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8 Commits

Author SHA1 Message Date
9a50607d5f feat: update to Zig v0.13.0 2024-07-03 19:45:52 -05:00
bc47ff4883 feat: implement qThreadExtraInfo
TODO: figure out what this exactly does lol
2024-03-05 23:14:50 -06:00
3670bebbc4 feat: implement 'T' packet 2024-03-05 23:14:32 -06:00
309851ab06 fix: make xml memory map optional
Can make it mandatory once I've figured out the whole NDS memory map thing
2024-03-05 23:13:47 -06:00
7ae72ed5a8 fix: ensure gdb thread respects + communicates w/ should_quit atomic bool 2024-03-05 20:56:57 -06:00
8d2c76e410 chore: attempt to resolve problem with zig pm hash 2024-02-10 15:25:10 -06:00
8c3a166a5d chore: update to 0.12.0-dev.2063+804cee3b9 2024-02-08 19:29:54 -06:00
eb8e5175bd fix: make gdbstub more modular
in prep for supporting zba and turbo with the same codebase
2023-12-27 21:02:07 -06:00
7 changed files with 177 additions and 105 deletions

1
.gitignore vendored
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@@ -1,2 +1,3 @@
zig-out/
zig-cache/
.zig-cache/

0
.gitmodules vendored
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@@ -15,40 +15,21 @@ pub fn build(b: *std.Build) void {
// set a preferred release mode, allowing the user to decide how to optimize.
const optimize = b.standardOptimizeOption(.{});
_ = b.addModule("gdbstub", .{
.source_file = .{ .path = "src/lib.zig" },
.dependencies = &.{},
});
_ = b.addModule("zba-gdbstub", .{ .root_source_file = b.path("src/lib.zig") });
// Creates a step for unit testing. This only builds the test executable
// but does not run it.
const lib_tests = b.addTest(.{
.root_source_file = .{ .path = "src/lib.zig" },
const lib_unit_tests = b.addTest(.{
.root_source_file = b.path("src/lib.zig"),
.target = target,
.optimize = optimize,
});
const run_lib_tests = b.addRunArtifact(lib_tests);
const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests);
// This creates a build step. It will be visible in the `zig build --help` menu,
// and can be selected like this: `zig build test`
// This will evaluate the `test` step rather than the default, which is "install".
const test_step = b.step("test", "Run library tests");
test_step.dependOn(&run_lib_tests.step);
}
pub fn module(b: *std.Build) *std.Build.Module {
return b.createModule(.{
.source_file = .{ .path = path("/src/lib.zig") },
.dependencies = &.{},
});
}
// https://github.com/MasterQ32/SDL.zig/blob/4d565b54227b862c1540719e0e21a36d649e87d5/build.zig#L114-L120
fn path(comptime suffix: []const u8) []const u8 {
if (suffix[0] != '/') @compileError("relToPath requires an absolute path!");
return comptime blk: {
const root_dir = std.fs.path.dirname(@src().file) orelse ".";
break :blk root_dir ++ suffix;
};
// Similar to creating the run step earlier, this exposes a `test` step to
// the `zig build --help` menu, providing a way for the user to request
// running the unit tests.
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_lib_unit_tests.step);
}

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@@ -1,5 +1,72 @@
.{
// This is the default name used by packages depending on this one. For
// example, when a user runs `zig fetch --save <url>`, this field is used
// as the key in the `dependencies` table. Although the user can choose a
// different name, most users will stick with this provided value.
//
// It is redundant to include "zig" in this name because it is already
// within the Zig package namespace.
.name = "zba-gdbstub",
// This is a [Semantic Version](https://semver.org/).
// In a future version of Zig it will be used for package deduplication.
.version = "0.1.0",
.dependencies = .{},
// This field is optional.
// This is currently advisory only; Zig does not yet do anything
// with this value.
//.minimum_zig_version = "0.11.0",
// This field is optional.
// Each dependency must either provide a `url` and `hash`, or a `path`.
// `zig build --fetch` can be used to fetch all dependencies of a package, recursively.
// Once all dependencies are fetched, `zig build` no longer requires
// internet connectivity.
.dependencies = .{
// See `zig fetch --save <url>` for a command-line interface for adding dependencies.
//.example = .{
// // When updating this field to a new URL, be sure to delete the corresponding
// // `hash`, otherwise you are communicating that you expect to find the old hash at
// // the new URL.
// .url = "https://example.com/foo.tar.gz",
//
// // This is computed from the file contents of the directory of files that is
// // obtained after fetching `url` and applying the inclusion rules given by
// // `paths`.
// //
// // This field is the source of truth; packages do not come from a `url`; they
// // come from a `hash`. `url` is just one of many possible mirrors for how to
// // obtain a package matching this `hash`.
// //
// // Uses the [multihash](https://multiformats.io/multihash/) format.
// .hash = "...",
//
// // When this is provided, the package is found in a directory relative to the
// // build root. In this case the package's hash is irrelevant and therefore not
// // computed. This field and `url` are mutually exclusive.
// .path = "foo",
// // When this is set to `true`, a package is declared to be lazily
// // fetched. This makes the dependency only get fetched if it is
// // actually used.
// .lazy = false,
//},
},
// Specifies the set of files and directories that are included in this package.
// Only files and directories listed here are included in the `hash` that
// is computed for this package. Only files listed here will remain on disk
// when using the zig package manager. As a rule of thumb, one should list
// files required for compilation plus any license(s).
// Paths are relative to the build root. Use the empty string (`""`) to refer to
// the build root itself.
// A directory listed here means that all files within, recursively, are included.
.paths = .{
"build.zig",
"build.zig.zon",
"src",
// For example...
//"LICENSE",
//"README.md",
},
}

