feat: implement instruction-granular stepping
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parent
21565a9726
commit
460fcec370
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@ -51,10 +51,8 @@ pub fn parse(self: *Self, allocator: Allocator, emu: Emulator) !String {
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switch (self.contents[0]) {
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switch (self.contents[0]) {
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// Required
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// Required
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'?' => {
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'?' => {
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const ret: Signal = .Trap;
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const ret = try std.fmt.allocPrint(allocator, "S{x:0>2}", .{@enumToInt(Signal.Int)});
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return .{ .alloc = ret };
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// Deallocated by the caller
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return .{ .alloc = try std.fmt.allocPrint(allocator, "T{x:0>2}thread:1;", .{@enumToInt(ret)}) };
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},
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},
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'g' => {
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'g' => {
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const r = emu.registers();
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const r = emu.registers();
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@ -66,12 +64,12 @@ pub fn parse(self: *Self, allocator: Allocator, emu: Emulator) !String {
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{
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{
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var i: u32 = 0;
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var i: u32 = 0;
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while (i < r.len + 1) : (i += 1) {
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while (i < r.len + 1) : (i += 1) {
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const reg: u32 = @byteSwap(if (i < r.len) r[i] else cpsr); // Seems like GDB expects this
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var reg: u32 = if (i < r.len) r[i] else cpsr;
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if (i == 15) reg -= if (cpsr >> 5 & 1 == 1) 4 else 8; // PC is ahead
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// bufPrintIntToSlice writes to the provided slice, which is all we want from this
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// writes the formatted integer to the buffer, returns a slice to the buffer but we ignore that
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// consequentially, we ignore the slice it returns since it just references the slice
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// GDB also expects the bytes to be in the opposite order for whatever reason
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// passed as an argument
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_ = std.fmt.bufPrintIntToSlice(ret[i * 8 ..][0..8], @byteSwap(reg), 16, .lower, .{ .fill = '0', .width = 8 });
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_ = std.fmt.bufPrintIntToSlice(ret[i * 8 ..][0..8], reg, 16, .lower, .{ .fill = '0', .width = 8 });
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}
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}
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}
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}
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@ -79,9 +77,6 @@ pub fn parse(self: *Self, allocator: Allocator, emu: Emulator) !String {
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},
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},
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'G' => @panic("TODO: Register Write"),
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'G' => @panic("TODO: Register Write"),
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'm' => {
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'm' => {
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// TODO: Actually reference GBA Memory
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log.err("{s}", .{self.contents});
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var tokens = std.mem.tokenize(u8, self.contents[1..], ",");
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var tokens = std.mem.tokenize(u8, self.contents[1..], ",");
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const addr_str = tokens.next() orelse return .{ .static = "E9999" }; // EUNKNOWN
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const addr_str = tokens.next() orelse return .{ .static = "E9999" }; // EUNKNOWN
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const length_str = tokens.next() orelse return .{ .static = "E9999" }; // EUNKNOWN
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const length_str = tokens.next() orelse return .{ .static = "E9999" }; // EUNKNOWN
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@ -94,9 +89,8 @@ pub fn parse(self: *Self, allocator: Allocator, emu: Emulator) !String {
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{
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{
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var i: u32 = 0;
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var i: u32 = 0;
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while (i < len) : (i += 1) {
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while (i < len) : (i += 1) {
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const value: u8 = emu.read(addr + i);
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// writes the formatted integer to the buffer, returns a slice to the buffer but we ignore that
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_ = std.fmt.bufPrintIntToSlice(ret[i * 2 ..][0..2], emu.read(addr + i), 16, .lower, .{ .fill = '0', .width = 2 });
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_ = std.fmt.bufPrintIntToSlice(ret[i * 2 ..][0..2], value, 16, .lower, .{ .fill = '0', .width = 2 });
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}
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}
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}
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}
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@ -104,24 +98,34 @@ pub fn parse(self: *Self, allocator: Allocator, emu: Emulator) !String {
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},
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},
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'M' => @panic("TODO: Memory Write"),
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'M' => @panic("TODO: Memory Write"),
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'c' => @panic("TODO: Continue"),
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'c' => @panic("TODO: Continue"),
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's' => @panic("TODO: Step"),
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's' => {
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var tokens = std.mem.tokenize(u8, self.contents[1..], " ");
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const addr = if (tokens.next()) |s| try std.fmt.parseInt(u32, s, 16) else null;
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log.debug("s addr: {?X:0>8}", .{addr});
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emu.step();
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const ret = try std.fmt.allocPrint(allocator, "S{x:0>2}", .{@enumToInt(Signal.Trap)});
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return .{ .alloc = ret };
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},
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// Optional
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// Optional
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// 'S' => {
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// var tokens = std.mem.tokenize(u8, self.contents[1..], " ");
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// const signal = if (tokens.next()) |s| try std.fmt.parseInt(u8, s, 16) else null;
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// log.debug("S signal: {?}", .{signal});
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// emu.step();
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// const ret = try std.fmt.allocPrint(allocator, "S{x:0>2}", .{@enumToInt(Signal.Trap)});
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// return .{ .alloc = ret };
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// },
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'D' => {
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'D' => {
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log.info("Disconneccting...", .{});
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log.info("Disconneccting...", .{});
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return .{ .static = "OK" };
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return .{ .static = "OK" };
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},
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},
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'H' => {
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'H' => return .{ .static = "" },
