gb/src/cpu.rs

219 lines
4.8 KiB
Rust

use super::bus::Bus;
use super::instruction::Instruction;
#[derive(Debug, Copy, Clone, Default)]
pub struct Cpu {
bus: Bus,
reg: Registers,
flags: Flags,
ime: bool,
state: State,
}
impl Cpu {
pub fn new() -> Self {
Default::default()
}
pub fn ime(&self) -> bool {
self.ime
}
pub fn set_ime(&mut self, enabled: bool) {
self.ime = enabled;
}
pub fn inc_pc(&mut self) {
self.reg.pc += 1;
}
}
impl Cpu {
pub fn fetch(&mut self) -> u8 {
let opcode = self.bus.read_byte(self.reg.pc);
self.inc_pc();
opcode
}
pub fn decode(&mut self, opcode: u8) -> Instruction {
Instruction::from_byte(self, opcode)
}
pub fn execute(&mut self, instruction: Instruction) {
Instruction::execute(self, instruction);
}
}
impl Cpu {
pub fn read_byte(&mut self, addr: u16) -> u8 {
let byte = self.bus.read_byte(addr);
self.inc_pc();
byte
}
pub fn write_byte(&mut self, addr: u16, byte: u8) {
self.bus.write_byte(addr, byte)
}
pub fn read_word(&mut self, addr: u16) -> u16 {
let word = self.bus.read_word(addr);
self.inc_pc();
self.inc_pc();
word
}
pub fn write_word(&mut self, addr: u16, word: u16) {
self.bus.write_word(addr, word)
}
}
#[derive(Debug, Copy, Clone)]
enum State {
Execute,
// Halt,
// Stop,
}
impl Default for State {
fn default() -> Self {
Self::Execute
}
}
impl Cpu {
pub fn set_register(&mut self, register: Register, value: u8) {
match register {
Register::A => self.reg.a = value,
Register::B => self.reg.b = value,
Register::C => self.reg.c = value,
Register::D => self.reg.d = value,
Register::E => self.reg.e = value,
Register::H => self.reg.h = value,
Register::L => self.reg.l = value,
Register::Flag => self.reg.a = value,
}
}
pub fn register(&self, register: Register) -> u8 {
match register {
Register::A => self.reg.a,
Register::B => self.reg.b,
Register::C => self.reg.c,
Register::D => self.reg.d,
Register::E => self.reg.e,
Register::H => self.reg.h,
Register::L => self.reg.l,
Register::Flag => self.flags.into(),
}
}
pub fn register_pair(&self, pair: RegisterPair) -> u16 {
match pair {
RegisterPair::AF => (self.reg.a as u16) << 8 | u8::from(self.flags) as u16,
RegisterPair::BC => (self.reg.b as u16) << 8 | self.reg.c as u16,
RegisterPair::DE => (self.reg.d as u16) << 8 | self.reg.e as u16,
RegisterPair::HL => (self.reg.h as u16) << 8 | self.reg.l as u16,
RegisterPair::SP => self.reg.sp,
RegisterPair::PC => self.reg.pc,
}
}
pub fn set_register_pair(&mut self, pair: RegisterPair, value: u16) {
let high = (value >> 8) as u8;
let low = value as u8;
match pair {
RegisterPair::AF => {
self.reg.a = high;
self.flags = low.into();
}
RegisterPair::BC => {
self.reg.b = high;
self.reg.c = low;
}
RegisterPair::DE => {
self.reg.d = high;
self.reg.e = low;
}
RegisterPair::HL => {
self.reg.h = high;
self.reg.l = low;
}
RegisterPair::SP => self.reg.sp = value,
RegisterPair::PC => self.reg.pc = value,
}
}
}
#[derive(Debug, Copy, Clone)]
pub enum Register {
A,
B,
C,
D,
E,
H,
L,
Flag,
}
#[derive(Debug, Copy, Clone)]
pub enum RegisterPair {
AF,
BC,
DE,
HL,
SP,
PC,
}
#[derive(Debug, Copy, Clone, Default)]
struct Registers {
a: u8,
b: u8,
c: u8,
d: u8,
e: u8,
h: u8,
l: u8,
sp: u16,
pc: u16,
}
#[derive(Debug, Copy, Clone, Default)]
pub struct Flags {
pub z: bool, // Zero Flag
pub n: bool, // Negative Flag
pub h: bool, // Half-Carry Flag
pub c: bool, // Carry Flag
}
impl Flags {
pub fn update(&mut self, z: bool, n: bool, h: bool, c: bool) {
self.z = z;
self.n = n;
self.h = h;
self.c = c;
}
}
impl From<u8> for Flags {
fn from(flag: u8) -> Self {
Self {
z: (flag >> 7) == 1,
n: ((flag >> 6) & 0x01) == 1,
h: ((flag >> 5) & 0x01) == 1,
c: ((flag >> 4) & 0x01) == 1,
}
}
}
impl From<Flags> for u8 {
fn from(flag: Flags) -> Self {
(flag.z as u8) << 7 | (flag.n as u8) << 6 | (flag.h as u8) << 5 | (flag.c as u8) << 4
}
}