456 lines
26 KiB
C++
456 lines
26 KiB
C++
// dear imgui test engine
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// (core)
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// This is the interface that your initial setup (app init, main loop) will mostly be using.
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// Actual tests will mostly use the interface of imgui_te_context.h
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#pragma once
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#include "imgui.h"
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#include "imgui_internal.h" // ImPool<>, ImRect, ImGuiItemStatusFlags, ImFormatString
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#if defined(__clang__)
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#pragma clang diagnostic push
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#elif defined(__GNUC__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
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#endif
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#ifdef Status // X11 headers
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#undef Status
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#endif
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//-----------------------------------------------------------------------------
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// Function Pointers
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//-----------------------------------------------------------------------------
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#if IMGUI_TEST_ENGINE_ENABLE_STD_FUNCTION
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#include <functional>
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#define ImFuncPtr(FUNC_TYPE) std::function<FUNC_TYPE>
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#else
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#define ImFuncPtr(FUNC_TYPE) FUNC_TYPE*
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#endif
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#include "imgui_capture_tool.h" // ImGuiScreenCaptureFunc
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//-------------------------------------------------------------------------
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// Forward Declarations
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//-------------------------------------------------------------------------
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struct ImGuiTest; // Data for a test registered with IM_REGISTER_TEST()
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struct ImGuiTestContext; // Context while a test is running
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struct ImGuiTestCoroutineInterface; // Interface to expose coroutine functions (imgui_te_coroutine provides a default implementation for C++11 using std::thread, but you may use your own)
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struct ImGuiTestEngine; // Test engine instance
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struct ImGuiTestEngineIO; // Test engine public I/O
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struct ImGuiTestItemInfo; // Info queried from item (id, geometry, status flags, debug label)
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struct ImGuiTestItemList; // A list of items
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struct ImGuiTestInputs; // Simulated user inputs (will be fed into ImGuiIO by the test engine)
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struct ImGuiTestRunTask; // A queued test (test + runflags)
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typedef int ImGuiTestFlags; // Flags: See ImGuiTestFlags_
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typedef int ImGuiTestCheckFlags; // Flags: See ImGuiTestCheckFlags_
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typedef int ImGuiTestLogFlags; // Flags: See ImGuiTestLogFlags_
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typedef int ImGuiTestRunFlags; // Flags: See ImGuiTestRunFlags_
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enum ImGuiTestActiveFunc : int;
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enum ImGuiTestGroup : int;
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enum ImGuiTestRunSpeed : int;
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enum ImGuiTestStatus : int;
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enum ImGuiTestVerboseLevel : int;
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enum ImGuiTestEngineExportFormat : int;
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//-------------------------------------------------------------------------
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// Types
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//-------------------------------------------------------------------------
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// Stored in ImGuiTestContext: where we are currently running GuiFunc or TestFunc
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enum ImGuiTestActiveFunc : int
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{
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ImGuiTestActiveFunc_None,
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ImGuiTestActiveFunc_GuiFunc,
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ImGuiTestActiveFunc_TestFunc
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};
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enum ImGuiTestRunSpeed : int
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{
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ImGuiTestRunSpeed_Fast = 0, // Run tests as fast as possible (teleport mouse, skip delays, etc.)
