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32b597a328
Author | SHA1 | Date |
---|---|---|
Rekai Nyangadzayi Musuka | 32b597a328 | |
Rekai Nyangadzayi Musuka | 33be2e0e83 | |
Rekai Nyangadzayi Musuka | 832e1b7633 | |
Rekai Nyangadzayi Musuka | a549b9feef | |
Rekai Nyangadzayi Musuka | 4d6fc95130 |
173
src/apu.rs
173
src/apu.rs
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@ -64,28 +64,29 @@ impl BusIo for Apu {
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fn write_byte(&mut self, addr: u16, byte: u8) {
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match addr & 0x00FF {
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0x10 => self.ch1.set_sweep(byte),
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0x11 => self.ch1.set_duty(byte),
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0x12 => self.ch1.set_envelope(byte),
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0x13 => self.ch1.set_freq_lo(byte),
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0x14 => self.ch1.set_freq_hi(byte),
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0x16 => self.ch2.set_duty(byte),
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0x17 => self.ch2.set_envelope(byte),
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0x18 => self.ch2.set_freq_lo(byte),
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0x19 => self.ch2.set_freq_hi(byte),
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0x1A => self.ch3.set_enabled(byte),
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0x1B => self.ch3.set_len(byte),
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0x1C => self.ch3.set_volume(byte),
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0x1D => self.ch3.set_freq_lo(byte),
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0x1E => self.ch3.set_freq_hi(byte),
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0x20 => self.ch4.set_len(byte),
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0x21 => self.ch4.set_envelope(byte),
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0x22 => self.ch4.set_poly(byte),
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0x23 => self.ch4.set_freq_data(byte),
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0x24 => self.ctrl.set_channel(byte),
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0x25 => self.ctrl.set_output(byte),
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0x10 if self.ctrl.enabled => self.ch1.set_sweep(byte),
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0x11 if self.ctrl.enabled => self.ch1.set_duty(byte),
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0x12 if self.ctrl.enabled => self.ch1.set_envelope(byte),
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0x13 if self.ctrl.enabled => self.ch1.set_freq_lo(byte),
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0x14 if self.ctrl.enabled => self.ch1.set_freq_hi(byte),
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0x16 if self.ctrl.enabled => self.ch2.set_duty(byte),
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0x17 if self.ctrl.enabled => self.ch2.set_envelope(byte),
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0x18 if self.ctrl.enabled => self.ch2.set_freq_lo(byte),
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0x19 if self.ctrl.enabled => self.ch2.set_freq_hi(byte),
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0x1A if self.ctrl.enabled => self.ch3.set_enabled(byte),
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0x1B if self.ctrl.enabled => self.ch3.set_len(byte),
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0x1C if self.ctrl.enabled => self.ch3.set_volume(byte),
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0x1D if self.ctrl.enabled => self.ch3.set_freq_lo(byte),
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0x1E if self.ctrl.enabled => self.ch3.set_freq_hi(byte),
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0x20 if self.ctrl.enabled => self.ch4.set_len(byte),
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0x21 if self.ctrl.enabled => self.ch4.set_envelope(byte),
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0x22 if self.ctrl.enabled => self.ch4.set_poly(byte),
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0x23 if self.ctrl.enabled => self.ch4.set_frequency(byte),
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0x24 if self.ctrl.enabled => self.ctrl.set_channel(byte),
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0x25 if self.ctrl.enabled => self.ctrl.set_output(byte),
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0x26 => self.set_status(byte),
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0x30..=0x3F => self.ch3.write_byte(addr, byte),
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_ if !self.ctrl.enabled => {}
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_ => eprintln!(
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"Wrote {:#04X} to unused IO register {:#06X} [APU]",
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byte, addr
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@ -135,7 +136,7 @@ impl Apu {
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self.sample_counter %= SM83_CLOCK_SPEED;
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if let Some(ref mut prod) = self.prod {
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if prod.two_available() {
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if prod.available_block() {
