diff --git a/src/main.zig b/src/main.zig index 2d2fed6..3588965 100644 --- a/src/main.zig +++ b/src/main.zig @@ -17,17 +17,17 @@ const WINDOW_HEIGHT = CHIP8_HEIGHT * display.SCALE; const PIXELBUF_LEN = display.PIXELBUF_LEN; pub fn main() anyerror!void { - const heap = std.heap.page_allocator; + const alloc = std.heap.page_allocator; var arg_it = std.process.args(); // Skip process name _ = arg_it.skip(); - const os_string = try arg_it.next(heap) orelse { + const os_string = try arg_it.next(alloc) orelse { std.debug.warn("Expected first argument to be path to CHIP-8 rom\n", .{}); return; }; - const rom_path = try std.fs.path.resolve(heap, &[_][]const u8{os_string}); + const rom_path = try std.fs.path.resolve(alloc, &[_][]const u8{os_string}); if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_EVENTS | SDL.SDL_INIT_AUDIO) < 0) { sdlPanic(); @@ -35,7 +35,7 @@ pub fn main() anyerror!void { defer SDL.SDL_Quit(); const window = SDL.SDL_CreateWindow( - "Zig CHIP-8 Emulator", + "CHIP-8 Emulator", SDL.SDL_WINDOWPOS_CENTERED, SDL.SDL_WINDOWPOS_CENTERED, WINDOW_WIDTH, @@ -52,8 +52,8 @@ pub fn main() anyerror!void { var pixels: [PIXELBUF_LEN]u8 = [_]u8{0x00} ** PIXELBUF_LEN; - var scheduler = Scheduler.new(heap, &pixels); - var chip8 = try Chip8.fromFile(heap, &scheduler, rom_path); + var scheduler = Scheduler.new(alloc, &pixels); + var chip8 = try Chip8.fromFile(alloc, &scheduler, rom_path); const frametime = 1_000_000_000 / OPS_PER_HZ; var timer = Timer.start() catch unreachable;