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ImGuiTestRunSpeed_Normal = 1, // Run tests at human watchable speed (for debugging)
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ImGuiTestRunSpeed_Cinematic = 2, // Run tests with pauses between actions (for e.g. tutorials)
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ImGuiTestRunSpeed_COUNT
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};
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enum ImGuiTestVerboseLevel : int
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{
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ImGuiTestVerboseLevel_Silent = 0, // -v0
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ImGuiTestVerboseLevel_Error = 1, // -v1
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ImGuiTestVerboseLevel_Warning = 2, // -v2
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ImGuiTestVerboseLevel_Info = 3, // -v3
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ImGuiTestVerboseLevel_Debug = 4, // -v4
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ImGuiTestVerboseLevel_Trace = 5,
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ImGuiTestVerboseLevel_COUNT
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};
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// Test status (stored in ImGuiTest)
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enum ImGuiTestStatus : int
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{
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ImGuiTestStatus_Unknown = 0,
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ImGuiTestStatus_Success = 1,
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ImGuiTestStatus_Queued = 2,
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ImGuiTestStatus_Running = 3,
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ImGuiTestStatus_Error = 4,
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ImGuiTestStatus_Suspended = 5,
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ImGuiTestStatus_COUNT
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};
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// Test group: this is mostly used to categorize tests in our testing UI. (Stored in ImGuiTest)
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enum ImGuiTestGroup : int
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{
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ImGuiTestGroup_Unknown = -1,
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ImGuiTestGroup_Tests = 0,
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ImGuiTestGroup_Perfs = 1,
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ImGuiTestGroup_COUNT
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};
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// Flags (stored in ImGuiTest)
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enum ImGuiTestFlags_
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{
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ImGuiTestFlags_None = 0,
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ImGuiTestFlags_NoGuiWarmUp = 1 << 0, // Disable running the GUI func for 2 frames before starting test code. For tests which absolutely need to start before GuiFunc.
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ImGuiTestFlags_NoAutoFinish = 1 << 1, // By default, tests with no TestFunc (only a GuiFunc) will end after warmup. Setting this require test to call ctx->Finish().
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ImGuiTestFlags_NoRecoveryWarnings = 1 << 2 // Disable state recovery warnings (missing End/Pop calls etc.) for tests which may rely on those.
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//ImGuiTestFlags_RequireViewports = 1 << 10
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};
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// Flags for IM_CHECK* macros.
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enum ImGuiTestCheckFlags_
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{
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ImGuiTestCheckFlags_None = 0,
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ImGuiTestCheckFlags_SilentSuccess = 1 << 0
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};
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// Flags for ImGuiTestContext::Log* functions.
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enum ImGuiTestLogFlags_
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{
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ImGuiTestLogFlags_None = 0,
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ImGuiTestLogFlags_NoHeader = 1 << 0 // Do not display frame count and depth padding
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};
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enum ImGuiTestRunFlags_
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{
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ImGuiTestRunFlags_None = 0,
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ImGuiTestRunFlags_GuiFuncDisable = 1 << 0, // Used internally to temporarily disable the GUI func (at the end of a test, etc)
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ImGuiTestRunFlags_GuiFuncOnly = 1 << 1, // Set when user selects "Run GUI func"
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ImGuiTestRunFlags_NoSuccessMsg = 1 << 2,
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ImGuiTestRunFlags_EnableRawInputs = 1 << 3, // Disable input submission to let test submission raw input event (in order to test e.g. IO queue)
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ImGuiTestRunFlags_RunFromGui = 1 << 4, // Test ran manually from GUI, will disable watchdog.
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ImGuiTestRunFlags_RunFromCommandLine= 1 << 5, // Test queued from command-line.
