fix: have start and select keybinds match other emulators
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5882678bc5
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e1fe00ab64
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@ -147,17 +147,17 @@ pub fn handle_keyboard_input(pad: &mut Joypad, input: &WinitInputHelper) {
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state.dpad_right.update(false, irq);
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state.dpad_right.update(false, irq);
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}
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}
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if input.key_pressed(VirtualKeyCode::T) {
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if input.key_pressed(VirtualKeyCode::Return) {
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state.start.update(true, irq);
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state.start.update(true, irq);
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}
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}
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if input.key_released(VirtualKeyCode::T) {
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if input.key_released(VirtualKeyCode::Return) {
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state.start.update(false, irq);
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state.start.update(false, irq);
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}
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}
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if input.key_pressed(VirtualKeyCode::Y) {
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if input.key_pressed(VirtualKeyCode::RShift) {
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state.select.update(true, irq);
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state.select.update(true, irq);
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}
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}
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if input.key_released(VirtualKeyCode::Y) {
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if input.key_released(VirtualKeyCode::RShift) {
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state.select.update(false, irq);
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state.select.update(false, irq);
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}
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}
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