tmp: progress towards unifying scheduler
This commit is contained in:
parent
2f06f178e2
commit
75a1fde938
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@ -1,6 +1,7 @@
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const std = @import("std");
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const Bus = @import("Bus.zig");
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const nds9 = @import("nds9.zig");
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const nds7 = @import("nds7.zig");
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const PriorityQueue = std.PriorityQueue(Event, void, Event.lessThan);
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const Allocator = std.mem.Allocator;
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@ -19,6 +20,12 @@ pub fn push(self: *@This(), kind: Event.Kind, offset: u64) void {
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self.queue.add(.{ .kind = kind, .tick = self.tick + offset }) catch unreachable;
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}
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pub inline fn peek(self: *const @This()) Event {
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@setRuntimeSafety(false);
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return self.queue.items[0];
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}
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pub fn deinit(self: @This()) void {
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self.queue.deinit();
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}
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@ -37,18 +44,33 @@ pub fn reset(self: *@This()) void {
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self.tick = 0;
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}
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pub fn handle(self: *@This(), bus: *Bus) void {
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pub fn handle7(self: *@This(), bus: *nds7.Bus) void {
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_ = bus;
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const event = self.queue.remove();
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// const late = self.tick - event.tick;
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switch (event.kind) {
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.nds7 => {},
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.heat_death => unreachable,
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.nds9 => unreachable, // handled by handle7
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}
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}
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pub fn handle9(self: *@This(), bus: *nds9.Bus) void {
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const event = self.queue.remove();
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const late = self.tick - event.tick;
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switch (event.kind) {
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.heat_death => unreachable,
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.nds9 => |ev| switch (ev) {
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.draw => {
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bus.ppu.drawScanline(bus);
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bus.ppu.onHdrawEnd(self, late);
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},
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.hblank => bus.ppu.onHblankEnd(self, late),
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.vblank => bus.ppu.onHblankEnd(self, late),
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},
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.heat_death => unreachable,
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.nds7 => unreachable, // handled by handle7
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}
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}
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@ -56,13 +78,20 @@ pub const Event = struct {
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tick: u64,
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kind: Kind,
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pub const Kind = enum {
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heat_death,
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pub const Event7 = enum {};
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pub const Event9 = enum {
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draw,
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hblank,
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vblank,
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};
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pub const Kind = union(enum) {
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heat_death: void,
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nds9: Event9,
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nds7: Event7,
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};
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fn lessThan(_: void, left: @This(), right: @This()) std.math.Order {
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return std.math.order(left.tick, right.tick);
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}
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@ -4,6 +4,7 @@ const nds7 = @import("nds7.zig");
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const Header = @import("cartridge.zig").Header;
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const SharedIo = @import("io.zig").Io;
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const Scheduler = @import("Scheduler.zig");
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const Arm946es = nds9.Arm946es;
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const Allocator = std.mem.Allocator;
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@ -68,47 +69,83 @@ const dot_clock = 5585664; // 5.585664 Hz
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const arm7_clock = bus_clock;
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const arm9_clock = bus_clock * 2;
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pub fn runFrame(nds7_group: nds7.Group, nds9_group: nds9.Group) void {
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// TODO: might be more efficient to run them both in the same loop?