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log.warn("{s}", .{self.contents});
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switch (self.contents[1]) {
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'g', 'c' => return .{ .static = "OK" },
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else => {
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log.warn("Unimplemented: {s}", .{self.contents});
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return .{ .static = "" };
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},
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}
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},
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'v' => {
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'v' => {
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if (substr(self.contents[1..], "MustReplyEmpty")) {
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if (substr(self.contents[1..], "MustReplyEmpty")) {
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return .{ .static = "" };
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return .{ .static = "" };
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@ -232,7 +236,7 @@ fn verify(input: []const u8, chksum: u8) bool {
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}
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}
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const Signal = enum(u32) {
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const Signal = enum(u32) {
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Hup, // Hangup
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Hup = 1, // Hangup
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Int, // Interrupt
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Int, // Interrupt
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Quit, // Quit
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Quit, // Quit
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Ill, // Illegal Instruction
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Ill, // Illegal Instruction
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@ -125,6 +125,7 @@ fn parse(self: *Self, allocator: Allocator, input: []const u8) !Action {
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break :blk .{ .send = response };
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break :blk .{ .send = response };
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},
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},
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'\x03' => .nothing,
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else => std.debug.panic("Unknown: {s}", .{input}),
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else => std.debug.panic("Unknown: {s}", .{input}),
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};
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};
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}
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}
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27
src/lib.zig
27
src/lib.zig
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@ -10,10 +10,11 @@ pub const Emulator = struct {
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readFn: *const fn (*anyopaque, u32) u8,
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readFn: *const fn (*anyopaque, u32) u8,
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writeFn: *const fn (*anyopaque, u32, u8) void,
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writeFn: *const fn (*anyopaque, u32, u8) void,
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// FIXME: Expensive copy
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registersFn: *const fn (*anyopaque) *[16]u32,
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registersFn: *const fn (*anyopaque) [16]u32,
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cpsrFn: *const fn (*anyopaque) u32,
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cpsrFn: *const fn (*anyopaque) u32,
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stepFn: *const fn (*anyopaque) void,
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pub fn init(ptr: anytype) Self {
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pub fn init(ptr: anytype) Self {
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const Ptr = @TypeOf(ptr);
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const Ptr = @TypeOf(ptr);
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const ptr_info = @typeInfo(Ptr);
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const ptr_info = @typeInfo(Ptr);
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@ -36,7 +37,7 @@ pub const Emulator = struct {
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return @call(.{ .modifier = .always_inline }, ptr_info.Pointer.child.write, .{ self, addr, value });
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return @call(.{ .modifier = .always_inline }, ptr_info.Pointer.child.write, .{ self, addr, value });
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}
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}
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pub fn registersImpl(pointer: *anyopaque) [16]u32 {
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pub fn registersImpl(pointer: *anyopaque) *[16]u32 {
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const self = @ptrCast(Ptr, @alignCast(alignment, pointer));
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const self = @ptrCast(Ptr, @alignCast(alignment, pointer));
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return @call(.{ .modifier = .always_inline }, ptr_info.Pointer.child.registers, .{self});
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return @call(.{ .modifier = .always_inline }, ptr_info.Pointer.child.registers, .{self});
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@ -47,15 +48,15 @@ pub const Emulator = struct {
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return @call(.{ .modifier = .always_inline }, ptr_info.Pointer.child.cpsr, .{self});
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return @call(.{ .modifier = .always_inline }, ptr_info.Pointer.child.cpsr, .{self});
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}
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}
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pub fn stepImpl(pointer: *anyopaque) void {
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const self = @ptrCast(Ptr, @alignCast(alignment, pointer));
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return @call(.{ .modifier = .always_inline }, ptr_info.Pointer.child.step, .{self});
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}
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};
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};
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return .{
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return .{ .ptr = ptr, .readFn = gen.readImpl, .writeFn = gen.writeImpl, .registersFn = gen.registersImpl, .cpsrFn = gen.cpsrImpl, .stepFn = gen.stepImpl };
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.ptr = ptr,
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.readFn = gen.readImpl,
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.writeFn = gen.writeImpl,
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.registersFn = gen.registersImpl,
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.cpsrFn = gen.cpsrImpl,
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};
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}
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}
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pub inline fn read(self: Self, addr: u32) u8 {
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pub inline fn read(self: Self, addr: u32) u8 {
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@ -66,11 +67,15 @@ pub const Emulator = struct {
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self.writeFn(self.ptr, addr, value);
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self.writeFn(self.ptr, addr, value);
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}
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}
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pub inline fn registers(self: Self) [16]u32 {
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pub inline fn registers(self: Self) *[16]u32 {
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return self.registersFn(self.ptr);
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return self.registersFn(self.ptr);
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}
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}
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pub inline fn cpsr(self: Self) u32 {
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pub inline fn cpsr(self: Self) u32 {
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return self.cpsrFn(self.ptr);
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return self.cpsrFn(self.ptr);
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}
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}
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pub inline fn step(self: Self) void {
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self.stepFn(self.ptr);
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}
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};
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};
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