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// Sample the APU
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let ch1_amplitude = self.ch1.amplitude();
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let ch1_left = self.ctrl.output.ch1_left() as u8 as f32 * ch1_amplitude;
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@ -172,14 +173,21 @@ impl Apu {
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pub(crate) fn set_status(&mut self, byte: u8) {
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self.ctrl.enabled = (byte >> 7) & 0x01 == 0x01;
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if !self.ctrl.enabled {
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self.reset();
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if self.ctrl.enabled {
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// Frame Sequencer reset to Step 0
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self.frame_seq_state = Default::default();
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// Square Duty units are reset to first step
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self.ch1.duty_pos = 0;
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self.ch2.duty_pos = 0;
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// Wave Channel's sample buffer reset to 0
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}
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self.ch1.enabled = self.ctrl.enabled;
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self.ch2.enabled = self.ctrl.enabled;
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self.ch3.enabled = self.ctrl.enabled;
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self.ch4.enabled = self.ctrl.enabled;
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if !self.ctrl.enabled {
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self.reset();
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} else {
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}
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}
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fn reset(&mut self) {
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@ -188,15 +196,18 @@ impl Apu {
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self.ch1.sweep = Default::default();
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self.ch1.duty = Default::default();
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self.ch1.envelope = Default::default();
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self.ch1.freq_hi = Default::default(); // FIXME: What about frequency low?
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self.ch1.freq_lo = Default::default();
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self.ch1.freq_hi = Default::default();
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self.ch2.duty = Default::default();
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self.ch2.envelope = Default::default();
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self.ch2.freq_lo = Default::default();
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self.ch2.freq_hi = Default::default();
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self.ch3.enabled = Default::default();
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self.ch3.len = Default::default();
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self.ch3.volume = Default::default();
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self.ch3.freq_lo = Default::default();
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self.ch3.freq_hi = Default::default();
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self.ch4.len = Default::default();
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@ -204,15 +215,17 @@ impl Apu {
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self.ch4.poly = Default::default();
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self.ch4.freq = Default::default();
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self.ch2 = Default::default();
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self.ch3 = Default::default();
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self.ch4 = Default::default();
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self.ctrl.channel = Default::default();
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self.ctrl.output = Default::default();
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// Disable the rest of the channels
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self.ch1.enabled = Default::default();
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self.ch2.enabled = Default::default();
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self.ch4.enabled = Default::default();
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}
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fn clock_length(freq_hi: &FrequencyHigh, length_timer: &mut u16, enabled: &mut bool) {
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if freq_hi.idk() && *length_timer > 0 {
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if freq_hi.length_disable() && *length_timer > 0 {
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*length_timer -= 1;
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// Check in this scope ensures (only) the above subtraction
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@ -223,8 +236,8 @@ impl Apu {
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}
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}
