feat: add hardware breakpoints
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parent
4bca44e5f2
commit
59b6b51466
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@ -2,6 +2,7 @@ const std = @import("std");
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const Allocator = std.mem.Allocator;
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const Allocator = std.mem.Allocator;
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const Emulator = @import("lib.zig").Emulator;
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const Emulator = @import("lib.zig").Emulator;
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const State = @import("State.zig");
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const target = @import("Server.zig").target;
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const target = @import("Server.zig").target;
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const memory_map = @import("Server.zig").memory_map;
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const memory_map = @import("Server.zig").memory_map;
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@ -45,7 +46,7 @@ const String = union(enum) {
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}
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}
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};
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};
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pub fn parse(self: *Self, allocator: Allocator, emu: Emulator) !String {
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pub fn parse(self: *Self, allocator: Allocator, state: *State, emu: Emulator) !String {
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switch (self.contents[0]) {
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switch (self.contents[0]) {
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// Required
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// Required
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'?' => {
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'?' => {
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@ -87,9 +88,6 @@ pub fn parse(self: *Self, allocator: Allocator, emu: Emulator) !String {
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{
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{
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var i: u32 = 0;
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var i: u32 = 0;
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while (i < len) : (i += 1) {
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while (i < len) : (i += 1) {
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const value = emu.read(addr + i);
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log.debug("read 0x{X:0>2} from 0x{X:0>8}", .{ value, addr + i });
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// writes the formatted integer to the buffer, returns a slice to the buffer but we ignore that
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// writes the formatted integer to the buffer, returns a slice to the buffer but we ignore that
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_ = std.fmt.bufPrintIntToSlice(ret[i * 2 ..][0..2], emu.read(addr + i), 16, .lower, .{ .fill = '0', .width = 2 });
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_ = std.fmt.bufPrintIntToSlice(ret[i * 2 ..][0..2], emu.read(addr + i), 16, .lower, .{ .fill = '0', .width = 2 });
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}
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}
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@ -98,15 +96,63 @@ pub fn parse(self: *Self, allocator: Allocator, emu: Emulator) !String {
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return .{ .alloc = ret };
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return .{ .alloc = ret };
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},
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},
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'M' => @panic("TODO: Memory Write"),
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'M' => @panic("TODO: Memory Write"),
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'c' => @panic("TODO: Continue"),
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'c' => {
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while (true) {
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emu.step();
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const r = emu.registers();
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const is_thumb = emu.cpsr() >> 5 & 1 == 1;
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const r15 = r[15] -| if (is_thumb) @as(u32, 4) else 8;
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if (state.hw_bkpt.isHit(r15)) {
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return .{ .static = "T05 hwbreak;" };
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}
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}
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},
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's' => {
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's' => {
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// var tokens = std.mem.tokenize(u8, self.contents[1..], " ");
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// var tokens = std.mem.tokenize(u8, self.contents[1..], " ");
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// const addr = if (tokens.next()) |s| try std.fmt.parseInt(u32, s, 16) else null;
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// const addr = if (tokens.next()) |s| try std.fmt.parseInt(u32, s, 16) else null;
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emu.step();
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emu.step();
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return .{ .static = "S05" }; // Signal.Trap
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},
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const ret = try std.fmt.allocPrint(allocator, "S{x:0>2}", .{@enumToInt(Signal.Trap)});
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// Breakpoints
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return .{ .alloc = ret };
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'z' => switch (self.contents[1]) {
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'0' => @panic("TODO: Remove Software Breakpoint"),
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'1' => {
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var tokens = std.mem.tokenize(u8, self.contents[2..], ",");
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const addr_str = tokens.next() orelse return .{ .static = "E9999" };
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// const kind_str = tokens.next() orelse return .{ .static = "E9999" };
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const addr = try std.fmt.parseInt(u32, addr_str, 16);
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// const kind = try std.fmt.parseInt(u32, kind_str, 16);
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state.hw_bkpt.remove(addr);
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return .{ .static = "OK" };
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},
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'2' => @panic("TODO: Remove Write Watchpoint"),
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'3' => @panic("TODO: Remove Read Watchpoint"),
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'4' => @panic("TODO: Remove Access Watchpoint"),
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else => return .{ .static = "" },
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},
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'Z' => switch (self.contents[1]) {
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'0' => @panic("TODO: Insert Software Breakpoint"),
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'1' => {
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var tokens = std.mem.tokenize(u8, self.contents[2..], ",");
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const addr_str = tokens.next() orelse return .{ .static = "E9999" };