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// Flags for ImGuiTestContext::RunChildTest()
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ImGuiTestRunFlags_NoError = 1 << 10,
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ImGuiTestRunFlags_ShareVars = 1 << 11, // Share generic vars and custom vars between child and parent tests (custom vars need to be same type)
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ImGuiTestRunFlags_ShareTestContext = 1 << 12, // Share ImGuiTestContext instead of creating a new one (unsure what purpose this may be useful for yet)
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// TODO: Add GuiFunc options
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};
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//-------------------------------------------------------------------------
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// Functions
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//-------------------------------------------------------------------------
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// Hooks for core imgui/ library (generally called via macros)
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extern void ImGuiTestEngineHook_ItemAdd(ImGuiContext* ui_ctx, ImGuiID id, const ImRect& bb, const ImGuiLastItemData* item_data);
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#if IMGUI_VERSION_NUM < 18934
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extern void ImGuiTestEngineHook_ItemAdd(ImGuiContext* ui_ctx, const ImRect& bb, ImGuiID id);
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#endif
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#ifdef IMGUI_HAS_IMSTR
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extern void ImGuiTestEngineHook_ItemInfo(ImGuiContext* ui_ctx, ImGuiID id, ImStrv label, ImGuiItemStatusFlags flags);
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#else
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extern void ImGuiTestEngineHook_ItemInfo(ImGuiContext* ui_ctx, ImGuiID id, const char* label, ImGuiItemStatusFlags flags);
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#endif
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extern void ImGuiTestEngineHook_Log(ImGuiContext* ui_ctx, const char* fmt, ...);
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extern const char* ImGuiTestEngine_FindItemDebugLabel(ImGuiContext* ui_ctx, ImGuiID id);
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// Functions (generally called via IM_CHECK() macros)
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IMGUI_API bool ImGuiTestEngine_Check(const char* file, const char* func, int line, ImGuiTestCheckFlags flags, bool result, const char* expr);
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IMGUI_API bool ImGuiTestEngine_CheckStrOp(const char* file, const char* func, int line, ImGuiTestCheckFlags flags, const char* op, const char* lhs_var, const char* lhs_value, const char* rhs_var, const char* rhs_value, bool* out_result);
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IMGUI_API bool ImGuiTestEngine_Error(const char* file, const char* func, int line, ImGuiTestCheckFlags flags, const char* fmt, ...);
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IMGUI_API void ImGuiTestEngine_AssertLog(const char* expr, const char* file, const char* function, int line);
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IMGUI_API ImGuiTextBuffer* ImGuiTestEngine_GetTempStringBuilder();
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//-------------------------------------------------------------------------
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// ImGuiTestEngine API
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//-------------------------------------------------------------------------
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// Functions: Initialization
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IMGUI_API ImGuiTestEngine* ImGuiTestEngine_CreateContext(); // Create test engine
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IMGUI_API void ImGuiTestEngine_DestroyContext(ImGuiTestEngine* engine); // Destroy test engine. Call after ImGui::DestroyContext() so test engine specific ini data gets saved.
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IMGUI_API void ImGuiTestEngine_Start(ImGuiTestEngine* engine, ImGuiContext* ui_ctx); // Bind to a dear imgui context. Start coroutine.
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IMGUI_API void ImGuiTestEngine_Stop(ImGuiTestEngine* engine); // Stop coroutine and export if any. (Unbind will lazily happen on context shutdown)
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IMGUI_API void ImGuiTestEngine_PostSwap(ImGuiTestEngine* engine); // Call every frame after framebuffer swap, will process screen capture and call test_io.ScreenCaptureFunc()
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IMGUI_API ImGuiTestEngineIO& ImGuiTestEngine_GetIO(ImGuiTestEngine* engine);
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// Macros: Register Test
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#define IM_REGISTER_TEST(_ENGINE, _CATEGORY, _NAME) ImGuiTestEngine_RegisterTest(_ENGINE, _CATEGORY, _NAME, __FILE__, __LINE__)
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IMGUI_API ImGuiTest* ImGuiTestEngine_RegisterTest(ImGuiTestEngine* engine, const char* category, const char* name, const char* src_file = NULL, int src_line = 0); // Prefer calling IM_REGISTER_TEST()
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IMGUI_API void ImGuiTestEngine_UnregisterTest(ImGuiTestEngine* engine, ImGuiTest* test);
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// Functions: Main
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IMGUI_API void ImGuiTestEngine_QueueTest(ImGuiTestEngine* engine, ImGuiTest* test, ImGuiTestRunFlags run_flags = 0);
