feat(snd): synchronize audio with rest of system
In it's current form I think this is actually rather inefficient. It's also not very accurate since I throw away a lot of samples for no real good reason. More improvements to thiss will be coming henceforth
This commit is contained in:
parent
45dc27301c
commit
3b772c7c49
|
@ -70,6 +70,14 @@ impl Bus {
|
|||
self.snd.set_audio_src(sender)
|
||||
}
|
||||
|
||||
pub(crate) fn is_audio_full(&self) -> bool {
|
||||
self.snd.is_audio_full()
|
||||
}
|
||||
|
||||
pub(crate) fn flush_audio(&mut self) {
|
||||
self.snd.flush_audio()
|
||||
}
|
||||
|
||||
pub(crate) fn clock(&mut self) {
|
||||
self.ppu.clock();
|
||||
self.timer.clock();
|
||||
|
|
|
@ -125,9 +125,14 @@ impl Cpu {
|
|||
}
|
||||
};
|
||||
|
||||
let pending: u32 = cycles.into();
|
||||
let mut pending: u32 = cycles.into();
|
||||
for _ in 0..pending {
|
||||
if !self.bus.is_audio_full() {
|
||||
self.bus.clock();
|
||||
} else {
|
||||
self.bus.flush_audio();
|
||||
pending += 1;
|
||||
}
|
||||
}
|
||||
|
||||
self.handle_interrupts();
|
||||
|
|
124
src/sound.rs
124
src/sound.rs
|
@ -5,10 +5,14 @@ use rodio::Source;
|
|||
use crate::emu::SM83_CLOCK_SPEED;
|
||||
|
||||
const WAVE_PATTERN_RAM_LEN: usize = 0x10;
|
||||
|
||||
const SAMPLE_RATE: u32 = 48000; // Hz
|
||||
const AUDIO_BUFFER_LEN: usize = 1024;
|
||||
const MIN_AUDIO_BUFFER_SIZE: usize = 1;
|
||||
const CHANNEL_COUNT: u16 = 2;
|
||||
const SAMPLE_INCREMENT: u64 = SAMPLE_RATE as u64;
|
||||
|
||||
#[derive(Debug, Clone, Default)]
|
||||
#[derive(Default, Debug, Clone)]
|
||||
pub(crate) struct Sound {
|
||||
pub(crate) ctrl: SoundControl,
|
||||
/// Tone & Sweep
|
||||
|
@ -26,6 +30,8 @@ pub(crate) struct Sound {
|
|||
|
||||
sender: Option<SampleSender>,
|
||||
sample_counter: u64,
|
||||
|
||||
audio_buf: ArrayQueue<(f32, f32), AUDIO_BUFFER_LEN>,
|
||||
}
|
||||
|
||||
impl Sound {
|
||||
|
@ -88,9 +94,9 @@ impl Sound {
|
|||
let left_sample = (ch1_left + ch2_left + ch3_left + ch4_left) / 4.0;
|
||||
let right_sample = (ch1_right + ch2_right + ch3_right + ch4_right) / 4.0;
|
||||
|
||||
if let Some(send) = self.sender.as_ref() {
|
||||
send.add_sample(left_sample, right_sample);
|
||||
}
|
||||
self.audio_buf
|
||||
.push_back((left_sample, right_sample))
|
||||
.expect("Successfully add sample to Audio Buffer");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -98,6 +104,25 @@ impl Sound {
|
|||
self.sender = Some(sender);
|
||||
}
|
||||
|
||||
pub(crate) fn is_audio_full(&self) -> bool {
|
||||
self.audio_buf.len() >= AUDIO_BUFFER_LEN - MIN_AUDIO_BUFFER_SIZE
|
||||
}
|
||||
|
||||
pub(crate) fn flush_audio(&mut self) {
|
||||
while self.audio_buf.len() > MIN_AUDIO_BUFFER_SIZE {
|
||||
if let Some(send) = self.sender.as_ref() {
|
||||
let (left, right) = self
|
||||
.audio_buf
|
||||
.pop_front()
|
||||
.expect("(f32, f32) is present in Audio Buffer");
|
||||
|
||||
send.add_sample(*left, *right);
|
||||
}
|
||||
}
|
||||
|
||||
self.audio_buf.clear();
|
||||
}
|
||||
|
||||
fn clock_length(freq_hi: &FrequencyHigh, length_timer: &mut u16, enabled: &mut bool) {
|
||||
if freq_hi.idk() && *length_timer > 0 {
|
||||
*length_timer -= 1;
|
||||
|
@ -1158,31 +1183,29 @@ pub struct AudioSenderReceiver;
|
