Merge branch 'main' of ssh://musuka.dev:2222/paoda/scratch
This commit is contained in:
commit
ec57dc7231
|
@ -37,7 +37,6 @@ pub fn draw_sprite(disp: *Display, pos: *const Point, data: *const []u8) bool {
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||||||
|
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||||||
const temp = (byte >> x_bit_offset) & 0x01;
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const temp = (byte >> x_bit_offset) & 0x01;
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const bit = @intCast(u1, temp);
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const bit = @intCast(u1, temp);
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||||||
// const bit = @as(u1, temp);
|
|
||||||
|
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||||||
const i = DISPLAY_WIDTH * y + x;
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const i = DISPLAY_WIDTH * y + x;
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||||||
|
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||||||
|
|
|
@ -14,7 +14,7 @@ pub const Cpu = struct {
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sp: u16,
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sp: u16,
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v: [16]u8,
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v: [16]u8,
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stack: [16]u16,
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stack: [16]u16,
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memory: [4096]u8,
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memory: [0x1000]u8,
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disp: Display,
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disp: Display,
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};
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};
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|
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|
@ -34,7 +34,6 @@ pub fn decode(cpu: *Cpu, word: u16) ?Instruction {
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const nib3: u4 = @intCast(u4, (word & 0x00F0) >> 4);
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const nib3: u4 = @intCast(u4, (word & 0x00F0) >> 4);
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const nib4: u4 = @intCast(u4, (word & 0x000F) >> 0);
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const nib4: u4 = @intCast(u4, (word & 0x000F) >> 0);
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if (nib1 == 0x0) {
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if (nib1 == 0x0) {
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// nib2 is 0x0, nib3 is 0xE
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// nib2 is 0x0, nib3 is 0xE
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@ -84,20 +83,20 @@ pub fn decode(cpu: *Cpu, word: u16) ?Instruction {
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pub fn execute(cpu: *Cpu, instr: Instruction) void {
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pub fn execute(cpu: *Cpu, instr: Instruction) void {
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switch (instr) {
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switch (instr) {
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.CLS => std.debug.print("CLS\n", .{}),
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.CLS => std.log.debug("CLS", .{}),
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.RET => {
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.RET => {
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std.debug.print("RET\n", .{});
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std.log.debug("RET", .{});
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|
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cpu.pc = cpu.stack[cpu.sp];
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cpu.pc = cpu.stack[cpu.sp];
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cpu.sp -= 1;
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cpu.sp -= 1;
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},
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},
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.JP => |addr| {
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.JP => |addr| {
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std.debug.print("JP 0x{X:}\n", .{ addr });
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std.log.debug("JP 0x{X:}", .{ addr });
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|
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cpu.pc = addr;
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cpu.pc = addr;
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},
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},
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.CALL => |addr| {
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.CALL => |addr| {
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std.debug.print("CALL 0x{X:}\n", .{ addr });
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std.log.debug("CALL 0x{X:}", .{ addr });
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||||||
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cpu.sp += 1;
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cpu.sp += 1;
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cpu.stack[cpu.sp] = cpu.pc;
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cpu.stack[cpu.sp] = cpu.pc;
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@ -106,7 +105,7 @@ pub fn execute(cpu: *Cpu, instr: Instruction) void {
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.SE_3 => |args| {
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.SE_3 => |args| {
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const x = args.x;
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const x = args.x;
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const kk = args.kk;
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const kk = args.kk;
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std.debug.print("SE V{}, 0x{X:}\n", .{ x, kk });
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std.log.debug("SE V{}, 0x{X:}", .{ x, kk });
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||||||
|
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||||||
if (cpu.v[x] != kk) {
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if (cpu.v[x] != kk) {
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cpu.pc += 2;
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cpu.pc += 2;
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@ -115,19 +114,19 @@ pub fn execute(cpu: *Cpu, instr: Instruction) void {
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||||||
.LD_6 => |args| {
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.LD_6 => |args| {
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const x = args.x;
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const x = args.x;
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const kk = args.kk;
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const kk = args.kk;
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std.debug.print("LD V{} 0x{X:}\n", .{ x, kk });
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std.log.debug("LD V{} 0x{X:}", .{ x, kk });
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|
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||||||
cpu.v[x] = kk;
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cpu.v[x] = kk;