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{
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const scheduler = nds9_group.scheduler;
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pub fn runFrame(scheduler: *Scheduler, arm7: nds7.Group, arm9: nds9.Group) void {
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const nds9_frame_end = blk: {
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const cycles_per_dot = arm9_clock / dot_clock + 1;
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comptime std.debug.assert(cycles_per_dot == 12);
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const cycles_per_frame = 355 * 263 * cycles_per_dot;
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const frame_end = scheduler.tick + cycles_per_frame;
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break :blk scheduler.tick + cycles_per_frame;
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};
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const cpu = nds9_group.cpu;
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const bus = nds9_group.bus;
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// const nds7_frame_end = blk: {
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// const cycles_per_dot = arm7_clock / dot_clock + 1;
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// comptime std.debug.assert(cycles_per_dot == 6);
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while (scheduler.tick < frame_end) {
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cpu.step();
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// const cycles_per_frame = 355 * 263 * cycles_per_dot;
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// const frame_end = scheduler.tick + cycles_per_frame;
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// };
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if (scheduler.tick >= scheduler.next()) scheduler.handle(bus);
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// TODO: Figure out Syncing
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while (scheduler.tick < nds9_frame_end) {
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arm7.cpu.step();
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arm9.cpu.step();
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arm9.cpu.step();
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const next_ev = scheduler.peek();
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if (scheduler.tick >= next_ev.tick) {
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switch (next_ev.kind) {
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.heat_death => unreachable,
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.nds9 => scheduler.handle9(arm9.bus),
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.nds7 => scheduler.handle7(arm7.bus),
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}
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}
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{
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const scheduler = nds7_group.scheduler;
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const cycles_per_dot = arm7_clock / dot_clock + 1;
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comptime std.debug.assert(cycles_per_dot == 6);
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const cycles_per_frame = 355 * 263 * cycles_per_dot;
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const frame_end = scheduler.tick + cycles_per_frame;
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const cpu = nds7_group.cpu;
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const bus = nds7_group.bus;
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while (scheduler.tick < frame_end) {
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cpu.step();
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if (scheduler.tick >= scheduler.next()) scheduler.handle(bus);
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}
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}
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}
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// pub fn runFrame(nds7_group: nds7.Group, nds9_group: nds9.Group) void {
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// // TODO: might be more efficient to run them both in the same loop?
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// {
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// const scheduler = nds9_group.scheduler;
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// const cycles_per_dot = arm9_clock / dot_clock + 1;
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// comptime std.debug.assert(cycles_per_dot == 12);
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// const cycles_per_frame = 355 * 263 * cycles_per_dot;
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// const frame_end = scheduler.tick + cycles_per_frame;
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// const cpu = nds9_group.cpu;
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// const bus = nds9_group.bus;
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// while (scheduler.tick < frame_end) {
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// cpu.step();
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// if (scheduler.tick >= scheduler.next()) scheduler.handle(bus);
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// }
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// }
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// {
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// const scheduler = nds7_group.scheduler;
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// const cycles_per_dot = arm7_clock / dot_clock + 1;
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// comptime std.debug.assert(cycles_per_dot == 6);
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// const cycles_per_frame = 355 * 263 * cycles_per_dot;
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// const frame_end = scheduler.tick + cycles_per_frame;
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// const cpu = nds7_group.cpu;
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// const bus = nds7_group.bus;
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// while (scheduler.tick < frame_end) {
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// cpu.step();
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// if (scheduler.tick >= scheduler.next()) scheduler.handle(bus);
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// }
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// }
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// }
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// FIXME: Perf win to allocating on the stack instead?
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pub const SharedContext = struct {
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const MiB = 0x100000;
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@ -2,7 +2,6 @@ const std = @import("std");
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pub const Bus = @import("nds7/Bus.zig");
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pub const io = @import("nds7/io.zig");
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pub const Scheduler = @import("nds7/Scheduler.zig");
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pub const Arm7tdmi = @import("arm32").Arm7tdmi;
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const Allocator = std.mem.Allocator;
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@ -11,11 +10,9 @@ const Allocator = std.mem.Allocator;
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pub const Group = struct {
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cpu: *Arm7tdmi,
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bus: *Bus,
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scheduler: *Scheduler,
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/// Responsible for deallocated the ARM7 CPU, Bus and Scheduler
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pub fn deinit(self: @This(), allocator: Allocator) void {
