gb/src/joypad.rs

179 lines
3.9 KiB
Rust

use bitfield::bitfield;
#[derive(Debug, Clone, Copy, Default)]
pub struct Joypad {
pub status: JoypadStatus,
interrupt: bool,
}
impl Joypad {
pub fn interrupt(&self) -> bool {
self.interrupt
}
pub fn set_interrupt(&mut self, value: bool) {
self.interrupt = value;
}
}
bitfield! {
pub struct JoypadStatus(u8);
impl Debug;
from into ButtonRowStatus, action_row, set_action_row: 5, 5;
from into ButtonRowStatus, direction_row, set_direction_row: 4, 4;
from into ButtonStatus, _down, _set_down: 3, 3;
from into ButtonStatus, _up, _set_up: 2, 2;
from into ButtonStatus, _left, _set_left: 1, 1;
from into ButtonStatus, _right, _set_right: 0, 0;
}
impl Default for JoypadStatus {
fn default() -> Self {
Self(0xFF)
}
}
impl Copy for JoypadStatus {}
impl Clone for JoypadStatus {
fn clone(&self) -> Self {
*self
}
}
impl From<u8> for JoypadStatus {
fn from(byte: u8) -> Self {
Self(byte)
}
}
impl From<JoypadStatus> for u8 {
fn from(status: JoypadStatus) -> Self {
status.0
}
}
impl JoypadStatus {
pub fn set_down(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_direction_row();
// }
self._set_down(is_pressed.into());
}
pub fn set_start(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_action_row();
// }
self._set_down(is_pressed.into());
}
pub fn set_up(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_direction_row();
// }
self._set_up(is_pressed.into());
}
pub fn set_select(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_action_row();
// }
self._set_up(is_pressed.into());
}
pub fn set_left(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_direction_row();
// }
self._set_left(is_pressed.into());
}
pub fn set_b(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_action_row();
// }
self._set_left(is_pressed.into());
}
pub fn set_right(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_direction_row();
// }
self._set_right(is_pressed.into());
}
pub fn set_a(&mut self, is_pressed: bool) {
// if is_pressed {
// self.select_action_row();
// }
self._set_right(is_pressed.into());
}
pub fn select_direction_row(&mut self) {
use ButtonRowStatus::*;
self.set_direction_row(Selected);
self.set_action_row(Deselected);
}
pub fn select_action_row(&mut self) {
use ButtonRowStatus::*;
self.set_action_row(Selected);
self.set_direction_row(Deselected);
}
}
#[derive(Debug, Clone, Copy)]
enum ButtonStatus {
Pressed = 0,
Released = 1,
}
impl From<u8> for ButtonStatus {
fn from(byte: u8) -> Self {
match byte {
0b00 => Self::Pressed,
0b01 => Self::Released,
_ => unreachable!("{:#04X} is not a valid value for ButtonStatus", byte),
}
}
}
impl From<ButtonStatus> for u8 {
fn from(status: ButtonStatus) -> Self {
status as u8
}
}
impl From<bool> for ButtonStatus {
fn from(value: bool) -> Self {
match value {
true => Self::Pressed,
false => Self::Released,
}
}
}
#[derive(Debug, Clone, Copy)]
enum ButtonRowStatus {
Selected,
Deselected,
}
impl From<u8> for ButtonRowStatus {
fn from(byte: u8) -> Self {
match byte {
0b00 => Self::Selected,
0b01 => Self::Deselected,
_ => unreachable!("{:#04X} is not a valid value for ButtonRowStatus", byte),
}
}
}
impl From<ButtonRowStatus> for u8 {
fn from(status: ButtonRowStatus) -> Self {
status as u8
}
}