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6 Commits

Author SHA1 Message Date
08bf0f9201 fix: make dependency path strings relative 2022-12-15 03:42:56 -04:00
6467fc25e7 feat: update build.zig
zba-gdbstub now supports being used as a library
2022-12-15 03:33:43 -04:00
732c00efb2 feat: implement Emulator Interface 2022-12-15 02:18:11 -04:00
166baeec1a feat: get to user input in gdb 2022-12-15 01:21:57 -04:00
835878ca40 chore: move structs to separate files 2022-12-14 23:53:16 -04:00
278a5adf25 chore: reorganize code 2022-12-14 22:54:08 -04:00
11 changed files with 225 additions and 716 deletions

1
.gitignore vendored
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@@ -1,3 +1,2 @@
zig-out/ zig-out/
zig-cache/ zig-cache/
.zig-cache/

3
.gitmodules vendored Normal file
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@@ -0,0 +1,3 @@
[submodule "lib/zig-network"]
path = lib/zig-network
url = https://github.com/MasterQ32/zig-network

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@@ -1,35 +1,59 @@
const std = @import("std"); const std = @import("std");
// Although this function looks imperative, note that its job is to fn path(comptime suffix: []const u8) []const u8 {
// declaratively construct a build graph that will be executed by an external if (suffix[0] == '/') @compileError("expected a relative path");
// runner. return comptime (std.fs.path.dirname(@src().file) orelse ".") ++ std.fs.path.sep_str ++ suffix;
pub fn build(b: *std.Build) void { }
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which const pkgs = struct {
// means any target is allowed, and the default is native. Other options const Pkg = std.build.Pkg;
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{}); pub const gdbstub: Pkg = .{
.name = "gdbstub",
// Standard optimization options allow the person running `zig build` to select .source = .{ .path = path("src/lib.zig") },
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not .dependencies = &[_]Pkg{network},
// set a preferred release mode, allowing the user to decide how to optimize. };
const optimize = b.standardOptimizeOption(.{});
// https://github.com/MasterQ32/zig-network
_ = b.addModule("zba-gdbstub", .{ .root_source_file = b.path("src/lib.zig") }); pub const network: Pkg = .{
.name = "network",
// Creates a step for unit testing. This only builds the test executable .source = .{ .path = path("lib/zig-network/network.zig") },
// but does not run it. };
const lib_unit_tests = b.addTest(.{ };
.root_source_file = b.path("src/lib.zig"),
.target = target, pub fn link(exe: *std.build.LibExeObjStep) void {
.optimize = optimize, exe.addPackage(pkgs.gdbstub);
}); }
const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests); pub fn build(b: *std.build.Builder) void {
const target = b.standardTargetOptions(.{});
// Similar to creating the run step earlier, this exposes a `test` step to const mode = b.standardReleaseOptions();
// the `zig build --help` menu, providing a way for the user to request
// running the unit tests. // -- library --
const test_step = b.step("test", "Run unit tests"); const lib = b.addStaticLibrary("gdbstub", "src/lib.zig");
test_step.dependOn(&run_lib_unit_tests.step); lib.addPackage(pkgs.network);
lib.setBuildMode(mode);
lib.install();
const lib_tests = b.addTest("src/lib.zig");
lib_tests.setBuildMode(mode);
const test_step = b.step("lib-test", "Run Library Tests");
test_step.dependOn(&lib_tests.step);
// -- Executable --
const exe = b.addExecutable("gdbserver", "src/main.zig");
link(exe);
exe.setTarget(target);
exe.setBuildMode(mode);
exe.install();
const run_cmd = exe.run();
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| run_cmd.addArgs(args);
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
} }

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@@ -1,72 +0,0 @@
.{
// This is the default name used by packages depending on this one. For
// example, when a user runs `zig fetch --save <url>`, this field is used
// as the key in the `dependencies` table. Although the user can choose a
// different name, most users will stick with this provided value.
//
// It is redundant to include "zig" in this name because it is already
// within the Zig package namespace.
.name = "zba-gdbstub",
// This is a [Semantic Version](https://semver.org/).
// In a future version of Zig it will be used for package deduplication.
.version = "0.1.0",
// This field is optional.
// This is currently advisory only; Zig does not yet do anything
// with this value.
//.minimum_zig_version = "0.11.0",
// This field is optional.
// Each dependency must either provide a `url` and `hash`, or a `path`.
// `zig build --fetch` can be used to fetch all dependencies of a package, recursively.
// Once all dependencies are fetched, `zig build` no longer requires
// internet connectivity.
.dependencies = .{
// See `zig fetch --save <url>` for a command-line interface for adding dependencies.
//.example = .{
// // When updating this field to a new URL, be sure to delete the corresponding
// // `hash`, otherwise you are communicating that you expect to find the old hash at
// // the new URL.
// .url = "https://example.com/foo.tar.gz",
//
// // This is computed from the file contents of the directory of files that is
// // obtained after fetching `url` and applying the inclusion rules given by
// // `paths`.
// //
// // This field is the source of truth; packages do not come from a `url`; they
// // come from a `hash`. `url` is just one of many possible mirrors for how to
// // obtain a package matching this `hash`.
// //
// // Uses the [multihash](https://multiformats.io/multihash/) format.
// .hash = "...",
//
// // When this is provided, the package is found in a directory relative to the
// // build root. In this case the package's hash is irrelevant and therefore not
// // computed. This field and `url` are mutually exclusive.
// .path = "foo",
// // When this is set to `true`, a package is declared to be lazily
// // fetched. This makes the dependency only get fetched if it is
// // actually used.
// .lazy = false,
//},
},
// Specifies the set of files and directories that are included in this package.
// Only files and directories listed here are included in the `hash` that
// is computed for this package. Only files listed here will remain on disk
// when using the zig package manager. As a rule of thumb, one should list
// files required for compilation plus any license(s).
// Paths are relative to the build root. Use the empty string (`""`) to refer to
// the build root itself.
// A directory listed here means that all files within, recursively, are included.
.paths = .{
"build.zig",
"build.zig.zon",
"src",
// For example...
//"LICENSE",
//"README.md",
},
}