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const kind_str = tokens.next() orelse return .{ .static = "E9999" };
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const addr = try std.fmt.parseInt(u32, addr_str, 16);
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const kind = try std.fmt.parseInt(u32, kind_str, 16);
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try state.hw_bkpt.add(addr, kind);
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return .{ .static = "OK" };
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},
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'2' => @panic("TODO: Insert Write Watchpoint"),
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'3' => @panic("TODO: Insert Read Watchpoint"),
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'4' => @panic("TODO: Insert Access Watchpoint"),
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else => return .{ .static = "" },
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},
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},
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// Optional
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// Optional
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@ -1,6 +1,7 @@
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const std = @import("std");
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const std = @import("std");
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const network = @import("network");
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const network = @import("network");
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const Packet = @import("Packet.zig");
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const Packet = @import("Packet.zig");
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const State = @import("State.zig");
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const Socket = network.Socket;
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const Socket = network.Socket;
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const Allocator = std.mem.Allocator;
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const Allocator = std.mem.Allocator;
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@ -59,6 +60,7 @@ pkt_cache: ?[]const u8 = null,
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client: Socket,
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client: Socket,
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_socket: Socket,
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_socket: Socket,
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state: State = .{},
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emu: Emulator,
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emu: Emulator,
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pub fn init(emulator: Emulator) !Self {
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pub fn init(emulator: Emulator) !Self {
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@ -129,7 +131,7 @@ fn handlePacket(self: *Self, allocator: Allocator, input: []const u8) !Action {
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var packet = Packet.from(allocator, input) catch return .nack;
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var packet = Packet.from(allocator, input) catch return .nack;
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defer packet.deinit(allocator);
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defer packet.deinit(allocator);
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var string = packet.parse(allocator, self.emu) catch return .nack;
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var string = packet.parse(allocator, &self.state, self.emu) catch return .nack;
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defer string.deinit(allocator);
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defer string.deinit(allocator);
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const reply = string.inner();
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const reply = string.inner();
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@ -0,0 +1,68 @@
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const std = @import("std");
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hw_bkpt: HwBkpt = .{},
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const HwBkpt = struct {
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const log = std.log.scoped(.HwBkpt);
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list: [2]?Bkpt = .{ null, null },
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pub fn isHit(self: *const @This(), addr: u32) bool {
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for (self.list) |bkpt_opt| {
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if (bkpt_opt == null) continue;
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const bkpt = bkpt_opt.?;
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if (bkpt.addr == addr) return true;
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}
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return false;
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}
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pub fn add(self: *@This(), addr: u32, kind: u32) !void {
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for (self.list) |*bkpt_opt| {
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if (bkpt_opt.* != null) {
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const bkpt = bkpt_opt.*.?;
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if (bkpt.addr == addr) return; // makes this fn indempotent
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continue;
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}
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bkpt_opt.* = .{ .addr = addr, .kind = try Bkpt.Kind.from(u32, kind) };
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log.debug("Added Breakpoint at 0x{X:0>8}", .{addr});
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return;
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}
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return error.OutOfSpace;
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}
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pub fn remove(self: *@This(), addr: u32) void {
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for (self.list) |*bkpt_opt| {
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if (bkpt_opt.* == null) continue;
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const bkpt = bkpt_opt.*.?; // FIXME: bkpt_opt.?.addr works though?
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log.debug("Removed Breakpoint at 0x{X:0>8}", .{addr});
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if (bkpt.addr == addr) bkpt_opt.* = null;
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}
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}
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};
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const Bkpt = struct {
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addr: u32,
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kind: Kind,
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const Kind = enum(u3) {
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Arm = 2,
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Thumb = 4,
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pub fn from(comptime T: type, num: T) !@This() {
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comptime std.debug.assert(@typeInfo(T) == .Int);
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return switch (num) {
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2 => .Arm,
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4 => .Thumb,
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else => error.UnknownBkptKind,
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};
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}
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};
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};
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