chore(snd): tighten use of access modifiers
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249d96b443
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29
src/sound.rs
29
src/sound.rs
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@ -143,7 +143,7 @@ enum FrameSequencerState {
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}
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impl FrameSequencerState {
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pub fn step(&mut self) {
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fn step(&mut self) {
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use FrameSequencerState::*;
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*self = match *self {
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@ -399,7 +399,7 @@ impl From<Sweep> for u8 {
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}
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#[derive(Debug, Clone, Copy)]
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pub(crate) enum SweepDirection {
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enum SweepDirection {
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Increase = 0,
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Decrease = 1,
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}
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@ -594,19 +594,34 @@ pub(crate) struct Channel3 {
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}
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impl Channel3 {
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pub fn enabled(&self) -> u8 {
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/// 0xFF1E | NR34 - Channel 3 Frequency high
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pub(crate) fn freq_hi(&self) -> u8 {
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self.freq_hi.into()
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}
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/// 0xFF1E | NR34 - Channel 3 Frequency high
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pub(crate) fn set_freq_hi(&mut self, byte: u8) {
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self.freq_hi = byte.into();
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if self.freq_hi.initial() {
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// Length behaviour during trigger event
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self.length_timer = 64; // This is just a magic value...
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}
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}
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pub(crate) fn enabled(&self) -> u8 {
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self.enabled as u8
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}
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pub fn set_enabled(&mut self, byte: u8) {
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pub(crate) fn set_enabled(&mut self, byte: u8) {
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self.enabled = (byte >> 7) & 0x01 == 0x01;
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}
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pub fn volume(&self) -> u8 {
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pub(crate) fn volume(&self) -> u8 {
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(self.volume as u8) << 5
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}
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pub fn set_volume(&mut self, byte: u8) {
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pub(crate) fn set_volume(&mut self, byte: u8) {
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use Channel3Volume::*;
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self.volume = match (byte >> 5) & 0x03 {
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@ -710,7 +725,7 @@ impl From<PolynomialCounter> for u8 {
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}
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#[derive(Debug, Clone, Copy)]
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pub(crate) enum CounterWidth {
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enum CounterWidth {
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Long, // 15 bits long
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Short, // 7 bits long
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}
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