1
lib/zig-network Submodule

Submodule lib/zig-network added at caa31ef878

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@@ -1,9 +1,7 @@
const std = @import("std"); const std = @import("std");
const target = @import("Server.zig").target;
const Allocator = std.mem.Allocator; const Allocator = std.mem.Allocator;
const Emulator = @import("lib.zig").Emulator;
const State = @import("State.zig");
const Server = @import("Server.zig");
const Self = @This(); const Self = @This();
const log = std.log.scoped(.Packet); const log = std.log.scoped(.Packet);
@@ -18,6 +16,8 @@ pub fn from(allocator: Allocator, str: []const u8) !Self {
const chksum_str = tokens.next() orelse return error.MissingCheckSum; const chksum_str = tokens.next() orelse return error.MissingCheckSum;
const chksum = std.fmt.parseInt(u8, chksum_str, 16) catch return error.InvalidChecksum; const chksum = std.fmt.parseInt(u8, chksum_str, 16) catch return error.InvalidChecksum;
// log.info("Contents: {s}", .{contents});
if (!Self.verify(contents, chksum)) return error.ChecksumMismatch; if (!Self.verify(contents, chksum)) return error.ChecksumMismatch;
return .{ .contents = try allocator.dupe(u8, contents) }; return .{ .contents = try allocator.dupe(u8, contents) };
@@ -44,26 +44,34 @@ const String = union(enum) {
} }
}; };
pub fn parse(self: *Self, allocator: Allocator, state: *Server.State, emu: *Emulator) !String { pub fn parse(self: *Self, allocator: Allocator) !String {
switch (self.contents[0]) { switch (self.contents[0]) {
// Required // Required
'?' => return .{ .static = "T05" }, // FIXME: which errno? '?' => {
'g' => { const ret: Signal = .Trap;
const r = emu.registers();
const cpsr = emu.cpsr(); // Deallocated by the caller
return .{ .alloc = try std.fmt.allocPrint(allocator, "T{x:0>2}thread:1;", .{@enumToInt(ret)}) };
},
'g' => {
// TODO: Actually reference GBA Registers
const r = [_]u32{0xDEAD_BEEF} ** 0x10;
const cpsr: u32 = 0xCAFE_B0BA;
const char_len = 2;
const reg_len = @sizeOf(u32) * char_len; // Every byte is represented by 2 characters
const reg_len = @sizeOf(u32) * 2; // Every byte is represented by 2 characters
const ret = try allocator.alloc(u8, r.len * reg_len + reg_len); // r0 -> r15 + CPSR const ret = try allocator.alloc(u8, r.len * reg_len + reg_len); // r0 -> r15 + CPSR
{ {
var i: u32 = 0; var i: usize = 0;
while (i < r.len + 1) : (i += 1) { while (i < r.len + 1) : (i += 1) {
var reg: u32 = if (i < r.len) r[i] else cpsr; const reg: u32 = if (i < r.len) r[i] else cpsr;
if (i == 15) reg -|= if (cpsr >> 5 & 1 == 1) 4 else 8; // PC is ahead
// writes the formatted integer to the buffer, returns a slice to the buffer but we ignore that // bufPrintIntToSlice writes to the provided slice, which is all we want from this
// GDB also expects the bytes to be in the opposite order for whatever reason // consequentially, we ignore the slice it returns since it just references the slice
_ = std.fmt.bufPrintIntToSlice(ret[i * 8 ..][0..8], @byteSwap(reg), 16, .lower, .{ .fill = '0', .width = 8 }); // passed as an argument
_ = std.fmt.bufPrintIntToSlice(ret[i * 8 ..][0..8], reg, 16, .lower, .{ .fill = '0', .width = 8 });
} }
} }
@@ -71,221 +79,101 @@ pub fn parse(self: *Self, allocator: Allocator, state: *Server.State, emu: *Emul
}, },
'G' => @panic("TODO: Register Write"), 'G' => @panic("TODO: Register Write"),
'm' => { 'm' => {
// TODO: Actually reference GBA Memory
log.err("{s}", .{self.contents});
var tokens = std.mem.tokenize(u8, self.contents[1..], ","); var tokens = std.mem.tokenize(u8, self.contents[1..], ",");
const addr_str = tokens.next() orelse return error.InvalidPacket; const addr_str = tokens.next() orelse return .{ .static = "E9999" }; // EUNKNOWN
const length_str = tokens.next() orelse return error.InvalidPacket; const length_str = tokens.next() orelse return .{ .static = "E9999" }; // EUNKNOWN
const addr = try std.fmt.parseInt(u32, addr_str, 16); const addr = try std.fmt.parseInt(u32, addr_str, 16);
const len = try std.fmt.parseInt(u32, length_str, 16); const len = try std.fmt.parseInt(u32, length_str, 16);
_ = addr;
const ret = try allocator.alloc(u8, len * 2); const ret = try allocator.alloc(u8, len * 2);
{ {
var i: u32 = 0; var i: usize = 0;
while (i < len) : (i += 1) { while (i < len) : (i += 1) {
// writes the formatted integer to the buffer, returns a slice to the buffer but we ignore that const value: u8 = 0;
_ = std.fmt.bufPrintIntToSlice(ret[i * 2 ..][0..2], emu.read(addr + i), 16, .lower, .{ .fill = '0', .width = 2 });
