chore: begin refactor of public api

This commit is contained in:
2021-09-17 23:29:29 -03:00
parent 4516ca8477
commit bcd67cb317
6 changed files with 159 additions and 121 deletions

View File

@@ -1,8 +1,7 @@
use crate::cpu::Cpu as SM83;
use crate::joypad;
use crate::ppu::Ppu;
use crate::Cycle;
use anyhow::Result;
use crate::apu::gen::SampleProducer;
use crate::cpu::Cpu;
use crate::joypad::{self, Joypad};
use crate::{Cycle, GB_HEIGHT, GB_WIDTH};
use gilrs::Gilrs;
use std::time::Duration;
use winit_input_helper::WinitInputHelper;
@@ -12,56 +11,111 @@ pub const CYCLES_IN_FRAME: Cycle = 456 * 154; // 456 Cycles times 154 scanlines
pub(crate) const SM83_CLOCK_SPEED: u64 = 0x40_0000; // Hz which is 4.194304Mhz
const DEFAULT_TITLE: &str = "DMG-01 Emulator";
pub fn init(boot_path: Option<&str>, rom_path: &str) -> Result<SM83> {
let mut cpu = match boot_path {
Some(path) => SM83::boot_new(path)?,
None => SM83::new(),
};
eprintln!("Initialized GB Emulator");
cpu.load_cartridge(rom_path)?;
Ok(cpu)
}
pub fn rom_title(game_boy: &SM83) -> &str {
game_boy.rom_title().unwrap_or(DEFAULT_TITLE)
}
pub fn run(
game_boy: &mut SM83,
gamepad: &mut Gilrs,
input: &WinitInputHelper,
target: Cycle,
) -> Cycle {
pub fn run_frame(emu: &mut Emulator, gamepad: &mut Gilrs, key: &WinitInputHelper) -> Cycle {
let mut elapsed = 0;
if let Some(event) = gamepad.next_event() {
joypad::handle_gamepad_input(game_boy.joypad_mut(), event);
}
joypad::handle_keyboard_input(game_boy.joypad_mut(), input);
while elapsed < target {
elapsed += game_boy.step();
joypad::handle_gamepad_input(emu.joyp_mut(), event);
}
elapsed
}
pub fn run_frame(game_boy: &mut SM83, gamepad: &mut Gilrs, input: &WinitInputHelper) -> Cycle {
let mut elapsed = 0;
if let Some(event) = gamepad.next_event() {
joypad::handle_gamepad_input(game_boy.joypad_mut(), event);
}
joypad::handle_keyboard_input(game_boy.joypad_mut(), input);
joypad::handle_keyboard_input(emu.joyp_mut(), key);
while elapsed < CYCLES_IN_FRAME {
elapsed += game_boy.step();
elapsed += emu.step();
}
elapsed
}
pub fn draw(ppu: &Ppu, frame: &mut [u8]) {
ppu.copy_to_gui(frame);
pub fn draw_frame(emu: &Emulator, buf: &mut [u8; GB_HEIGHT * GB_WIDTH * 4]) {
buf.copy_from_slice(emu.cpu.bus().ppu.frame_buf());
}
pub struct Emulator {
cpu: Cpu,
timestamp: Cycle,
}
impl Emulator {
fn new(cpu: Cpu) -> Self {
Self {
cpu,
timestamp: Default::default(),
}
}
fn step(&mut self) -> Cycle {
self.cpu.step()
}
fn load_cart(&mut self, rom: Vec<u8>) {
self.cpu.bus_mut().load_cart(rom)
}
fn joyp_mut(&mut self) -> &mut Joypad {
&mut self.cpu.bus_mut().joypad
}
pub fn set_prod(&mut self, prod: SampleProducer<f32>) {
self.cpu.bus_mut().apu.attach_producer(prod)
}
pub fn title(&self) -> &str {
self.cpu.bus().cart_title().unwrap_or(DEFAULT_TITLE)
}
}
pub mod build {
use std::fs::File;
use std::io::{Read, Result};
use std::path::Path;
use crate::bus::BOOT_SIZE;
use crate::cpu::Cpu;
use super::Emulator;
#[derive(Debug, Default)]
pub struct EmulatorBuilder {
boot: Option<[u8; BOOT_SIZE]>,
cart: Option<Vec<u8>>,
}
impl EmulatorBuilder {
pub fn new() -> Self {
Default::default()
}
pub fn with_boot<P: AsRef<Path>>(mut self, path: P) -> Result<Self> {
let mut file = File::open(path.as_ref())?;
let mut buf = [0x00; BOOT_SIZE];
file.read_exact(&mut buf)?;
self.boot = Some(buf);
Ok(self)
}
pub fn with_cart<P: AsRef<Path>>(mut self, path: P) -> Result<Self> {
let mut file = File::open(path.as_ref())?;
let mut buf = Vec::new();
file.read_to_end(&mut buf)?;
self.cart = Some(buf);
Ok(self)
}
pub fn finish(mut self) -> Emulator {
let mut emu = Emulator::new(match self.boot {
Some(rom) => Cpu::with_boot(rom),
None => Cpu::without_boot(),
});
if let Some(rom) = self.cart.take() {
emu.load_cart(rom)
}
emu
}
}
}