feat: implement ARM7 gdbstub

This commit is contained in:
Rekai Nyangadzayi Musuka 2023-12-27 21:02:30 -06:00
parent ed72427c71
commit 117a95d3a9
3 changed files with 136 additions and 5 deletions

@ -1 +1 @@
Subproject commit 479319e7cad78c3fd38b6865c56e9fe9e78d495c Subproject commit eb8e5175bd9738e92d10c47f75abb174f3624082

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@ -403,3 +403,128 @@ pub fn fastBoot(system: System) void {
cpu.bank.spsr[Bank.spsrIdx(.Supervisor)] = .{ .raw = 0x0000_0000 }; cpu.bank.spsr[Bank.spsrIdx(.Supervisor)] = .{ .raw = 0x0000_0000 };
} }
} }
pub const debug = struct {
const Interface = @import("gdbstub").Emulator;
const Server = @import("gdbstub").Server;
const AtomicBool = std.atomic.Atomic(bool);
const log = std.log.scoped(.gdbstub);
const nds7 = struct {
const target: []const u8 =
\\<target version="1.0">
\\ <architecture>armv4t</architecture>
\\ <feature name="org.gnu.gdb.arm.core">
\\ <reg name="r0" bitsize="32" type="uint32"/>
\\ <reg name="r1" bitsize="32" type="uint32"/>
\\ <reg name="r2" bitsize="32" type="uint32"/>
\\ <reg name="r3" bitsize="32" type="uint32"/>
\\ <reg name="r4" bitsize="32" type="uint32"/>
\\ <reg name="r5" bitsize="32" type="uint32"/>
\\ <reg name="r6" bitsize="32" type="uint32"/>
\\ <reg name="r7" bitsize="32" type="uint32"/>
\\ <reg name="r8" bitsize="32" type="uint32"/>
\\ <reg name="r9" bitsize="32" type="uint32"/>
\\ <reg name="r10" bitsize="32" type="uint32"/>
\\ <reg name="r11" bitsize="32" type="uint32"/>
\\ <reg name="r12" bitsize="32" type="uint32"/>
\\ <reg name="sp" bitsize="32" type="data_ptr"/>
\\ <reg name="lr" bitsize="32"/>
\\ <reg name="pc" bitsize="32" type="code_ptr"/>
\\
\\ <reg name="cpsr" bitsize="32" regnum="25"/>
\\ </feature>
\\</target>
;
// Remember that a lot of memory regions are mirrored
const memory_map: []const u8 =
\\ <memory-map version="1.0">
\\ <memory type="rom" start="0x00000000" length="0x00004000"/>
\\ <memory type="ram" start="0x02000000" length="0x01000000"/>
\\ <memory type="ram" start="0x03000000" length="0x00800000"/>
\\ <memory type="ram" start="0x03800000" length="0x00800000"/>
\\ <memory type="ram" start="0x04000000" length="0x00100010"/>
\\ <memory type="ram" start="0x06000000" length="0x01000000"/>
\\ <memory type="rom" start="0x08000000" length="0x02000000"/>
\\ <memory type="rom" start="0x0A000000" length="0x01000000"/>
\\ </memory-map>
;
};
// FIXME: for now, assume ARM7
pub const Wrapper = struct {
system: System,
scheduler: *Scheduler,
pub fn init(system: System, scheduler: *Scheduler) @This() {
return .{ .system = system, .scheduler = scheduler };
}
pub fn interface(self: *@This(), allocator: Allocator) Interface {
return Interface.init(allocator, self);
}
// FIXME: What about ICTM? DTCM?
pub fn read(self: *const @This(), addr: u32) u8 {
return self.system.bus7.dbgRead(u8, addr);
}
pub fn write(self: *@This(), addr: u32, value: u8) void {
self.system.bus7.dbgWrite(u8, addr, value);
}
pub fn registers(self: *const @This()) *[16]u32 {
return &self.system.arm7tdmi.r;
}
pub fn cpsr(self: *const @This()) u32 {
return self.system.arm7tdmi.cpsr.raw;
}
pub fn step(self: *@This()) void {
const scheduler = self.scheduler;
const system = self.system;
var did_step: bool = false;
// TODO: keep in lockstep with runFrame
while (true) {
if (did_step) break;
switch (isHalted(system)) {
.both => scheduler.tick = scheduler.peekTimestamp(),
inline else => |halt| {
if (!dma9.step(system.arm946es) and comptime halt != .arm9) {
system.arm946es.step();
system.arm946es.step();
}
if (!dma7.step(system.arm7tdmi) and comptime halt != .arm7) {
system.arm7tdmi.step();
did_step = true;
}
},
}
if (scheduler.check()) |ev| {
const late = scheduler.tick - ev.tick;
scheduler.handle(system, ev, late);
}
}
}
};
pub fn run(allocator: Allocator, system: System, scheduler: *Scheduler, should_quit: *AtomicBool) !void {
var wrapper = Wrapper.init(system, scheduler);
var emu_interface = wrapper.interface(allocator);
defer emu_interface.deinit();
var server = try Server.init(emu_interface, .{ .target = nds7.target, .memory_map = nds7.memory_map });
defer server.deinit(allocator);
const thread = try std.Thread.spawn(.{}, Server.run, .{ &server, allocator, should_quit });
defer thread.join();
}
};

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@ -68,11 +68,17 @@ pub fn main() !void {
emu.fastBoot(system); emu.fastBoot(system);
var ui = try Ui.init(allocator); if (result.args.gdb == 0) {
defer ui.deinit(allocator); var ui = try Ui.init(allocator);
defer ui.deinit(allocator);
ui.setTitle(rom_title); ui.setTitle(rom_title);
try ui.run(&scheduler, system); try ui.run(&scheduler, system);
} else {
var should_quit: std.atomic.Atomic(bool) = std.atomic.Atomic(bool).init(false);
try emu.debug.run(allocator, system, &scheduler, &should_quit);
}
} }
fn handlePositional(result: ClapResult) ![]const u8 { fn handlePositional(result: ClapResult) ![]const u8 {