_ = std.fmt.bufPrintIntToSlice(ret[i * 2 ..][0..2], value, 16, .lower, .{ .fill = '0', .width = 2 });
} }
} }
return .{ .alloc = ret }; return .{ .alloc = ret };
}, },
'M' => { 'M' => @panic("TODO: Memory Write"),
var tokens = std.mem.tokenize(u8, self.contents[1..], ",:"); 'c' => @panic("TODO: Continue"),
's' => @panic("TODO: Step"),
const addr_str = tokens.next() orelse return error.InvalidPacket; // Optional
const length_str = tokens.next() orelse return error.InvalidPacket; 'H' => {
const bytes = tokens.next() orelse return error.InvalidPacket; log.warn("{s}", .{self.contents});
const addr = try std.fmt.parseInt(u32, addr_str, 16);
const len = try std.fmt.parseInt(u32, length_str, 16);
{
var i: u32 = 0;
while (i < len) : (i += 1) {
const str = bytes[2 * i ..][0..2];
const value = try std.fmt.parseInt(u8, str, 16);
emu.write(addr + i, value);
}
}
return .{ .static = "OK" };
},
'c' => {
switch (emu.contd()) {
.SingleStep => unreachable,
.Trap => |r| switch (r) {
.HwBkpt => return .{ .static = "T05 hwbreak:;" },
.SwBkpt => return .{ .static = "T05 swbreak:;" },
},
}
},
's' => {
// var tokens = std.mem.tokenize(u8, self.contents[1..], " ");
// const addr = if (tokens.next()) |s| try std.fmt.parseInt(u32, s, 16) else null;
switch (emu.step()) {
.SingleStep => return .{ .static = "T05" },
.Trap => |r| switch (r) {
.HwBkpt => return .{ .static = "T05 hwbreak:;" },
.SwBkpt => return .{ .static = "T05 swbreak:;" },
},
}
},
// Breakpoints
'z' => {
var tokens = std.mem.tokenize(u8, self.contents[2..], ",");
const addr_str = tokens.next() orelse return error.InvalidPacket;
const addr = try std.fmt.parseInt(u32, addr_str, 16);
switch (self.contents[1]) { switch (self.contents[1]) {
'0' => { 'g', 'c' => return .{ .static = "OK" },
emu.removeBkpt(.Software, addr); else => {
return .{ .static = "OK" }; log.warn("Unimplemented: {s}", .{self.contents});
return .{ .static = "" };
}, },
'1' => {
emu.removeBkpt(.Hardware, addr);
return .{ .static = "OK" };
},
'2' => return .{ .static = "" }, // TODO: Remove Write Watchpoint
'3' => return .{ .static = "" }, // TODO: Remove Read Watchpoint
'4' => return .{ .static = "" }, // TODO: Remove Access Watchpoint
else => return .{ .static = "" },
} }
}, },
'Z' => {
var tokens = std.mem.tokenize(u8, self.contents[2..], ",");
const addr_str = tokens.next() orelse return error.InvalidPacket;
const kind_str = tokens.next() orelse return error.InvalidPacket;
const addr = try std.fmt.parseInt(u32, addr_str, 16);
const kind = try std.fmt.parseInt(u32, kind_str, 16);
switch (self.contents[1]) {
'0' => {
try emu.addBkpt(.Software, addr, kind);
return .{ .static = "OK" };
},
'1' => {
emu.addBkpt(.Hardware, addr, kind) catch |e| {
switch (e) {
error.OutOfSpace => return .{ .static = "E22" }, // FIXME: which errno?
else => return e,
}
};
return .{ .static = "OK" };
},
'2' => return .{ .static = "" }, // TODO: Insert Write Watchpoint
'3' => return .{ .static = "" }, // TODO: Insert Read Watchpoint
'4' => return .{ .static = "" }, // TODO: Insert Access Watchpoint
else => return .{ .static = "" },
}
},
// TODO: Figure out the difference between 'M' and 'X'
'D' => {
log.info("Disconnecting...", .{});
state.should_quit = true;
return .{ .static = "OK" };
},
'H' => return .{ .static = "" },
'v' => { 'v' => {
if (substr(self.contents[1..], "MustReplyEmpty")) return .{ .static = "" }; if (substr(self.contents[1..], "MustReplyEmpty")) {
return .{ .static = "" };
if (substr(self.contents[1..], "Cont")) {
switch (self.contents[5]) {
'?' => return .{ .static = "" }, // TODO: Implement vCont
else => {},
}
} }
log.warn("Unimplemented: {s}", .{self.contents}); log.warn("Unimplemented: {s}", .{self.contents});
return .{ .static = "" }; return .{ .static = "" };
}, },
'T' => return .{ .static = "OK " }, // We assume single threaded here
'q' => { 'q' => {
if (self.contents[1] == 'C' and self.contents.len == 2) return .{ .static = "QC1" }; if (self.contents[1] == 'C' and self.contents.len == 2) return .{ .static = "QC1" };
if (substr(self.contents[1..], "fThreadInfo")) return .{ .static = "m1" }; if (substr(self.contents[1..], "fThreadInfo")) return .{ .static = "m1" };
if (substr(self.contents[1..], "sThreadInfo")) return .{ .static = "l" }; if (substr(self.contents[1..], "sThreadInfo")) return .{ .static = "l" };
if (substr(self.contents[1..], "Attached")) return .{ .static = "1" }; // Tell GDB we're attached to a process if (substr(self.contents[1..], "Attached")) return .{ .static = "1" }; // Tell GDB we're attached to a process
