Implement basic layout of Gameboy Emulator
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#[derive(Debug, Copy, Clone)]
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pub struct Bus {
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}
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impl Bus {
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pub fn read_byte(&self, address: u16) -> u8 {
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unimplemented!()
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}
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pub fn write_byte(&mut self, address: u16, byte: u8) {
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unimplemented!()
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}
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pub fn read_word(&self, address: u16) -> u16 {
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unimplemented!()
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}
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pub fn write_word(&mut self, address: u16, word: u16) {
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unimplemented!()
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}
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}
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use super::bus::Bus;
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use super::instruction::Instruction;
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pub struct Cpu {
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bus: Bus,
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reg: Registers,
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flags: Flags,
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ime: bool,
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state: State,
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}
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impl Cpu {
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pub fn fetch(&self) -> u8 {
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self.bus.read_byte(self.reg.pc)
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// TODO: Figure out where to increment the program counter.
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}
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pub fn decode(&self, opcode: u8) -> Instruction {
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Instruction::from_byte(self, opcode)
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}
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pub fn execute(&mut self, instruction: Instruction) {
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unimplemented!()
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}
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}
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enum State {
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Execute,
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Halt,
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Stop,
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}
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impl Cpu {
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pub fn set_register(&mut self, register: Register, value: u8) {
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match register {
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Register::A => self.reg.a = value,
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Register::B => self.reg.b = value,
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Register::C => self.reg.c = value,
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Register::D => self.reg.d = value,
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Register::E => self.reg.e = value,
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Register::H => self.reg.h = value,
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Register::L => self.reg.l = value,
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Register::Flags => self.reg.a = value.into()
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}
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}
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pub fn register(&self, register: Register) -> u8 {
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match register {
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Register::A => self.reg.a,
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Register::B => self.reg.b,
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Register::C => self.reg.c,
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Register::D => self.reg.d,
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Register::E => self.reg.e,
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Register::H => self.reg.h,
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Register::L => self.reg.l,
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Register::Flags => self.flags.into()
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}
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}
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pub fn register_pair(&self, pair: RegisterPair) -> u16 {
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match pair {
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RegisterPair::AF => (self.reg.a as u16) << 8 | u8::from(self.flags) as u16,
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RegisterPair::BC => (self.reg.b as u16) << 8 | self.reg.c as u16,
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RegisterPair::DE => (self.reg.d as u16) << 8 | self.reg.e as u16,
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RegisterPair::HL => (self.reg.h as u16) << 8 | self.reg.l as u16,
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RegisterPair::SP => self.reg.sp,
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RegisterPair::PC => self.reg.pc,
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}
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}
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pub fn set_register_pair(&mut self, pair: RegisterPair, value: u16) {
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let high = (value >> 8) as u8;
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let low = value as u8;
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match pair {
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RegisterPair::AF => {
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self.reg.a = high;
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self.flags = low.into();
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}
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RegisterPair::BC => {
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self.reg.b = high;
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self.reg.c = low;
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}
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RegisterPair::DE => {
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self.reg.d = high;
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self.reg.e = low;
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}
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RegisterPair::HL => {
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self.reg.h = high;
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self.reg.l = low;
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}
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RegisterPair::SP => self.reg.sp = value,
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RegisterPair::PC => self.reg.pc = value,
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}
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}
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}
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pub enum Register {
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A,
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B,
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C,
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D,
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E,
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H,
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L,
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Flags,
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}
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pub enum RegisterPair {
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AF,
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BC,
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DE,
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HL,
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SP,
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PC,
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}
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struct Registers {
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a: u8,
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b: u8,
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c: u8,
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d: u8,
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e: u8,
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h: u8,
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l: u8,
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sp: u16,
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pc: u16,
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}
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#[derive(Debug, Copy, Clone)]
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struct Flags {
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z: bool, // Zero Flag
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n: bool, // Negative Flag
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h: bool, // Half-Carry Flag
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c: bool, // Carry Flag
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}
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impl From<u8> for Flags {
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fn from(flag: u8) -> Self {
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Self {
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z: (flag >> 7) == 1,
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n: ((flag >> 6) & 0x01) == 1,
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h: ((flag >> 5) & 0x01) == 1,
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c: ((flag >> 4) & 0x01) == 1,
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}
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}
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}
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impl From<Flags> for u8 {
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fn from(flag: Flags) -> Self {
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(flag.z as u8) << 7 | (flag.n as u8) << 6 | (flag.h as u8) << 5 | (flag.c as u8) << 4
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}
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}
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@ -0,0 +1,114 @@
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use super::cpu::{Cpu, RegisterPair};
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pub enum Instruction {
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NOP
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}
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impl Instruction {
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pub fn from_byte(cpu: &Cpu, byte: u8) -> Self {
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if byte == 0xCB {
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Self::from_prefixed_byte(cpu, byte)
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} else {
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Self::from_unprefixed_byte(cpu, byte)
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}
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}
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fn from_prefixed_byte(cpu: &Cpu, byte: u8) -> Self {
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// https://gb-archive.github.io/salvage/decoding_gbz80_opcodes/Decoding%20Gamboy%20Z80%20Opcodes.html
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let x = (byte >> 6) & 0b00000011;
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let y = (byte >> 3) & 0b00000111;
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let z = byte & 0b00000111;
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let p = y >> 1;
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let q = y & 0b00000001;
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unimplemented!()
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}
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fn from_unprefixed_byte(cpu: &Cpu, byte: u8) -> Self {
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unimplemented!()
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}
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}
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enum InstrRegisterPairs {
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AF,
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BC,
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DE,
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HL,
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IncrementHL,
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DecrementHL,
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}
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enum InstrRegisters {
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A,
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B,
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C,
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D,
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E,
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H,
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L,
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IndirectHL,
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}
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enum JumpCondition {
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NotZero,
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Zero,
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NotCarry,
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Carry,
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Always,
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}
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struct Table;
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impl Table {
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pub fn r(index: u8) -> InstrRegisters {
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match index {
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0 => InstrRegisters::B,
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1 => InstrRegisters::C,
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2 => InstrRegisters::D,
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3 => InstrRegisters::E,
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4 => InstrRegisters::H,
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5 => InstrRegisters::L,
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6 => InstrRegisters::IndirectHL,
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7 => InstrRegisters::A,
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_ => unreachable!("Index {} is out of bounds in r[]", index)
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}
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}
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pub fn rp2(index: u8) -> RegisterPair {
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match index {
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0 => RegisterPair::BC,
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1 => RegisterPair::DE,
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2 => RegisterPair::HL,
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3 => RegisterPair::AF,
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_ => unreachable!("Index {} out of bounds in rp2[]", index)
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}
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}
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pub fn rp(index: u8) -> RegisterPair {
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match index {
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0 => RegisterPair::BC,
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1 => RegisterPair::DE,
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2 => RegisterPair::HL,
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3 => RegisterPair::AF,
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_ => unreachable!("Index {} out of bounds in rp[]", index)
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}
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}
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pub fn cc(index: u8) -> JumpCondition {
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match index {
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0 => JumpCondition::NotZero,
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1 => JumpCondition::Zero,
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2 => JumpCondition::NotCarry,
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3 => JumpCondition::Carry,
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_ => unreachable!("Index {} out of bounds in cc[]", index)
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}
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}
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pub fn alu(index: u8) -> Instruction {
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unimplemented!()
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}
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}
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@ -0,0 +1,3 @@
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mod cpu;
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mod bus;
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mod instruction;
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@ -0,0 +1,3 @@
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fn main() {
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println!("Hello World!");
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}
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