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fn clock_length_ch4(freq_data: &Ch4Frequency, length_timer: &mut u16, enabled: &mut bool) {
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if freq_data.idk() && *length_timer > 0 {
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fn clock_length_ch4(freq: &Ch4Frequency, length_timer: &mut u16, enabled: &mut bool) {
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if freq.length_disable() && *length_timer > 0 {
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*length_timer -= 1;
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// Check in this scope ensures (only) the above subtraction
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@ -262,23 +275,20 @@ impl Apu {
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}
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fn handle_sweep(&mut self) {
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if self.ch1.sweep_timer > 0 {
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if self.ch1.sweep_timer != 0 {
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self.ch1.sweep_timer -= 1;
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}
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if self.ch1.sweep_timer == 0 {
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self.ch1.sweep_timer = if self.ch1.sweep.period() != 0 {
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self.ch1.sweep.period()
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} else {
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8
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};
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let period = self.ch1.sweep.period();
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self.ch1.sweep_timer = if period == 0 { 8 } else { period };
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if self.ch1.sweep_enabled && self.ch1.sweep.period() != 0 {
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if self.ch1.sweep_enabled && period != 0 {
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let new_freq = self.ch1.calc_sweep_freq();
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if new_freq <= 2047 && self.ch1.sweep.shift_count() != 0 {
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self.ch1.set_frequency(new_freq);
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self.ch1.shadow_freq = new_freq & 0x07FF;
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self.ch1.shadow_freq = new_freq;
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let _ = self.ch1.calc_sweep_freq();
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}
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@ -371,6 +381,7 @@ impl SoundControl {
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| (apu.ch3.enabled as u8) << 2
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| (apu.ch2.enabled as u8) << 1
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| apu.ch1.enabled as u8
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| 0x70
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}
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}
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@ -431,10 +442,8 @@ impl Channel1 {
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/// 0xFF10 | NR10 - Channel 1 Sweep Register
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pub(crate) fn set_sweep(&mut self, byte: u8) {
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if self.enabled {
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self.sweep = byte.into()
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}
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}
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/// 0xFF11 | NR11 - Channel 1 Sound length / Wave pattern duty
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pub(crate) fn duty(&self) -> u8 {
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@ -443,11 +452,9 @@ impl Channel1 {
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/// 0xFF11 | NR11 - Channel 1 Sound length / Wave pattern duty
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pub(crate) fn set_duty(&mut self, byte: u8) {
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if self.enabled {
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self.duty = byte.into();
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self.length_timer = 64 - self.duty.sound_length() as u16;
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}
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}
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/// 0xFF12 | NR12 - Channel 1 Volume Envelope
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pub fn envelope(&self) -> u8 {
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@ -456,17 +463,13 @@ impl Channel1 {
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/// 0xFF12 | NR12 - Channel 1 Volume Envelope
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pub(crate) fn set_envelope(&mut self, byte: u8) {
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if self.enabled {
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self.envelope = byte.into()
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}
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}
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/// 0xFF13 | NR13 - Channel 1 Frequency low (lower 8 bits only)
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pub(crate) fn set_freq_lo(&mut self, byte: u8) {