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||||||
},
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},
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.LD_I => |addr| {
|
.LD_I => |addr| {
|
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std.debug.print("LD I, 0x{X:}\n", .{ addr });
|
std.log.debug("LD I, 0x{X:}", .{ addr });
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cpu.i = addr;
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cpu.i = addr;
|
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},
|
},
|
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.DRW => |args| {
|
.DRW => |args| {
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const x = args.x;
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const x = args.x;
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const y = args.y;
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const y = args.y;
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const n = args.n;
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const n = args.n;
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std.debug.print("DRW V{}, V{}, 0x{X:}\n", .{ x, y, n });
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std.log.debug("DRW V{}, V{}, 0x{X:}", .{ x, y, n });
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|
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||||||
const draw_pos: Point = .{ .x = cpu.v[x], .y = cpu.v[y] };
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const draw_pos: Point = .{ .x = cpu.v[x], .y = cpu.v[y] };
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const sprite_data = cpu.memory[cpu.i..(cpu.i + n)];
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const sprite_data = cpu.memory[cpu.i..(cpu.i + n)];
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@ -141,7 +140,7 @@ pub fn execute(cpu: *Cpu, instr: Instruction) void {
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.ADD_7 => |args| {
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.ADD_7 => |args| {
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const x = args.x;
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const x = args.x;
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const kk = args.kk;
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const kk = args.kk;
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std.debug.print("ADD V{}, 0x{X:}\n", .{ x, kk });
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std.log.debug("ADD V{}, 0x{X:}", .{ x, kk });
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cpu.v[x] = cpu.v[x] + kk;
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cpu.v[x] = cpu.v[x] + kk;
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}
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}
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@ -158,18 +157,19 @@ fn load_rom(cpu: *Cpu, buf: []u8) void {
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}
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}
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|
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pub fn load_rom_path(cpu: *Cpu, path: []const u8) !void {
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pub fn load_rom_path(cpu: *Cpu, path: []const u8) !void {
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var alloc = std.heap.page_allocator;
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var heap = std.heap.page_allocator;
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const file = try std.fs.cwd().openFile(path, .{ .read = true });
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const file = try std.fs.cwd().openFile(path, .{ .read = true });
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defer file.close();
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defer file.close();
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const file_size = try file.getEndPos();
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const file_size = try file.getEndPos();
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const rom_buf = try file.readToEndAlloc(alloc, file_size);
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const rom_buf = try file.readToEndAlloc(heap, file_size);
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defer heap.free(rom_buf);
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|
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load_rom(cpu, rom_buf);
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load_rom(cpu, rom_buf);
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}
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}
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pub fn cycle(cpu: *Cpu) void {
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pub fn step(cpu: *Cpu) void {
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const opcode = fetch(cpu);
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const opcode = fetch(cpu);
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const maybe_instr = decode(cpu, opcode);
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const maybe_instr = decode(cpu, opcode);
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@ -1,107 +1,77 @@
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const std = @import("std");
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const std = @import("std");
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const cpu = @import("cpu.zig");
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const emu = @import("emu.zig");
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const Display = @import("display.zig").Display;
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const Display = @import("display.zig").Display;
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const c = @cImport({
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const c = @cImport(@cInclude("SDL.h"));
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@cInclude("SDL2/SDL.h");
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|
||||||
});
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||||||
const assert = @import("std").debug.assert;
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||||||
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||||||
// See https://github.com/zig-lang/zig/issues/565
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const Cpu = emu.Cpu;
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||||||
// SDL_video.h:#define SDL_WINDOWPOS_UNDEFINED SDL_WINDOWPOS_UNDEFINED_DISPLAY(0)
|
|
||||||
// SDL_video.h:#define SDL_WINDOWPOS_UNDEFINED_DISPLAY(X) (SDL_WINDOWPOS_UNDEFINED_MASK|(X))
|
|
||||||
// SDL_video.h:#define SDL_WINDOWPOS_UNDEFINED_MASK 0x1FFF0000u
|
|
||||||
const SDL_WINDOWPOS_UNDEFINED = @bitCast(c_int, c.SDL_WINDOWPOS_UNDEFINED_MASK);
|
|
||||||
|
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||||||
extern fn SDL_PollEvent(event: *c.SDL_Event) c_int;
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const WIDTH = 64;
|
||||||
|
const HEIGHT = 32;
|
||||||
|
const WINDOW_WIDTH = WIDTH * 10;
|
||||||
|
const WINDOW_HEIGHT = HEIGHT * 10;
|
||||||
|
const PIXELBUF_LEN = WIDTH * HEIGHT * @sizeOf(u32);
|
||||||
|
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||||||
// SDL_RWclose is fundamentally unrepresentable in Zig, because `ctx` is
|
|
||||||
// evaluated twice. One could make the case that this is a bug in SDL,
|
|
||||||
// especially since the docs list a real function prototype that would not
|
|
||||||
// have this double-evaluation of the parameter.
