
|
|
2021-03-18 00:43:34 +00:00
|
|
|
impl From<u8> for ObjectSize {
|
2021-03-16 05:27:27 +00:00
|
|
|
fn from(byte: u8) -> Self {
|
|
|
|
match byte {
|
2021-04-21 05:03:17 +00:00
|
|
|
0b00 => Self::Eight,
|
|
|
|
0b01 => Self::Sixteen,
|
2021-03-16 05:27:27 +00:00
|
|
|
_ => unreachable!("{:#04X} is not a valid value for ObjSize", byte),
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-03-18 00:43:34 +00:00
|
|
|
impl From<ObjectSize> for u8 {
|
|
|
|
fn from(size: ObjectSize) -> Self {
|
2021-03-21 02:10:48 +00:00
|
|
|
size as Self
|
2021-03-18 00:43:34 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl Default for ObjectSize {
|
2021-03-16 05:27:27 +00:00
|
|
|
fn default() -> Self {
|
2021-04-21 05:03:17 +00:00
|
|
|
Self::Eight
|
2020-12-24 03:24:27 +00:00
|
|
|
}
|
|
|
|
}
|
2021-01-18 01:25:53 +00:00
|
|
|
|
|
|
|
#[derive(Debug, Clone, Copy)]
|
2021-03-16 07:35:01 +00:00
|
|
|
pub enum GrayShade {
|
2021-01-19 07:36:44 +00:00
|
|
|
White = 0,
|
|
|
|
LightGray = 1,
|
|
|
|
DarkGray = 2,
|
|
|
|
Black = 3,
|
2021-01-18 01:25:53 +00:00
|
|
|
}
|
|
|
|
|
2021-03-18 00:43:34 +00:00
|
|
|
impl GrayShade {
|
|
|
|
pub fn into_rgba(self) -> [u8; 4] {
|
|
|
|
match self {
|
2021-03-21 01:22:31 +00:00
|
|
|
GrayShade::White => WHITE,
|
|
|
|
GrayShade::LightGray => LIGHT_GRAY,
|
|
|
|
GrayShade::DarkGray => DARK_GRAY,
|
|
|
|
GrayShade::Black => BLACK,
|
2021-03-18 00:43:34 +00:00
|
|
|
}
|
|
|
|
}
|
2021-04-09 05:35:41 +00:00
|
|
|
|
|
|
|
pub fn from_rgba(slice: &[u8]) -> Self {
|
|
|
|
let rgba: [u8; 4] = slice
|
|
|
|
.try_into()
|
|
|
|
.expect("Unable to interpret &[u8] as [u8; 4]");
|
|
|
|
|
|
|
|
match rgba {
|
|
|
|
WHITE => GrayShade::White,
|
|
|
|
LIGHT_GRAY => GrayShade::LightGray,
|
|
|
|
DARK_GRAY => GrayShade::DarkGray,
|
|
|
|
BLACK => GrayShade::Black,
|
|
|
|
_ => panic!("{:#04X?} is not a colour the DMG-01 supports", rgba),
|
|
|
|
}
|
|
|
|
}
|
2021-03-18 00:43:34 +00:00
|
|
|
}
|
|
|
|
|
2021-01-18 01:25:53 +00:00
|
|
|
impl Default for GrayShade {
|
|
|
|
fn default() -> Self {
|
|
|
|
Self::White
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl From<u8> for GrayShade {
|
|
|
|
fn from(byte: u8) -> Self {
|
|
|
|
match byte {
|
|
|
|
0b00 => GrayShade::White,
|
|
|
|
0b01 => GrayShade::LightGray,
|
|
|
|
0b10 => GrayShade::DarkGray,
|
|
|
|
0b11 => GrayShade::Black,
|
2021-03-16 04:51:40 +00:00
|
|
|
_ => unreachable!("{:#04X} is not a valid value for GrayShade", byte),
|
2021-01-18 01:25:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-03-16 07:36:09 +00:00
|
|
|
impl From<GrayShade> for u8 {
|
|
|
|
fn from(shade: GrayShade) -> Self {
|
2021-03-21 02:10:48 +00:00
|
|
|
shade as Self
|
2021-03-16 07:36:09 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-01-18 01:25:53 +00:00
|
|
|
#[derive(Debug, Clone, Copy, Default)]
|
2021-03-16 07:36:09 +00:00
|
|
|
pub struct Monochrome {
|
|
|
|
pub bg_palette: BackgroundPalette,
|
|
|
|
pub obj_palette_0: ObjectPalette,
|
|
|
|
pub obj_palette_1: ObjectPalette,
|
|
|
|
}
|
|
|
|
|
|
|
|
bitfield! {
|
|
|
|
pub struct BackgroundPalette(u8);