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@@ -5,9 +5,6 @@ const Emulator = @import("lib.zig").Emulator;
const State = @import("State.zig");
const Server = @import("Server.zig");
const target = @import("Server.zig").target;
const memory_map = @import("Server.zig").memory_map;
const Self = @This();
const log = std.log.scoped(.Packet);
pub const max_len: usize = 0x1000;
@@ -198,12 +195,19 @@ pub fn parse(self: *Self, allocator: Allocator, state: *Server.State, emu: *Emul
},
'H' => return .{ .static = "" },
'v' => {
if (!substr(self.contents[1..], "MustReplyEmpty")) {
log.warn("Unimplemented: {s}", .{self.contents});
if (substr(self.contents[1..], "MustReplyEmpty")) return .{ .static = "" };
if (substr(self.contents[1..], "Cont")) {
switch (self.contents[5]) {
'?' => return .{ .static = "" }, // TODO: Implement vCont
else => {},
}
}
log.warn("Unimplemented: {s}", .{self.contents});
return .{ .static = "" };
},
'T' => return .{ .static = "OK " }, // We assume single threaded here
'q' => {
if (self.contents[1] == 'C' and self.contents.len == 2) return .{ .static = "QC1" };
@@ -211,11 +215,19 @@ pub fn parse(self: *Self, allocator: Allocator, state: *Server.State, emu: *Emul
if (substr(self.contents[1..], "sThreadInfo")) return .{ .static = "l" };
if (substr(self.contents[1..], "Attached")) return .{ .static = "1" }; // Tell GDB we're attached to a process
if (substr(self.contents[1..], "Supported")) {
const format = "PacketSize={x:};swbreak+;hwbreak+;qXfer:features:read+;qXfer:memory-map:read+";
// TODO: Anything else?
if (substr(self.contents[1..], "ThreadExtraInfo")) {
const extra_info = "FIXME: what is even expected here?";
const ret = try allocator.dupe(u8, &std.fmt.bytesToHex(extra_info, .lower));
const ret = try std.fmt.allocPrint(allocator, format, .{Self.max_len});
return .{ .alloc = ret };
}
if (substr(self.contents[1..], "Supported")) {
const format = "PacketSize={x:};swbreak+;hwbreak+;qXfer:features:read+;{s}";
const mem_map = if (state.memmap_xml == null) "" else "qXfer:memory-map:read+";
// TODO: Anything else?
const ret = try std.fmt.allocPrint(allocator, format, .{ Self.max_len, mem_map });
return .{ .alloc = ret };
}
@@ -236,11 +248,11 @@ pub fn parse(self: *Self, allocator: Allocator, state: *Server.State, emu: *Emul
// + 2 to account for the "m " in the response
// subtract offset so that the allocated buffer isn't
// larger than it needs to be TODO: Test this?
const len = @min(length, (target.len + 1) - offset);
const len = @min(length, (state.target_xml.len + 1) - offset);
const ret = try allocator.alloc(u8, len);
ret[0] = if (ret.len < length) 'l' else 'm';
std.mem.copy(u8, ret[1..], target[offset..]);
@memcpy(ret[1..], state.target_xml[offset..]);
return .{ .alloc = ret };
} else {
@@ -252,6 +264,8 @@ pub fn parse(self: *Self, allocator: Allocator, state: *Server.State, emu: *Emul
}
if (substr(self.contents[1..], "Xfer:memory-map:read")) {
const mem_map = state.memmap_xml.?;
var tokens = std.mem.tokenize(u8, self.contents[1..], ":,");
_ = tokens.next(); // Xfer
_ = tokens.next(); // memory-map
@@ -263,11 +277,11 @@ pub fn parse(self: *Self, allocator: Allocator, state: *Server.State, emu: *Emul
const length = try std.fmt.parseInt(usize, length_str, 16);
// see above
const len = @min(length, (memory_map.len + 1) - offset);
const len = @min(length, (mem_map.len + 1) - offset);
const ret = try allocator.alloc(u8, len);
ret[0] = if (ret.len < length) 'l' else 'm';
std.mem.copy(u8, ret[1..], memory_map[offset..]);
@memcpy(ret[1..], mem_map[offset..]);
return .{ .alloc = ret };
}

