chore(ppu): reimplement the object buffer
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parent
f92f4a17e0
commit
d457761c3b
67
src/ppu.rs
67
src/ppu.rs
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@ -12,7 +12,7 @@ const PPU_START_ADDRESS: usize = 0x8000;
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// OAM Scan
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// OAM Scan
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const OBJECT_LIMIT: usize = 10;
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const OBJECT_LIMIT: usize = 10;
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// // White and Black
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// // White
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// const WHITE: [u8; 4] = 0xFFFFFFFFu32.to_be_bytes();
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// const WHITE: [u8; 4] = 0xFFFFFFFFu32.to_be_bytes();
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// const LIGHT_GRAY: [u8; 4] = 0xB6B6B6FFu32.to_be_bytes();
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// const LIGHT_GRAY: [u8; 4] = 0xB6B6B6FFu32.to_be_bytes();
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// const DARK_GRAY: [u8; 4] = 0x676767FFu32.to_be_bytes();
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// const DARK_GRAY: [u8; 4] = 0x676767FFu32.to_be_bytes();
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@ -151,7 +151,7 @@ impl Ppu {
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}
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}
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fn scan_oam(&mut self, cycle: u32) {
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fn scan_oam(&mut self, cycle: u32) {
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if cycle % 2 != 0 {
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if cycle % 2 == 0 {
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// This is run 50% of the time, or 40 times
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// This is run 50% of the time, or 40 times
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// which is the number of sprites in OAM
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// which is the number of sprites in OAM
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@ -276,9 +276,7 @@ impl Ppu {
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self.fetcher.bg.resume();
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self.fetcher.bg.resume();
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self.fifo.resume();
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self.fifo.resume();
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self.obj_buffer
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self.obj_buffer.remove(&attr);
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.remove(&attr)
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.expect("Failed to remove Sprite Attribute from Buffer");
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}
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}
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} else if self.fetcher.obj.fifo_count == 2 {
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} else if self.fetcher.obj.fifo_count == 2 {
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self.fetcher.obj.reset();
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self.fetcher.obj.reset();
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@ -962,67 +960,49 @@ impl From<ObjectPaletteId> for u8 {
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#[derive(Debug, Clone, Copy)]
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#[derive(Debug, Clone, Copy)]
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struct ObjectBuffer {
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struct ObjectBuffer {
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buf: [ObjectAttribute; 10],
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buf: [Option<ObjectAttribute>; 10],
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len: usize,
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}
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}
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impl ObjectBuffer {
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impl ObjectBuffer {
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pub fn full(&self) -> bool {
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pub fn full(&self) -> bool {
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self.len == self.buf.len()
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!self.buf.iter().any(|maybe_attr| maybe_attr.is_none())
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}
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}
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pub fn clear(&mut self) {
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pub fn clear(&mut self) {
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self.buf = [Default::default(); 10];
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self.buf = [Default::default(); 10];
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self.len = 0;
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}
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}
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pub fn add(&mut self, attr: ObjectAttribute) {
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pub fn add(&mut self, attr: ObjectAttribute) {
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self.buf[self.len] = attr;
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// TODO: Maybe this doesn't need to be O(n)?
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self.len += 1;
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for maybe_attr in self.buf.iter_mut() {
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if maybe_attr.is_none() {
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*maybe_attr = Some(attr);
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}
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}
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}
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}
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pub fn len(&self) -> usize {
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pub fn len(&self) -> usize {
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self.len
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self.buf
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.iter()
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.filter(|maybe_attr| maybe_attr.is_some())
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.count()
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}
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}
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pub fn get(&self, index: usize) -> Option<&ObjectAttribute> {
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pub fn get(&self, index: usize) -> Option<&ObjectAttribute> {
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if index < self.len {
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self.buf[index].as_ref()
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Some(&self.buf[index])
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} else {
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None
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}
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}
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}
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pub fn position(&self, attr: &ObjectAttribute) -> Option<usize> {
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pub fn position(&self, attr: &ObjectAttribute) -> Option<usize> {
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let mut index = None;
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self.buf.iter().position(|maybe_attr| match maybe_attr {
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Some(other_attr) => attr == other_attr,
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for i in 0..self.len {
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None => false,
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if self.buf[i] == *attr {
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})
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index = Some(i);
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}
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}
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index
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}
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}
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pub fn remove(&mut self, attr: &ObjectAttribute) -> Result<(), Box<dyn std::error::Error>> {
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pub fn remove(&mut self, attr: &ObjectAttribute) {
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// TODO: Make this not bad code
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if let Some(i) = self.position(attr) {
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let mut copy: ObjectBuffer = Default::default();
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self.buf[i] = None;
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let i = self
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.position(attr)
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.ok_or_else(|| format!("Could not find {:?} in Sprite Buffer", attr))?;
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for j in 0..self.len {
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if j != i {
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copy.add(self.buf[j])
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}
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}
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}
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self.buf = copy.buf;
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self.len = copy.len;
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Ok(())
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}
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}
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}
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}
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@ -1030,7 +1010,6 @@ impl Default for ObjectBuffer {
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fn default() -> Self {
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fn default() -> Self {
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Self {
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Self {
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buf: [Default::default(); OBJECT_LIMIT],
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buf: [Default::default(); OBJECT_LIMIT],
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len: 0,
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}
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}
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}
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}
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}
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}
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