|
|
|
|
impl Debug;
|
|
|
|
pub from into GrayShade, i3_colour, set_i3_colour: 7, 6;
|
|
|
|
pub from into GrayShade, i2_colour, set_i2_colour: 5, 4;
|
|
|
|
pub from into GrayShade, i1_colour, set_i1_colour: 3, 2;
|
|
|
|
pub from into GrayShade, i0_colour, set_i0_colour: 1, 0;
|
|
|
|
}
|
|
|
|
|
2021-03-21 03:19:13 +00:00
|
|
|
impl BackgroundPalette {
|
|
|
|
pub fn colour(&self, id: u8) -> GrayShade {
|
|
|
|
match id {
|
|
|
|
0b00 => self.i0_colour(),
|
|
|
|
0b01 => self.i1_colour(),
|
|
|
|
0b10 => self.i2_colour(),
|
|
|
|
0b11 => self.i3_colour(),
|
2021-04-09 05:35:41 +00:00
|
|
|
_ => unreachable!("{:#04X} is not a valid BG colour id", id),
|
2021-03-21 03:19:13 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-03-16 07:36:09 +00:00
|
|
|
impl Copy for BackgroundPalette {}
|
|
|
|
impl Clone for BackgroundPalette {
|
|
|
|
fn clone(&self) -> Self {
|
|
|
|
*self
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl Default for BackgroundPalette {
|
|
|
|
fn default() -> Self {
|
|
|
|
Self(0)
|
|
|
|
}
|
2021-01-18 01:25:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
impl From<u8> for BackgroundPalette {
|
|
|
|
fn from(byte: u8) -> Self {
|
2021-03-16 07:36:09 +00:00
|
|
|
Self(byte)
|
2021-01-18 01:25:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl From<BackgroundPalette> for u8 {
|
|
|
|
fn from(palette: BackgroundPalette) -> Self {
|
2021-03-16 07:36:09 +00:00
|
|
|
palette.0
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bitfield! {
|
|
|
|
pub struct ObjectPalette(u8);
|
|
|
|
impl Debug;
|
|
|
|
pub from into GrayShade, i3_colour, set_i3_colour: 7, 6;
|
|
|
|
pub from into GrayShade, i2_colour, set_i2_colour: 5, 4;
|
|
|
|
pub from into GrayShade, i1_colour, set_i1_colour: 3, 2;
|
|
|
|
}
|
|
|
|
|
2021-04-09 05:35:41 +00:00
|
|
|
impl ObjectPalette {
|
|
|
|
pub fn colour(&self, id: u8) -> Option<GrayShade> {
|
|
|
|
match id {
|
|
|
|
0b00 => None,
|
|
|
|
0b01 => Some(self.i1_colour()),
|
|
|
|
0b10 => Some(self.i2_colour()),
|
|
|
|
0b11 => Some(self.i3_colour()),
|
|
|
|
_ => unreachable!("{:#04X} is not a valid OBJ colour id", id),
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-03-16 07:36:09 +00:00
|
|
|
impl Copy for ObjectPalette {}
|
|
|
|
impl Clone for ObjectPalette {
|
|
|
|
fn clone(&self) -> Self {
|
|
|
|
*self
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl Default for ObjectPalette {
|
|
|
|
fn default() -> Self {
|
|
|
|
Self(0)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl From<u8> for ObjectPalette {
|
|
|
|
fn from(byte: u8) -> Self {
|
|
|
|
Self(byte)
|
|
|
|
}
|
|
|
|
}
|
2021-01-18 01:25:53 +00:00
|
|
|
|
2021-03-16 07:36:09 +00:00
|
|
|
impl From<ObjectPalette> for u8 {
|
|
|
|
fn from(palette: ObjectPalette) -> Self {
|
|
|
|
palette.0
|
2021-01-18 01:25:53 +00:00
|
|
|
}
|
|
|
|
}
|
2021-03-21 03:19:13 +00:00
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
struct TwoBitsPerPixel(u8, u8);
|
2021-03-21 03:19:13 +00:00
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
impl TwoBitsPerPixel {
|
2021-03-21 03:19:13 +00:00
