chore: refactor scheduler + nds7/nds9 group structs
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@@ -3,7 +3,7 @@ const zgui = @import("zgui");
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const platform = @import("../platform.zig");
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const Arm946es = @import("../core/nds9.zig").Arm946es;
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const System = @import("../core/emu.zig").System;
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const Dimensions = platform.Dimensions;
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const nds_height = @import("../core/ppu.zig").screen_height;
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@@ -18,8 +18,9 @@ pub const State = struct {
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dim: Dimensions = .{ .width = 1600, .height = 900 },
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};
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pub fn draw(state: *const State, top_tex: GLuint, btm_tex: GLuint, arm946es: *Arm946es) bool {
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_ = arm946es;
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pub fn draw(state: *const State, top_tex: GLuint, btm_tex: GLuint, system: System) bool {
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_ = system;
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zgui.backend.newFrame(@floatFromInt(state.dim.width), @floatFromInt(state.dim.height));
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{
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