zba-gdbstub/src/Server.zig

148 lines
4.0 KiB
Zig

const std = @import("std");
const Packet = @import("Packet.zig");
const Emulator = @import("lib.zig").Emulator;
const Allocator = std.mem.Allocator;
const Server = std.net.StreamServer;
const Connection = Server.Connection;
const Self = @This();
const log = std.log.scoped(.Server);
const port: u16 = 2424;
// FIXME: Shouldn't this be a Packet Struct?
pkt_cache: ?[]const u8 = null,
socket: Server,
state: State,
emu: Emulator,
pub const State = struct {
should_quit: bool = false,
target_xml: []const u8,
memmap_xml: ?[]const u8,
};
const Xml = struct { target: []const u8, memory_map: ?[]const u8 };
pub fn init(emulator: Emulator, xml: Xml) !Self {
var server = std.net.StreamServer.init(.{});
try server.listen(std.net.Address.initIp4(.{ 127, 0, 0, 1 }, port));
return .{
.emu = emulator,
.socket = server,
.state = .{ .target_xml = xml.target, .memmap_xml = xml.memory_map },
};
}
pub fn deinit(self: *Self, allocator: Allocator) void {
self.reset(allocator);
self.socket.deinit();
self.* = undefined;
}
const Action = union(enum) {
nothing,
send: []const u8,
retry,
ack,
nack,
};
pub fn run(self: *Self, allocator: Allocator, should_quit: *std.atomic.Value(bool)) !void {
var buf: [Packet.max_len]u8 = undefined;
var client = try self.socket.accept();
log.info("client connected from {}", .{client.address});
while (!should_quit.load(.Monotonic)) {
if (self.state.should_quit) {
// Just in case its the gdbstub that exited first,
// attempt to signal to the GUI that it should also exit
should_quit.store(true, .Monotonic);
break;
}
const len = try client.stream.read(&buf);
if (len == 0) break;
const action = try self.parse(allocator, buf[0..len]);
try self.send(allocator, client, action);
}
}
fn parse(self: *Self, allocator: Allocator, input: []const u8) !Action {
log.debug("-> {s}", .{input});
return switch (input[0]) {
'+' => blk: {
if (input.len == 1) break :blk .nothing;
break :blk switch (input[1]) {
'$' => self.handlePacket(allocator, input[1..]),
else => std.debug.panic("Unknown: {s}", .{input}),
};
},
'-' => .retry,
'$' => try self.handlePacket(allocator, input),
'\x03' => .nothing,
else => std.debug.panic("Unknown: {s}", .{input}),
};
}
fn handlePacket(self: *Self, allocator: Allocator, input: []const u8) !Action {
var packet = Packet.from(allocator, input) catch return .nack;
defer packet.deinit(allocator);
var string = packet.parse(allocator, &self.state, &self.emu) catch return .nack;
defer string.deinit(allocator);
const reply = string.inner();
// deallocated by the caller
const response = try std.fmt.allocPrint(allocator, "+${s}#{x:0>2}", .{ reply, Packet.checksum(reply) });
return .{ .send = response };
}
fn send(self: *Self, allocator: Allocator, client: Server.Connection, action: Action) !void {
switch (action) {
.send => |pkt| {
_ = try client.stream.writeAll(pkt);
log.debug("<- {s}", .{pkt});
self.reset(allocator);
self.pkt_cache = pkt;
},
.retry => {
log.warn("received nack, resending: \"{?s}\"", .{self.pkt_cache});
if (self.pkt_cache) |pkt| {
_ = try client.stream.writeAll(pkt);
log.debug("<- {s}", .{pkt});
}
},
.ack => {
_ = try client.stream.writeAll("+");
log.debug("<- +", .{});
self.reset(allocator);
},
.nack => {
_ = try client.stream.writeAll("-");
log.debug("<- -", .{});
self.reset(allocator);
},
.nothing => self.reset(allocator),
}
}
fn reset(self: *Self, allocator: Allocator) void {
if (self.pkt_cache) |pkt| allocator.free(pkt);
self.pkt_cache = null;
}