|
|
|
pub fn from_bytes(higher: u8, lower: u8) -> Self {
|
2021-04-11 07:07:25 +00:00
|
|
|
Self(higher, lower)
|
2021-03-21 03:19:13 +00:00
|
|
|
}
|
|
|
|
|
2021-03-21 04:24:06 +00:00
|
|
|
pub fn pixel(&self, bit: usize) -> u8 {
|
2021-04-11 07:07:25 +00:00
|
|
|
let higher = self.0 >> bit;
|
|
|
|
let lower = self.1 >> bit;
|
2021-03-21 03:19:13 +00:00
|
|
|
|
|
|
|
(higher & 0x01) << 1 | lower & 0x01
|
|
|
|
}
|
|
|
|
}
|
2021-04-09 01:28:16 +00:00
|
|
|
|
|
|
|
#[derive(Debug, Clone)]
|
2021-04-18 06:45:09 +00:00
|
|
|
pub struct ObjectAttributeTable {
|
2021-04-09 01:28:16 +00:00
|
|
|
buf: Box<[u8; OAM_SIZE]>,
|
|
|
|
}
|
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
impl ObjectAttributeTable {
|
2021-04-09 01:28:16 +00:00
|
|
|
pub fn read_byte(&self, addr: u16) -> u8 {
|
|
|
|
let index = (addr - 0xFE00) as usize;
|
|
|
|
self.buf[index]
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn write_byte(&mut self, addr: u16, byte: u8) {
|
|
|
|
let index = (addr - 0xFE00) as usize;
|
|
|
|
self.buf[index] = byte;
|
|
|
|
}
|
2021-04-11 07:07:25 +00:00
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
pub fn attribute(&self, index: usize) -> ObjectAttribute {
|
2021-04-11 07:07:25 +00:00
|
|
|
let slice: &[u8; 4] = self.buf[index..(index + 4)]
|
|
|
|
.try_into()
|
|
|
|
.expect("Could not interpret &[u8] as a &[u8; 4]");
|
|
|
|
|
|
|
|
slice.into()
|
|
|
|
}
|
2021-04-09 01:28:16 +00:00
|
|
|
}
|
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
impl Default for ObjectAttributeTable {
|
2021-04-09 01:28:16 +00:00
|
|
|
fn default() -> Self {
|
|
|
|
Self {
|
|
|
|
buf: Box::new([0; OAM_SIZE]),
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-04-20 09:26:28 +00:00
|
|
|
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)]
|
2021-04-18 06:45:09 +00:00
|
|
|
pub struct ObjectAttribute {
|
2021-04-09 01:28:16 +00:00
|
|
|
y: u8,
|
2021-04-09 05:35:41 +00:00
|
|
|
x: u8,
|
2021-04-09 01:28:16 +00:00
|
|
|
tile_index: u8,
|
2021-04-18 06:45:09 +00:00
|
|
|
flags: ObjectFlags,
|
2021-04-09 01:28:16 +00:00
|
|
|
}
|
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
impl From<[u8; 4]> for ObjectAttribute {
|
2021-04-09 01:28:16 +00:00
|
|
|
fn from(bytes: [u8; 4]) -> Self {
|
|
|
|
Self {
|
2021-04-09 05:35:41 +00:00
|
|
|
y: bytes[0],
|
|
|
|
x: bytes[1],
|
2021-04-09 01:28:16 +00:00
|
|
|
tile_index: bytes[2],
|
2021-04-09 05:35:41 +00:00
|
|
|
flags: bytes[3].into(),
|
2021-04-09 01:28:16 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
impl<'a> From<&'a [u8; 4]> for ObjectAttribute {
|
2021-04-11 07:07:25 +00:00
|
|
|
fn from(bytes: &'a [u8; 4]) -> Self {
|
|
|
|
Self {
|
|
|
|
y: bytes[0],
|
|
|
|
x: bytes[1],
|
|
|
|
tile_index: bytes[2],
|
|
|
|
flags: bytes[3].into(),
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-04-09 01:28:16 +00:00
|
|
|
bitfield! {
|
2021-04-18 06:45:09 +00:00
|
|
|
pub struct ObjectFlags(u8);
|
2021-04-09 01:28:16 +00:00
|
|
|
impl Debug;
|
|
|
|
|
2021-04-09 05:35:41 +00:00
|
|
|
from into RenderPriority, priority, set_priority: 7, 7;
|
|
|
|
