feat: implement software breakpoints

This commit is contained in:
2023-01-29 07:17:12 -06:00
parent 81ff227ea7
commit d7b8d7acb1
3 changed files with 153 additions and 57 deletions

View File

@@ -1,3 +1,6 @@
const std = @import("std");
const Allocator = std.mem.Allocator;
/// Re-export of the server interface
pub const Server = @import("Server.zig");
const State = @import("State.zig");
@@ -13,7 +16,7 @@ pub const Emulator = struct {
SingleStep: void,
};
state: State = .{},
state: State,
ptr: *anyopaque,
@@ -25,7 +28,7 @@ pub const Emulator = struct {
stepFn: *const fn (*anyopaque) void,
pub fn init(ptr: anytype) Self {
pub fn init(allocator: Allocator, ptr: anytype) Self {
const Ptr = @TypeOf(ptr);
const ptr_info = @typeInfo(Ptr);
@@ -66,7 +69,21 @@ pub const Emulator = struct {
}
};
return .{ .ptr = ptr, .readFn = gen.readImpl, .writeFn = gen.writeImpl, .registersFn = gen.registersImpl, .cpsrFn = gen.cpsrImpl, .stepFn = gen.stepImpl };
return .{
.ptr = ptr,
.readFn = gen.readImpl,
.writeFn = gen.writeImpl,
.registersFn = gen.registersImpl,
.cpsrFn = gen.cpsrImpl,
.stepFn = gen.stepImpl,
.state = State.init(allocator),
};
}
pub fn deinit(self: *Self) void {
self.state.deinit();
self.* = undefined;
}
pub inline fn read(self: Self, addr: u32) u8 {
@@ -104,8 +121,26 @@ pub const Emulator = struct {
const r15 = r[15] -| if (is_thumb) @as(u32, 4) else 8;
if (self.state.sw_bkpt.isHit(r15)) return .{ .Trap = .SwBkpt };
if (self.state.hw_bkpt.isHit(r15)) return .{ .Trap = .HwBkpt };
return .SingleStep;
}
const BkptType = enum { Hardware, Software };
// TODO: Consider properly implementing Software interrupts?
pub fn addBkpt(self: *Self, comptime @"type": BkptType, addr: u32, kind: u32) !void {
switch (@"type") {
.Hardware => try self.state.hw_bkpt.add(addr, kind),
.Software => try self.state.sw_bkpt.add(addr, kind),
}
}
pub fn removeBkpt(self: *Self, comptime @"type": BkptType, addr: u32) void {
switch (@"type") {
.Hardware => self.state.hw_bkpt.remove(addr),
.Software => self.state.sw_bkpt.remove(addr),
}
}
};