A cycle-accurate, ppu not-quite-so hobby project.
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Rekai Nyangadzayi Musuka b89515a0c1 fix(ppu): calculating window position is now signed
This allows for the window to display properly in Link's Awakening
2021-06-17 18:48:04 -05:00
src fix(ppu): calculating window position is now signed 2021-06-17 18:48:04 -05:00
.drone.yml chore(build): remove verbose flags from cargo 2021-05-04 22:17:15 -05:00
.gitignore chore: update .gitignore 2021-05-05 18:37:11 -05:00
Cargo.lock chore: update dependencies 2021-06-14 17:08:25 -05:00
Cargo.toml feat: integrate eui and pixels-rs for debug info 2021-06-02 01:50:35 -05:00
README.md chore: update README.md 2021-04-26 00:35:15 -05:00

README.md

Rekai's Gameboy Emulator

Build Status

Status

  • Passes Blargg's cpu_instrs Test
  • Renders Background & Window Tiles
  • Implements a PPU FIFO

Notes

  • gameboy-logs suggests that there are still some underlying problems with the cpu implementation
  • The Sprite FIFO does not work as expected yet
  • Sound is neither emulated nor stubbed. Upon writing / reading to a APU related register the emulator will panic.
  • Code cleanup is pending completion of some minimum viable product of the emulator