if (substr(self.contents[1..], "ThreadExtraInfo")) {
const extra_info = "FIXME: what is even expected here?";
const ret = try allocator.dupe(u8, &std.fmt.bytesToHex(extra_info, .lower));
return .{ .alloc = ret };
}
if (substr(self.contents[1..], "Supported")) { if (substr(self.contents[1..], "Supported")) {
const format = "PacketSize={x:};swbreak+;hwbreak+;qXfer:features:read+;{s}"; const format = "PacketSize={x:};qXfer:features:read+;qXfer:memory-map:read+";
const mem_map = if (state.memmap_xml == null) "" else "qXfer:memory-map:read+";
// TODO: Anything else? // TODO: Anything else?
const ret = try std.fmt.allocPrint(allocator, format, .{ Self.max_len, mem_map });
const ret = try std.fmt.allocPrint(allocator, format, .{Self.max_len});
return .{ .alloc = ret }; return .{ .alloc = ret };
} }
if (substr(self.contents[1..], "Xfer:features:read")) { if (substr(self.contents[1..], "Xfer:features:read")) {
var tokens = std.mem.tokenize(u8, self.contents[1..], ":,"); var tokens = std.mem.tokenize(u8, self.contents[1..], ":,");
_ = tokens.next(); // Xfer _ = tokens.next(); // qXfer
_ = tokens.next(); // features _ = tokens.next(); // features
_ = tokens.next(); // read _ = tokens.next(); // read
const annex = tokens.next() orelse return .{ .static = "E00" };
const annex = tokens.next() orelse return error.InvalidPacket; const offset_str = tokens.next() orelse return .{ .static = "E00" };
const offset_str = tokens.next() orelse return error.InvalidPacket; const length_str = tokens.next() orelse return .{ .static = "E00" };
const length_str = tokens.next() orelse return error.InvalidPacket;
if (std.mem.eql(u8, annex, "target.xml")) { if (std.mem.eql(u8, annex, "target.xml")) {
log.info("Providing ARMv4T target description", .{});
const offset = try std.fmt.parseInt(usize, offset_str, 16); const offset = try std.fmt.parseInt(usize, offset_str, 16);
const length = try std.fmt.parseInt(usize, length_str, 16); const length = try std.fmt.parseInt(usize, length_str, 16);
// + 2 to account for the "m " in the response // + 2 to account for the "m " in the response
// subtract offset so that the allocated buffer isn't // subtract offset so that the allocated buffer isn't
// larger than it needs to be TODO: Test this? // larger than it needs to be TODO: Test this?
const len = @min(length, (state.target_xml.len + 1) - offset); const len = @min(length, (target.len + 1) - offset);
const ret = try allocator.alloc(u8, len); const ret = try allocator.alloc(u8, len);
ret[0] = if (ret.len < length) 'l' else 'm'; ret[0] = if (ret.len < length) 'l' else 'm';
@memcpy(ret[1..], state.target_xml[offset..]); std.mem.copy(u8, ret[1..], target[offset..]);
return .{ .alloc = ret }; return .{ .alloc = ret };
} else { } else {
log.err("Unexpected Annex: {s}", .{annex}); log.err("Unexpected Annex: {s}", .{annex});
return .{ .static = "E9999" }; return .{ .static = "E00" };
} }
return .{ .static = "" }; return .{ .static = "" };
} }
if (substr(self.contents[1..], "Xfer:memory-map:read")) {
const mem_map = state.memmap_xml.?;
var tokens = std.mem.tokenize(u8, self.contents[1..], ":,");
_ = tokens.next(); // Xfer
_ = tokens.next(); // memory-map
_ = tokens.next(); // read
const offset_str = tokens.next() orelse return error.InvalidPacket;
const length_str = tokens.next() orelse return error.InvalidPacket;
const offset = try std.fmt.parseInt(usize, offset_str, 16);
const length = try std.fmt.parseInt(usize, length_str, 16);
// see above
const len = @min(length, (mem_map.len + 1) - offset);
const ret = try allocator.alloc(u8, len);
ret[0] = if (ret.len < length) 'l' else 'm';
@memcpy(ret[1..], mem_map[offset..]);
return .{ .alloc = ret };
}
log.warn("Unimplemented: {s}", .{self.contents}); log.warn("Unimplemented: {s}", .{self.contents});
return .{ .static = "" }; return .{ .static = "" };
}, },
@@ -310,7 +198,7 @@ pub fn checksum(input: []const u8) u8 {
var sum: usize = 0; var sum: usize = 0;
for (input) |char| sum += char; for (input) |char| sum += char;
return @truncate(sum); return @truncate(u8, sum);
} }
fn verify(input: []const u8, chksum: u8) bool { fn verify(input: []const u8, chksum: u8) bool {
@@ -318,7 +206,7 @@ fn verify(input: []const u8, chksum: u8) bool {
} }
const Signal = enum(u32) { const Signal = enum(u32) {
Hup = 1, // Hangup Hup, // Hangup
Int, // Interrupt Int, // Interrupt
Quit, // Quit Quit, // Quit
Ill, // Illegal Instruction Ill, // Illegal Instruction