y_flip, set_y_flip: 6;
|
|
|
|
x_flip, set_x_flip: 5;
|
2021-04-18 06:45:09 +00:00
|
|
|
from into ObjectPaletteId, palette, set_palette: 4, 4;
|
2021-04-09 01:28:16 +00:00
|
|
|
}
|
|
|
|
|
2021-04-20 09:26:28 +00:00
|
|
|
impl Eq for ObjectFlags {}
|
|
|
|
impl PartialEq for ObjectFlags {
|
|
|
|
fn eq(&self, other: &Self) -> bool {
|
|
|
|
self.0 == other.0
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
impl Copy for ObjectFlags {}
|
|
|
|
impl Clone for ObjectFlags {
|
2021-04-09 01:28:16 +00:00
|
|
|
fn clone(&self) -> Self {
|
|
|
|
*self
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
impl From<u8> for ObjectFlags {
|
2021-04-09 01:28:16 +00:00
|
|
|
fn from(byte: u8) -> Self {
|
|
|
|
Self(byte)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
impl From<ObjectFlags> for u8 {
|
|
|
|
fn from(flags: ObjectFlags) -> Self {
|
2021-04-09 01:28:16 +00:00
|
|
|
flags.0
|
|
|
|
}
|
|
|
|
}
|
2021-04-09 05:35:41 +00:00
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
impl Default for ObjectFlags {
|
2021-04-11 07:07:25 +00:00
|
|
|
fn default() -> Self {
|
|
|
|
Self(0)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-04-09 01:28:16 +00:00
|
|
|
#[derive(Debug, Clone, Copy)]
|
2021-04-09 05:35:41 +00:00
|
|
|
pub enum RenderPriority {
|
2021-04-18 06:45:09 +00:00
|
|
|
Object = 0,
|
2021-04-09 05:35:41 +00:00
|
|
|
BackgroundAndWindow = 1,
|
2021-04-09 01:28:16 +00:00
|
|
|
}
|
|
|
|
|
2021-04-09 05:35:41 +00:00
|
|
|
impl From<u8> for RenderPriority {
|
2021-04-09 01:28:16 +00:00
|
|
|
fn from(byte: u8) -> Self {
|
|
|
|
match byte {
|
2021-04-18 06:45:09 +00:00
|
|
|
0b00 => Self::Object,
|
2021-04-09 05:35:41 +00:00
|
|
|
0b01 => Self::BackgroundAndWindow,
|
|
|
|
_ => unreachable!("{:#04X} is not a valid value for RenderPriority", byte),
|
2021-04-09 01:28:16 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-04-09 05:35:41 +00:00
|
|
|
impl From<RenderPriority> for u8 {
|
|
|
|
fn from(priority: RenderPriority) -> Self {
|
|
|
|
priority as u8
|
2021-04-09 01:28:16 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-04-11 07:07:25 +00:00
|
|
|
impl Default for RenderPriority {
|
|
|
|
fn default() -> Self {
|
2021-04-18 06:45:09 +00:00
|
|
|
Self::Object
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-04-09 01:28:16 +00:00
|
|
|
#[derive(Debug, Clone, Copy)]
|
2021-04-18 06:45:09 +00:00
|
|
|
pub enum ObjectPaletteId {
|
2021-04-21 05:03:17 +00:00
|
|
|
Zero = 0,
|
|
|
|
One = 1,
|
2021-04-09 01:28:16 +00:00
|
|
|
}
|
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
impl From<u8> for ObjectPaletteId {
|
2021-04-09 01:28:16 +00:00
|
|
|
fn from(byte: u8) -> Self {
|
|
|
|
match byte {
|
2021-04-21 05:03:17 +00:00
|
|
|
0b00 => ObjectPaletteId::Zero,
|
|
|
|
0b01 => ObjectPaletteId::One,
|
2021-04-09 01:28:16 +00:00
|
|
|
_ => unreachable!("{:#04X} is not a valid value for BgPaletteNumber", byte),
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
impl From<ObjectPaletteId> for u8 {
|
|
|
|
fn from(palette_num: ObjectPaletteId) -> Self {
|
|
|
|
palette_num as u8
|
2021-04-09 01:28:16 +00:00
