chore: semi-pass more rockwrestler tests
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514e4d6014
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@ -61,7 +61,7 @@ pub fn control(comptime InstrFn: type, comptime I: bool, comptime op: u6) InstrF
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cpu.r[rd] = @bitCast(if (U) left -| right else left +| right);
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cpu.r[rd] = @bitCast(if (U) left -| right else left +| right);
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if (cpu.r[rd] == if (U) 0x8000_0000 else 0x7FFF_FFFF) cpu.cpsr.q.set();
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if (cpu.r[rd] == 0x8000_0000 or cpu.r[rd] == 0x7FFF_FFFF) cpu.cpsr.q.set();
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},
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},
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0b10_0101, 0b11_0101 => { // QDADD / QDSUB
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0b10_0101, 0b11_0101 => { // QDADD / QDSUB
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const U = op >> 4 & 1 == 1;
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const U = op >> 4 & 1 == 1;
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@ -76,7 +76,7 @@ pub fn control(comptime InstrFn: type, comptime I: bool, comptime op: u6) InstrF
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const left: i32 = @bitCast(cpu.r[rm]);
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const left: i32 = @bitCast(cpu.r[rm]);
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cpu.r[rd] = @bitCast(if (U) left -| product else left +| product);
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cpu.r[rd] = @bitCast(if (U) left -| product else left +| product);
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if (cpu.r[rd] == if (U) 0x800_0000 else 0x7FFF_FFFF) cpu.cpsr.q.set();
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if (cpu.r[rd] == 0x8000_0000 or cpu.r[rd] == 0x7FFF_FFFF) cpu.cpsr.q.set();
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},
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},
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0b01_0111 => cpu.panic("TODO: handle BKPT", .{}),
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0b01_0111 => cpu.panic("TODO: handle BKPT", .{}),
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0b00_1000, 0b00_1010, 0b00_1100, 0b00_1110 => { // SMLA<x><y>
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0b00_1000, 0b00_1010, 0b00_1100, 0b00_1110 => { // SMLA<x><y>
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@ -111,16 +111,18 @@ pub fn control(comptime InstrFn: type, comptime I: bool, comptime op: u6) InstrF
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const right: i32 = @as(i16, @bitCast(@as(u16, @truncate(cpu.r[rs] >> 16 * Y))));
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const right: i32 = @as(i16, @bitCast(@as(u16, @truncate(cpu.r[rs] >> 16 * Y))));
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// TODO: de-clutter this lmao
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// TODO: de-clutter this lmao
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cpu.r[rd_lo] = @bitCast(@as(i32, @bitCast(cpu.r[rd_lo])) + (left * right));
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const rdlo_val: i32 = @bitCast(cpu.r[rd_lo]);
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const product = left * right;
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// WHY DOESN'T THIS WORK????????
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cpu.r[rd_lo] = @bitCast(rdlo_val + product);
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cpu.r[rd_hi] = blk: {
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cpu.r[rd_hi] = blk: {
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const _left: i32 = @bitCast(cpu.r[rd_hi]);
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// FIXME: I think this has to do with correcting sign values?
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const _mid: i32 = if (left * right < 0) @bitCast(@as(u32, 0xFFFF_FFFF)) else 0;
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const offset_thing: i32 = @bitCast(if (product < 0) 0xFFFF_FFFF else @as(u32, 0));
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// FIXME: chances are the read from rd_lo here is incorrect
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const rdhi_val: i32 = @bitCast(cpu.r[rd_hi]);
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const _right: i32 = @addWithOverflow(@as(i32, @bitCast(cpu.r[rd_lo])), left * right)[1];
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break :blk @bitCast(rdhi_val + offset_thing + @addWithOverflow(rdlo_val, product)[1]);
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break :blk @bitCast(_left + _mid + _right);
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};
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};
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},
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},
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0b01_1000, 0b01_1100 => { // SMLAW<y>
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0b01_1000, 0b01_1100 => { // SMLAW<y>
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@ -172,6 +174,16 @@ pub fn control(comptime InstrFn: type, comptime I: bool, comptime op: u6) InstrF
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}
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}
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}
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}
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// TODO: make generic on any integer?
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inline fn carryFrom(left: i32, right: i32) u1 {
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const _left: u32 = @bitCast(left);
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const _right: u32 = @bitCast(right);
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const sum = @as(u64, _left) + @as(u64, _right);
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return @intCast(sum >> 32 & 1);
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}
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inline fn msr(comptime R: bool, comptime imm: bool, cpu: *Arm32, opcode: u32) void {
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inline fn msr(comptime R: bool, comptime imm: bool, cpu: *Arm32, opcode: u32) void {
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const field_mask: u4 = @truncate(opcode >> 16 & 0xF);
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const field_mask: u4 = @truncate(opcode >> 16 & 0xF);
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const rm_idx = opcode & 0xF;
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const rm_idx = opcode & 0xF;
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