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4 changed files with 105 additions and 63 deletions

View File

@ -66,12 +66,16 @@ impl Bus {
self.cartridge.as_ref()?.title()
}
pub(crate) fn pass_audio_src(&mut self, sender: AudioSender) {
pub(crate) fn pass_audio_src(&mut self, sender: AudioSender<f32>) {
self.snd.set_audio_src(sender)
}
pub(crate) fn is_mpsc_still_full(&mut self) -> bool {
self.snd.is_mpsc_still_full()
pub(crate) fn is_full(&self) -> bool {
self.snd.is_full()
}
pub(crate) fn flush_samples(&mut self) {
self.snd.flush_samples()
}
pub(crate) fn clock(&mut self) {

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@ -45,7 +45,7 @@ impl Cpu {
})
}
pub fn set_audio_src(&mut self, sender: AudioSender) {
pub fn set_audio_src(&mut self, sender: AudioSender<f32>) {
self.bus.pass_audio_src(sender)
}
@ -96,13 +96,6 @@ impl Cpu {
}
pub fn step(&mut self) -> Cycle {
// if !self.bus.boot_enabled() {
// let out = std::io::stdout();
// let handle = out.lock();
// self.log_state(handle).unwrap();
// }
let cycles = match self.halted() {
Some(state) => {
use HaltState::*;
@ -117,6 +110,10 @@ impl Cpu {
self.inc_pc();
let instr = self.decode(opcode);
// let out = std::io::stdout();
// let _ = self._debug_log(out.lock(), &instr);
let cycles = self.execute(instr);
self.check_ime();
@ -125,15 +122,17 @@ impl Cpu {
}
};
// FIXME: Regression, this is not a proper fix,
// the FIFO behaves weirdly using this code
// TODO: With how we currently handle audio
// this --while being correct-- incurs a performance penalty
// as our emu is audio-bound.
let mut elapsed = 0x00;
let pending: u32 = cycles.into();
let mut offset = 0;
for _ in 0..(pending + offset) {
if !self.bus.is_mpsc_still_full() {
while elapsed < pending {
if !self.bus.is_full() {
self.bus.clock();
elapsed += 1;
} else {
offset += 1;
self.bus.flush_samples();
}
}

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@ -369,14 +369,15 @@ impl Ppu {
}
SendToFifoTwo => {
let palette = &self.monochrome.bg_palette;
self.fetch.send_to_fifo(&mut self.fifo, palette);
self.fetch.x_pos += 1;
if let Ok(()) = self.fetch.send_to_fifo(&mut self.fifo, palette) {
self.fetch.x_pos += 1;
self.fetch.back.next(TileNumber);
self.fetch.back.tile = Default::default();
}
}
}
}
if self.fifo.is_enabled() {
use RenderPriority::*;
@ -720,7 +721,11 @@ impl PixelFetcher {
tile_data_addr + (offset * 2)
}
fn send_to_fifo(&self, fifo: &mut FifoRenderer, palette: &BackgroundPalette) {
fn send_to_fifo(&self, fifo: &mut FifoRenderer, palette: &BackgroundPalette) -> Result<(), ()> {
if !fifo.back.is_empty() {
return Err(());
}
let (high, low) = self
.back
.tile
@ -729,14 +734,14 @@ impl PixelFetcher {
let tbpp = Pixels::from_bytes(high, low);
if fifo.back.is_empty() {
for x in 0..Pixels::PIXEL_COUNT {
let shade = palette.shade(tbpp.shade_id(x));
let fifo_info = BackgroundFifoInfo { shade };
fifo.back.push_back(fifo_info);
}
}
Ok(())
}
fn get_obj_addr(attr: &ObjectAttribute, pos: &ScreenPosition, size: ObjectSize) -> u16 {