|
|
|
}
|
|
|
|
}
|
2021-04-11 07:07:25 +00:00
|
|
|
|
|
|
|
#[derive(Debug, Clone, Copy)]
|
2021-04-18 06:45:09 +00:00
|
|
|
struct ObjectBuffer {
|
2021-04-24 04:42:47 +00:00
|
|
|
buf: [Option<ObjectAttribute>; OBJECT_LIMIT],
|
|
|
|
len: usize,
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
|
2021-04-24 07:13:35 +00:00
|
|
|
impl ObjectBuffer {
|
|
|
|
pub fn iter(&self) -> std::slice::Iter<'_, Option<ObjectAttribute>> {
|
|
|
|
self.into_iter()
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn iter_mut(&mut self) -> &mut std::slice::IterMut<'_, Option<ObjectAttribute>> {
|
|
|
|
todo!("Figure out the lifetimes for ObjectBuffer::iter_mut()");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl<'a> IntoIterator for &'a ObjectBuffer {
|
|
|
|
type Item = &'a Option<ObjectAttribute>;
|
|
|
|
|
|
|
|
type IntoIter = std::slice::Iter<'a, Option<ObjectAttribute>>;
|
|
|
|
|
|
|
|
fn into_iter(self) -> Self::IntoIter {
|
|
|
|
self.buf.iter()
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl<'a> IntoIterator for &'a mut ObjectBuffer {
|
|
|
|
type Item = &'a Option<ObjectAttribute>;
|
|
|
|
|
|
|
|
type IntoIter = std::slice::Iter<'a, Option<ObjectAttribute>>;
|
|
|
|
|
|
|
|
fn into_iter(self) -> Self::IntoIter {
|
|
|
|
self.buf.iter()
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
impl ObjectBuffer {
|
2021-04-24 04:42:47 +00:00
|
|
|
pub fn is_full(&self) -> bool {
|
|
|
|
self.len == OBJECT_LIMIT
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
|
2021-04-20 08:12:39 +00:00
|
|
|
pub fn clear(&mut self) {
|
2021-04-11 07:07:25 +00:00
|
|
|
self.buf = [Default::default(); 10];
|
2021-04-24 04:42:47 +00:00
|
|
|
self.len = 0;
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
pub fn add(&mut self, attr: ObjectAttribute) {
|
2021-04-24 04:42:47 +00:00
|
|
|
self.buf[self.len] = Some(attr);
|
|
|
|
self.len += 1;
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
2021-04-20 06:27:32 +00:00
|
|
|
|
2021-04-24 06:48:15 +00:00
|
|
|
pub fn remove(&mut self, attr: &ObjectAttribute) {
|
|
|
|
let maybe_index = self.buf.iter().position(|maybe_attr| match maybe_attr {
|
|
|
|
Some(other_attr) => attr == other_attr,
|
|
|
|
None => false,
|
|
|
|
});
|
|
|
|
|
|
|
|
if let Some(i) = maybe_index {
|
|
|
|
self.buf[i] = None;
|
|
|
|
}
|
|
|
|
}
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
impl Default for ObjectBuffer {
|
2021-04-11 07:07:25 +00:00
|
|
|
fn default() -> Self {
|
|
|
|
Self {
|
2021-04-18 06:45:09 +00:00
|
|
|
buf: [Default::default(); OBJECT_LIMIT],
|
2021-04-24 04:42:47 +00:00
|
|
|
len: Default::default(),
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Debug, Clone, Copy, Default)]
|
|
|
|
struct PixelFetcher {
|
|
|
|
x_pos: u8,
|
2021-04-20 06:27:32 +00:00
|
|
|
bg: BackgroundFetcher,
|
|
|
|
obj: ObjectFetcher,
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
impl PixelFetcher {
|
|
|
|
pub fn hblank_reset(&mut self) {
|
2021-04-20 06:27:32 +00:00
|
|
|
self.bg.window_line.hblank_reset();
|
2021-04-11 07:07:25 +00:00
|
|
|
|
2021-04-20 06:27:32 +00:00
|
|
|
