feat: reimplement joypad status register

This commit is contained in:
Rekai Nyangadzayi Musuka 2021-05-03 03:27:23 -05:00
parent 66414075da
commit 1e19854ab0
2 changed files with 106 additions and 99 deletions

View File

@ -133,7 +133,7 @@ impl Bus {
self.ppu.oam.read_byte(addr)
}
0xFEA0..=0xFEFF => {
eprintln!("Read from {:#06X}, which is prohibited", addr);
// eprintln!("Read from {:#06X}, which is prohibited", addr);
// TODO: Properly Emulate what can happen here
0x00
}
@ -237,7 +237,7 @@ impl Bus {
self.ppu.oam.write_byte(addr, byte);
}
0xFEA0..=0xFEFF => {
eprintln!("Wrote {:#04X} to {:#06X}, which is prohibited", byte, addr);
// eprintln!("Wrote {:#04X} to {:#06X}, which is prohibited", byte, addr);
// TODO: Properly emulate what can happen here
}
0xFF00..=0xFF7F => {

View File

@ -19,12 +19,18 @@ impl Joypad {
bitfield! {
pub struct JoypadStatus(u8);
impl Debug;
pub from into ButtonSelection, action_buttons, select_action_buttons: 5, 5;
pub from into ButtonSelection, direction_buttons, select_direction_buttons: 4, 4;
_down, _set_down: 3;
_up, _set_up: 2;
_left, _set_left: 1;
_right, _set_right: 0;
from into ButtonRowStatus, action_row, set_action_row: 5, 5;
from into ButtonRowStatus, direction_row, set_direction_row: 4, 4;
from into ButtonStatus, _down, _set_down: 3, 3;
from into ButtonStatus, _up, _set_up: 2, 2;
from into ButtonStatus, _left, _set_left: 1, 1;
from into ButtonStatus, _right, _set_right: 0, 0;
}
impl Default for JoypadStatus {
fn default() -> Self {
Self(0xFF)
}
}
impl Copy for JoypadStatus {}
@ -34,14 +40,6 @@ impl Clone for JoypadStatus {
}
}
impl Default for JoypadStatus {
fn default() -> Self {
// Selected Direction Buttons
// All Buttons are not pressed
Self(0b00011111)
}
}
impl From<u8> for JoypadStatus {
fn from(byte: u8) -> Self {
Self(byte)
@ -49,123 +47,132 @@ impl From<u8> for JoypadStatus {
}
impl From<JoypadStatus> for u8 {
fn from(joypad: JoypadStatus) -> Self {
joypad.0
fn from(status: JoypadStatus) -> Self {
status.0
}
}
impl JoypadStatus {
pub fn start(&self) -> bool {
self.down()
pub fn set_down(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_direction_row();
// }
self._set_down(is_pressed.into());
}
pub fn set_start(&mut self, pressed: bool) -> Option<JoypadAction> {
self.set_down(pressed)
pub fn set_start(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_action_row();
// }
self._set_down(is_pressed.into());
}
pub fn select(&self) -> bool {
self.up()
pub fn set_up(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_direction_row();
// }
self._set_up(is_pressed.into());
}
pub fn set_select(&mut self, pressed: bool) -> Option<JoypadAction> {
self.set_up(pressed)
pub fn set_select(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_action_row();
// }
self._set_up(is_pressed.into());
}
pub fn b(&self) -> bool {
self.left()
pub fn set_left(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_direction_row();
// }
self._set_left(is_pressed.into());
}
pub fn set_b(&mut self, pressed: bool) -> Option<JoypadAction> {
self.set_left(pressed)
pub fn set_b(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_action_row();
// }
self._set_left(is_pressed.into());
}
pub fn a(&self) -> bool {
self.right()
pub fn set_right(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_direction_row();
// }
self._set_right(is_pressed.into());
}
pub fn set_a(&mut self, pressed: bool) -> Option<JoypadAction> {
self.set_right(pressed)
pub fn set_a(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_action_row();
// }
self._set_right(is_pressed.into());
}
pub fn down(&self) -> bool {
self._down()
pub fn select_direction_row(&mut self) {
use ButtonRowStatus::*;
self.set_direction_row(Selected);
self.set_action_row(Deselected);
}
pub fn set_down(&mut self, pressed: bool) -> Option<JoypadAction> {
self._set_down(pressed);
pub fn select_action_row(&mut self) {
use ButtonRowStatus::*;
if !self._down() && pressed {
Some(JoypadAction::TriggerInterrupt)
} else {
None
}
self.set_action_row(Selected);
self.set_direction_row(Deselected);
}
pub fn up(&self) -> bool {
self._up()
}
pub fn set_up(&mut self, pressed: bool) -> Option<JoypadAction> {
self._set_up(pressed);
if !self._up() && pressed {
Some(JoypadAction::TriggerInterrupt)
} else {
None
}
}
pub fn left(&self) -> bool {
self._left()
}
pub fn set_left(&mut self, pressed: bool) -> Option<JoypadAction> {
self._set_left(pressed);
if !self._left() && pressed {
Some(JoypadAction::TriggerInterrupt)
} else {
None
}
}
pub fn right(&self) -> bool {
self._right()
}
pub fn set_right(&mut self, pressed: bool) -> Option<JoypadAction> {
self._set_right(pressed);
if !self._right() && pressed {
Some(JoypadAction::TriggerInterrupt)
} else {
None
}
}
}
pub enum JoypadAction {
TriggerInterrupt,
}
#[derive(Debug, Clone, Copy)]
pub enum ButtonSelection {
Selected = 0,
NotSelected,
enum ButtonStatus {
Pressed = 0,
Released = 1,
}
impl From<u8> for ButtonSelection {
impl From<u8> for ButtonStatus {
fn from(byte: u8) -> Self {
match byte {
0b00 => Self::Selected,
0b01 => Self::NotSelected,
_ => unreachable!("{:#04X} is not a valid value for ButtonSelection", byte),
0b00 => Self::Pressed,
0b01 => Self::Released,
_ => unreachable!("{:#04X} is not a valid value for ButtonStatus", byte),
}
}
}
impl From<ButtonSelection> for u8 {
fn from(selection: ButtonSelection) -> Self {
selection as Self
impl From<ButtonStatus> for u8 {
fn from(status: ButtonStatus) -> Self {
status as u8
}
}
impl From<bool> for ButtonStatus {
fn from(value: bool) -> Self {
match value {
true => Self::Pressed,
false => Self::Released,
}
}
}
#[derive(Debug, Clone, Copy)]
enum ButtonRowStatus {
Selected,
Deselected,
}
impl From<u8> for ButtonRowStatus {
fn from(byte: u8) -> Self {
match byte {
0b00 => Self::Selected,
0b01 => Self::Deselected,
_ => unreachable!("{:#04X} is not a valid value for ButtonRowStatus", byte),
}
}
}
impl From<ButtonRowStatus> for u8 {
fn from(status: ButtonRowStatus) -> Self {
status as u8
}
}