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IMGUI_API void ImGuiTestEngine_QueueTests(ImGuiTestEngine* engine, ImGuiTestGroup group, const char* filter = NULL, ImGuiTestRunFlags run_flags = 0);
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IMGUI_API bool ImGuiTestEngine_TryAbortEngine(ImGuiTestEngine* engine);
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IMGUI_API void ImGuiTestEngine_AbortCurrentTest(ImGuiTestEngine* engine);
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IMGUI_API ImGuiTest* ImGuiTestEngine_FindTestByName(ImGuiTestEngine* engine, const char* category, const char* name);
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// Functions: Status Queries
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// FIXME: Clarify API to avoid function calls vs raw bools in ImGuiTestEngineIO
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IMGUI_API bool ImGuiTestEngine_IsTestQueueEmpty(ImGuiTestEngine* engine);
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IMGUI_API bool ImGuiTestEngine_IsUsingSimulatedInputs(ImGuiTestEngine* engine);
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IMGUI_API void ImGuiTestEngine_GetResult(ImGuiTestEngine* engine, int& count_tested, int& success_count);
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IMGUI_API void ImGuiTestEngine_GetTestList(ImGuiTestEngine* engine, ImVector<ImGuiTest*>* out_tests);
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IMGUI_API void ImGuiTestEngine_GetTestQueue(ImGuiTestEngine* engine, ImVector<ImGuiTestRunTask>* out_tests);
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// Functions: Crash Handling
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// Ensure past test results are properly exported even if application crash during a test.
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IMGUI_API void ImGuiTestEngine_InstallDefaultCrashHandler(); // Install default crash handler (if you don't have one)
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IMGUI_API void ImGuiTestEngine_CrashHandler(); // Default crash handler, should be called from a custom crash handler if such exists
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//-----------------------------------------------------------------------------
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// IO structure to configure the test engine
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//-----------------------------------------------------------------------------
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// Function bound to right-clicking on a test and selecting "Open source" in the UI
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// - Easy: you can make this function call OS shell to "open" the file (e.g. ImOsOpenInShell() helper).
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// - Better: bind this function to a custom setup which can pass line number to a text editor (e.g. see 'imgui_test_suite/tools/win32_open_with_sublime.cmd' example)
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typedef void (ImGuiTestEngineSrcFileOpenFunc)(const char* filename, int line_no, void* user_data);
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struct IMGUI_API ImGuiTestEngineIO
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{
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//-------------------------------------------------------------------------
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// Functions
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//-------------------------------------------------------------------------
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// Options: Functions
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ImGuiTestCoroutineInterface* CoroutineFuncs = NULL; // (Required) Coroutine functions (see imgui_te_coroutines.h)
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ImFuncPtr(ImGuiTestEngineSrcFileOpenFunc) SrcFileOpenFunc = NULL; // (Optional) To open source files from test engine UI
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ImFuncPtr(ImGuiScreenCaptureFunc) ScreenCaptureFunc = NULL; // (Optional) To capture graphics output (application _MUST_ call ImGuiTestEngine_PostSwap() function after swapping is framebuffer)
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void* SrcFileOpenUserData = NULL; // (Optional) User data for SrcFileOpenFunc
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void* ScreenCaptureUserData = NULL; // (Optional) User data for ScreenCaptureFunc
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// Options: Main
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bool ConfigSavedSettings = true; // Load/Save settings in main context .ini file.
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ImGuiTestRunSpeed ConfigRunSpeed = ImGuiTestRunSpeed_Fast; // Run tests in fast/normal/cinematic mode
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bool ConfigStopOnError = false; // Stop queued tests on test error
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bool ConfigBreakOnError = false; // Break debugger on test error by calling IM_DEBUG_BREAK()
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bool ConfigKeepGuiFunc = false; // Keep test GUI running at the end of the test
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ImGuiTestVerboseLevel ConfigVerboseLevel = ImGuiTestVerboseLevel_Warning;
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ImGuiTestVerboseLevel ConfigVerboseLevelOnError = ImGuiTestVerboseLevel_Info;
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bool ConfigLogToTTY = false;
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bool ConfigLogToDebugger = false;
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bool ConfigRestoreFocusAfterTests = true;// Restore focus back after running tests
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bool ConfigCaptureEnabled = true; // Master enable flags for capturing and saving captures. Disable to avoid e.g. lengthy saving of large PNG files.