View File

@@ -1,43 +1,67 @@
const std = @import("std"); const std = @import("std");
const network = @import("network");
const Packet = @import("Packet.zig"); const Packet = @import("Packet.zig");
const Emulator = @import("lib.zig").Emulator;
const Socket = network.Socket;
const Allocator = std.mem.Allocator; const Allocator = std.mem.Allocator;
const Server = std.net.Server;
const Self = @This(); const Self = @This();
const log = std.log.scoped(.Server); const log = std.log.scoped(.Server);
const port: u16 = 2424; const port: u16 = 2424;
pub const target: []const u8 =
\\<target version="1.0">
\\ <architecture>armv4t</architecture>
\\ <feature name="org.gnu.gdb.arm.core">
\\ <reg name="r0" bitsize="32" type="uint32"/>
\\ <reg name="r1" bitsize="32" type="uint32"/>
\\ <reg name="r2" bitsize="32" type="uint32"/>
\\ <reg name="r3" bitsize="32" type="uint32"/>
\\ <reg name="r4" bitsize="32" type="uint32"/>
\\ <reg name="r5" bitsize="32" type="uint32"/>
\\ <reg name="r6" bitsize="32" type="uint32"/>
\\ <reg name="r7" bitsize="32" type="uint32"/>
\\ <reg name="r8" bitsize="32" type="uint32"/>
\\ <reg name="r9" bitsize="32" type="uint32"/>
\\ <reg name="r10" bitsize="32" type="uint32"/>
\\ <reg name="r11" bitsize="32" type="uint32"/>
\\ <reg name="r12" bitsize="32" type="uint32"/>
\\ <reg name="sp" bitsize="32" type="data_ptr"/>
\\ <reg name="lr" bitsize="32"/>
\\ <reg name="pc" bitsize="32" type="code_ptr"/>
\\
\\ <reg name="cpsr" bitsize="32" regnum="25"/>
\\ </feature>
\\</target>
;
// FIXME: Shouldn't this be a Packet Struct? // FIXME: Shouldn't this be a Packet Struct?
pkt_cache: ?[]const u8 = null, pkt_cache: ?[]const u8 = null,
socket: Server, client: Socket,
state: State, _socket: Socket,
emu: Emulator, pub fn init() !Self {
try network.init();
pub const State = struct { var socket = try Socket.create(.ipv4, .tcp);
should_quit: bool = false, try socket.bindToPort(port);
target_xml: []const u8, try socket.listen();
memmap_xml: ?[]const u8,
};
const Xml = struct { target: []const u8, memory_map: ?[]const u8 }; var client = try socket.accept(); // TODO: This blocks, is this OK?
pub fn init(emulator: Emulator, xml: Xml) !Self { const endpoint = try client.getLocalEndPoint();
const localhost = std.net.Address.initIp4(.{ 127, 0, 0, 1 }, port); log.info("client connected from {}", .{endpoint});
return .{ return .{ ._socket = socket, .client = client };
.emu = emulator,
.socket = try localhost.listen(.{}),
.state = .{ .target_xml = xml.target, .memmap_xml = xml.memory_map },
};
} }
pub fn deinit(self: *Self, allocator: Allocator) void { pub fn deinit(self: *Self, allocator: Allocator) void {
self.reset(allocator); self.reset(allocator);
self.socket.deinit();
self.client.close();
self._socket.close();
network.deinit();
self.* = undefined; self.* = undefined;
} }
@@ -50,67 +74,46 @@ const Action = union(enum) {
nack, nack,
}; };
pub fn run(self: *Self, allocator: Allocator, should_quit: *std.atomic.Value(bool)) !void { pub fn run(self: *Self, allocator: Allocator) !void {
var buf: [Packet.max_len]u8 = undefined; var buf: [Packet.max_len]u8 = undefined;
var client = try self.socket.accept(); while (true) {
log.info("client connected from {}", .{client.address}); const len = try self.client.receive(&buf);
while (!should_quit.load(.monotonic)) {
if (self.state.should_quit) {
// Just in case its the gdbstub that exited first,
// attempt to signal to the GUI that it should also exit
should_quit.store(true, .monotonic);
break;
}
const len = try client.stream.read(&buf);
if (len == 0) break; if (len == 0) break;
const action = try self.parse(allocator, buf[0..len]); const action = try Self.parse(allocator, buf[0..len]);
try self.send(allocator, client, action); try self.send(allocator, action);
} }
} }
fn parse(self: *Self, allocator: Allocator, input: []const u8) !Action { fn parse(allocator: Allocator, input: []const u8) !Action {
log.debug("-> {s}", .{input});
return switch (input[0]) { return switch (input[0]) {
'+' => blk: { '+' => .nothing,
if (input.len == 1) break :blk .nothing;
break :blk switch (input[1]) {
'$' => self.handlePacket(allocator, input[1..]),
else => std.debug.panic("Unknown: {s}", .{input}),
};
},
'-' => .retry, '-' => .retry,
'$' => try self.handlePacket(allocator, input), '$' => blk: {
'\x03' => .nothing, // Packet
else => std.debug.panic("Unknown: {s}", .{input}),
};
}
fn handlePacket(self: *Self, allocator: Allocator, input: []const u8) !Action {
var packet = Packet.from(allocator, input) catch return .nack; var packet = Packet.from(allocator, input) catch return .nack;
defer packet.deinit(allocator); defer packet.deinit(allocator);
var string = packet.parse(allocator, &self.state, &self.emu) catch return .nack; var string = packet.parse(allocator) catch return .nack;
defer string.deinit(allocator); defer string.deinit(allocator);
const reply = string.inner(); const reply = string.inner();
// deallocated by the caller // deallocated by the caller
const response = try std.fmt.allocPrint(allocator, "+${s}#{x:0>2}", .{ reply, Packet.checksum(reply) }); const response = try std.fmt.allocPrint(allocator, "${s}#{x:0>2}", .{ reply, Packet.checksum(reply) });
return .{ .send = response }; break :blk .{ .send = response };
},
else => std.debug.panic("Unknown: {s}", .{input}),
};
} }
fn send(self: *Self, allocator: Allocator, client: Server.Connection, action: Action) !void { fn send(self: *Self, allocator: Allocator, action: Action) !void {
switch (action) { switch (action) {
.send => |pkt| { .send => |pkt| {
_ = try client.stream.writeAll(pkt); _ = try self.client.send("+"); // ACK
log.debug("<- {s}", .{pkt}); _ = try self.client.send(pkt);
self.reset(allocator); self.reset(allocator);
self.pkt_cache = pkt; self.pkt_cache = pkt;
@@ -118,21 +121,14 @@ fn send(self: *Self, allocator: Allocator, client: Server.Connection, action: Ac
.retry => { .retry => {
log.warn("received nack, resending: \"{?s}\"", .{self.pkt_cache}); log.warn("received nack, resending: \"{?s}\"", .{self.pkt_cache});
if (self.pkt_cache) |pkt| { if (self.pkt_cache) |pkt| _ = try self.client.send(pkt); // FIXME: is an ack to a nack necessary?
_ = try client.stream.writeAll(pkt);
log.debug("<- {s}", .{pkt});
}
}, },
.ack => { .ack => {
_ = try client.stream.writeAll("+"); _ = try self.client.send("+");
log.debug("<- +", .{});
self.reset(allocator); self.reset(allocator);
}, },
.nack => { .nack => {
_ = try client.stream.writeAll("-"); _ = try self.client.send("-");
log.debug("<- -", .{});
self.reset(allocator); self.reset(allocator);
}, },
.nothing => self.reset(allocator), .nothing => self.reset(allocator),