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if self.enabled {
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self.freq_lo = byte;
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}
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}
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/// 0xFF14 | NR14 - Channel 1 Frequency high
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pub(crate) fn freq_hi(&self) -> u8 {
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@ -475,7 +478,6 @@ impl Channel1 {
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/// 0xFF14 | NR14 - Channel 1 Frequency high
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pub(crate) fn set_freq_hi(&mut self, byte: u8) {
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if self.enabled {
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self.freq_hi = byte.into();
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// If this bit is set, a trigger event occurs
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@ -485,18 +487,16 @@ impl Channel1 {
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self.current_volume = self.envelope.init_vol();
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// Sweep behaviour during trigger event
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self.shadow_freq = self.frequency() & 0x07FF; // Mask should be redundant
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self.sweep_timer = if self.sweep.period() != 0 {
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self.sweep.period()
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} else {
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8
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};
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let sweep_period = self.sweep.period();
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let sweep_shift = self.sweep.shift_count();
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self.shadow_freq = self.frequency();
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self.sweep_timer = if sweep_period == 0 { 8 } else { sweep_period };
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if self.sweep.period() != 0 || self.sweep.shift_count() != 0 {
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if sweep_period != 0 || sweep_shift != 0 {
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self.sweep_enabled = true;
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}
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if self.sweep.shift_count() != 0 {
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if sweep_shift != 0 {
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let _ = self.calc_sweep_freq();
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}
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@ -504,17 +504,18 @@ impl Channel1 {
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if self.length_timer == 0 {
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self.length_timer = 64;
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}
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}
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self.enabled = true;
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}
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}
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fn calc_sweep_freq(&mut self) -> u16 {
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use SweepDirection::*;
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let shifted_shadow_freq = self.shadow_freq >> self.sweep.shift_count();
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let shadow_freq_shifted = self.shadow_freq >> self.sweep.shift_count();
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let new_freq = match self.sweep.direction() {
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Increase => self.shadow_freq + shifted_shadow_freq,
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Decrease => self.shadow_freq - shifted_shadow_freq,
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Increase => self.shadow_freq + shadow_freq_shifted,
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Decrease => self.shadow_freq - shadow_freq_shifted,
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};
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// Overflow check
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@ -587,11 +588,9 @@ impl Channel2 {
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/// 0xFF16 | NR21 - Channel 2 Sound length / Wave Pattern Duty
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pub(crate) fn set_duty(&mut self, byte: u8) {
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if self.enabled {
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self.duty = byte.into();
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self.length_timer = 64 - self.duty.sound_length() as u16;
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}
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}
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/// 0xFF17 | NR22 - Channel 2 Volume ENvelope
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pub(crate) fn envelope(&self) -> u8 {
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@ -600,17 +599,13 @@ impl Channel2 {
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/// 0xFF17 | NR22 - Channel 2 Volume ENvelope