self.bg.tile = Default::default();
|
|
|
|
self.bg.state = Default::default();
|
2021-04-11 07:07:25 +00:00
|
|
|
self.x_pos = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn vblank_reset(&mut self) {
|
2021-04-20 06:27:32 +00:00
|
|
|
self.bg.window_line.vblank_reset();
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
2021-04-18 07:43:34 +00:00
|
|
|
|
|
|
|
fn bg_tile_num_addr(
|
|
|
|
&self,
|
|
|
|
control: &LCDControl,
|
|
|
|
pos: &ScreenPosition,
|
|
|
|
x_pos: u8,
|
|
|
|
window: bool,
|
|
|
|
) -> u16 {
|
|
|
|
let line_y = pos.line_y;
|
|
|
|
let scroll_y = pos.scroll_y;
|
|
|
|
let scroll_x = pos.scroll_x;
|
|
|
|
|
|
|
|
// Determine which tile map is being used
|
|
|
|
let tile_map = if window {
|
|
|
|
control.win_tile_map_addr()
|
|
|
|
} else {
|
|
|
|
control.bg_tile_map_addr()
|
|
|
|
};
|
|
|
|
let tile_map_addr = tile_map.into_address();
|
|
|
|
|
|
|
|
// Both Offsets are used to offset the tile map address we found above
|
|
|
|
// Offsets are ANDed wih 0x3FF so that we stay in bounds of tile map memory
|
|
|
|
// TODO: Is this necessary / important in other fetcher modes?
|
|
|
|
let x_offset = (x_pos + scroll_x) as u16 & 0x03FF;
|
|
|
|
let y_offset = (line_y.wrapping_add(scroll_y)) as u16 & 0x03FF;
|
|
|
|
|
|
|
|
// Scroll X Offset is only used when we're rendering the background;
|
|
|
|
let scx_offset = if window { 0 } else { scroll_x / 8 } & 0x1F;
|
|
|
|
|
|
|
|
let offset = if window {
|
2021-04-20 06:27:32 +00:00
|
|
|
32 * (self.bg.window_line.count() as u16 / 8)
|
2021-04-18 07:43:34 +00:00
|
|
|
} else {
|
|
|
|
32 * (((y_offset) & 0x00FF) / 8)
|
|
|
|
};
|
|
|
|
|
|
|
|
// Determine Address
|
|
|
|
tile_map_addr + offset + x_offset + scx_offset as u16
|
|
|
|
}
|
|
|
|
|
|
|
|
fn bg_byte_low_addr(
|
|
|
|
&mut self,
|
|
|
|
control: &LCDControl,
|
|
|
|
pos: &ScreenPosition,
|
|
|
|
window: bool,
|
|
|
|
) -> u16 {
|
|
|
|
let line_y = pos.line_y;
|
|
|
|
let scroll_y = pos.scroll_y;
|
|
|
|
|
2021-04-20 06:27:32 +00:00
|
|
|
let id = self.bg.tile.id.expect("Tile Number unexpectedly missing");
|
2021-04-18 07:43:34 +00:00
|
|
|
|
|
|
|
let tile_data_addr = match control.tile_data_addr() {
|
|
|
|
TileDataAddress::X8800 => (0x9000_i32 + (id as i32 * 16)) as u16,
|
|
|
|
TileDataAddress::X8000 => 0x8000 + (id as u16 * 16),
|
|
|
|
};
|
|
|
|
|
|
|
|
let offset = if window {
|
2021-04-20 06:27:32 +00:00
|
|
|
2 * (self.bg.window_line.count() % 8)
|
2021-04-18 07:43:34 +00:00
|
|
|
} else {
|
|
|
|
2 * ((line_y + scroll_y) % 8)
|
|
|
|
};
|
|
|
|
|
|
|
|
tile_data_addr + offset as u16
|
|
|
|
}
|
|
|
|
|
|
|
|
fn send_to_fifo(&mut self, fifo: &mut FifoRenderer, palette: &BackgroundPalette) {
|
2021-04-20 06:27:32 +00:00
|
|
|
let tile_bytes = self.bg.tile.low.zip(self.bg.tile.high);
|
2021-04-18 07:43:34 +00:00
|
|
|
|
|
|
|
if let Some(bytes) = tile_bytes {
|
|
|
|
let low = bytes.0;
|
|
|
|
let high = bytes.1;
|
|
|
|
|
|
|
|
let pixel = TwoBitsPerPixel::from_bytes(high, low);
|
|
|
|
|
|
|
|
if fifo.background.is_empty() {
|
|
|
|
for i in 0..8 {
|
|
|
|
// Horizontally flip pixels