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self.bus.deinit(allocator);
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self.scheduler.deinit();
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}
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};
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@ -1,7 +1,7 @@
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const std = @import("std");
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const io = @import("io.zig");
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const Scheduler = @import("Scheduler.zig");
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const Scheduler = @import("../Scheduler.zig");
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const SharedIo = @import("../io.zig").Io;
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const SharedContext = @import("../emu.zig").SharedContext;
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const forceAlign = @import("../emu.zig").forceAlign;
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@ -1,59 +0,0 @@
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const std = @import("std");
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const Bus = @import("Bus.zig");
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const PriorityQueue = std.PriorityQueue(Event, void, Event.lessThan);
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const Allocator = std.mem.Allocator;
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tick: u64 = 0,
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queue: PriorityQueue,
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pub fn init(allocator: Allocator) !@This() {
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var queue = PriorityQueue.init(allocator, {});
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try queue.add(.{ .tick = std.math.maxInt(u64), .kind = .heat_death });
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return .{ .queue = queue };
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}
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pub fn push(self: *@This(), kind: Event.Kind, offset: u64) void {
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self.queue.add(.{ .kind = kind, .tick = self.tick + offset }) catch unreachable;
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}
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pub fn deinit(self: @This()) void {
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self.queue.deinit();
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}
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pub fn now(self: @This()) u64 {
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return self.tick;
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}
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pub fn next(self: @This()) u64 {
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@setRuntimeSafety(false);
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return self.queue.items[0].tick;
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}
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pub fn reset(self: *@This()) void {
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self.tick = 0;
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}
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pub fn handle(self: *@This(), bus: *Bus) void {
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_ = bus;
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const event = self.queue.remove();
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const late = self.tick - event.tick;
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_ = late;
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switch (event.kind) {
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.heat_death => unreachable,
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}
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}
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pub const Event = struct {
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tick: u64,
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kind: Kind,
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pub const Kind = enum { heat_death };
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fn lessThan(_: void, left: @This(), right: @This()) std.math.Order {
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return std.math.order(left.tick, right.tick);
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}
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};
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@ -3,7 +3,6 @@ const std = @import("std");
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pub const Bus = @import("nds9/Bus.zig");
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pub const Cp15 = @import("nds9/Cp15.zig");
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pub const io = @import("nds9/io.zig");
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pub const Scheduler = @import("nds9/Scheduler.zig");
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pub const Arm946es = @import("arm32").Arm946es;
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const Allocator = std.mem.Allocator;
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@ -12,11 +11,9 @@ const Allocator = std.mem.Allocator;
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pub const Group = struct {
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cpu: *Arm946es,
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bus: *Bus,
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scheduler: *Scheduler,
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/// Responsible for deallocating the ARM9 CPU, Bus and Scheduler
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pub fn deinit(self: @This(), allocator: Allocator) void {
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self.bus.deinit(allocator);
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self.scheduler.deinit();
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}
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};
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@ -2,7 +2,7 @@ const std = @import("std");
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const io = @import("io.zig");
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const Ppu = @import("../ppu.zig").Ppu;
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const Scheduler = @import("Scheduler.zig");
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const Scheduler = @import("../Scheduler.zig");
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const SharedContext = @import("../emu.zig").SharedContext;
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const forceAlign = @import("../emu.zig").forceAlign;
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@ -27,7 +27,7 @@ pub fn init(allocator: Allocator, scheduler: *Scheduler, shared_ctx: SharedConte
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@memset(vram1_mem, 0);
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const dots_per_cycle = 3; // ARM946E-S runs twice as fast as the ARM7TDMI
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scheduler.push(.draw, 256 * dots_per_cycle);
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scheduler.push(.{ .nds9 = .draw }, 256 * dots_per_cycle);
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return .{
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.main = shared_ctx.main,
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@ -2,6 +2,7 @@ const std = @import("std");
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const Allocator = std.mem.Allocator;
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const nds9 = @import("nds9.zig");
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const Scheduler = @import("Scheduler.zig");
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pub const screen_width = 256;
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pub const screen_height = 192;
