chore: begin refactor of public api
This commit is contained in:
38
src/main.rs
38
src/main.rs
@@ -1,5 +1,8 @@
|
||||
use std::convert::TryInto;
|
||||
|
||||
use anyhow::{anyhow, Result};
|
||||
use clap::{crate_authors, crate_description, crate_name, crate_version, App, Arg};
|
||||
use gb::emu::build::EmulatorBuilder;
|
||||
use gb::{AudioSPSC, Cycle, GB_HEIGHT, GB_WIDTH};
|
||||
use gilrs::Gilrs;
|
||||
use pixels::{PixelsBuilder, SurfaceTexture};
|
||||
@@ -38,13 +41,15 @@ fn main() -> Result<()> {
|
||||
)
|
||||
.get_matches();
|
||||
|
||||
let rom_path = m
|
||||
.value_of("rom")
|
||||
.expect("Required value 'rom' was provided");
|
||||
let mut emu_build =
|
||||
EmulatorBuilder::new().with_cart(m.value_of("rom").expect("ROM path provided"))?;
|
||||
|
||||
let mut game_boy =
|
||||
gb::emu::init(m.value_of("boot"), rom_path).expect("Initialize DMG-01 Emulator");
|
||||
let rom_title = gb::emu::rom_title(&game_boy);
|
||||
if let Some(path) = m.value_of("boot") {
|
||||
emu_build = emu_build.with_boot(path)?;
|
||||
}
|
||||
|
||||
let mut emu = emu_build.finish();
|
||||
let rom_title = emu.title();
|
||||
|
||||
let mut gamepad = Gilrs::new().expect("Initialize Controller Support");
|
||||
|
||||
@@ -68,10 +73,14 @@ fn main() -> Result<()> {
|
||||
if AUDIO_ENABLED {
|
||||
let spsc: AudioSPSC<f32> = Default::default();
|
||||
let (prod, cons) = spsc.init();
|
||||
let sink = Sink::try_new(&stream_handle)?;
|
||||
sink.append(cons);
|
||||
sink.set_volume(0.1); // TODO: Is this the right way to go about this?
|
||||
game_boy.apu_mut().attach_producer(prod);
|
||||
let sink = {
|
||||
let s = Sink::try_new(&stream_handle)?;
|
||||
s.append(cons);
|
||||
s.set_volume(0.1);
|
||||
s
|
||||
};
|
||||
|
||||
emu.set_prod(prod);
|
||||
|
||||
std::thread::spawn(move || {
|
||||
sink.sleep_until_end();
|
||||
@@ -102,12 +111,17 @@ fn main() -> Result<()> {
|
||||
pixels.resize_surface(size.width, size.height);
|
||||
}
|
||||
|
||||
cycle_count += gb::emu::run_frame(&mut game_boy, &mut gamepad, &input);
|
||||
cycle_count += gb::emu::run_frame(&mut emu, &mut gamepad, &input);
|
||||
|
||||
if cycle_count >= gb::emu::CYCLES_IN_FRAME {
|
||||
cycle_count %= gb::emu::CYCLES_IN_FRAME;
|
||||
|
||||
gb::emu::draw(game_boy.ppu(), pixels.get_frame());
|
||||
let buf: &mut [u8; GB_WIDTH * GB_HEIGHT * 4] = pixels
|
||||
.get_frame()
|
||||
.try_into()
|
||||
.expect("Size of Pixel Buffer is GB_WIDTH * GB_HEIGHT * 4");
|
||||
|
||||
gb::emu::draw_frame(&emu, buf);
|
||||
window.request_redraw();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user