|
|
|
|
let bit = 7 - i;
|
|
|
|
|
|
|
|
let shade = palette.colour(pixel.pixel(bit));
|
|
|
|
|
2021-04-20 09:26:28 +00:00
|
|
|
let fifo_pixel = BackgroundFifoPixel { shade };
|
2021-04-18 07:43:34 +00:00
|
|
|
fifo.background.push_back(fifo_pixel);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
self.x_pos += 1;
|
|
|
|
}
|
2021-04-20 06:27:32 +00:00
|
|
|
|
|
|
|
pub fn get_obj_low_addr(attr: &ObjectAttribute, pos: &ScreenPosition, obj_size: u8) -> u16 {
|
|
|
|
let line_y = pos.line_y;
|
|
|
|
|
|
|
|
// FIXME: Should we subtract 16 from attr.y?
|
|
|
|
let y = attr.y.wrapping_sub(16);
|
|
|
|
|
|
|
|
let line = if attr.flags.y_flip() {
|
|
|
|
(obj_size - (line_y - y)) * 2
|
|
|
|
} else {
|
|
|
|
(line_y - y) * 2
|
|
|
|
};
|
|
|
|
|
|
|
|
0x8000 + (attr.tile_index as u16 * 16) + line as u16
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
trait Fetcher {
|
|
|
|
fn next(&mut self, state: FetcherState);
|
|
|
|
fn reset(&mut self);
|
|
|
|
fn pause(&mut self);
|
|
|
|
fn resume(&mut self);
|
|
|
|
fn is_enabled(&self) -> bool;
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Debug, Clone, Copy)]
|
|
|
|
struct BackgroundFetcher {
|
|
|
|
state: FetcherState,
|
|
|
|
tile: TileBuilder,
|
|
|
|
window_line: WindowLineCounter,
|
|
|
|
enabled: bool,
|
|
|
|
}
|
|
|
|
|
|
|
|
impl Fetcher for BackgroundFetcher {
|
|
|
|
fn next(&mut self, state: FetcherState) {
|
|
|
|
self.state = state
|
|
|
|
}
|
|
|
|
|
|
|
|
fn reset(&mut self) {
|
|
|
|
self.state = FetcherState::TileNumber;
|
|
|
|
}
|
|
|
|
|
|
|
|
fn pause(&mut self) {
|
|
|
|
self.enabled = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
fn resume(&mut self) {
|
|
|
|
self.enabled = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
fn is_enabled(&self) -> bool {
|
|
|
|
self.enabled
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl Default for BackgroundFetcher {
|
|
|
|
fn default() -> Self {
|
|
|
|
Self {
|
|
|
|
state: Default::default(),
|
|
|
|
tile: Default::default(),
|
|
|
|
window_line: Default::default(),
|
|
|
|
enabled: true,
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Debug, Clone, Copy, Default)]
|
|
|
|
struct ObjectFetcher {
|
|
|
|
state: FetcherState,
|
|
|
|
tile: TileBuilder,
|
|
|
|
fifo_count: u8,
|
|
|
|
enabled: bool,
|
|
|
|
}
|
|
|
|
|
|
|
|
impl Fetcher for ObjectFetcher {
|
|
|
|
fn next(&mut self, state: FetcherState) {
|
|
|
|
self.state = state
|
|
|
|
}
|
|
|
|
|
|
|
|
fn reset(&mut self) {
|
|
|
|
self.fifo_count = 0;
|
|
|
|
self.state = FetcherState::TileNumber;
|
|
|
|
}
|
|
|
|
|
|
|
|
fn pause(&mut self) {
|
|
|
|
self.enabled = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
fn resume(&mut self) {
|
|
|
|
self.enabled = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
fn is_enabled(&self) -> bool {
|
|
|
|
self.enabled
|
|
|
|
}
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Debug, Clone, Copy, Default)]
|
|
|
|
struct WindowLineCounter {
|
2021-04-18 06:45:09 +00:00
|
|
|
count: u8,
|
|
|
|
checked: bool,
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
impl WindowLineCounter {
