chore: update to zgui v1.89.6
(there were some zig language changes)
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fc608f4798
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159dd03964
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@ -41,7 +41,7 @@ pub fn newFrame(fb_width: u32, fb_height: u32) void {
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ImGui_ImplWGPU_NewFrame();
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ImGui_ImplGlfw_NewFrame();
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gui.io.setDisplaySize(@intToFloat(f32, fb_width), @intToFloat(f32, fb_height));
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gui.io.setDisplaySize(@as(f32, @floatFromInt(fb_width)), @as(f32, @floatFromInt(fb_height)));
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gui.io.setDisplayFramebufferScale(1.0, 1.0);
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gui.newFrame();
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34
src/gui.zig
34
src/gui.zig
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@ -49,7 +49,7 @@ pub fn deinit() void {
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while (it.next()) |kv| {
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const address = kv.key_ptr.*;
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const size = kv.value_ptr.*;
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mem_allocator.?.free(@intToPtr([*]align(mem_alignment) u8, address)[0..size]);
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mem_allocator.?.free(@as([*]align(mem_alignment) u8, @ptrFromInt(address))[0..size]);
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std.log.info(
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"[zgui] Possible memory leak or static memory usage detected: (address: 0x{x}, size: {d})",
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.{ address, size },
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@ -94,7 +94,7 @@ fn zguiMemAlloc(size: usize, _: ?*anyopaque) callconv(.C) ?*anyopaque {
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size,
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) catch @panic("zgui: out of memory");
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mem_allocations.?.put(@ptrToInt(mem.ptr), size) catch @panic("zgui: out of memory");
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mem_allocations.?.put(@intFromPtr(mem.ptr), size) catch @panic("zgui: out of memory");
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return mem.ptr;
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}
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@ -105,8 +105,8 @@ fn zguiMemFree(maybe_ptr: ?*anyopaque, _: ?*anyopaque) callconv(.C) void {
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defer mem_mutex.unlock();
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if (mem_allocations != null) {
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const size = mem_allocations.?.fetchRemove(@ptrToInt(ptr)).?.value;
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const mem = @ptrCast([*]align(mem_alignment) u8, @alignCast(mem_alignment, ptr))[0..size];
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const size = mem_allocations.?.fetchRemove(@intFromPtr(ptr)).?.value;
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const mem = @as([*]align(mem_alignment) u8, @ptrCast(@alignCast(ptr)))[0..size];
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mem_allocator.?.free(mem);
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}
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}
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@ -179,7 +179,7 @@ pub const io = struct {
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) Font;
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pub fn addFontFromMemory(fontdata: []const u8, size_pixels: f32) Font {
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return zguiIoAddFontFromMemory(fontdata.ptr, @intCast(i32, fontdata.len), size_pixels);
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return zguiIoAddFontFromMemory(fontdata.ptr, @as(i32, @intCast(fontdata.len)), size_pixels);
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}
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extern fn zguiIoAddFontFromMemory(font_data: *const anyopaque, font_size: i32, size_pixels: f32) Font;
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@ -191,7 +191,7 @@ pub const io = struct {
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) Font {
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return zguiIoAddFontFromMemoryWithConfig(
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fontdata.ptr,
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@intCast(i32, fontdata.len),
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@as(i32, @intCast(fontdata.len)),
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size_pixels,
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if (config) |c| &c else null,
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ranges,
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@ -842,10 +842,10 @@ pub const Style = extern struct {
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extern fn zguiStyle_ScaleAllSizes(style: *Style, scale_factor: f32) void;
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pub fn getColor(style: Style, idx: StyleCol) [4]f32 {
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return style.colors[@enumToInt(idx)];
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return style.colors[@intFromEnum(idx)];
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}
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pub fn setColor(style: *Style, idx: StyleCol, color: [4]f32) void {
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style.colors[@enumToInt(idx)] = color;
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style.colors[@intFromEnum(idx)] = color;
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}
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};
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/// `pub fn getStyle() *Style`
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@ -3359,10 +3359,12 @@ pub const DrawCmd = extern struct {
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vtx_offset: u32,
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idx_offset: u32,
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elem_count: u32,
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user_callback: ?*anyopaque,
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user_callback: ?DrawCallback,
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user_callback_data: ?*anyopaque,
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};
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pub const DrawCallback = *const fn (*const anyopaque, *const DrawCmd) callconv(.C) void;
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pub const getWindowDrawList = zguiGetWindowDrawList;
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pub const getBackgroundDrawList = zguiGetBackgroundDrawList;
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pub const getForegroundDrawList = zguiGetForegroundDrawList;
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@ -3746,7 +3748,7 @@ pub const DrawList = *opaque {
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zguiDrawList_AddPolyline(
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draw_list,
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points.ptr,
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@intCast(u32, points.len),
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@as(u32, @intCast(points.len)),
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args.col,
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args.flags,
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args.thickness,
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@ -3769,7 +3771,7 @@ pub const DrawList = *opaque {