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pub(crate) fn set_envelope(&mut self, byte: u8) {
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if self.enabled {
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self.envelope = byte.into()
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}
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}
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/// 0xFF18 | NR23 - Channel 2 Frequency low (lower 8 bits only)
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pub(crate) fn set_freq_lo(&mut self, byte: u8) {
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if self.enabled {
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self.freq_lo = byte;
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}
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}
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/// 0xFF19 | NR24 - Channel 2 Frequency high
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pub(crate) fn freq_hi(&self) -> u8 {
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@ -619,7 +614,6 @@ impl Channel2 {
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/// 0xFF19 | NR24 - Channel 2 Frequency high
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pub(crate) fn set_freq_hi(&mut self, byte: u8) {
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if self.enabled {
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self.freq_hi = byte.into();
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if self.freq_hi.initial() {
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@ -631,7 +625,8 @@ impl Channel2 {
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if self.length_timer == 0 {
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self.length_timer = 64;
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}
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}
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self.enabled = true;
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}
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}
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@ -664,12 +659,20 @@ pub(crate) struct Channel3 {
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impl BusIo for Channel3 {
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fn read_byte(&self, addr: u16) -> u8 {
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if self.enabled {
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self.wave_ram[self.offset as usize]
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} else {
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self.wave_ram[(addr - Self::WAVE_RAM_START_ADDR) as usize]
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}
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}
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fn write_byte(&mut self, addr: u16, byte: u8) {
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if self.enabled {
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self.wave_ram[self.offset as usize] = byte;
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} else {
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self.wave_ram[(addr - Self::WAVE_RAM_START_ADDR) as usize] = byte;
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}
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}
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}
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impl Channel3 {
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@ -692,11 +695,9 @@ impl Channel3 {
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/// 0xFF1B | NR31 - Sound Length
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pub(crate) fn set_len(&mut self, byte: u8) {
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if self.enabled {
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self.len = byte;
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self.length_timer = 256 - self.len as u16;
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}
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}
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/// 0xFF1C | NR32 - Channel 3 Volume
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pub(crate) fn volume(&self) -> u8 {
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@ -707,7 +708,6 @@ impl Channel3 {
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pub(crate) fn set_volume(&mut self, byte: u8) {
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use Ch3Volume::*;
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if self.enabled {
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self.volume = match (byte >> 5) & 0x03 {
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0b00 => Mute,
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0b01 => Full,
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@ -716,14 +716,11 @@ impl Channel3 {
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_ => unreachable!("{:#04X} is not a valid value for Channel3Volume", byte),
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};
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}
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}
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/// 0xFF1D | NR33 - Channel 3 Frequency low (lower 8 bits)
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pub(crate) fn set_freq_lo(&mut self, byte: u8) {
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if self.enabled {
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self.freq_lo = byte;
