chore: rename heap variable to alloc in main.zig

This commit is contained in:
Rekai Nyangadzayi Musuka 2021-10-28 20:41:13 -03:00
parent 811fa0c1b5
commit 344b2856c5
1 changed files with 6 additions and 6 deletions

View File

@ -17,17 +17,17 @@ const WINDOW_HEIGHT = CHIP8_HEIGHT * display.SCALE;
const PIXELBUF_LEN = display.PIXELBUF_LEN;
pub fn main() anyerror!void {
const heap = std.heap.page_allocator;
const alloc = std.heap.page_allocator;
var arg_it = std.process.args();
// Skip process name
_ = arg_it.skip();
const os_string = try arg_it.next(heap) orelse {
const os_string = try arg_it.next(alloc) orelse {
std.debug.warn("Expected first argument to be path to CHIP-8 rom\n", .{});
return;
};
const rom_path = try std.fs.path.resolve(heap, &[_][]const u8{os_string});
const rom_path = try std.fs.path.resolve(alloc, &[_][]const u8{os_string});
if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO) < 0) {
sdlPanic();
@ -35,7 +35,7 @@ pub fn main() anyerror!void {
defer SDL.SDL_Quit();
const window = SDL.SDL_CreateWindow(
"Zig CHIP-8 Emulator",
"CHIP-8 Emulator",
SDL.SDL_WINDOWPOS_CENTERED,
SDL.SDL_WINDOWPOS_CENTERED,
WINDOW_WIDTH,
@ -52,8 +52,8 @@ pub fn main() anyerror!void {
var pixels: [PIXELBUF_LEN]u8 = [_]u8{0x00} ** PIXELBUF_LEN;
var scheduler = Scheduler.new(heap, &pixels);
var chip8 = try Chip8.fromFile(heap, &scheduler, rom_path);
var scheduler = Scheduler.new(alloc, &pixels);
var chip8 = try Chip8.fromFile(alloc, &scheduler, rom_path);
const frametime = 1_000_000_000 / OPS_PER_HZ;
var timer = Timer.start() catch unreachable;