|
|
||||||
// If SDL would instead of a macro use a static inline function,
|
|
||||||
// it would resolve the SDL bug as well as make the function visible to Zig
|
|
||||||
// and to debuggers.
|
|
||||||
// SDL_rwops.h:#define SDL_RWclose(ctx) (ctx)->close(ctx)
|
|
||||||
inline fn SDL_RWclose(ctx: [*]c.SDL_RWops) c_int {
|
|
||||||
return ctx[0].close.?(ctx);
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn main() !void {
|
pub fn main() !void {
|
||||||
// Initialize SDL2
|
_ = c.SDL_Init(c.SDL_INIT_VIDEO);
|
||||||
if (c.SDL_Init(c.SDL_INIT_VIDEO) != 0) {
|
|
||||||
c.SDL_Log("Unable to initialize SDL: %s", c.SDL_GetError());
|
|
||||||
return error.SDLInitializationFailed;
|
|
||||||
}
|
|
||||||
defer c.SDL_Quit();
|
defer c.SDL_Quit();
|
||||||
|
|
||||||
// Create Screen (Maybe introduce scaling somehow?)
|
const window = c.SDL_CreateWindow("CHIP-8", c.SDL_WINDOWPOS_CENTERED, c.SDL_WINDOWPOS_CENTERED, WINDOW_WIDTH, WINDOW_HEIGHT, c.SDL_WINDOW_OPENGL);
|
||||||
const screen = c.SDL_CreateWindow("Zig8", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 320, c.SDL_WINDOW_OPENGL) orelse
|
defer c.SDL_DestroyWindow(window);
|
||||||
{
|
|
||||||
c.SDL_Log("Unable to create window: %s", c.SDL_GetError());
|
|
||||||
return error.SDLInitializationFailed;
|
|
||||||
};
|
|
||||||
defer c.SDL_DestroyWindow(screen);
|
|
||||||
|
|
||||||
// Create Renderer
|
const renderer = c.SDL_CreateRenderer(window, -1, c.SDL_RENDERER_ACCELERATED);
|
||||||
const renderer = c.SDL_CreateRenderer(screen, -1, c.SDL_RENDERER_ACCELERATED) orelse {
|
|
||||||
c.SDL_Log("Unable to create renderer: %s", c.SDL_GetError());
|
|
||||||
return error.SDLInitializationFailed;
|
|
||||||
};
|
|
||||||
defer c.SDL_DestroyRenderer(renderer);
|
defer c.SDL_DestroyRenderer(renderer);
|
||||||
|
|
||||||
// Create RGBA Texture
|
const texture = c.SDL_CreateTexture(renderer, c.SDL_PIXELFORMAT_RGBA8888, c.SDL_TEXTUREACCESS_STATIC, WIDTH, HEIGHT);
|
||||||
const texture = c.SDL_CreateTexture(renderer, c.SDL_PIXELFORMAT_RGBA8888, c.SDL_TEXTUREACCESS_STREAMING, 64, 32) orelse {
|
|
||||||
c.SDL_Log("Unable to create texture: %s", c.SDL_GetError());
|
|
||||||
return error.SDLInitializationFailed;
|
|
||||||
};
|
|
||||||
defer c.SDL_DestroyTexture(texture);
|
defer c.SDL_DestroyTexture(texture);
|
||||||
|
|
||||||
// Initialize CHIP-8 Emulator
|
var zig8 = emu.Cpu {
|
||||||
var chip8 = cpu.Cpu {
|
|
||||||
.i = 0x00,
|
.i = 0x00,
|
||||||
.pc = 0x0200,
|
.pc = 0x200,
|
||||||
.sp = 0x00,
|
.sp = 0x00,
|
||||||
.v = [_]u8{0x0} ** 16,
|
.v = [_]u8{0x00} ** 16,
|
||||||
.stack = [_]u16{0x0} ** 16,
|
.stack = [_]u16{0x00} ** 16,
|
||||||
.memory = [_]u8{0x0} ** 4096,
