feat: implement Emulator Interface

This commit is contained in:
Rekai Nyangadzayi Musuka 2022-12-15 02:18:11 -04:00
parent 166baeec1a
commit 732c00efb2
1 changed files with 76 additions and 0 deletions

76
src/lib.zig Normal file
View File

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/// Re-export of the server interface
pub const Server = @import("Server.zig");
/// Interface for interacting between GDB and a GBA emu
pub const Emulator = struct {
const Self = @This();
ptr: *anyopaque,
readFn: *const fn (*anyopaque, u32) u8,
writeFn: *const fn (*anyopaque, u32, u8) void,
// FIXME: Expensive copy
registersFn: *const fn (*const anyopaque) [16]u32,
cpsrFn: *const fn (*const anyopaque) u32,
pub fn init(ptr: anytype) Self {
const Ptr = @TypeOf(ptr);
const ptr_info = @typeInfo(Ptr);
if (ptr_info != .Pointer) @compileError("ptr must be a pointer");
if (ptr_info.Pointer.size != .One) @compileError("ptr must be a single-item pointer");
const alignment = ptr_info.Pointer.alignment;
const gen = struct {
pub fn readImpl(pointer: *anyopaque, addr: u32) u8 {
const self = @ptrCast(Ptr, @alignCast(alignment, pointer));
return @call(.{ .modifier = .always_inline }, ptr_info.Pointer.child.read, .{ u8, self, addr });
}
pub fn writeImpl(pointer: *anyopaque, addr: u32, value: u8) void {
const self = @ptrCast(Ptr, @alignCast(alignment, pointer));
return @call(.{ .modifier = .always_inline }, ptr_info.Pointer.child.read, .{ u8, self, addr, value });
}
pub fn registersImpl(pointer: *const anyopaque) [16]u32 {
const self = @ptrCast(Ptr, @alignCast(alignment, pointer));
return self.r;
}
pub fn cpsrImpl(pointer: *const anyopaque) u32 {
const self = @ptrCast(Ptr, @alignCast(alignment, pointer));
return self.cpsr.raw;
}
};
return .{
.ptr = ptr,
.readFn = gen.readImpl,
.writeFn = gen.writeImpl,
.registersFn = gen.registersImpl,
.cpsrFn = gen.cpsrImpl,
};
}
pub inline fn read(self: Self, addr: u32) u8 {
return self.readFn(self.ptr, addr);
}
pub inline fn write(self: Self, addr: u32, value: u8) void {
self.writeFn(self.ptr, addr, value);
}
pub inline fn registers(self: Self) [16]u32 {
return self.registersFn(self.ptr);
}
pub inline fn cpsr(self: Self) u32 {
return self.cpsrFn(self.ptr);
}
};