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zguiDrawList_AddConvexPolyFilled(
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draw_list,
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points.ptr,
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@intCast(u32, points.len),
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@as(u32, @intCast(points.len)),
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col,
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);
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}
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@ -4151,5 +4153,15 @@ pub const DrawList = *opaque {
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draw_list: DrawList,
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idx: DrawIdx,
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) void;
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//----------------------------------------------------------------------------------------------
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pub fn addCallback(draw_list: DrawList, callback: DrawCallback, callback_data: ?*anyopaque) void {
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zguiDrawList_AddCallback(draw_list, callback, callback_data);
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}
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extern fn zguiDrawList_AddCallback(draw_list: DrawList, callback: DrawCallback, callback_data: ?*anyopaque) void;
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pub fn addResetRenderStateCallback(draw_list: DrawList) void {
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zguiDrawList_AddResetRenderStateCallback(draw_list);
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}
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extern fn zguiDrawList_AddResetRenderStateCallback(draw_list: DrawList) void;
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};
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68
src/plot.zig
68
src/plot.zig
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@ -92,10 +92,10 @@ pub const Style = extern struct {
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extern fn zguiPlotStyle_Init() Style;
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pub fn getColor(style: Style, idx: StyleCol) [4]f32 {
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return style.colors[@enumToInt(idx)];
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return style.colors[@intFromEnum(idx)];
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}
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pub fn setColor(style: *Style, idx: StyleCol, color: [4]f32) void {
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style.colors[@enumToInt(idx)] = color;
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style.colors[@intFromEnum(idx)] = color;
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}
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};
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/// `pub fn getStyle() *Style`
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@ -281,9 +281,9 @@ pub fn setupAxis(axis: Axis, args: SetupAxis) void {
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extern fn zguiPlot_SetupAxis(axis: Axis, label: ?[*:0]const u8, flags: AxisFlags) void;
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//----------------------------------------------------------------------------------------------
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pub const Condition = enum(u32) {
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none = @enumToInt(gui.Condition.none),
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always = @enumToInt(gui.Condition.always),
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once = @enumToInt(gui.Condition.once),
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none = @intFromEnum(gui.Condition.none),
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always = @intFromEnum(gui.Condition.always),
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once = @intFromEnum(gui.Condition.once),
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};
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const SetupAxisLimits = struct {
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min: f64,
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@ -363,7 +363,7 @@ pub fn plotLineValues(label_id: [:0]const u8, comptime T: type, args: PlotLineVa
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label_id,
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gui.typeToDataTypeEnum(T),
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args.v.ptr,
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@intCast(i32, args.v.len),
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@as(i32, @intCast(args.v.len)),
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args.xscale,
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args.xstart,
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args.flags,
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@ -399,7 +399,7 @@ pub fn plotLine(label_id: [:0]const u8, comptime T: type, args: PlotLineGen(T))
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gui.typeToDataTypeEnum(T),
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args.xv.ptr,
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args.yv.ptr,
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@intCast(i32, args.xv.len),
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@as(i32, @intCast(args.xv.len)),
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args.flags,
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args.offset,
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args.stride,
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@ -445,7 +445,7 @@ pub fn plotScatterValues(label_id: [:0]const u8, comptime T: type, args: PlotSca
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label_id,
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gui.typeToDataTypeEnum(T),
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args.v.ptr,
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@intCast(i32, args.v.len),
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@as(i32, @intCast(args.v.len)),
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args.xscale,
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args.xstart,
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args.flags,
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@ -481,7 +481,7 @@ pub fn plotScatter(label_id: [:0]const u8, comptime T: type, args: PlotScatterGe
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gui.typeToDataTypeEnum(T),
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args.xv.ptr,
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args.yv.ptr,
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@intCast(i32, args.xv.len),
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@as(i32, @intCast(args.xv.len)),
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args.flags,
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args.offset,
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args.stride,
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@ -518,7 +518,7 @@ pub fn plotShaded(label_id: [:0]const u8, comptime T: type, args: PlotShadedGen(
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gui.typeToDataTypeEnum(T),
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args.xv.ptr,
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args.yv.ptr,
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@intCast(i32, args.xv.len),
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@as(i32, @intCast(args.xv.len)),
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args.yref,
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args.flags,
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args.offset,