|
.memory = [_]u8{0x0000} ** 0x1000,
|
||||||
.disp = Display.new(),
|
.disp = Display.new(),
|
||||||
};
|
};
|
||||||
|
|
||||||
var path = "./bin/IBM Logo.ch8";
|
try emu.load_rom_path(&zig8, "./bin/IBM Logo.ch8");
|
||||||
|
var pixel_buf: [PIXELBUF_LEN]u8 = [_]u8 {0x00} ** PIXELBUF_LEN;
|
||||||
|
|
||||||
// Load Game ROM into CHIP-8 Emulator
|
emuloop: while(true) {
|
||||||
try cpu.load_rom_path(&chip8, path);
|
_ = c.SDL_UpdateTexture(texture, null, @ptrCast(*const c_void, &pixel_buf), WIDTH * @sizeOf(u32));
|
||||||
|
_ = c.SDL_RenderCopy(renderer, texture, null, null);
|
||||||
|
_ = c.SDL_RenderPresent(renderer);
|
||||||
// Create Pixel Buffer (Temporary)
|
|
||||||
const buf_size = 64 * 32 * @sizeOf(u32);
|
|
||||||
var pixels: [buf_size]u8 = [_]u8{255} ** buf_size;
|
|
||||||
|
|
||||||
// Render
|
|
||||||
var quit = false;
|
|
||||||
while (!quit) {
|
|
||||||
|
|
||||||
var buf_ptr: [*c]?*c_void = &@ptrCast(?*c_void, &pixels[0]);
|
|
||||||
|
|
||||||
_ = c.SDL_LockTexture(texture, null, buf_ptr, 64 * @sizeOf(u32));
|
|
||||||
c.SDL_UnlockTexture(texture);
|
|
||||||
|
|
||||||
var event: c.SDL_Event = undefined;
|
var event: c.SDL_Event = undefined;
|
||||||
while (SDL_PollEvent(&event) != 0) {
|
while(c.SDL_PollEvent(&event) != 0) {
|
||||||
switch (event.@"type") {
|
switch(event.type) {
|
||||||
c.SDL_QUIT => {
|
c.SDL_QUIT => break :emuloop,
|
||||||
quit = true;
|
else => {}
|
||||||
},
|
|
||||||
else => {},
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
_ = c.SDL_RenderClear(renderer);
|
emu.step(&zig8);
|
||||||
_ = c.SDL_RenderCopy(renderer, texture, null, null);
|
draw(&zig8.disp, &pixel_buf);
|
||||||
c.SDL_RenderPresent(renderer);
|
}
|
||||||
|
}
|
||||||
cpu.cycle(&chip8);
|
|
||||||
|
fn draw(display: *const Display, pixel_buf: *[8192]u8) void {
|
||||||
c.SDL_Delay(17);
|
var emu_i: usize = 0;
|
||||||
|
|
||||||
|
while (emu_i < display.buf.len) : (emu_i += 1) {
|
||||||
|
var pixel_i = emu_i * 4;
|
||||||
|
|
||||||
|
if (display.buf[emu_i] == 0x01) {
|
||||||
|
pixel_buf[pixel_i] = 0xFF;
|
||||||
|
pixel_buf[pixel_i + 1] = 0xFF;
|
||||||
|
pixel_buf[pixel_i + 2] = 0xFF;
|
||||||
|
pixel_buf[pixel_i + 3] = 0xFF;
|
||||||
|
} else {
|
||||||
|
pixel_buf[pixel_i] = 0xFF;
|
||||||
|
pixel_buf[pixel_i + 1] = 0x00;
|
||||||
|
pixel_buf[pixel_i + 2] = 0x00;
|
||||||
|
pixel_buf[pixel_i + 3] = 0x00;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -0,0 +1,10 @@
|
||||||
|
|
||||||
|
dict = {}
|
||||||
|
|
||||||
|
|
||||||
|
for line in open("words.txt"):
|
||||||
|
word = line.strip()
|
||||||
|
final_letter = word[-1]
|
||||||
|
dict[final_letter] = word
|
||||||
|
|
||||||
|
print(dict)
