Added Support for Multiple Languages
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15
src/index.js
15
src/index.js
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@ -1,10 +1,10 @@
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import io from 'socket.io-client';
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import io from 'socket.io-client';
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/**
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/**
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* The Class Responsible for Talking with Polyglot-Node
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* The Class Responsible for Talking with Polyglot-Node
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* @param {string} url - URL of NodeJS Server.
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* @param {string} url - URL of NodeJS Server.
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*/
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*/
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class WebSocket {
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class WebSocket {
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constructor(url) {
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constructor(url) {
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this.io = io(url);
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this.io = io(url);
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@ -23,14 +23,13 @@ class WebSocket {
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})
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})
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this.io.on('connect', (data) => {
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this.io.on('connect', (data) => {
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this.io.emit("join", "Hi There NodeJS!");
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console.log("Connected to NodeJS Server");
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console.log("Connected to NodeJS Server");
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cb();
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cb();
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});
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});
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}
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}
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/**
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/**
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* This Class Grabs the Audio from the User.
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* This Class Grabs the Audio from the User.
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* Line 26 needs to be replaced with the global variable for localstream found in Rails TODO: Put line
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* Line 48 needs to be replaced with the global variable for localstream found in Rails TODO: Put line
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*
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*
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* DEPRECAION WARNING. This method makes vital use of createScriptProcessor which will be scrapped at some point
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* DEPRECAION WARNING. This method makes vital use of createScriptProcessor which will be scrapped at some point
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* in the future. TODO: Switch from createScriptProcessor to AudioWorklet (No documentation as of 2018-08-30)
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* in the future. TODO: Switch from createScriptProcessor to AudioWorklet (No documentation as of 2018-08-30)
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@ -38,7 +37,7 @@ class WebSocket {
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* @async
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* @async
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*/
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*/
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async grabAudio() {
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async grabAudio() {
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this.io.emit('startRecognition', "en-US");
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this.io.emit('startRecognition', "en-US", "fr");
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AudioContext = window.AudioContext || window.webkitAudioContext;
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AudioContext = window.AudioContext || window.webkitAudioContext;
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const ctx = new AudioContext();
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const ctx = new AudioContext();
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@ -69,7 +68,7 @@ class WebSocket {
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function convertF32ToI16(buffer) {
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function convertF32ToI16(buffer) {
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let l = buffer.length;
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let l = buffer.length;
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let buf = new Int16Array(l/3);
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let buf = new Int16Array(l / 3);
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while (l--) {
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while (l--) {
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if (l % 3 == 0) {
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if (l % 3 == 0) {
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@ -79,6 +78,6 @@ class WebSocket {
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return buf.buffer;
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return buf.buffer;
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}
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}
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}
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}
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}
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}
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const ws = new WebSocket("http://localhost:1337");
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const ws = new WebSocket("http://localhost:1337");
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