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@@ -2,73 +2,37 @@ const std = @import("std");
const Packet = @import("Packet.zig");
const Emulator = @import("lib.zig").Emulator;
const Atomic = std.atomic.Atomic;
const Allocator = std.mem.Allocator;
const Server = std.net.StreamServer;
const Connection = Server.Connection;
const Server = std.net.Server;
const Self = @This();
const log = std.log.scoped(.Server);
const port: u16 = 2424;
pub const target: []const u8 =
\\<target version="1.0">
\\ <architecture>armv4t</architecture>
\\ <feature name="org.gnu.gdb.arm.core">
\\ <reg name="r0" bitsize="32" type="uint32"/>
\\ <reg name="r1" bitsize="32" type="uint32"/>
\\ <reg name="r2" bitsize="32" type="uint32"/>
\\ <reg name="r3" bitsize="32" type="uint32"/>
\\ <reg name="r4" bitsize="32" type="uint32"/>
\\ <reg name="r5" bitsize="32" type="uint32"/>
\\ <reg name="r6" bitsize="32" type="uint32"/>
\\ <reg name="r7" bitsize="32" type="uint32"/>
\\ <reg name="r8" bitsize="32" type="uint32"/>
\\ <reg name="r9" bitsize="32" type="uint32"/>
\\ <reg name="r10" bitsize="32" type="uint32"/>
\\ <reg name="r11" bitsize="32" type="uint32"/>
\\ <reg name="r12" bitsize="32" type="uint32"/>
\\ <reg name="sp" bitsize="32" type="data_ptr"/>
\\ <reg name="lr" bitsize="32"/>
\\ <reg name="pc" bitsize="32" type="code_ptr"/>
\\
\\ <reg name="cpsr" bitsize="32" regnum="25"/>
\\ </feature>
\\</target>
;
// Game Pak SRAM isn't included
// TODO: Can i be more specific here?
pub const memory_map: []const u8 =
\\ <memory-map version="1.0">
\\ <memory type="rom" start="0x00000000" length="0x00004000"/>
\\ <memory type="ram" start="0x02000000" length="0x00040000"/>
\\ <memory type="ram" start="0x03000000" length="0x00008000"/>
\\ <memory type="ram" start="0x04000000" length="0x00000400"/>
\\ <memory type="ram" start="0x05000000" length="0x00000400"/>
\\ <memory type="ram" start="0x06000000" length="0x00018000"/>
\\ <memory type="ram" start="0x07000000" length="0x00000400"/>
\\ <memory type="rom" start="0x08000000" length="0x02000000"/>
\\ <memory type="rom" start="0x0A000000" length="0x02000000"/>
\\ <memory type="rom" start="0x0C000000" length="0x02000000"/>
\\ </memory-map>
;
// FIXME: Shouldn't this be a Packet Struct?
pkt_cache: ?[]const u8 = null,
socket: Server,
state: State = .{},
state: State,
emu: Emulator,
pub const State = struct { should_quit: bool = false };
pub const State = struct {
should_quit: bool = false,
target_xml: []const u8,
memmap_xml: ?[]const u8,
};
pub fn init(emulator: Emulator) !Self {
var server = std.net.StreamServer.init(.{});
try server.listen(std.net.Address.initIp4([_]u8{0} ** 4, port));
const Xml = struct { target: []const u8, memory_map: ?[]const u8 };
return .{ .emu = emulator, .socket = server };
pub fn init(emulator: Emulator, xml: Xml) !Self {
const localhost = std.net.Address.initIp4(.{ 127, 0, 0, 1 }, port);
return .{
.emu = emulator,
.socket = try localhost.listen(.{}),
.state = .{ .target_xml = xml.target, .memmap_xml = xml.memory_map },
};
}
pub fn deinit(self: *Self, allocator: Allocator) void {
@@ -86,27 +50,26 @@ const Action = union(enum) {
nack,
};
pub fn run(self: *Self, allocator: Allocator, quit: *Atomic(bool)) !void {
pub fn run(self: *Self, allocator: Allocator, should_quit: *std.atomic.Value(bool)) !void {
var buf: [Packet.max_len]u8 = undefined;
var client = try self.socket.accept();
log.info("client connected from {}", .{client.address});
while (true) {
if (self.state.should_quit) break;
while (!should_quit.load(.monotonic)) {
if (self.state.should_quit) {
// Just in case its the gdbstub that exited first,
// attempt to signal to the GUI that it should also exit
should_quit.store(true, .monotonic);
break;
}
const len = try client.stream.read(&buf);
if (len == 0) break;
if (quit.load(.Monotonic)) break;
const action = try self.parse(allocator, buf[0..len]);
try self.send(allocator, client, action);
}
// Just in case its the gdbstub that exited first,
// attempt to signal to the GUI that it should also exit
quit.store(true, .Monotonic);
}
fn parse(self: *Self, allocator: Allocator, input: []const u8) !Action {