|
|
@ -0,0 +1,421 @@
|
||||||
|
# This file is automatically @generated by Cargo.
|
||||||
|
# It is not intended for manual editing.
|
||||||
|
[[package]]
|
||||||
|
name = "base-x"
|
||||||
|
version = "0.2.8"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "a4521f3e3d031370679b3b140beb36dfe4801b09ac77e30c61941f97df3ef28b"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "bitflags"
|
||||||
|
version = "1.2.1"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "cf1de2fe8c75bc145a2f577add951f8134889b4795d47466a54a5c846d691693"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "bumpalo"
|
||||||
|
version = "3.6.1"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "63396b8a4b9de3f4fdfb320ab6080762242f66a8ef174c49d8e19b674db4cdbe"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "cc"
|
||||||
|
version = "1.0.67"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "e3c69b077ad434294d3ce9f1f6143a2a4b89a8a2d54ef813d85003a4fd1137fd"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "cfg-if"
|
||||||
|
version = "1.0.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "baf1de4339761588bc0619e3cbc0120ee582ebb74b53b4efbf79117bd2da40fd"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "core-foundation"
|
||||||
|
version = "0.6.4"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "25b9e03f145fd4f2bf705e07b900cd41fc636598fe5dc452fd0db1441c3f496d"
|
||||||
|
dependencies = [
|
||||||
|
"core-foundation-sys",
|
||||||
|
"libc",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "core-foundation-sys"
|
||||||
|
version = "0.6.2"
|
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||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "d9a543ae66aa233d14bb765ed9af4a33e81b8b58d1584cf1b47ff8cd0b9e4489"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "winapi"
|
||||||
|
version = "0.3.9"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "5c839a674fcd7a98952e593242ea400abe93992746761e38641405d28b00f419"
|
||||||
|
dependencies = [
|
||||||
|
"winapi-i686-pc-windows-gnu",
|
||||||
|
"winapi-x86_64-pc-windows-gnu",
|
||||||
|
]
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "winapi-i686-pc-windows-gnu"
|
||||||
|
version = "0.4.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "ac3b87c63620426dd9b991e5ce0329eff545bccbbb34f3be09ff6fb6ab51b7b6"
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "winapi-x86_64-pc-windows-gnu"
|
||||||
|
version = "0.4.0"
|
||||||
|
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
|
checksum = "712e227841d057c1ee1cd2fb22fa7e5a5461ae8e48fa2ca79ec42cfc1931183f"
|
|
@ -0,0 +1,10 @@
|
||||||
|
[package]
|
||||||
|
name = "gamepad-test"
|
||||||
|
version = "0.1.0"
|
||||||
|
authors = ["Rekai Musuka <rekai@musuka.dev>"]
|
||||||
|
edition = "2018"
|
||||||
|
|
||||||
|
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||||
|
|
||||||
|
[dependencies]
|
||||||
|
gilrs = "*"
|
|
@ -0,0 +1,21 @@
|
||||||
|
use gilrs::{Button, Event, Gilrs};
|
||||||
|
|
||||||
|
fn main() {
|
||||||
|
let mut gilrs = Gilrs::new().unwrap();
|
||||||
|
|
||||||
|
// Iterate over all connected gamepads
|
||||||
|
for (_id, gamepad) in gilrs.gamepads() {
|
||||||
|
println!("{} is {:?}", gamepad.name(), gamepad.power_info());
|
||||||
|
}
|
||||||
|
|
||||||
|
let mut active_gamepad = None;
|
||||||
|
|
||||||
|
loop {
|
||||||
|
if active_gamepad.is_none() {
|
||||||
|
active_gamepad = gilrs.next_event().map(|e| e.id);
|
||||||
|
}
|
||||||
|
|
||||||
|
let maybe_gamepad = active_gamepad.map(|id| gilrs.gamepad(id));
|
||||||
|
maybe_gamepad.map(|gamepad| dbg!(gamepad.is_pressed(Button::South)));
