chore(ppu): fix logic error in shifter
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parent
6575eb5531
commit
f6cf5393b6
40
src/ppu.rs
40
src/ppu.rs
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@ -293,13 +293,11 @@ impl Ppu {
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match self.fetcher.bg.state {
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TileNumber => {
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let x_pos = self.fetcher.x_pos;
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let window = self.window_stat.should_draw();
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let addr = self.fetcher.bg_tile_num_addr(
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&self.control,
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&self.pos,
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x_pos,
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self.window_stat.should_draw(),
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);
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let addr =
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self.fetcher
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.bg_tile_num_addr(&self.control, &self.pos, x_pos, window);
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let id = self.read_byte(addr);
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self.fetcher.bg.tile.with_id(id);
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@ -309,11 +307,11 @@ impl Ppu {
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}
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ToLowByteSleep => self.fetcher.bg.next(TileLowByte),
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TileLowByte => {
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let addr = self.fetcher.bg_byte_low_addr(
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&self.control,
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&self.pos,
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self.window_stat.should_draw(),
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);
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let window = self.window_stat.should_draw();
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let addr = self
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.fetcher
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.bg_byte_low_addr(&self.control, &self.pos, window);
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let low = self.read_byte(addr);
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self.fetcher.bg.tile.with_low_byte(low);
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@ -322,11 +320,11 @@ impl Ppu {
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}
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ToHighByteSleep => self.fetcher.bg.next(TileHighByte),
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TileHighByte => {
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let addr = self.fetcher.bg_byte_low_addr(
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&self.control,
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&self.pos,
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self.window_stat.should_draw(),
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);
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let window = self.window_stat.should_draw();
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let addr = self
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.fetcher
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.bg_byte_low_addr(&self.control, &self.pos, window);
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let high = self.read_byte(addr + 1);
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self.fetcher.bg.tile.with_high_byte(high);
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@ -340,9 +338,10 @@ impl Ppu {
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SendToFifoTwo => {
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let palette = &self.monochrome.bg_palette;
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self.fetcher.send_to_fifo(&mut self.fifo, palette);
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self.fetcher.x_pos += 1;
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// FIXME: Should this be equivalent to a reset?
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self.fetcher.bg.next(TileNumber);
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self.fetcher.bg.tile = Default::default();
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}
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}
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}
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@ -396,12 +395,13 @@ impl Ppu {
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if self.window_stat.coincidence()
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&& self.control.window_enabled()
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&& self.x_pos >= self.pos.window_x - 7
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&& !self.window_stat.should_draw()
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{
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if !self.window_stat.should_draw() {
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self.window_stat.set_should_draw(true);
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self.fetcher.bg.reset();
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self.fifo.background.clear();
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self.fetcher.x_pos = 0;
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}
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} else {
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self.window_stat.set_should_draw(false);
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}
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@ -706,7 +706,7 @@ impl PixelFetcher {
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tile_data_addr + offset as u16
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}
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fn send_to_fifo(&mut self, fifo: &mut FifoRenderer, palette: &BackgroundPalette) {
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fn send_to_fifo(&self, fifo: &mut FifoRenderer, palette: &BackgroundPalette) {
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let maybe_low = self.bg.tile.low;
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let maybe_high = self.bg.tile.high;
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@ -724,8 +724,6 @@ impl PixelFetcher {
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fifo.background.push_back(fifo_info);
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}
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}
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self.x_pos += 1;
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}
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pub fn get_obj_low_addr(attr: &ObjectAttribute, pos: &ScreenPosition, size: ObjectSize) -> u16 {
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