|
2021-04-18 06:45:09 +00:00
|
|
|
pub fn checked(&self) -> bool {
|
|
|
|
self.checked
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
pub fn increment(&mut self) {
|
2021-04-18 06:45:09 +00:00
|
|
|
self.count += 1;
|
|
|
|
self.checked = true;
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
pub fn hblank_reset(&mut self) {
|
2021-04-18 06:45:09 +00:00
|
|
|
self.checked = false;
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
pub fn vblank_reset(&mut self) {
|
2021-04-18 06:45:09 +00:00
|
|
|
self.count = 0;
|
|
|
|
self.checked = false;
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
pub fn count(&self) -> u8 {
|
|
|
|
self.count
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Debug, Clone, Copy)]
|
|
|
|
pub enum FetcherState {
|
|
|
|
TileNumber,
|
|
|
|
TileDataLow,
|
|
|
|
TileDataHigh,
|
|
|
|
SendToFifo,
|
|
|
|
}
|
|
|
|
|
|
|
|
impl Default for FetcherState {
|
|
|
|
fn default() -> Self {
|
|
|
|
Self::TileNumber
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Debug, Clone, Copy, Default)]
|
2021-04-20 09:26:28 +00:00
|
|
|
struct BackgroundFifoPixel {
|
|
|
|
shade: GrayShade,
|
|
|
|
}
|
2021-04-11 07:07:25 +00:00
|
|
|
|
2021-04-20 06:27:32 +00:00
|
|
|
#[derive(Debug, Clone, Copy, Default)]
|
|
|
|
struct ObjectFifoPixel {
|
|
|
|
shade: Option<GrayShade>,
|
|
|
|
palette: ObjectPalette,
|
|
|
|
priority: RenderPriority,
|
2021-04-18 06:45:09 +00:00
|
|
|
}
|
|
|
|
|
2021-04-11 07:07:25 +00:00
|
|
|
// FIXME: Fifo Registers have a known size. Are heap allocations
|
|
|
|
// really necessary here?
|
|
|
|
#[derive(Debug, Clone)]
|
|
|
|
struct FifoRenderer {
|
2021-04-20 06:27:32 +00:00
|
|
|
background: VecDeque<BackgroundFifoPixel>,
|
|
|
|
object: VecDeque<ObjectFifoPixel>,
|
|
|
|
enabled: bool,
|
|
|
|
}
|
|
|
|
|
|
|
|
impl FifoRenderer {
|
|
|
|
pub fn is_enabled(&self) -> bool {
|
|
|
|
self.enabled
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn pause(&mut self) {
|
|
|
|
self.enabled = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn resume(&mut self) {
|
|
|
|
self.enabled = true;
|
|
|
|
}
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
impl Default for FifoRenderer {
|
|
|
|
fn default() -> Self {
|
|
|
|
Self {
|
|
|
|
background: VecDeque::with_capacity(8),
|
2021-04-18 06:45:09 +00:00
|
|
|
object: VecDeque::with_capacity(8),
|
2021-04-20 06:27:32 +00:00
|
|
|
enabled: true,
|
2021-04-11 07:07:25 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Debug, Clone, Copy, Default)]
|
|
|
|
struct TileBuilder {
|
|
|
|
id: Option<u8>,
|
|
|
|
low: Option<u8>,
|
|
|
|
high: Option<u8>,
|
|
|
|
}
|
|
|
|
|
|
|
|
impl TileBuilder {
|
|
|
|
pub fn with_id(&mut self, id: u8) {
|
|
|
|
self.id = Some(id);
|
|
|
|
}
|
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
pub fn with_low_byte(&mut self, data: u8) {
|
2021-04-11 07:07:25 +00:00
|
|
|
self.low = Some(data);
|
|
|
|
}
|
|
|
|
|
2021-04-18 06:45:09 +00:00
|
|
|
pub fn with_high_byte(&mut self, data: u8) {
|
2021-04-11 07:07:25 +00:00
|
|
|
self.high = Some(data);
|
|
|
|
}
|
|
|
|
}
|