feat(ppu): implement vblank, hblank and coincidence interrupts
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@@ -1,7 +1,6 @@
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const std = @import("std");
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const Bus9 = @import("nds9/Bus.zig");
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const Bus7 = @import("nds7/Bus.zig");
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const System = @import("emu.zig").System;
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const PriorityQueue = std.PriorityQueue(Event, void, Event.lessThan);
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const Allocator = std.mem.Allocator;
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@@ -52,25 +51,25 @@ pub inline fn check(self: *@This()) ?Event {
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return self.queue.remove();
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}
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pub fn handle(self: *@This(), bus_ptr: ?*anyopaque, event: Event, late: u64) void {
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pub fn handle(self: *@This(), system: System, event: Event, late: u64) void {
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switch (event.kind) {
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.heat_death => unreachable,
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.nds7 => |ev| {
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const bus: *Bus7 = @ptrCast(@alignCast(bus_ptr));
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const bus = system.bus7;
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_ = bus;
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switch (ev) {}
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},
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.nds9 => |ev| {
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const bus: *Bus9 = @ptrCast(@alignCast(bus_ptr));
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const bus = system.bus9;
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switch (ev) {
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.draw => {
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bus.ppu.drawScanline(bus);
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bus.ppu.onHdrawEnd(self, late);
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bus.ppu.onHdrawEnd(system, self, late);
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},
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.hblank => bus.ppu.onHblankEnd(self, late),
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.vblank => bus.ppu.onVblankEnd(self, late),
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.hblank => bus.ppu.onHblankEnd(system, self, late),
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.vblank => bus.ppu.onVblankEnd(system, self, late),
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.sqrt => bus.io.sqrt.onSqrtCalc(),
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.div => bus.io.div.onDivCalc(),
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}
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