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@ -536,6 +536,54 @@ extern fn zguiPlot_PlotShaded(
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offset: i32,
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stride: i32,
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) void;
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//----------------------------------------------------------------------------------------------
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pub const DragToolFlags = packed struct(u32) {
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no_cursors: bool = false,
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no_fit: bool = false,
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no_no_inputs: bool = false,
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delayed: bool = false,
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_padding: u28 = 0,
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};
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const DragPoint = struct {
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x: *f64,
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y: *f64,
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col: [4]f32,
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size: f32 = 4,
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flags: DragToolFlags = .{},
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};
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pub fn dragPoint(id: i32, args: DragPoint) bool {
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return zguiPlot_DragPoint(
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id,
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args.x,
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args.y,
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&args.col,
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args.size,
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args.flags,
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);
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}
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extern fn zguiPlot_DragPoint(id: i32, x: *f64, y: *f64, *const [4]f32, size: f32, flags: DragToolFlags) bool;
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//----------------------------------------------------------------------------------------------
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// PlotText
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const PlotTextFlags = packed struct(u32) {
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vertical: bool = false,
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_padding: u31 = 0,
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};
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const PlotText = struct {
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x: f64,
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y: f64,
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pix_offset: [2]f32 = .{ 0, 0 },
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flags: PlotTextFlags = .{},
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};
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pub fn plotText(text: [*:0]const u8, args:PlotText) void {
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zguiPlot_PlotText(text, args.x, args.y, &args.pix_offset, args.flags);
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}
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extern fn zguiPlot_PlotText(
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text:[*:0]const u8,
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x:f64, y:f64,
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pix_offset: *const [2]f32,
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flags: PlotTextFlags,
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) void;
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//----------------------------------------------------------------------------------------------
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/// `pub fn showDemoWindow(popen: ?*bool) void`
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36
src/zgui.cpp
36
src/zgui.cpp
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@ -2089,6 +2089,14 @@ ZGUI_API void zguiDrawList_PrimWriteVtx(
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ZGUI_API void zguiDrawList_PrimWriteIdx( ImDrawList* draw_list, ImDrawIdx idx) {
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draw_list->PrimWriteIdx(idx);
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}
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ZGUI_API void zguiDrawList_AddCallback(ImDrawList* draw_list, ImDrawCallback callback, void* callback_data) {
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draw_list->AddCallback(callback, callback_data);
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}
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ZGUI_API void zguiDrawList_AddResetRenderStateCallback(ImDrawList* draw_list) {
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draw_list->AddCallback(ImDrawCallback_ResetRenderState, NULL);
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}
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//--------------------------------------------------------------------------------------------------
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//
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// Viewport
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@ -2354,5 +2362,33 @@ ZGUI_API void zguiPlot_ShowDemoWindow(bool* p_open) {
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ZGUI_API void zguiPlot_EndPlot(void) {
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ImPlot::EndPlot();
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}
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ZGUI_API bool zguiPlot_DragPoint(
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int id,
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double* x,
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double* y,
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float col[4],
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float size,
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ImPlotDragToolFlags flags
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) {
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return ImPlot::DragPoint(
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id,
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x,
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y,
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(*(const ImVec4*)&(col[0])),
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size,
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flags
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);
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}
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ZGUI_API void zguiPlot_PlotText(
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const char* text,
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double x, double y,
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const float pix_offset[2],
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ImPlotTextFlags flags=0
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) {
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const ImVec2 p(pix_offset[0], pix_offset[1]);
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ImPlot::PlotText(text, x, y, p, flags);
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}
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//--------------------------------------------------------------------------------------------------
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} /* extern "C" */
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