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}
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}
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/// 0xFF1E | NR34 - Channel 3 Frequency high
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pub(crate) fn freq_hi(&self) -> u8 {
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@ -732,7 +729,6 @@ impl Channel3 {
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/// 0xFF1E | NR34 - Channel 3 Frequency high
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pub(crate) fn set_freq_hi(&mut self, byte: u8) {
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if self.enabled {
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self.freq_hi = byte.into();
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if self.freq_hi.initial() {
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@ -740,7 +736,8 @@ impl Channel3 {
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if self.length_timer == 0 {
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self.length_timer = 256;
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}
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}
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self.enabled = true;
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}
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}
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@ -756,13 +753,13 @@ impl Channel3 {
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}
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if self.freq_timer == 0 {
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self.freq_timer = (2048 - self.frequency()) * 4;
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self.offset = (self.offset + 1) % 8;
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self.freq_timer = (2048 - self.frequency()) * 2;
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self.offset = (self.offset + 1) % (WAVE_PATTERN_RAM_LEN * 2) as u8;
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}
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}
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fn read_sample(&self, index: u8) -> u8 {
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let i = index as usize / 2;
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let i = (index / 2) as usize;
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if index % 2 == 0 {
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// We grab the high nibble on even indexes
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|
@ -812,11 +809,9 @@ impl Channel4 {
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/// 0xFF20 | NR41 - Channel 4 Sound Length
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pub(crate) fn set_len(&mut self, byte: u8) {
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if self.enabled {
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self.len = byte & 0x3F;
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self.length_timer = 256 - self.len as u16;
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}
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}
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/// 0xFF21 | NR42 - Channel 4 Volume Envelope
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pub(crate) fn envelope(&self) -> u8 {
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@ -825,10 +820,8 @@ impl Channel4 {
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/// 0xFF21 | NR42 - Channel 4 Volume Envelope
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pub(crate) fn set_envelope(&mut self, byte: u8) {
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if self.enabled {
|
||||
self.envelope = byte.into()
|
||||
}
|
||||
}
|
||||
|
||||
/// 0xFF22 | NR43 - Chanel 4 Polynomial Counter
|
||||
pub(crate) fn poly(&self) -> u8 {
|
||||
|
@ -837,10 +830,8 @@ impl Channel4 {
|
|||
|
||||
/// 0xFF22 | NR43 - Chanel 4 Polynomial Counter
|
||||
pub(crate) fn set_poly(&mut self, byte: u8) {
|
||||
if self.enabled {
|
||||
self.poly = byte.into();
|
||||
}
|
||||
}
|
||||
|
||||
/// 0xFF23 | NR44 - Channel 4 Counter / Consecutive Selector and Restart
|
||||
pub(crate) fn frequency(&self) -> u8 {
|
||||
|
@ -848,8 +839,7 @@ impl Channel4 {
|
|||
}
|
||||
|
||||
/// 0xFF23 | NR44 - Channel 4 Counter / Consecutive Selector and Restart
|
||||
pub(crate) fn set_freq_data(&mut self, byte: u8) {
|
||||
if self.enabled {
|
||||
pub(crate) fn set_frequency(&mut self, byte: u8) {
|
||||
self.freq = byte.into();
|
||||
|
||||
if self.freq.initial() {
|
||||
|
@ -864,7 +854,8 @@ impl Channel4 {
|
|||
|
||||
// LFSR behaviour during trigger event
|
||||
self.lf_shift = 0x7FFF;
|
||||
}
|
||||
|
||||
self.enabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -43,10 +43,17 @@ impl<T> SampleProducer<T> {
|
|||
self.inner.push(value)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn two_available(&self) -> bool {
|
||||
pub(crate) fn available(&self) -> bool {
|
||||
self.inner.slots() > 2
|
||||
}
|
||||
|
||||
pub(crate) fn available_block(&self) -> bool {
|
||||
loop {
|
||||
if self.inner.slots() > 2 {
|
||||
break true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> std::fmt::Debug for SampleProducer<T> {
|
||||
|
|
|
@ -178,12 +178,12 @@ pub(crate) mod ch4 {
|
|||
pub struct Frequency(u8);
|
||||
impl Debug;
|
||||
_initial, _: 7;
|
||||
_idk, _: 6; // TODO: same as FrequencyHigh, figure out what this is
|
||||
