feat: reimplement joypad status register
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66414075da
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1e19854ab0
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@ -133,7 +133,7 @@ impl Bus {
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self.ppu.oam.read_byte(addr)
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}
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0xFEA0..=0xFEFF => {
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eprintln!("Read from {:#06X}, which is prohibited", addr);
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// eprintln!("Read from {:#06X}, which is prohibited", addr);
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// TODO: Properly Emulate what can happen here
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0x00
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}
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@ -237,7 +237,7 @@ impl Bus {
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self.ppu.oam.write_byte(addr, byte);
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}
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0xFEA0..=0xFEFF => {
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eprintln!("Wrote {:#04X} to {:#06X}, which is prohibited", byte, addr);
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// eprintln!("Wrote {:#04X} to {:#06X}, which is prohibited", byte, addr);
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// TODO: Properly emulate what can happen here
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}
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0xFF00..=0xFF7F => {
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201
src/joypad.rs
201
src/joypad.rs
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@ -19,12 +19,18 @@ impl Joypad {
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bitfield! {
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pub struct JoypadStatus(u8);
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impl Debug;
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pub from into ButtonSelection, action_buttons, select_action_buttons: 5, 5;
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pub from into ButtonSelection, direction_buttons, select_direction_buttons: 4, 4;
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_down, _set_down: 3;
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_up, _set_up: 2;
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_left, _set_left: 1;
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_right, _set_right: 0;
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from into ButtonRowStatus, action_row, set_action_row: 5, 5;
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from into ButtonRowStatus, direction_row, set_direction_row: 4, 4;
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from into ButtonStatus, _down, _set_down: 3, 3;
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from into ButtonStatus, _up, _set_up: 2, 2;
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from into ButtonStatus, _left, _set_left: 1, 1;
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from into ButtonStatus, _right, _set_right: 0, 0;
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}
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impl Default for JoypadStatus {
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fn default() -> Self {
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Self(0xFF)
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}
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}
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impl Copy for JoypadStatus {}
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@ -34,14 +40,6 @@ impl Clone for JoypadStatus {
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}
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}
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impl Default for JoypadStatus {
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fn default() -> Self {
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// Selected Direction Buttons
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// All Buttons are not pressed
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Self(0b00011111)
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}
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}
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impl From<u8> for JoypadStatus {
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fn from(byte: u8) -> Self {
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Self(byte)
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@ -49,123 +47,132 @@ impl From<u8> for JoypadStatus {
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}
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impl From<JoypadStatus> for u8 {
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fn from(joypad: JoypadStatus) -> Self {
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joypad.0
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fn from(status: JoypadStatus) -> Self {
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status.0
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}
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}
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impl JoypadStatus {
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pub fn start(&self) -> bool {
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self.down()
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pub fn set_down(&mut self, is_pressed: bool) {
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// if is_pressed {
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// self.select_direction_row();
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// }
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self._set_down(is_pressed.into());
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}
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pub fn set_start(&mut self, pressed: bool) -> Option<JoypadAction> {
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self.set_down(pressed)
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pub fn set_start(&mut self, is_pressed: bool) {
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// if is_pressed {
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// self.select_action_row();
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// }
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self._set_down(is_pressed.into());
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}
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pub fn select(&self) -> bool {
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self.up()
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pub fn set_up(&mut self, is_pressed: bool) {
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// if is_pressed {
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// self.select_direction_row();
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// }
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self._set_up(is_pressed.into());
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}
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pub fn set_select(&mut self, pressed: bool) -> Option<JoypadAction> {
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self.set_up(pressed)
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pub fn set_select(&mut self, is_pressed: bool) {
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// if is_pressed {
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// self.select_action_row();
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// }
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self._set_up(is_pressed.into());
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}
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pub fn b(&self) -> bool {
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self.left()
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pub fn set_left(&mut self, is_pressed: bool) {
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// if is_pressed {
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// self.select_direction_row();
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// }
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self._set_left(is_pressed.into());
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}
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pub fn set_b(&mut self, pressed: bool) -> Option<JoypadAction> {
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self.set_left(pressed)
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pub fn set_b(&mut self, is_pressed: bool) {
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// if is_pressed {
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// self.select_action_row();
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// }
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self._set_left(is_pressed.into());
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}
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pub fn a(&self) -> bool {
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self.right()
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pub fn set_right(&mut self, is_pressed: bool) {