View File

@@ -1,122 +0,0 @@
const std = @import("std");
const Allocator = std.mem.Allocator;
const ArrayList = std.ArrayList;
hw_bkpt: HwBkpt = .{},
sw_bkpt: SwBkpt,
pub fn init(allocator: Allocator) @This() {
return .{ .sw_bkpt = SwBkpt.init(allocator) };
}
pub fn deinit(self: *@This()) void {
self.sw_bkpt.deinit();
self.* = undefined;
}
const SwBkpt = struct {
const log = std.log.scoped(.SwBkpt);
list: std.ArrayList(Bkpt),
pub fn init(allocator: Allocator) @This() {
return .{ .list = ArrayList(Bkpt).init(allocator) };
}
pub fn deinit(self: *@This()) void {
self.list.deinit();
self.* = undefined;
}
pub fn isHit(self: *const @This(), addr: u32) bool {
for (self.list.items) |bkpt| {
if (bkpt.addr == addr) return true;
}
return false;
}
pub fn add(self: *@This(), addr: u32, kind: u32) !void {
for (self.list.items) |bkpt| {
if (bkpt.addr == addr) return; // indempotent
}
try self.list.append(.{ .addr = addr, .kind = try Bkpt.Kind.from(u32, kind) });
log.warn("Added Breakpoint at 0x{X:0>8}", .{addr});
}
pub fn remove(self: *@This(), addr: u32) void {
for (self.list.items, 0..) |bkpt, i| {
if (bkpt.addr == addr) {
_ = self.list.orderedRemove(i);
log.debug("Removed Breakpoint at 0x{X:0>8}", .{addr});
return;
}
}
}
};
const HwBkpt = struct {
const log = std.log.scoped(.HwBkpt);
list: [2]?Bkpt = .{ null, null },
pub fn isHit(self: *const @This(), addr: u32) bool {
for (self.list) |bkpt_opt| {
const bkpt = bkpt_opt orelse continue;
if (bkpt.addr == addr) return true;
}
return false;
}
pub fn add(self: *@This(), addr: u32, kind: u32) !void {
for (&self.list) |*bkpt_opt| {
if (bkpt_opt.*) |bkpt| {
if (bkpt.addr == addr) return; // idempotent
} else {
bkpt_opt.* = .{ .addr = addr, .kind = try Bkpt.Kind.from(u32, kind) };
log.debug("Added Breakpoint at 0x{X:0>8}", .{addr});
return;
}
}
return error.OutOfSpace;
}
pub fn remove(self: *@This(), addr: u32) void {
for (&self.list) |*bkpt_opt| {
const bkpt = bkpt_opt.* orelse continue;
if (bkpt.addr == addr) {
bkpt_opt.* = null;
log.debug("Removed Breakpoint at 0x{X:0>8}", .{addr});
break;
}
}
}
};
const Bkpt = struct {
addr: u32,
kind: Kind,
const Kind = enum(u3) {
Arm = 2,
Thumb = 4,
pub fn from(comptime T: type, num: T) !@This() {
comptime std.debug.assert(@typeInfo(T) == .Int);
return switch (num) {
2 => .Arm,
4 => .Thumb,
else => error.UnknownBkptKind,
};
}
};
};

