chore(emu): remove and replace EmulatorBuilder

This commit is contained in:
Rekai Nyangadzayi Musuka 2021-10-28 22:07:36 -03:00
parent 4cfd951ede
commit 8780c4a59b
2 changed files with 48 additions and 80 deletions

View File

@ -1,4 +1,5 @@
use crate::apu::gen::SampleProducer;
use crate::bus::BOOT_SIZE;
use crate::cpu::Cpu;
use crate::joypad::{self, Joypad};
use crate::{Cycle, GB_HEIGHT, GB_WIDTH};
@ -6,7 +7,7 @@ use clap::crate_name;
use gilrs::Gilrs;
use std::fs::File;
use std::io::{Read, Write};
use std::path::PathBuf;
use std::path::{Path, PathBuf};
use std::time::Duration;
use winit_input_helper::WinitInputHelper;
@ -39,21 +40,47 @@ pub struct Emulator {
timestamp: Cycle,
}
impl Default for Emulator {
fn default() -> Self {
Self::new()
}
}
impl Emulator {
fn new(cpu: Cpu) -> Self {
pub fn new() -> Self {
Self {
cpu,
cpu: Cpu::with_boot(*include_bytes!("../bin/bootix_dmg.bin")),
timestamp: Default::default(),
}
}
pub fn from_boot_rom<P: AsRef<Path>>(path: P) -> std::io::Result<Self> {
Ok(Self {
cpu: Cpu::with_boot(Self::read_boot(path)?),
timestamp: Default::default(),
})
}
fn read_boot<P: AsRef<Path>>(path: P) -> std::io::Result<[u8; BOOT_SIZE]> {
let mut buf = [0; BOOT_SIZE];
let mut file = File::open(path.as_ref())?;
file.read_exact(&mut buf)?;
Ok(buf)
}
fn step(&mut self) -> Cycle {
let cycles = self.cpu.step();
self.timestamp += cycles;
cycles
}
fn load_cart(&mut self, rom: Vec<u8>) {
pub fn read_game_rom<P: AsRef<Path>>(&mut self, path: P) -> std::io::Result<()> {
self.load_rom(std::fs::read(path.as_ref())?);
Ok(())
}
fn load_rom(&mut self, rom: Vec<u8>) {
self.cpu.bus_mut().load_cart(rom);
}
@ -92,10 +119,11 @@ impl Emulator {
save_path.push(title);
save_path.set_extension("sav");
if let Ok(mut file) = File::open(save_path) {
if let Ok(mut file) = File::open(&save_path) {
tracing::info!("Loading {:?}", save_path);
let mut memory = Vec::new();
file.read_to_end(&mut memory)?;
cart.write_ext_ram(memory);
}
}
@ -115,67 +143,3 @@ impl Emulator {
}
}
}
pub mod build {
use std::fs::File;
use std::io::{Read, Result};
use std::path::Path;
use tracing::info;
use crate::bus::BOOT_SIZE;
use crate::cpu::Cpu;
use super::Emulator;
#[derive(Debug, Default)]
pub struct EmulatorBuilder {
boot: Option<[u8; BOOT_SIZE]>,
cart: Option<Vec<u8>>,
}
impl EmulatorBuilder {
pub fn new() -> Self {
Default::default()
}
pub fn with_boot<P: AsRef<Path>>(mut self, path: P) -> Result<Self> {
let mut file = File::open(path.as_ref())?;
let mut buf = [0x00; BOOT_SIZE];
file.read_exact(&mut buf)?;
self.boot = Some(buf);
Ok(self)
}
pub fn with_cart<P: AsRef<Path>>(mut self, path: P) -> Result<Self> {
let mut file = File::open(path.as_ref())?;
let mut buf = Vec::new();
file.read_to_end(&mut buf)?;
self.cart = Some(buf);
Ok(self)
}
pub fn finish(mut self) -> Emulator {
let mut emu = Emulator::new(match self.boot {
Some(rom) => {
info!("User-provided Boot ROM");
Cpu::with_boot(rom)
}
None => {
info!("Built-in Boot ROM");
Cpu::with_boot(*include_bytes!("../bin/bootix_dmg.bin"))
}
});
if let Some(rom) = self.cart.take() {
emu.load_cart(rom)
}
emu
}
}
}

View File

@ -2,8 +2,7 @@ use std::convert::TryInto;
use anyhow::Result;
use clap::{crate_authors, crate_description, crate_name, crate_version, App, Arg};
use gb::emu::build::EmulatorBuilder;
use gb::emu::CYCLES_IN_FRAME;
use gb::emu::{Emulator, CYCLES_IN_FRAME};
use gb::{Cycle, GB_HEIGHT, GB_WIDTH};
use gilrs::Gilrs;
use pixels::{PixelsBuilder, SurfaceTexture};
@ -30,7 +29,6 @@ fn main() -> Result<()> {
Arg::with_name("rom")
.value_name("ROM_FILE")
.takes_value(true)
.required(true)
.index(1)
.help("Path to the Game ROM"),
)
@ -53,17 +51,23 @@ fn main() -> Result<()> {
.with_env_filter(EnvFilter::from_default_env())
.init();
let mut emu_build =
EmulatorBuilder::new().with_cart(m.value_of("rom").expect("ROM path provided"))?;
let mut emu = match m.value_of("boot") {
Some(path) => {
tracing::info!("User-provided boot ROM");
Emulator::from_boot_rom(path)?
}
None => {
tracing::info!("Built-in boot ROM");
Emulator::new()
}
};
if let Some(path) = m.value_of("boot") {
emu_build = emu_build.with_boot(path)?;
if let Some(path) = m.value_of("rom") {
tracing::info!("User-provided cartridge ROM");
emu.read_game_rom(path)?;
}
let mut emu = emu_build.finish();
// Load Save file if it exists
info!("Attempt to load .sav");
emu.try_load_sav().expect("Load save if exists");
let rom_title = emu.title();