zgui/build.zig

89 lines
2.9 KiB
Zig

const std = @import("std");
pub const Backend = enum {
no_backend,
glfw_wgpu,
win32_dx12,
glfw_opengl3,
};
pub const BuildOptions = struct {
backend: Backend,
};
pub const BuildOptionsStep = struct {
options: BuildOptions,
step: *std.build.OptionsStep,
pub fn init(b: *std.build.Builder, options: BuildOptions) BuildOptionsStep {
const bos = .{
.options = options,
.step = b.addOptions(),
};
bos.step.addOption(Backend, "backend", bos.options.backend);
return bos;
}
pub fn getPkg(bos: BuildOptionsStep) std.build.Pkg {
return bos.step.getPackage("zgui_options");
}
fn addTo(bos: BuildOptionsStep, target_step: *std.build.LibExeObjStep) void {
target_step.addOptions("zgui_options", bos.step);
}
};
pub fn getPkg(dependencies: []const std.build.Pkg) std.build.Pkg {
return .{
.name = "zgui",
.source = .{ .path = thisDir() ++ "/src/main.zig" },
.dependencies = dependencies,
};
}
pub fn link(exe: *std.build.LibExeObjStep, bos: BuildOptionsStep) void {
bos.addTo(exe);
exe.addIncludePath(thisDir() ++ "/libs");
exe.addIncludePath(thisDir() ++ "/libs/imgui");
exe.linkSystemLibraryName("c");
exe.linkSystemLibraryName("c++");
const cflags = &.{"-fno-sanitize=undefined"};
exe.addCSourceFile(thisDir() ++ "/src/zgui.cpp", cflags);
exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui.cpp", cflags);
exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_widgets.cpp", cflags);
exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_tables.cpp", cflags);
exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_draw.cpp", cflags);
exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_demo.cpp", cflags);
exe.addCSourceFile(thisDir() ++ "/libs/imgui/implot_demo.cpp", cflags);
exe.addCSourceFile(thisDir() ++ "/libs/imgui/implot.cpp", cflags);
exe.addCSourceFile(thisDir() ++ "/libs/imgui/implot_items.cpp", cflags);
switch (bos.options.backend) {
.glfw_wgpu => {
exe.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_glfw.cpp", cflags);
exe.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_wgpu.cpp", cflags);
},
.glfw_opengl3 => {
exe.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_glfw.cpp", cflags);
exe.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_opengl3.cpp", cflags);
},
.win32_dx12 => {
exe.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_win32.cpp", cflags);
exe.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_dx12.cpp", cflags);
exe.linkSystemLibraryName("d3dcompiler_47");
exe.linkSystemLibraryName("dwmapi");
},
.no_backend => {},
}
}
inline fn thisDir() []const u8 {
return comptime std.fs.path.dirname(@src().file) orelse ".";
}