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bool ConfigCaptureOnError = false;
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bool ConfigNoThrottle = false; // Disable vsync for performance measurement or fast test running
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bool ConfigMouseDrawCursor = true; // Enable drawing of Dear ImGui software mouse cursor when running tests
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float ConfigFixedDeltaTime = 0.0f; // Use fixed delta time instead of calculating it from wall clock
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int PerfStressAmount = 1; // Integer to scale the amount of items submitted in test
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char GitBranchName[64] = ""; // e.g. fill in branch name (e.g. recorded in perf samples .csv)
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// Options: Speed of user simulation
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float MouseSpeed = 600.0f; // Mouse speed (pixel/second) when not running in fast mode
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float MouseWobble = 0.25f; // (0.0f..1.0f) How much wobble to apply to the mouse (pixels per pixel of move distance) when not running in fast mode
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float ScrollSpeed = 1400.0f; // Scroll speed (pixel/second) when not running in fast mode
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float TypingSpeed = 20.0f; // Char input speed (characters/second) when not running in fast mode
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float ActionDelayShort = 0.15f; // Time between short actions
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float ActionDelayStandard = 0.40f; // Time between most actions
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// Options: Screen/video capture
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char VideoCaptureEncoderPath[256] = ""; // Video encoder executable path, e.g. "path/to/ffmpeg.exe".
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char VideoCaptureEncoderParams[256] = "";// Video encoder parameters for .MP4 captures, e.g. see IMGUI_CAPTURE_DEFAULT_VIDEO_PARAMS_FOR_FFMPEG
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char GifCaptureEncoderParams[512] = ""; // Video encoder parameters for .GIF captures, e.g. see IMGUI_CAPTURE_DEFAULT_GIF_PARAMS_FOR_FFMPEG
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char VideoCaptureExtension[8] = ".mp4"; // Video file extension (default, may be overridden by test).
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// Options: Watchdog. Set values to FLT_MAX to disable.
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// Interactive GUI applications that may be slower tend to use higher values.
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float ConfigWatchdogWarning = 30.0f; // Warn when a test exceed this time (in second)
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float ConfigWatchdogKillTest = 60.0f; // Attempt to stop running a test when exceeding this time (in second)
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float ConfigWatchdogKillApp = FLT_MAX; // Stop application when exceeding this time (in second)
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// Options: Export
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// While you can manually call ImGuiTestEngine_Export(), registering filename/format here ensure the crash handler will always export if application crash.
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const char* ExportResultsFilename = NULL;
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ImGuiTestEngineExportFormat ExportResultsFormat = (ImGuiTestEngineExportFormat)0;
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// Options: Sanity Checks
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bool CheckDrawDataIntegrity = false; // Check ImDrawData integrity (buffer count, etc.). Currently cheap but may become a slow operation.
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//-------------------------------------------------------------------------
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// Output
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//-------------------------------------------------------------------------
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// Output: State of test engine
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bool IsRunningTests = false;
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bool IsRequestingMaxAppSpeed = false; // When running in fast mode: request app to skip vsync or even skip rendering if it wants
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bool IsCapturing = false; // Capture is in progress
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};
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//-------------------------------------------------------------------------
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// ImGuiTestItemInfo
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//-------------------------------------------------------------------------
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// Information about a given item or window, result of an ItemInfo() or WindowInfo() query
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struct ImGuiTestItemInfo
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{
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ImGuiID ID = 0; // Item ID
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char DebugLabel[32] = {}; // Shortened/truncated label for debugging and convenience purpose
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ImGuiWindow* Window = NULL; // Item Window
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unsigned int NavLayer : 1; // Nav layer of the item (ImGuiNavLayer)
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int Depth : 16; // Depth from requested parent id. 0 == ID is immediate child of requested parent id.
