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84ddf323ec
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f0f9003247
14
src/gui.rs
14
src/gui.rs
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@ -2,9 +2,9 @@ use egui::{Context, TextureId};
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use egui_wgpu_backend::{RenderPass, ScreenDescriptor};
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use egui_winit_platform::Platform;
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use wgpu::{
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Adapter, Backends, Color, CommandEncoder, CompositeAlphaMode, Device, Extent3d, FilterMode,
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Instance, Queue, RequestDeviceError, Surface, SurfaceConfiguration, Texture, TextureFormat,
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TextureUsages, TextureView, TextureViewDescriptor,
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Adapter, Backends, Color, CommandEncoder, Device, Extent3d, FilterMode, Instance, Queue,
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RequestDeviceError, Surface, SurfaceConfiguration, Texture, TextureFormat, TextureUsages,
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TextureView, TextureViewDescriptor, CompositeAlphaMode,
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};
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use winit::dpi::PhysicalSize;
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use winit::error::OsError;
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@ -350,11 +350,7 @@ fn request_device(adapter: &Adapter) -> Result<(Device, Queue), RequestDeviceErr
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))
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}
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fn surface_config(
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window: &Window,
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alpha_mode: CompositeAlphaMode,
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format: TextureFormat,
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) -> SurfaceConfiguration {
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fn surface_config(window: &Window, alpha_mode: CompositeAlphaMode, format: TextureFormat) -> SurfaceConfiguration {
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use wgpu::PresentMode;
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let size = window.inner_size();
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@ -364,7 +360,7 @@ fn surface_config(
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width: size.width as u32,
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height: size.height as u32,
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present_mode: PresentMode::Immediate,
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alpha_mode,
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alpha_mode
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}
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}
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@ -121,7 +121,6 @@ fn main() {
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}
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Event::RedrawRequested(..) => {
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app.update_time(start_time.elapsed().as_secs_f64());
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app.paint(&cpu);
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}
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Event::WindowEvent { event, .. } => match event {
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WindowEvent::Resized(size) => app.resize(size),
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