95 lines
3.0 KiB
Zig
95 lines
3.0 KiB
Zig
const std = @import("std");
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pub const Backend = enum {
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no_backend,
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glfw_wgpu,
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win32_dx12,
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glfw_opengl3,
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sdl2_opengl3,
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};
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pub const Options = struct {
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backend: Backend,
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};
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pub const Package = struct {
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module: *std.Build.Module,
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options: Options,
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options_module: *std.Build.Module,
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};
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pub fn package(
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b: *std.Build,
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args: struct {
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options: Options,
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},
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) Package {
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const step = b.addOptions();
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step.addOption(Backend, "backend", args.options.backend);
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const options_module = step.createModule();
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const module = b.createModule(.{
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.source_file = .{ .path = thisDir() ++ "/src/main.zig" },
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.dependencies = &.{
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.{ .name = "zgui_options", .module = options_module },
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},
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});
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return .{
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.module = module,
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.options = args.options,
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.options_module = options_module,
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};
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}
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pub fn build(_: *std.Build) void {}
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pub fn link(exe: *std.Build.CompileStep, options: Options) void {
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exe.addIncludePath(thisDir() ++ "/libs");
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exe.addIncludePath(thisDir() ++ "/libs/imgui");
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exe.linkSystemLibraryName("c");
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exe.linkSystemLibraryName("c++");
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const cflags = &.{"-fno-sanitize=undefined"};
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exe.addCSourceFile(thisDir() ++ "/src/zgui.cpp", cflags);
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui.cpp", cflags);
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_widgets.cpp", cflags);
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_tables.cpp", cflags);
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_draw.cpp", cflags);
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/imgui_demo.cpp", cflags);
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/implot_demo.cpp", cflags);
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/implot.cpp", cflags);
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/implot_items.cpp", cflags);
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switch (options.backend) {
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.glfw_wgpu => {
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_glfw.cpp", cflags);
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_wgpu.cpp", cflags);
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},
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.glfw_opengl3 => {
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_glfw.cpp", cflags);
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_opengl3.cpp", cflags);
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},
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.sdl2_opengl3 => {
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_sdl.cpp", cflags);
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_opengl3.cpp", cflags);
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},
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.win32_dx12 => {
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_win32.cpp", cflags);
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exe.addCSourceFile(thisDir() ++ "/libs/imgui/backends/imgui_impl_dx12.cpp", cflags);
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exe.linkSystemLibraryName("d3dcompiler_47");
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exe.linkSystemLibraryName("dwmapi");
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},
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.no_backend => {},
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}
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}
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inline fn thisDir() []const u8 {
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return comptime std.fs.path.dirname(@src().file) orelse ".";
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}
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