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int TimestampMain; // Timestamp of main result (all fields)
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int TimestampStatus; // Timestamp of StatusFlags
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ImGuiID ParentID = 0; // Item Parent ID (value at top of the ID stack)
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ImRect RectFull = ImRect(); // Item Rectangle
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ImRect RectClipped = ImRect(); // Item Rectangle (clipped with window->ClipRect at time of item submission)
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ImGuiItemFlags InFlags = 0; // Item flags
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ImGuiItemStatusFlags StatusFlags = 0; // Item Status flags (fully updated for some items only, compare TimestampStatus to FrameCount)
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ImGuiTestItemInfo() { memset(this, 0, sizeof(*this)); }
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};
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// Result of an GatherItems() query
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struct IMGUI_API ImGuiTestItemList
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{
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ImPool<ImGuiTestItemInfo> Pool;
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void Clear() { Pool.Clear(); }
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void Reserve(int capacity) { Pool.Reserve(capacity); }
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int GetSize() const { return Pool.GetMapSize(); }
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const ImGuiTestItemInfo* GetByIndex(int n) { return Pool.GetByIndex(n); }
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const ImGuiTestItemInfo* GetByID(ImGuiID id) { return Pool.GetByKey(id); }
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// For range-for
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size_t size() const { return (size_t)Pool.GetMapSize(); }
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const ImGuiTestItemInfo* begin() const { return Pool.Buf.begin(); }
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const ImGuiTestItemInfo* end() const { return Pool.Buf.end(); }
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const ImGuiTestItemInfo* operator[] (size_t n) { return &Pool.Buf[(int)n]; }
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};
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//-------------------------------------------------------------------------
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// ImGuiTestLog: store textual output of one given Test.
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//-------------------------------------------------------------------------
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struct IMGUI_API ImGuiTestLogLineInfo
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{
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ImGuiTestVerboseLevel Level;
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int LineOffset;
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};
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struct IMGUI_API ImGuiTestLog
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{
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ImGuiTextBuffer Buffer;
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ImVector<ImGuiTestLogLineInfo> LineInfo;
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int CountPerLevel[ImGuiTestVerboseLevel_COUNT] = {};
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// Functions
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ImGuiTestLog() {}
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bool IsEmpty() const { return Buffer.empty(); }
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void Clear();
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// Extract log contents filtered per log-level.
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// Output:
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// - If 'buffer != NULL': all extracted lines are appended to 'buffer'. Use 'buffer->c_str()' on your side to obtain the text.
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// - Return value: number of lines extracted (should be equivalent to number of '\n' inside buffer->c_str()).
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// - You may call the function with buffer == NULL to only obtain a count without getting the data.
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// Verbose levels are inclusive:
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// - To get ONLY Error: Use level_min == ImGuiTestVerboseLevel_Error, level_max = ImGuiTestVerboseLevel_Error
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// - To get ONLY Error and Warnings: Use level_min == ImGuiTestVerboseLevel_Error, level_max = ImGuiTestVerboseLevel_Warning
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// - To get All Errors, Warnings, Debug... Use level_min == ImGuiTestVerboseLevel_Error, level_max = ImGuiTestVerboseLevel_Trace
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int ExtractLinesForVerboseLevels(ImGuiTestVerboseLevel level_min, ImGuiTestVerboseLevel level_max, ImGuiTextBuffer* out_buffer);
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// [Internal]
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void UpdateLineOffsets(ImGuiTestEngineIO* engine_io, ImGuiTestVerboseLevel level, const char* start);
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};
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//-------------------------------------------------------------------------
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// ImGuiTest
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//-------------------------------------------------------------------------
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typedef void (ImGuiTestGuiFunc)(ImGuiTestContext* ctx);
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typedef void (ImGuiTestTestFunc)(ImGuiTestContext* ctx);
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// Wraps a placement new of a given type (where 'buffer' is the allocated memory)
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typedef void (ImGuiTestVarsConstructor)(void* buffer);
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typedef void (ImGuiTestVarsPostConstructor)(ImGuiTestContext* ctx, void* ptr, void* fn);
