fix(ppu): reimplement the pixel fifo shifter
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parent
11398303b5
commit
b251efcc7d
75
src/ppu.rs
75
src/ppu.rs
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@ -190,8 +190,6 @@ impl Ppu {
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fn draw(&mut self, _cycle: u32) {
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use FetcherState::*;
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let control = &self.control;
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let pos = &self.pos;
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let iter = &mut self.obj_buffer.iter();
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@ -298,8 +296,8 @@ impl Ppu {
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let x_pos = self.fetcher.x_pos;
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let addr = self.fetcher.bg_tile_num_addr(
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control,
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pos,
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&self.control,
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&self.pos,
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x_pos,
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self.window_stat.should_draw(),
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);
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@ -312,9 +310,11 @@ impl Ppu {
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}
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ToLowByteSleep => self.fetcher.bg.next(TileLowByte),
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TileLowByte => {
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let addr =
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self.fetcher
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.bg_byte_low_addr(control, pos, self.window_stat.should_draw());
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let addr = self.fetcher.bg_byte_low_addr(
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&self.control,
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&self.pos,
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self.window_stat.should_draw(),
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);
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let low = self.read_byte(addr);
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self.fetcher.bg.tile.with_low_byte(low);
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@ -323,9 +323,11 @@ impl Ppu {
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}
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ToHighByteSleep => self.fetcher.bg.next(TileHighByte),
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TileHighByte => {
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let addr =
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self.fetcher
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.bg_byte_low_addr(control, pos, self.window_stat.should_draw());
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let addr = self.fetcher.bg_byte_low_addr(
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&self.control,
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&self.pos,
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self.window_stat.should_draw(),
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);
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let high = self.read_byte(addr + 1);
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self.fetcher.bg.tile.with_high_byte(high);
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@ -348,36 +350,43 @@ impl Ppu {
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if self.fifo.is_enabled() {
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// Handle Background Pixel and Sprite FIFO
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if let Some(bg_pixel) = self.fifo.background.pop_front() {
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let rgba = match self.fifo.object.pop_front() {
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Some(obj_pixel) => match obj_pixel.shade {
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Some(obj_shade) => {
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if let RenderPriority::BackgroundAndWindow = obj_pixel.priority {
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match bg_pixel.shade {
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GrayShade::White => obj_shade.into_rgba(),
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_ => bg_pixel.shade.into_rgba(),
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}
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} else {
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obj_shade.into_rgba()
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}
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}
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None => bg_pixel.shade.into_rgba(),
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},
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None => {
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// Only Background Pixels will be rendered
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bg_pixel.shade.into_rgba()
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}
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};
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let bg_enabled = self.control.bg_win_enabled();
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// FIXME: Is this the correct behaviour
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let bg_zero_colour = self.monochrome.bg_palette.i0_colour();
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let maybe_rgba = self.fifo.background.pop_front().map(|bg_info| {
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match self.fifo.object.pop_front() {
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Some(obj_info) => match obj_info.shade {
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Some(obj_shade) => match obj_info.priority {
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RenderPriority::BackgroundAndWindow => match bg_info.shade {
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GrayShade::White => obj_shade.into_rgba(),
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_ if bg_enabled => bg_info.shade.into_rgba(),
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_ => bg_zero_colour.into_rgba(),
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},
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RenderPriority::Object => obj_shade.into_rgba(),
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},
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None if bg_enabled => bg_info.shade.into_rgba(),
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None => bg_zero_colour.into_rgba(),
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},
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None if bg_enabled => bg_info.shade.into_rgba(),
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None => bg_zero_colour.into_rgba(),
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}
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});
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if let Some(rgba) = maybe_rgba.as_ref() {
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let y = self.pos.line_y as usize;
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let x = self.x_pos as usize;
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let i = (GB_WIDTH * 4) * y + (x * 4);
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self.frame_buf[i..(i + rgba.len())].copy_from_slice(&rgba);
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self.frame_buf[i..(i + rgba.len())].copy_from_slice(rgba);
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self.x_pos += 1;
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// Determine whether we should draw the window next frame
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if self.pos.line_y == self.pos.window_y {
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self.window_stat.set_coincidence(true);
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}
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if self.window_stat.coincidence()
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&& self.control.window_enabled()
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&& self.x_pos >= self.pos.window_x - 7
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@ -387,10 +396,6 @@ impl Ppu {
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self.fifo.background.clear();
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self.fetcher.x_pos = 0;
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} else {
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if self.pos.line_y == self.pos.window_y {
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self.window_stat.set_coincidence(true);
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}
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self.window_stat.set_should_draw(false);
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}
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}
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@ -79,8 +79,8 @@ bitfield! {
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pub from into TileDataAddress, tile_data_addr, set_tile_data_addr: 4, 4;
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pub from into TileMapAddress, bg_tile_map_addr, set_bg_tile_map_addr: 3, 3;
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pub from into ObjectSize, obj_size, set_obj_size: 2, 2;
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obj_enabled, set_obj_enabled: 1;
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bg_win_enabled, set_bg_win_enabled: 0;
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pub obj_enabled, set_obj_enabled: 1;
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pub bg_win_enabled, set_bg_win_enabled: 0;
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}
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impl Copy for LCDControl {}
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@ -384,7 +384,7 @@ impl From<ObjectPaletteId> for u8 {
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}
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}
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#[derive(Debug, Clone, Copy)]
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum RenderPriority {
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Object = 0,
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BackgroundAndWindow = 1,
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