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// if is_pressed {
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// self.select_direction_row();
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// }
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self._set_right(is_pressed.into());
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}
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pub fn set_a(&mut self, pressed: bool) -> Option<JoypadAction> {
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self.set_right(pressed)
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pub fn set_a(&mut self, is_pressed: bool) {
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// if is_pressed {
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// self.select_action_row();
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// }
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self._set_right(is_pressed.into());
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}
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pub fn down(&self) -> bool {
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self._down()
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pub fn select_direction_row(&mut self) {
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use ButtonRowStatus::*;
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self.set_direction_row(Selected);
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self.set_action_row(Deselected);
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}
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pub fn set_down(&mut self, pressed: bool) -> Option<JoypadAction> {
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self._set_down(pressed);
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pub fn select_action_row(&mut self) {
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use ButtonRowStatus::*;
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if !self._down() && pressed {
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Some(JoypadAction::TriggerInterrupt)
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} else {
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None
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}
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self.set_action_row(Selected);
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self.set_direction_row(Deselected);
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}
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pub fn up(&self) -> bool {
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self._up()
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}
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pub fn set_up(&mut self, pressed: bool) -> Option<JoypadAction> {
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self._set_up(pressed);
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if !self._up() && pressed {
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Some(JoypadAction::TriggerInterrupt)
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} else {
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None
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}
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}
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pub fn left(&self) -> bool {
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self._left()
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}
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pub fn set_left(&mut self, pressed: bool) -> Option<JoypadAction> {
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self._set_left(pressed);
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if !self._left() && pressed {
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Some(JoypadAction::TriggerInterrupt)
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} else {
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None
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}
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}
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pub fn right(&self) -> bool {
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self._right()
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}
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pub fn set_right(&mut self, pressed: bool) -> Option<JoypadAction> {
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self._set_right(pressed);
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if !self._right() && pressed {
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Some(JoypadAction::TriggerInterrupt)
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} else {
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None
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}
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}
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}
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pub enum JoypadAction {
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TriggerInterrupt,
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}
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#[derive(Debug, Clone, Copy)]
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pub enum ButtonSelection {
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Selected = 0,
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NotSelected,
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enum ButtonStatus {
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Pressed = 0,
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Released = 1,
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}
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impl From<u8> for ButtonSelection {
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impl From<u8> for ButtonStatus {
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fn from(byte: u8) -> Self {
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match byte {
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0b00 => Self::Selected,
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0b01 => Self::NotSelected,
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_ => unreachable!("{:#04X} is not a valid value for ButtonSelection", byte),
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0b00 => Self::Pressed,
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0b01 => Self::Released,
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_ => unreachable!("{:#04X} is not a valid value for ButtonStatus", byte),
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}
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}
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}
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impl From<ButtonSelection> for u8 {
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fn from(selection: ButtonSelection) -> Self {
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selection as Self
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impl From<ButtonStatus> for u8 {
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fn from(status: ButtonStatus) -> Self {
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status as u8
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}
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}
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impl From<bool> for ButtonStatus {
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fn from(value: bool) -> Self {
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match value {
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true => Self::Pressed,
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false => Self::Released,
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}
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}
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}
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#[derive(Debug, Clone, Copy)]
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enum ButtonRowStatus {
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Selected,
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Deselected,
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}
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impl From<u8> for ButtonRowStatus {
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fn from(byte: u8) -> Self {
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match byte {
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0b00 => Self::Selected,
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0b01 => Self::Deselected,
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_ => unreachable!("{:#04X} is not a valid value for ButtonRowStatus", byte),
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}
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}
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}
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impl From<ButtonRowStatus> for u8 {
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fn from(status: ButtonRowStatus) -> Self {
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status as u8
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}
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}
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