View File

@@ -1,69 +1,51 @@
const std = @import("std");
const Allocator = std.mem.Allocator;
/// Re-export of the server interface /// Re-export of the server interface
pub const Server = @import("Server.zig"); pub const Server = @import("Server.zig");
const State = @import("State.zig");
/// Interface for interacting between GDB and a GBA emu /// Interface for interacting between GDB and a GBA emu
pub const Emulator = struct { pub const Emulator = struct {
const Self = @This(); const Self = @This();
const Signal = union(enum) {
const Kind = enum { HwBkpt, SwBkpt };
Trap: Kind,
SingleStep: void,
};
state: State,
ptr: *anyopaque, ptr: *anyopaque,
readFn: *const fn (*anyopaque, u32) u8, readFn: *const fn (*anyopaque, u32) u8,
writeFn: *const fn (*anyopaque, u32, u8) void, writeFn: *const fn (*anyopaque, u32, u8) void,
registersFn: *const fn (*anyopaque) *[16]u32, // FIXME: Expensive copy
cpsrFn: *const fn (*anyopaque) u32, registersFn: *const fn (*const anyopaque) [16]u32,
cpsrFn: *const fn (*const anyopaque) u32,
stepFn: *const fn (*anyopaque) void, pub fn init(ptr: anytype) Self {
pub fn init(allocator: Allocator, ptr: anytype) Self {
const Ptr = @TypeOf(ptr); const Ptr = @TypeOf(ptr);
const ptr_info = @typeInfo(Ptr); const ptr_info = @typeInfo(Ptr);
if (ptr_info != .Pointer) @compileError("ptr must be a pointer"); if (ptr_info != .Pointer) @compileError("ptr must be a pointer");
if (ptr_info.Pointer.size != .One) @compileError("ptr must be a single-item pointer"); if (ptr_info.Pointer.size != .One) @compileError("ptr must be a single-item pointer");
const alignment = ptr_info.Pointer.alignment;
const gen = struct { const gen = struct {
pub fn readImpl(pointer: *anyopaque, addr: u32) u8 { pub fn readImpl(pointer: *anyopaque, addr: u32) u8 {
const self: Ptr = @ptrCast(@alignCast(pointer)); const self = @ptrCast(Ptr, @alignCast(alignment, pointer));
return @call(.always_inline, ptr_info.Pointer.child.read, .{ self, addr }); return @call(.{ .modifier = .always_inline }, ptr_info.Pointer.child.read, .{ u8, self, addr });
} }
pub fn writeImpl(pointer: *anyopaque, addr: u32, value: u8) void { pub fn writeImpl(pointer: *anyopaque, addr: u32, value: u8) void {
const self: Ptr = @ptrCast(@alignCast(pointer)); const self = @ptrCast(Ptr, @alignCast(alignment, pointer));
return @call(.always_inline, ptr_info.Pointer.child.write, .{ self, addr, value }); return @call(.{ .modifier = .always_inline }, ptr_info.Pointer.child.read, .{ u8, self, addr, value });
} }
pub fn registersImpl(pointer: *anyopaque) *[16]u32 { pub fn registersImpl(pointer: *const anyopaque) [16]u32 {
const self: Ptr = @ptrCast(@alignCast(pointer)); const self = @ptrCast(Ptr, @alignCast(alignment, pointer));
return @call(.always_inline, ptr_info.Pointer.child.registers, .{self}); return self.r;
} }
pub fn cpsrImpl(pointer: *anyopaque) u32 { pub fn cpsrImpl(pointer: *const anyopaque) u32 {
const self: Ptr = @ptrCast(@alignCast(pointer)); const self = @ptrCast(Ptr, @alignCast(alignment, pointer));
return @call(.always_inline, ptr_info.Pointer.child.cpsr, .{self}); return self.cpsr.raw;
}
pub fn stepImpl(pointer: *anyopaque) void {
const self: Ptr = @ptrCast(@alignCast(pointer));
return @call(.always_inline, ptr_info.Pointer.child.step, .{self});
} }
}; };
@@ -73,17 +55,9 @@ pub const Emulator = struct {
.writeFn = gen.writeImpl, .writeFn = gen.writeImpl,
.registersFn = gen.registersImpl, .registersFn = gen.registersImpl,
.cpsrFn = gen.cpsrImpl, .cpsrFn = gen.cpsrImpl,
.stepFn = gen.stepImpl,
.state = State.init(allocator),
}; };
} }
pub fn deinit(self: *Self) void {
self.state.deinit();
self.* = undefined;
}
pub inline fn read(self: Self, addr: u32) u8 { pub inline fn read(self: Self, addr: u32) u8 {
return self.readFn(self.ptr, addr); return self.readFn(self.ptr, addr);
} }
@@ -92,57 +66,11 @@ pub const Emulator = struct {
self.writeFn(self.ptr, addr, value); self.writeFn(self.ptr, addr, value);
} }
pub inline fn registers(self: Self) *[16]u32 { pub inline fn registers(self: Self) [16]u32 {
return self.registersFn(self.ptr); return self.registersFn(self.ptr);
} }
pub inline fn cpsr(self: Self) u32 { pub inline fn cpsr(self: Self) u32 {
return self.cpsrFn(self.ptr); return self.cpsrFn(self.ptr);
} }
pub inline fn contd(self: *Self) Signal {
while (true) {
const signal = self.step();
switch (signal) {
.SingleStep => {},
.Trap => return signal,
}
}
}
pub inline fn step(self: *Self) Signal {
self.stepFn(self.ptr);
const r = self.registersFn(self.ptr);
const is_thumb = self.cpsrFn(self.ptr) >> 5 & 1 == 1;
const r15 = r[15] -| if (is_thumb) @as(u32, 4) else 8;
if (self.state.sw_bkpt.isHit(r15)) return .{ .Trap = .SwBkpt };
if (self.state.hw_bkpt.isHit(r15)) return .{ .Trap = .HwBkpt };
return .SingleStep;
}
const BkptType = enum { Hardware, Software };
// TODO: Consider properly implementing Software interrupts?
pub fn addBkpt(self: *Self, comptime @"type": BkptType, addr: u32, kind: u32) !void {
switch (@"type") {
.Hardware => try self.state.hw_bkpt.add(addr, kind),
.Software => try self.state.sw_bkpt.add(addr, kind),
}
}
pub fn removeBkpt(self: *Self, comptime @"type": BkptType, addr: u32) void {
switch (@"type") {
.Hardware => self.state.hw_bkpt.remove(addr),
.Software => self.state.sw_bkpt.remove(addr),
}
}
}; };
test {
_ = @import("test.zig");
}