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1 @@
|
||||||
|
import * as AES from "https://github.com/brix/crypto-js/src/aes.js";
|
|
@ -0,0 +1,67 @@
|
||||||
|
<!DOCTYPE html>
|
||||||
|
<html lang="en">
|
||||||
|
|
||||||
|
<head>
|
||||||
|
<meta charset="UTF-8">
|
||||||
|
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||||
|
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||||
|
<title>How many Letters?</title>
|
||||||
|
</head>
|
||||||
|
|
||||||
|
<body>
|
||||||
|
<textarea id="input" name="input" id="" cols="30" rows="10"></textarea>
|
||||||
|
<button id="submit" type="submit">Submit</button>
|
||||||
|
<h3>Output</h3>
|
||||||
|
<table id="output"></table>
|
||||||
|
</body>
|
||||||
|
|
||||||
|
<style>
|
||||||
|
table,
|
||||||
|
th,
|
||||||
|
td {
|
||||||
|
border: 1px solid black;
|
||||||
|
}
|
||||||
|
</style>
|
||||||
|
|
||||||
|
|
||||||
|
<script>
|
||||||
|
const btn = document.querySelector("#submit");
|
||||||
|
const textarea = document.querySelector("#input");
|
||||||
|
const table = document.querySelector("#output");
|
||||||
|
|
||||||
|
btn.addEventListener("click", () => {
|
||||||
|
let frequency = getFrequency(textarea.value);
|
||||||
|
output.innerHTML = mapToTableCells(frequency);
|
||||||
|
});
|
||||||
|
|
||||||
|
|
||||||
|
function mapToTableCells(map) {
|
||||||
|
let str = "<tr><th>Character</th><th>Times Appeared</th></tr>";
|
||||||
|
|
||||||
|
for (const pair of map[Symbol.iterator]()) {
|
||||||
|
str += `<tr><td>${pair[0]}</td><td>${pair[1]}</td></tr>`
|
||||||
|
}
|
||||||
|
|
||||||
|
return str;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
function getFrequency(str) {
|
||||||
|
const freq = new Map();
|
||||||
|
|
||||||
|
for (let i = 0; i < str.length; i++) {
|
||||||
|
const char = str.charAt(i);
|
||||||
|
if (freq.has(char)) {
|
||||||
|
let count = freq.get(char);
|
||||||
|
freq.set(char, count + 1);
|
||||||
|
} else {
|
||||||
|
freq.set(char, 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return freq;
|
||||||
|
}
|
||||||
|
|
||||||
|
</script>
|
||||||
|
|
||||||
|
</html>
|
|
@ -0,0 +1,27 @@
|
||||||
|
# hey bro can I ask for a little help?
|
||||||
|
# I want to figure out a script or sumn that can count and separate the characters in a string of text
|
||||||
|
# like if I enter in dushdhaosbvdiebwb
|
||||||
|
# it’ll tell me how many of which character is in it
|
||||||
|
|
||||||
|
|
||||||
|
# key, value
|
||||||
|
# string, integer
|
||||||
|
# "a": 1
|
||||||
|
#
|
||||||
|
|
||||||
|
|
||||||
|
def main():
|
||||||
|
freq = {}
|
||||||
|
str = input("Enter Text: ")
|
||||||
|
|
||||||
|
for char in str:
|
||||||
|
if char in freq:
|
||||||
|
freq[char] += 1
|
||||||
|
else:
|
||||||
|
freq[char] = 1
|
||||||
|
|
||||||
|
print(freq)
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
main()
|
|
@ -0,0 +1,7 @@
|
||||||
|
# This file is automatically @generated by Cargo.
|
||||||
|
# It is not intended for manual editing.
|
||||||
|
version = 3
|
||||||
|
|
||||||
|
[[package]]
|
||||||
|
name = "fizz_buzz"
|
||||||
|
version = "0.1.0"
|
|
@ -0,0 +1,8 @@
|
||||||
|
[package]
|
||||||
|
name = "fizz_buzz"
|
||||||
|
version = "0.1.0"
|
||||||
|
edition = "2018"
|
||||||
|
|
||||||
|
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||||
|
|
||||||
|
[dependencies]
|
|
@ -0,0 +1 @@
|
||||||
|
fn main(){for n in 1..101{let mut m=String::new();if n%3==0{m+="Fizz";}if n%5==0{m+="Buzz";}println!("{}",if m.len()==0{n.to_string()}else{m});}}
|
Loading…
Reference in New Issue