_length_disable, _: 6; // TODO: same as FrequencyHigh, figure out what this is
|
||||
}
|
||||
|
||||
impl Frequency {
|
||||
pub(crate) fn idk(&self) -> bool {
|
||||
self._idk()
|
||||
pub(crate) fn length_disable(&self) -> bool {
|
||||
self._length_disable()
|
||||
}
|
||||
|
||||
pub(crate) fn initial(&self) -> bool {
|
||||
|
@ -224,7 +224,7 @@ pub(crate) mod common {
|
|||
pub struct FrequencyHigh(u8);
|
||||
impl Debug;
|
||||
_initial, _: 7;
|
||||
_idk, _: 6; // TODO: Figure out what the hell this is
|
||||
_length_disable, _: 6; // TODO: Figure out what the hell this is
|
||||
pub freq_bits, set_freq_bits: 2, 0;
|
||||
}
|
||||
|
||||
|
@ -233,8 +233,8 @@ pub(crate) mod common {
|
|||
self._initial()
|
||||
}
|
||||
|
||||
pub(crate) fn idk(&self) -> bool {
|
||||
self._idk()
|
||||
pub(crate) fn length_disable(&self) -> bool {
|
||||
self._length_disable()
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -66,6 +66,7 @@ impl Bus {
|
|||
self.cartridge.as_ref()?.title()
|
||||
}
|
||||
|
||||
#[allow(dead_code)]
|
||||
pub(crate) fn boot_mapped(&self) -> bool {
|
||||
self.boot.is_some()
|
||||
}
|
||||
|
|
33
src/emu.rs
33
src/emu.rs
|
@ -33,18 +33,11 @@ pub fn run(
|
|||
game_boy: &mut SM83,
|
||||
gamepad: &mut Gilrs,
|
||||
input: &WinitInputHelper,
|
||||
pending: Cycle,
|
||||
target: Cycle,
|
||||
) -> Cycle {
|
||||
let mut elapsed = Cycle::new(0);
|
||||
|
||||
while elapsed < pending {
|
||||
elapsed += run_unsynced(game_boy, gamepad, input);
|
||||
}
|
||||
|
||||
elapsed
|
||||
}
|
||||
|
||||
pub fn run_unsynced(game_boy: &mut SM83, gamepad: &mut Gilrs, input: &WinitInputHelper) -> Cycle {
|
||||
while elapsed < target {
|
||||
if GAMEPAD_ENABLED {
|
||||
if let Some(event) = gamepad.next_event() {
|
||||
joypad::handle_gamepad_input(game_boy.joypad_mut(), event);
|
||||
|
@ -52,7 +45,27 @@ pub fn run_unsynced(game_boy: &mut SM83, gamepad: &mut Gilrs, input: &WinitInput
|
|||
}
|
||||
|
||||
joypad::handle_keyboard_input(game_boy.joypad_mut(), input);
|
||||
game_boy.step()
|
||||
elapsed += game_boy.step();
|
||||
}
|
||||
|
||||
elapsed
|
||||
}
|
||||
|
||||
pub fn run_frame(game_boy: &mut SM83, gamepad: &mut Gilrs, input: &WinitInputHelper) -> Cycle {
|
||||
let mut elapsed = Cycle::new(0);
|
||||
|
||||
while elapsed < CYCLES_IN_FRAME {
|
||||
if GAMEPAD_ENABLED {
|
||||
if let Some(event) = gamepad.next_event() {
|
||||
joypad::handle_gamepad_input(game_boy.joypad_mut(), event);
|
||||
}
|
||||
}
|
||||
|
||||
joypad::handle_keyboard_input(game_boy.joypad_mut(), input);
|
||||
elapsed += game_boy.step();
|
||||
}
|
||||
|
||||
elapsed
|
||||
}
|
||||
|
||||
pub fn draw(ppu: &Ppu, frame: &mut [u8]) {
|
||||
|
|
|
@ -1456,7 +1456,6 @@ impl Instruction {
|
|||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn unprefixed(byte: u8) -> Self {
|
||||
use Instruction::*;
|
||||
|
||||
|
@ -1573,7 +1572,6 @@ impl Instruction {
|
|||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn prefixed(byte: u8) -> Self {
|
||||
use Instruction::*;
|
||||
|
||||
|
@ -1934,7 +1932,6 @@ mod table {
|
|||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn group1(code: u8) -> Group1RegisterPair {
|
||||
use Group1RegisterPair::*;
|
||||
|
||||
|
@ -1947,7 +1944,6 @@ mod table {
|
|||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn group2(code: u8) -> Group2RegisterPair {
|
||||
use Group2RegisterPair::*;
|
||||
|
||||
|
@ -1960,7 +1956,6 @@ mod table {
|
|||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn group3(code: u8) -> Group3RegisterPair {
|
||||
use Group3RegisterPair::*;
|
||||
|
||||
|
@ -1973,7 +1968,6 @@ mod table {
|
|||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn register(code: u8) -> Register {
|
||||
use Register::*;
|
||||
|
||||
|
@ -1990,7 +1984,6 @@ mod table {
|
|||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn jump_cond(code: u8) -> JumpCondition {
|
||||
use JumpCondition::*;
|
||||
|
||||
|
@ -2003,7 +1996,6 @@ mod table {
|
|||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn flag_instr(code: u8) -> Instruction {
|
||||
use Instruction::*;
|
||||
|
||||
|
@ -2020,7 +2012,6 @@ mod table {
|
|||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn alu_reg_instr(alu_code: u8, reg_code: u8) -> Instruction {
|
||||
use Instruction::*;
|
||||
|
||||
|
@ -2037,7 +2028,6 @@ mod table {
|
|||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn alu_imm_instr(code: u8) -> Instruction {
|
||||
use Instruction::*;
|
||||
|
||||
|
@ -2054,7 +2044,6 @@ mod table {
|
|||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn prefix_alu(alu_code: u8, reg_code: u8) -> Instruction {
|
||||
use Instruction::*;
|
||||
|
||||
|
|
42
src/main.rs
42
src/main.rs
|
@ -4,14 +4,14 @@ use gb::{AudioSPSC, Cycle, GB_HEIGHT, GB_WIDTH};
|
|||
use gilrs::Gilrs;
|
||||
use pixels::{PixelsBuilder, SurfaceTexture};
|
||||
use rodio::{OutputStream, Sink};
|
||||
use std::time::Instant;
|
||||
use std::time::{Duration, Instant};
|
||||
use winit::dpi::LogicalSize;
|
||||
use winit::event::{Event, VirtualKeyCode};
|
||||
use winit::event_loop::{ControlFlow, EventLoop};
|
||||
use winit::window::{Window, WindowBuilder};
|
||||
use winit_input_helper::WinitInputHelper;
|
||||
|
||||
const SCALE: f64 = 2.0;
|
||||
const WINDOW_SCALE: f64 = 2.0;
|
||||
|
||||
fn main() -> Result<()> {
|
||||
let app = App::new(crate_name!())
|
||||
|
@ -38,23 +38,20 @@ fn main() -> Result<()> {
|
|||
)
|
||||
.get_matches();
|
||||
|
||||
// `rom` is a required value in every situation so this will
|
||||
// always exist.
