chore: improve code quality

Removed a lot of magic constants. Gave them descriptive variable names
This commit is contained in:
2021-03-20 20:22:31 -05:00
parent 0f4dec8a38
commit cd0eac9d37
8 changed files with 74 additions and 58 deletions

View File

@@ -1,6 +1,5 @@
use anyhow::{anyhow, Result};
use gb::cpu::Cpu as LR35902;
use gb::Cycles;
use gb::{Cycles, LR35902};
use pixels::{Pixels, SurfaceTexture};
use std::env::args;
use std::time::{Duration, Instant};
@@ -85,7 +84,7 @@ fn main() -> Result<()> {
pub fn create_window(event_loop: &EventLoop<()>) -> Result<Window> {
let size = LogicalSize::new((GB_WIDTH as f64) * SCALE, (GB_HEIGHT as f64) * SCALE);
Ok(WindowBuilder::new()
.with_title("DMG-1 Game Boy Emulator")
.with_title("DMG-1 Emulator")
.with_inner_size(size)
.with_min_inner_size(size)
.build(&event_loop)?)