fix(apu): quiet gameboy APU
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		| @@ -71,6 +71,7 @@ fn main() -> Result<()> { | ||||
|         let (prod, cons) = spsc.init(); | ||||
|         let sink = Sink::try_new(&stream_handle)?; | ||||
|         sink.append(cons); | ||||
|         sink.set_volume(0.1); // TODO: Is this the right way to go about this? | ||||
|         game_boy.apu_mut().attach_producer(prod); | ||||
|  | ||||
|         std::thread::spawn(move || { | ||||
|   | ||||
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