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@ -54,7 +55,7 @@ pub const Ppu = struct {
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}
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/// HDraw -> HBlank
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pub fn onHdrawEnd(self: *@This(), nds9_scheduler: *nds9.Scheduler, late: u64) void {
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pub fn onHdrawEnd(self: *@This(), scheduler: *Scheduler, late: u64) void {
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const dots_in_hblank = 99;
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std.debug.assert(self.io.dispstat.hblank.read() == false);
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std.debug.assert(self.io.dispstat.vblank.read() == false);
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@ -62,10 +63,10 @@ pub const Ppu = struct {
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// TODO: Signal HBlank IRQ
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self.io.dispstat.hblank.set();
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nds9_scheduler.push(.hblank, dots_in_hblank * cycles_per_dot -| late);
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scheduler.push(.{ .nds9 = .hblank }, dots_in_hblank * cycles_per_dot -| late);
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}
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pub fn onHblankEnd(self: *@This(), nds9_scheduler: *nds9.Scheduler, late: u64) void {
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pub fn onHblankEnd(self: *@This(), scheduler: *Scheduler, late: u64) void {
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const scanline_count = 192 + 71;
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const prev_scanline = self.io.vcount.scanline.read();
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@ -85,7 +86,7 @@ pub const Ppu = struct {
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// Draw Another Scanline
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const dots_in_hdraw = 256;
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return nds9_scheduler.push(.draw, dots_in_hdraw * cycles_per_dot -| late);
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return scheduler.push(.{ .nds9 = .draw }, dots_in_hdraw * cycles_per_dot -| late);
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}
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if (scanline == 192) {
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@ -100,7 +101,7 @@ pub const Ppu = struct {
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std.debug.assert(self.io.dispstat.vblank.read() == (scanline != 262));
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const dots_in_scanline = 256 + 99;
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nds9_scheduler.push(.hblank, dots_in_scanline * cycles_per_dot -| late);
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scheduler.push(.{ .nds9 = .hblank }, dots_in_scanline * cycles_per_dot -| late);
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}
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};
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13
src/main.zig
13
src/main.zig
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@ -5,6 +5,8 @@ const nds9 = @import("core/nds9.zig");
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const nds7 = @import("core/nds7.zig");
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const emu = @import("core/emu.zig");
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const Scheduler = @import("core/Scheduler.zig");
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const IBus = @import("arm32").Bus;
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const IScheduler = @import("arm32").Scheduler;
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const ICoprocessor = @import("arm32").Coprocessor;
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@ -41,23 +43,24 @@ pub fn main() !void {
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const shared_ctx = try SharedContext.init(allocator);
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defer shared_ctx.deinit(allocator);
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var scheduler = try Scheduler.init(allocator);
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defer scheduler.deinit();
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const nds9_group: nds9.Group = blk: {
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var scheduler = try nds9.Scheduler.init(allocator);
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var bus = try nds9.Bus.init(allocator, &scheduler, shared_ctx);
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var cp15 = nds9.Cp15{};
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var arm946es = nds9.Arm946es.init(IScheduler.init(&scheduler), IBus.init(&bus), ICoprocessor.init(&cp15));
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break :blk .{ .cpu = &arm946es, .bus = &bus, .scheduler = &scheduler };
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break :blk .{ .cpu = &arm946es, .bus = &bus };
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};
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defer nds9_group.deinit(allocator);
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const nds7_group: nds7.Group = blk: {
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var scheduler = try nds7.Scheduler.init(allocator);
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var bus = try nds7.Bus.init(allocator, &scheduler, shared_ctx);
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var arm7tdmi = nds7.Arm7tdmi.init(IScheduler.init(&scheduler), IBus.init(&bus));
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break :blk .{ .cpu = &arm7tdmi, .bus = &bus, .scheduler = &scheduler };
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break :blk .{ .cpu = &arm7tdmi, .bus = &bus };
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};
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defer nds7_group.deinit(allocator);
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@ -67,7 +70,7 @@ pub fn main() !void {
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defer ui.deinit(allocator);
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ui.setTitle(rom_title);
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try ui.run(nds7_group, nds9_group);
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try ui.run(&scheduler, nds7_group, nds9_group);
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}
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fn handlePositional(result: ClapResult) ![]const u8 {
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@ -11,6 +11,7 @@ const imgui = @import("ui/imgui.zig");
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const emu = @import("core/emu.zig");
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const KeyInput = @import("core/nds9/io.zig").KeyInput;
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const Scheduler = @import("core/Scheduler.zig");
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const Allocator = std.mem.Allocator;
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@ -86,7 +87,7 @@ pub const Ui = struct {
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return SDL.SDL_GL_GetProcAddress(proc.ptr);
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}
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pub fn run(self: *Self, nds7_group: nds7.Group, nds9_group: nds9.Group) !void {
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pub fn run(self: *Self, scheduler: *Scheduler, nds7_group: nds7.Group, nds9_group: nds9.Group) !void {
|
||||
// TODO: Sort this out please
|
||||
|
||||
const vao_id = opengl_impl.vao();
|
||||
|
@ -108,7 +109,7 @@ pub const Ui = struct {
|
|||
var event: SDL.SDL_Event = undefined;
|
||||
|
||||
emu_loop: while (true) {
|
||||
emu.runFrame(nds7_group, nds9_group);
|
||||
emu.runFrame(scheduler, nds7_group, nds9_group);
|
||||
|
||||
while (SDL.SDL_PollEvent(&event) != 0) {
|
||||
_ = zgui.backend.processEvent(&event);
|
||||
|
|
Loading…
Reference in New Issue