View File

@ -1,3 +1,5 @@
use std::collections::VecDeque;
use bitfield::bitfield;
use crossbeam_channel::{Receiver, Sender, TrySendError};
use rodio::Source;
@ -7,8 +9,8 @@ use crate::emu::SM83_CLOCK_SPEED;
const WAVE_PATTERN_RAM_LEN: usize = 0x10;
const SAMPLE_RATE: u32 = 48000; // Hz
const AUDIO_BUFFER_LEN: usize = 1024;
const CHANNEL_COUNT: u16 = 2;
const AUDIO_BUFFER_LEN: usize = 512;
const CHANNEL_COUNT: usize = 2;
const SAMPLE_INCREMENT: u64 = SAMPLE_RATE as u64;
#[derive(Default, Debug, Clone)]
@ -27,10 +29,10 @@ pub(crate) struct Sound {
frame_seq_state: FrameSequencerState,
div_prev: Option<u8>,
sender: Option<AudioSender>,
sender: Option<AudioSender<f32>>,
sample_counter: u64,
is_mpsc_full: bool,
buffer: AudioBuffer<(f32, f32)>,
}
impl Sound {
@ -70,7 +72,7 @@ impl Sound {
self.div_prev = Some(bit_5);
if self.sample_counter >= SM83_CLOCK_SPEED {
if self.sender.is_some() && self.sample_counter >= SM83_CLOCK_SPEED {
self.sample_counter %= SM83_CLOCK_SPEED;
// Sample the APU
@ -93,27 +95,33 @@ impl Sound {
let left = (ch1_left + ch2_left + ch3_left + ch4_left) / 4.0;
let right = (ch1_right + ch2_right + ch3_right + ch4_right) / 4.0;
if let Some(s) = self.sender.as_ref() {
let _ = s.send_samples(left, right).map_err(|e| match e {
TrySendError::Full(_) => self.is_mpsc_full = true,
TrySendError::Disconnected(_) => {
panic!("Audio Sample MPSC Channel Disconnected")
}
});
}
self.buffer.push_back((left, right));
}
}
pub(crate) fn set_audio_src(&mut self, sender: AudioSender) {
pub(crate) fn set_audio_src(&mut self, sender: AudioSender<f32>) {
self.sender = Some(sender);
}
pub(crate) fn is_mpsc_still_full(&mut self) -> bool {
if let Some(sender) = self.sender.as_ref() {
self.is_mpsc_full = sender.is_full();
pub(crate) fn is_full(&self) -> bool {
self.buffer.len() >= AUDIO_BUFFER_LEN * CHANNEL_COUNT
}
self.is_mpsc_full
pub(crate) fn flush_samples(&mut self) {
if let Some(sender) = self.sender.as_ref() {
while self.buffer.len() >= CHANNEL_COUNT {
match self.buffer.pop_front() {
Some((left, right)) => {
sender
.send_samples(left, right)
.expect("Successfully sent samples across threads");
}
None => unreachable!(
"While loop ensures that there are at least two items in AudioBuffer"
),
}
}
}
}
fn clock_length(freq_hi: &FrequencyHigh, length_timer: &mut u16, enabled: &mut bool) {
@ -1175,35 +1183,34 @@ impl From<ChannelControl> for u8 {
pub struct AudioMPSC;
impl AudioMPSC {
pub fn new() -> (AudioSender, AudioReceiver) {
let (send, recv) = crossbeam_channel::bounded(AUDIO_BUFFER_LEN * 2);
pub fn new() -> (AudioSender<f32>, AudioReceiver<f32>) {
// TODO: Can we provide an upper limit for this?
// The larger this channel is, the more lag there is between the Audio and
// Emulator
let (send, recv) = crossbeam_channel::unbounded();
(AudioSender { inner: send }, AudioReceiver { inner: recv })
}
}
#[derive(Debug, Clone)]
pub struct AudioSender {
inner: Sender<f32>,
pub struct AudioSender<T> {
inner: Sender<T>,
}
impl AudioSender {
fn send_samples(&self, left: f32, right: f32) -> Result<(), TrySendError<f32>> {
impl<T> AudioSender<T> {
fn send_samples(&self, left: T, right: T) -> Result<(), TrySendError<T>> {
self.inner.try_send(left).and(self.inner.try_send(right))?;
Ok(())
}
fn is_full(&self) -> bool {
self.inner.is_full()
}
}
pub struct AudioReceiver {
inner: Receiver<f32>,
pub struct AudioReceiver<T> {
inner: Receiver<T>,
}
impl Iterator for AudioReceiver {
type Item = f32;
impl<T> Iterator for AudioReceiver<T> {
type Item = T;
fn next(&mut self) -> Option<Self::Item> {
// TODO: Should this never return none?
@ -1211,7 +1218,7 @@ impl Iterator for AudioReceiver {
}
}
impl Source for AudioReceiver {
impl<T: rodio::Sample> Source for AudioReceiver<T> {
fn current_frame_len(&self) -> Option<usize> {
// A frame changes when the samples rate or
// number of channels change. This will never happen, so
@ -1221,7 +1228,7 @@ impl Source for AudioReceiver {
fn channels(&self) -> u16 {
// The Gameboy supports two channels
CHANNEL_COUNT
CHANNEL_COUNT as u16
}
fn sample_rate(&self) -> u32 {
@ -1233,3 +1240,30 @@ impl Source for AudioReceiver {
None
}
}
#[derive(Debug, Clone)]
struct AudioBuffer<T> {
inner: VecDeque<T>,
}
impl<T> Default for AudioBuffer<T> {
fn default() -> Self {
Self {
inner: VecDeque::with_capacity(AUDIO_BUFFER_LEN * CHANNEL_COUNT),
}
}
}
impl<T> AudioBuffer<T> {
pub fn push_back(&mut self, value: T) {
self.inner.push_back(value)
}
pub fn pop_front(&mut self) -> Option<T> {
self.inner.pop_front()
}
pub fn len(&self) -> usize {
self.inner.len()
}
}