|
||||
let rom_path = m
|
||||
.value_of("rom")
|
||||
.expect("Required value 'rom' was provided");
|
||||
|
||||
let mut game_boy =
|
||||
gb::emu::init(m.value_of("boot"), rom_path).expect("Initialized DMG-01 Emulator");
|
||||
let cartridge_title = gb::emu::rom_title(&game_boy);
|
||||
gb::emu::init(m.value_of("boot"), rom_path).expect("Initialize DMG-01 Emulator");
|
||||
let rom_title = gb::emu::rom_title(&game_boy);
|
||||
|
||||
// Initialize Gamepad Support
|
||||
let mut gamepad = Gilrs::new().expect("Initialized Gilrs for Controller Input");
|
||||
let mut gamepad = Gilrs::new().expect("Initialize Controller Support");
|
||||
|
||||
// Initialize GUI
|
||||
let event_loop = EventLoop::new();
|
||||
let mut input = WinitInputHelper::new();
|
||||
let window = create_window(&event_loop, cartridge_title)?;
|
||||
let window = create_window(&event_loop, rom_title)?;
|
||||
|
||||
let mut pixels = {
|
||||
let size = window.inner_size();
|
||||
|
@ -65,21 +62,20 @@ fn main() -> Result<()> {
|
|||
.build()?
|
||||
};
|
||||
|
||||
// Initialize Audio
|
||||
let spsc: AudioSPSC<f32> = Default::default();
|
||||
let (prod, cons) = spsc.init();
|
||||
|
||||
game_boy.apu_mut().set_producer(prod);
|
||||
|
||||
// Initialize Audio
|
||||
let (_stream, stream_handle) = OutputStream::try_default().expect("Initialized Audio");
|
||||
let sink = Sink::try_new(&stream_handle)?;
|
||||
sink.append(cons);
|
||||
game_boy.apu_mut().set_producer(prod);
|
||||
|
||||
std::thread::spawn(move || {
|
||||
sink.sleep_until_end();
|
||||
});
|
||||
|
||||
let mut now = Instant::now();
|
||||
let mut start = Instant::now();
|
||||
let frame_time = Duration::from_secs_f64(1.0 / 60.0); // 60 Hz on Host
|
||||
let mut cycle_count: Cycle = Default::default();
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
|
@ -104,14 +100,17 @@ fn main() -> Result<()> {
|
|||
pixels.resize_surface(size.width, size.height);
|
||||
}
|
||||
|
||||
let delta = now.elapsed().subsec_nanos();
|
||||
now = Instant::now();
|
||||
let mut diff = Instant::now() - start;
|
||||
while diff.subsec_nanos() < frame_time.subsec_nanos() {
|
||||
if cycle_count < gb::emu::CYCLES_IN_FRAME {
|
||||
cycle_count += gb::emu::run_frame(&mut game_boy, &mut gamepad, &input);
|
||||
}
|
||||
|
||||
let pending = Cycle::new(delta / gb::emu::SM83_CYCLE_TIME.subsec_nanos());
|
||||
cycle_count += gb::emu::run(&mut game_boy, &mut gamepad, &input, pending);
|
||||
diff = Instant::now() - start;
|
||||
}
|
||||
start = Instant::now();
|
||||
|
||||
if cycle_count >= gb::emu::CYCLES_IN_FRAME {
|
||||
// Draw Frame
|
||||
cycle_count %= gb::emu::CYCLES_IN_FRAME;
|
||||
|
||||
gb::emu::draw(game_boy.ppu(), pixels.get_frame());
|
||||
|
@ -138,7 +137,10 @@ fn create_window(event_loop: &EventLoop<()>, title: &str) -> Result<Window> {
|
|||
fn create_window(event_loop: &EventLoop<()>, title: &str) -> Result<Window> {
|
||||
use winit::platform::windows::WindowBuilderExtWindows;
|
||||
|
||||
let size = LogicalSize::new((GB_WIDTH as f64) * SCALE, (GB_HEIGHT as f64) * SCALE);
|
||||
let size = LogicalSize::new(
|
||||
(GB_WIDTH as f64) * WINDOW_SCALE,
|
||||
(GB_HEIGHT as f64) * WINDOW_SCALE,
|
||||
);
|
||||
Ok(WindowBuilder::new()
|
||||
.with_title(title)
|
||||
.with_inner_size(size)
|
||||
|
|
Loading…
Reference in New Issue