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typedef void (ImGuiTestVarsDestructor)(void* ptr);
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// Storage for the output of a test run
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struct IMGUI_API ImGuiTestOutput
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{
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ImGuiTestStatus Status = ImGuiTestStatus_Unknown;
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ImGuiTestLog Log;
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ImU64 StartTime = 0;
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ImU64 EndTime = 0;
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};
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// Storage for one test
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struct IMGUI_API ImGuiTest
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{
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// Test Definition
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const char* Category = NULL; // Literal, not owned
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const char* Name = NULL; // Literal, generally not owned unless NameOwned=true
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ImGuiTestGroup Group = ImGuiTestGroup_Unknown; // Coarse groups: 'Tests' or 'Perf'
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bool NameOwned = false; //
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const char* SourceFile = NULL; // __FILE__
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int SourceLine = 0; // __LINE__
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int SourceLineEnd = 0; // Calculated by ImGuiTestEngine_StartCalcSourceLineEnds()
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int ArgVariant = 0; // User parameter. Generally we use it to run variations of a same test by sharing GuiFunc/TestFunc
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ImGuiTestFlags Flags = ImGuiTestFlags_None; // See ImGuiTestFlags_
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ImFuncPtr(ImGuiTestGuiFunc) GuiFunc = NULL; // GUI function (optional if your test are running over an existing GUI application)
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ImFuncPtr(ImGuiTestTestFunc) TestFunc = NULL; // Test function
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void* UserData = NULL; // General purpose user data (if assigning capturing lambdas on GuiFunc/TestFunc you may not need to use this)
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//ImVector<ImGuiTestRunTask> Dependencies; // Registered via AddDependencyTest(), ran automatically before our test. This is a simpler wrapper to calling ctx->RunChildTest()
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// Last Test Output/Status
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// (this is the only part that may change after registration)
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ImGuiTestOutput Output;
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// User variables (which are instantiated when running the test)
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// Setup after test registration with SetVarsDataType<>(), access instance during test with GetVars<>().
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// This is mostly useful to communicate between GuiFunc and TestFunc. If you don't use both you may not want to use it!
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size_t VarsSize = 0;
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ImGuiTestVarsConstructor* VarsConstructor = NULL;
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ImGuiTestVarsPostConstructor* VarsPostConstructor = NULL; // To override constructor default (in case the default are problematic on the first GuiFunc frame)
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void* VarsPostConstructorUserFn = NULL;
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ImGuiTestVarsDestructor* VarsDestructor = NULL;
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// Functions
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ImGuiTest() {}
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~ImGuiTest();
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void SetOwnedName(const char* name);
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template <typename T>
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void SetVarsDataType(void(*post_initialize)(ImGuiTestContext* ctx, T& vars) = NULL)
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{
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VarsSize = sizeof(T);
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VarsConstructor = [](void* ptr) { IM_PLACEMENT_NEW(ptr) T; };
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VarsDestructor = [](void* ptr) { IM_UNUSED(ptr); reinterpret_cast<T*>(ptr)->~T(); };
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if (post_initialize != NULL)
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{
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VarsPostConstructorUserFn = (void*)post_initialize;
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VarsPostConstructor = [](ImGuiTestContext* ctx, void* ptr, void* fn) { ((void (*)(ImGuiTestContext*, T&))(fn))(ctx, *(T*)ptr); };
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}
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}
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};
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// Stored in test queue
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struct IMGUI_API ImGuiTestRunTask
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|
{
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|
ImGuiTest* Test = NULL;
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ImGuiTestRunFlags RunFlags = ImGuiTestRunFlags_None;
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};
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//-------------------------------------------------------------------------
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|
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#if defined(__clang__)
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#pragma clang diagnostic pop
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|
#elif defined(__GNUC__)
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#pragma GCC diagnostic pop
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#endif
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