18
src/main.zig Normal file
View File

@@ -0,0 +1,18 @@
const std = @import("std");
const Server = @import("gdbstub").Server;
pub fn main() !void {
const log = std.log.scoped(.Main);
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
defer std.debug.assert(!gpa.deinit());
const allocator = gpa.allocator();
var server = try Server.init();
defer server.deinit(allocator);
try server.run(allocator);
log.info("Client disconnected", .{});
}

View File

@@ -1,154 +0,0 @@
const std = @import("std");
const builtin = @import("builtin");
const Emulator = @import("lib.zig").Emulator;
const Server = @import("Server.zig");
const Allocator = std.mem.Allocator;
const BarebonesEmulator = struct {
// I have this ARMv4T and GBA memory map xml lying around so we'll reuse it here
const target: []const u8 =
\\<target version="1.0">
\\ <architecture>armv4t</architecture>
\\ <feature name="org.gnu.gdb.arm.core">
\\ <reg name="r0" bitsize="32" type="uint32"/>
\\ <reg name="r1" bitsize="32" type="uint32"/>
\\ <reg name="r2" bitsize="32" type="uint32"/>
\\ <reg name="r3" bitsize="32" type="uint32"/>
\\ <reg name="r4" bitsize="32" type="uint32"/>
\\ <reg name="r5" bitsize="32" type="uint32"/>
\\ <reg name="r6" bitsize="32" type="uint32"/>
\\ <reg name="r7" bitsize="32" type="uint32"/>
\\ <reg name="r8" bitsize="32" type="uint32"/>
\\ <reg name="r9" bitsize="32" type="uint32"/>
\\ <reg name="r10" bitsize="32" type="uint32"/>
\\ <reg name="r11" bitsize="32" type="uint32"/>
\\ <reg name="r12" bitsize="32" type="uint32"/>
\\ <reg name="sp" bitsize="32" type="data_ptr"/>
\\ <reg name="lr" bitsize="32"/>
\\ <reg name="pc" bitsize="32" type="code_ptr"/>
\\
\\ <reg name="cpsr" bitsize="32" regnum="25"/>
\\ </feature>
\\</target>
;
const memory_map: []const u8 =
\\ <memory-map version="1.0">
\\ <memory type="rom" start="0x00000000" length="0x00004000"/>
\\ <memory type="ram" start="0x02000000" length="0x00040000"/>
\\ <memory type="ram" start="0x03000000" length="0x00008000"/>
\\ <memory type="ram" start="0x04000000" length="0x00000400"/>
\\ <memory type="ram" start="0x05000000" length="0x00000400"/>
\\ <memory type="ram" start="0x06000000" length="0x00018000"/>
\\ <memory type="ram" start="0x07000000" length="0x00000400"/>
\\ <memory type="rom" start="0x08000000" length="0x02000000"/>
\\ <memory type="rom" start="0x0A000000" length="0x02000000"/>
\\ <memory type="rom" start="0x0C000000" length="0x02000000"/>
\\ </memory-map>
;
r: [16]u32 = [_]u32{0} ** 16,
pub fn interface(self: *@This(), allocator: Allocator) Emulator {
return Emulator.init(allocator, self);
}
pub fn read(_: *const @This(), _: u32) u8 {
return 0;
}
pub fn write(_: *@This(), _: u32, _: u8) void {}
pub fn registers(self: *@This()) *[16]u32 {
return &self.r;
}
pub fn cpsr(_: *const @This()) u32 {
return 0;
}
pub fn step(_: *@This()) void {
// execute 1 instruction
}
};
test Server {
// https://github.com/ziglang/zig/blob/225fe6ddbfae016395762850e0cd5c51f9e7751c/lib/std/net/test.zig#L146C1-L156
if (builtin.single_threaded) return error.SkipZigTest;
if (builtin.os.tag == .wasi) return error.SkipZigTest;
if (builtin.os.tag == .windows)
_ = try std.os.windows.WSAStartup(2, 2);
defer if (builtin.os.tag == .windows) std.os.windows.WSACleanup() catch unreachable;
const allocator = std.testing.allocator;
var impl = BarebonesEmulator{};
var iface = impl.interface(allocator);
defer iface.deinit();
const clientFn = struct {
fn inner(address: std.net.Address) !void {
const socket = try std.net.tcpConnectToAddress(address);
defer socket.close();
_ = try socket.writer().writeAll("+");
}
}.inner;
var server = try Server.init(
iface,
.{ .target = BarebonesEmulator.target, .memory_map = BarebonesEmulator.memory_map },
);
defer server.deinit(allocator);
const t = try std.Thread.spawn(.{}, clientFn, .{server.socket.listen_address});
defer t.join();
var should_quit = std.atomic.Value(bool).init(false);
try server.run(std.testing.allocator, &should_quit);
}
test Emulator {
const ExampleImpl = struct {
r: [16]u32 = [_]u32{0} ** 16,
pub fn interface(self: *@This(), allocator: std.mem.Allocator) Emulator {
return Emulator.init(allocator, self);
}
pub fn read(_: *const @This(), _: u32) u8 {
return 0;
}
pub fn write(_: *@This(), _: u32, _: u8) void {}
pub fn registers(self: *@This()) *[16]u32 {
return &self.r;
}
pub fn cpsr(_: *const @This()) u32 {
return 0;
}
pub fn step(_: *@This()) void {
// execute 1 instruction
}
};
var impl = ExampleImpl{};
var emu = Emulator.init(std.testing.allocator, &impl);
_ = emu.read(0x0000_0000);
emu.write(0x0000_0000, 0x00);
_ = emu.registers();
_ = emu.cpsr();
_ = emu.step();
}