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@@ -7,6 +7,49 @@ const Server = @import("Server.zig");
const Allocator = std.mem.Allocator;
const BarebonesEmulator = struct {
// I have this ARMv4T and GBA memory map xml lying around so we'll reuse it here
const target: []const u8 =
\\<target version="1.0">
\\ <architecture>armv4t</architecture>
\\ <feature name="org.gnu.gdb.arm.core">
\\ <reg name="r0" bitsize="32" type="uint32"/>
\\ <reg name="r1" bitsize="32" type="uint32"/>
\\ <reg name="r2" bitsize="32" type="uint32"/>
\\ <reg name="r3" bitsize="32" type="uint32"/>
\\ <reg name="r4" bitsize="32" type="uint32"/>
\\ <reg name="r5" bitsize="32" type="uint32"/>
\\ <reg name="r6" bitsize="32" type="uint32"/>
\\ <reg name="r7" bitsize="32" type="uint32"/>
\\ <reg name="r8" bitsize="32" type="uint32"/>
\\ <reg name="r9" bitsize="32" type="uint32"/>
\\ <reg name="r10" bitsize="32" type="uint32"/>
\\ <reg name="r11" bitsize="32" type="uint32"/>
\\ <reg name="r12" bitsize="32" type="uint32"/>
\\ <reg name="sp" bitsize="32" type="data_ptr"/>
\\ <reg name="lr" bitsize="32"/>
\\ <reg name="pc" bitsize="32" type="code_ptr"/>
\\
\\ <reg name="cpsr" bitsize="32" regnum="25"/>
\\ </feature>
\\</target>
;
const memory_map: []const u8 =
\\ <memory-map version="1.0">
\\ <memory type="rom" start="0x00000000" length="0x00004000"/>
\\ <memory type="ram" start="0x02000000" length="0x00040000"/>
\\ <memory type="ram" start="0x03000000" length="0x00008000"/>
\\ <memory type="ram" start="0x04000000" length="0x00000400"/>
\\ <memory type="ram" start="0x05000000" length="0x00000400"/>
\\ <memory type="ram" start="0x06000000" length="0x00018000"/>
\\ <memory type="ram" start="0x07000000" length="0x00000400"/>
\\ <memory type="rom" start="0x08000000" length="0x02000000"/>
\\ <memory type="rom" start="0x0A000000" length="0x02000000"/>
\\ <memory type="rom" start="0x0C000000" length="0x02000000"/>
\\ </memory-map>
;
r: [16]u32 = [_]u32{0} ** 16,
pub fn interface(self: *@This(), allocator: Allocator) Emulator {
@@ -57,13 +100,16 @@ test Server {
}
}.inner;
var server = try Server.init(iface);
var server = try Server.init(
iface,
.{ .target = BarebonesEmulator.target, .memory_map = BarebonesEmulator.memory_map },
);
defer server.deinit(allocator);
const t = try std.Thread.spawn(.{}, clientFn, .{server.socket.listen_address});
defer t.join();
var should_quit = std.atomic.Atomic(bool).init(false);
var should_quit = std.atomic.Value(bool).init(false);
try server.run(std.testing.allocator, &should_quit);
}