|||
|
||||
impl AudioSenderReceiver {
|
||||
pub fn new() -> (SampleSender, SampleReceiver) {
|
||||
let (send, recv) = crossbeam_channel::unbounded();
|
||||
let (send, recv) = crossbeam_channel::bounded(AUDIO_BUFFER_LEN * 2);
|
||||
|
||||
(SampleSender { send }, SampleReceiver { recv })
|
||||
(SampleSender { inner: send }, SampleReceiver { inner: recv })
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct SampleSender {
|
||||
send: Sender<f32>,
|
||||
inner: Sender<f32>,
|
||||
}
|
||||
|
||||
impl SampleSender {
|
||||
fn add_sample(&self, left: f32, right: f32) {
|
||||
self.send
|
||||
.send(left)
|
||||
.expect("Send audio sample across threads");
|
||||
let _ = self.inner.try_send(left);
|
||||
// .expect("Send audio sample across threads");
|
||||
|
||||
self.send
|
||||
.send(right)
|
||||
.expect("Send audio sample across threads");
|
||||
let _ = self.inner.try_send(right);
|
||||
// .expect("Send audio sample across threads");
|
||||
}
|
||||
}
|
||||
|
||||
pub struct SampleReceiver {
|
||||
recv: Receiver<f32>,
|
||||
inner: Receiver<f32>,
|
||||
}
|
||||
|
||||
impl Iterator for SampleReceiver {
|
||||
|
@ -1190,7 +1213,7 @@ impl Iterator for SampleReceiver {
|
|||
|
||||
fn next(&mut self) -> Option<Self::Item> {
|
||||
// TODO: Should this never return none?
|
||||
self.recv.recv().ok()
|
||||
self.inner.recv().ok()
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1204,7 +1227,7 @@ impl Source for SampleReceiver {
|
|||
|
||||
fn channels(&self) -> u16 {
|
||||
// The Gameboy supports two channels
|
||||
2
|
||||
CHANNEL_COUNT
|
||||
}
|
||||
|
||||
fn sample_rate(&self) -> u32 {
|
||||
|
@ -1216,3 +1239,72 @@ impl Source for SampleReceiver {
|
|||
None
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct ArrayQueue<T, const N: usize> {
|
||||
inner: [T; N],
|
||||
head: usize,
|
||||
tail: usize,
|
||||
}
|
||||
|
||||
impl<T: Default + Copy, const N: usize> Default for ArrayQueue<T, N> {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
inner: [T::default(); N],
|
||||
head: Default::default(),
|
||||
tail: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: Copy, const N: usize> ArrayQueue<T, N> {
|
||||
pub fn new(default: T) -> Self {
|
||||
Self {
|
||||
inner: [default; N],
|
||||
head: Default::default(),
|
||||
tail: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn push_back(&mut self, value: T) -> Result<(), &'static str> {
|
||||
if self.tail >= N {
|
||||
return Err("Array Capacity Reached");
|
||||
}
|
||||
|
||||
self.inner[self.tail] = value;
|
||||
self.tail += 1;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn pop_front(&mut self) -> Option<&T> {
|
||||
let prev_head = self.head;
|
||||
self.head += 1;
|
||||
|
||||
if prev_head < self.tail {
|
||||
self.inner.get(prev_head)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn len(&self) -> usize {
|
||||
self.tail - self.head
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn is_empty(&self) -> bool {
|
||||
self.len() == 0
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn capacity(&self) -> usize {
|
||||
N
|
||||
}
|
||||
|
||||
pub fn clear(&mut self) {
|
||||
self.head = 0;
|
||||
self.tail = 0;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue